Rebirth of the 80s

Chapter 165 [179] Online Game Genesis

Chapter 165 [No.179] Online Game Genesis
Teacher Xiao Tang told Xie Wenjun that she wanted to ask if she could not go to the song and dance troupe in Shenzhen. In fact, she declined the matter without even asking, because the relationship between her and Xie Wenjun has entered again. One big step, the relationship has made great progress, and Teacher Xiao Tang's thinking has also undergone a great change. Now Teacher Xiao Tang, who has become a real woman, is willing to stay with her boyfriend. Compared with Xie Wenjun's sweetness together, it's nothing, let it go with the wind, or bury it deep in my heart, it doesn't matter anyway.

In the end, Teacher Xiao Tang still did not go back to school, but completely resigned from his job. He switched to Henderson Land and became a subordinate of his mother Li Yuling, learning from Li Yuling. Although Li Yuling would like her daughter to learn from her, but for her It is a pity that I gave up my major.

Teacher Xiao Tang doesn't think so. She thinks it's not good to try everything except doing bad things in a lifetime, and a life-long career that doesn't change is not suitable for her personality. , people will remain young, a kind of psychological youth.

Tang Xin, the biggest problem in playing "Love Mahjong", is now intimate with Xie Wenjun. Although Qiaoqiao and Yuan Jia have some small ideas in their hearts, they also acquiesce in the existence of this multi-cornered relationship. Xie Wenjun's love is fully blooming, and the whole The sky is full of spring breeze, and he is full of energy when doing things. Apart from going to school, he puts the main energy on his career, because 1998 has come slowly before he knows it.

In the memory of Xie Wenjun’s previous life, in 1998, in addition to the influence of the Asian financial crisis on the country’s foreign economy, the growth of exports slowed down, and the restriction of domestic demand and other factors led to a decline in imports. Tend to a good development trend, especially the Internet industry.

1998 was an important year for Xie Wenjun, because Xie Wenjun wanted to develop his technology company into the capital market during this year, because the irrational "bubble" in the Internet industry had begun to heat up, relying on the concept of Internet technology to make large sums of money The time to "circle money" has come.

Judging from the current development of the entire Internet in China, this irrational "bubble" economy should have come earlier than in previous lives. Other content related to the Internet is heating up. In the previous life, the "1999" market in China's capital market in 519, which hypes up the concept of Internet technology, may come earlier, so Xie Wenjun has to make preparations for this in advance. This is a once-in-a-lifetime trip. You have to wade in the muddy water.

The financial software development team led by Wang Wenjing and Pippen in Julian Technology Company is currently actively improving the financial software for the world's top 500 "super aircraft carriers" such as Sinopec and Baosteel. "Online chess and card games were officially charged for operation at the end of January 1998.

In his previous life in 1998, Xie Wenjun was already a small netizen who often went to various chat rooms and BBS. He remembered that in his previous life in 1998, there seemed to be more than 60 domestic Internet users. This was the statistics obtained at the end of the year. Data, so Xie Wenjun estimated that according to the situation in the previous life, the number of Internet users in China at this time was about 50 to [-], but the actual number in this life has greatly exceeded his estimate.

Pippen inquired with acquaintances in the telecommunications bureau and learned that when the "Julian Online" online chess and card game was officially launched, there were already about 70 Internet users in China. By the end of 1997, the number had exceeded 100 million. It was more than twice as much as in the previous life. Such a mature external environment has laid a good foundation for the charging operation of "Julian Online" online chess and card games.

With a relatively mature external environment, of course, the internal environment must be suitable to cooperate with the fee-based operation. The number of ID registrations of the online chess and card game "Julian Online" has increased from 7 people ten days after the opening of the ID registration to one month after its launch. The last 15 people went to 1997 at the end of 32, accounting for nearly one-third of domestic Internet users at this time, with an average of about 7 registered users growing every month. There are more people than a month, and with such huge and optimistic data support, how long will it take to operate free of charge at this time, not to mention that if the "Julian Online" online chess and card game does not generate benefits, it will definitely affect Julian Technology's entry into the capital market The development plan, because relying on an immature financial software alone is not enough.

Xie Wenjun, the point card distributor of "Julian Online" online chess and card game, also drew on the experience of his previous life. Due to the popularity of "Julian Online" on the Internet, almost all genuine software distributors in cities across the country actively seek to become point card agents Yes, not only that, because the use of bank cards was not yet popular at this time, and there were certain obstacles to the development of online recharge business, so Xie Wenjun also took advantage of Yibai Convenience's branches all over the country to make the "Julian Online" online chess and card The point cards of the game have been distributed to newspaper kiosks and telephone card wholesale points in various cities across the country, making it extremely convenient for registered users of the "Julian Online" online chess and card game to purchase point cards.

Xie Wenjun is also actively attacking the gaps, as long as it is beneficial to the promotion of the "Julian Online" online chess and card game, he will not let it go. Regardless of the actual situation after the charging operation, the popularity of the "Julian Online" online chess and card game on the domestic Internet will continue It cannot be lowered, but it must become more and more popular, attracting more and more "eyeballs" to pay attention to it, so as long as well-known technology-related companies are not limited to the Internet, Xie Wenjun asked Pippen to contact them proactively to seek cooperation.

In the process of "Julian Online" online chess and card game actively seeking cooperation, two domestic PC brands, Lenovo and Founder, took the lead in becoming its partners, especially Lenovo. It must include a lifelong member account of the "Julian Online" online chess and card game. One is a strong brand of domestic computers, and the other is a dark horse that has suddenly jumped up in the Internet industry. The cooperation between the two will be of great benefit to both parties. Not only that, buying a computer and giving away a lifetime membership account for games that are hot on the Internet today has also played a certain role in promoting the increase of domestic Internet users, forming a virtuous circle of development.

"Julian Online" online chess and card game fee-charging operation first opened some special permissions for members. Once the special permissions were opened, it attracted a large number of ID registered users to purchase point cards to upgrade to members, and then continued to open the Julian currency game area. The winning and losing of competitive games are all calculated by the special score value of Julian Coin, and there are some flowers, tokens, game organizations, etc. In short, Xie Wenjun has already made the "Julian Online" online chess and card game similar to The "Lianzhong World" in the previous life and later is almost the same.

The improvement of the game has driven the development of benefits. Two months after the "Julian Online" online chess and card game was officially operated for a fee, the profits created have excited the employees of Julian Technology Company, not only the employees of their own company, but also some other employees. The game production companies that were not optimistic about the benefits of online games in the past were all amazed by the novel operation mode of the "Julian Online" online chess and card game. Many of the game production companies that were promoted by those French students The company regrets that it was too short-sighted to take it down.

These game production companies regret it, but Xie Wenjun is clear about it. Even if the game was bought by those French students in the first place, they don’t know how to use it. Put it on the Internet and don’t lose money. , It is almost impossible to make money from it, because at this time, none of their companies will know how to operate the game on the Internet and how to make it profitable. "Unique skills", where can others learn.

It turns out that online games can do this. It turns out that online games are not inferior to stand-alone games. It turns out that online games can really make a lot of money. Domestic game production companies are seeing the success of "Julian Online" online chess and card games. After the example, most of them set a goal that Xie Wenjun saw as false and unreal for the future development of their company, focusing on the research and development of online games.

The reason why Xie Wenjun feels that the goals of these game production companies are false is because they want to learn to run before they learn to walk. "Julian Online" online chess and card game is the first domestic chess game that allows netizens It is also the first online game that operates for a fee and generates profits. It is also bought and operated by Xie Wenjun from others, rather than developed by himself.

Xie Wenjun remembers those graphic online games in the early stages of online game development in his previous life, from the first "Swordsman" and "Online Genesis", to the later "King of Kings", "Stone Age", "Three Kingdoms on the Internet", and then From the Korean online game "Legend", which created the biggest myth in China's online game industry, it was developed by others, and then domestic companies took it over as agents. They may be able to conduct R&D and operation by themselves, and if they rely on their own novel ideas to improve and develop their own company's stand-alone games, they may be able to hit some sparks in the development of online games.

Because the current Internet industry is also an industry that wins by surprise, whoever is new and who is strange may be able to succeed, but they almost all copy it, imitating the appearance of "Julian Online" to start the research and development of online chess and card games , when the "Julian Online" online chess and card game was officially in operation for a fee, several similar competitive games were posted on the Internet at the same time. It's all in "Julian Online". Based on these online competitive games that are popular but not popular, and that require content but no content, if they want to charge and operate to create benefits, it won't be until the day when "everyone has access to the Internet" in 80s. Impossible, Xie Wenjun thought to himself that these game production companies have the energy to imitate, so they might as well do their stand-alone games well.

One of the biggest characteristics of the Internet industry is that it needs to rise quickly and die quickly. The "Julian Online" online chess and card game is also popular after it is officially opened for a fee. Many venture capital funds are targeting it. There are domestic, There are also foreign ones, among which Haihong Group is the loudest.

Haihong Group is a well-known real estate company in China, and it was also an active participant in Xie Wenjun's previous life when the concept of Internet technology was popular. Haihong Group's stock "Haihong Holdings" in China's A-share market was once hyped when the concept of Internet technology was hyped. Becoming the leader and vane of Internet technology stocks, its popularity was no less than that of the mythical stock "Yi'an Technology". Rainbow Holdings" is much more real than "Yi'an Technology", and there are almost no lies. It is not ambiguous at all to invest in any online game that you say you invest in.

The online games that Haihong Group invested in Xie Wenjun's previous life included "Swordsman" at the beginning and later "A3". After going round and round for a lifetime, Haihong Group is now targeting the online chess and card game "Julian Online" of Julian Technology Company. It can be said that it is inseparable from it.

Haihong Group has sent people to Linxi to discuss cooperation matters with Julian Technology Company since the "Julian Online" online chess and card game began to operate for a fee. At this time, Pippen and others thought that Xie Wenjun thought that 1000 million was too little, so he hung it up and sold it. Now that Haihong has offered a price of 3000 million, he will definitely accept it happily. An investment, because no matter how you calculate it, it is worth it. One of the purposes of operating online games is to attract a large amount of venture capital, but the 1000 million is almost a free gift, but Xie Wenjun once again rejected it. up.

The reason for Xie Wenjun's refusal is very simple. If "Julian Online" accepts the investment from Haihong Group, regardless of the investment amount, Haihong will definitely obtain control of the company, which will be inconvenient for the company's future development. , Xie Wenjun is not a word of speech, Haihong has to listen to others after paying a lot of money, which is inconsistent with Xie Wenjun's original intention of operating online games.

Another more important reason is that since Xie Wenjun decided to rely on the "Julian Online" online chess and card game to join the Internet industry, he has no intention of continuing to do "Julian Online" for a long time. There is only one ultimate goal, which is to attract people's attention and list overseas. To put it bluntly, it is to "circle money". It is necessary to use the super big bubble of the concept of Internet technology to collect large sums of money. As for if you want to continue in this industry in the future To mix money, after the super big bubble of the Internet technology concept bursts, and after the money circle is enough, start again from scratch, self-developed and self-operated.

This is small and big, and Xie Wenjun intends to do a business that sells and sells. There are too many things to do to make a fortune. Throwing away the burden of a sum of money can also avoid risks, so why not do it, and Xie Wenjun will not be able to agree to Haihong's investment even more.

Haihong Holdings is listed on China's A-share market. If it invests in the "Julian Online" online chess and card game, then Julian Technology will become its subsidiary industry. Even if Xie Wenjun wants to sell it, the future is so hot Will Haihong agree to the boundless online game based on Xie Wenjun’s words that the Internet technology bubble is about to burst, and let’s not talk about whether the large shareholders in Haihong’s board of directors will agree to sell games. The Chinese stock market has not yet fully circulated. Julian Technology Co., Ltd. has become a subsidiary of Haihong again. A large part of the stocks in the listed company can only be hidden by shareholders and wait for dividends. They cannot be sold on the secondary market. How to completely avoid the impact of the bursting of the Internet technology bubble, so Xie Wenjun only wants to invest independently in addition to Bao Yueqiao and Wang Wenjing's technology stocks. If the factory is crowded, it can still be taken out.

The matter of venture capital came to an end after Xie Wenjun rejected Haihong’s 3000 million yuan. Other venture investors thought that Julian Technology’s 3000 million yuan was too little for Haihong, so they never came to talk about investment. , No one came to talk about investment, but there are still some companies that want to get involved in the online game industry but have no technology and no operation methods, and put forward a more bold idea-complete buyout.

Those who proposed to completely buy out the online chess and card game of "Julian Online" were some large portal websites, and the prices were relatively attractive. Sohu and Sina even offered a price of 1 million yuan at the same time. "Julian Online" officially It has only been a little more than half a year since the opening, and such a miracle has been created. Not only Bao Yueqiao and Wang Wenjing, who have shares, are a little bit excited, but even Pippen, who does not have shares, feels that this game can be sold for [-] million It’s so worth it, why bother to work so hard on the operation, the big deal is to develop a new online game, then go the old way to promote it to the operation, and then take it out and sell it, it seems that it will make money faster than the hard operation.

(To be continued, if you want to know what happens next, please visit www.CMFU.COM, more chapters, support the author, support genuine reading!)
(End of this chapter)

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