Chapter 401 Pathfinder
No regrets at all.

It can be said that all the achievements that players can achieve at present come from their own efforts.

If there is this premise, then any player can say that he can be the most powerful enemy in the Zhenggeng public universe.

After all... they have completely subverted the entire public universe by themselves.

Who else can say that they themselves do not have this power?Absolutely not!
The players have become autonomous enough that they absolutely cannot think about these things anymore.

"However, if we have come so far, if we look back now, will the powerhouses of the public universe allow us?"

Ian asked in a low voice.

He doesn't understand these things, but no matter what, the players shouldn't accompany her on the instrument.

Players don't exist like this, and they don't need any kind of shackles. In the end, players will inevitably become the most powerful enemy.

For the entire public universe, there is no choice to advance and retreat with the players at all, there is only one result, and that is what the players have always existed so far.

"Heh... If you tell other people about these things earlier, maybe you can get more chances of winning."

"But who personally rejected these things? Are the people in the public universe that good?"

The melee player shook his head.

Yes, everything is too late.

Because Ian rejected the news of cooperation with the public universe from the very beginning, their own ideas changed from the beginning.

It's not the same. In contrast, what players have always wanted is the real demand for their own industry.

If the players can change their way of life, then there is still some chance of winning, but the remaining part can also belong to the players' own real power.

Anyone would make this kind of choice, right? Players don't want themselves to survive in this situation.

But for the rest, players should also find out what they are good at as soon as possible, and develop their truly terrifying power.

Only in this way can players be able to say that they are in a state of doing whatever they want.

Players have endured these things as much as possible.

Then the remaining part is another matter.

How could the players not know what they were thinking, and in the end they concluded the problem, but they just entangled this kind of thing and formed the players' own choices.

The players will inevitably establish a connection with Ian one day, and only this connection is enough to make the players realize how terrible and unreasonable his existence is.

In other words, if the players have always existed, then the rest of their existence is an exaggerated modification for him.

Only the original existence is what Ian regrets the most and the ability he understands the most.

"There are people in the public universe, and that is the real peace of mind."

The melee player shook his head helplessly.

He understood too well that Ian's own existence was an exaggeration for anyone.

But he just didn't understand, and he didn't understand how powerful he was.

This ability can be given to any player, but it should not be his realm alone.

Such power is no longer something players can control.

"Are you really not afraid of playing badly like this? Players cannot control this terrible sequence ability. This is the conclusion drawn by the entire public universe."

"Even if you make any choice, it's not the players' own abilities, it's an indescribable level."

"However, the remaining part should also understand the reasons for this. How could they achieve their goals, or in other words, the players should not achieve their own choices."

That being the case, the existence of the players themselves is a kind of error and distortion that cannot be understood and cannot be corrected.

Simply, horrible.

Ian sighed deeply. He was a little helpless about the players' current choices, but on the other hand, he had an indescribable illusion.

Perhaps choosing them is really not an overly good choice. They are the ones who really need to understand. On the other hand, it's just not very good.

"It is this choice that makes us the greatest goal, and the rest is just the point where this choice can finally be achieved."

"fair enough."

Ian whispered, for the entire player group, he has already blessed a great degree of trust, how could he not understand the importance of this choice, but only in this way can he realize his wish.

It has never been possible for him to make such a choice, but the remaining ones are even more to his own extent.

If there is no choice of their own, then the players are more able to solve the problem.

"Huh... what should we do? Tell me."

asked Ian.

Melee players are a bit undecided...

The main question is... how can he be sure that Ian really wants that option, and not just an assumption?

I don't know, the players don't know which way to complain about the player's thoughts, let alone the importance of this situation for any kind of person.

However, with other choices, he can sit back and watch what his own realm is like.

And between this kind of choice, players can't understand the comprehension ability of this kind of choice, and they don't understand what the rest of the things represent.

Perhaps the player's door has entered a dead end that cannot be turned back.

he thought.

This is an indescribable illusion, all of which are completely different from the problems he summed up.

Players are the ones who know better.

"Is there any alternative to this kind of thing compared to the rest of the directions?"

he asks.

I don't understand, how can the players understand such a small problem, and the rest of the rest of the people are even more aware.

They couldn't insert into the topic of Ian and melee players at all.

It seems to be able to understand something, but if you listen carefully, you don't understand it at all.

Such a choice can make any player feel a pain in the head.

However, since the players have already appeared, there is no reason to slander them.

"This difficult road is our own choice"

So no matter how difficult it is, they have to finish this road and see what is at the end of the road.

Ian didn't say it though.

But his meaning has been clearly conveyed, letting all players know his thoughts.

For a time, everyone has some categories.

That's right!

Players always want to become stronger and survive in the public universe, why?

Isn't this too simple!
What the players want has always been very simple, which is to make all of this public and fair.

Let them know that this choice has always been entangled with all players, be able to handle their choices, and understand what kind of existence their own decisions are compared to Ian.

But the remaining part brings players some behaviors and deep motivations that they cannot take the initiative to do.

If they can really explain these abilities clearly, how can they come up with ideas that can touch other methods.

No.

This is the answer.

The players have been unable to explain all of this clearly, but the remaining parts are more able to let him experience what is called magic.

Or on the other hand, players can't do the rest and don't understand how difficult this choice is to understand, which is the ultimate reason.

Players have inevitably shone through all of this.

Even if they are in fact the chief culprits who distorted all of this, it doesn't matter.

The players don't care, and the rest of the players don't care.

In this way, it is an important means to solve the existence of players more clearly.

"Huh... such a choice is more in line with our choice, isn't it?"

Ian smiled. Compared with the rest, he was more aware of what his choice represented.

However, the remaining aspects also allowed him to truly understand his own problems.

Maybe the real ability is nothing more than that, this little trouble won't let him gain such a difficult power.

It is even more impossible to develop an indescribable trouble.

"That's the problem, isn't it? Ian has always had a problem that can't be clarified."

"Only when this kind of problem is really dealt with, may it be our ability to solve it."

"In this way, even if we encounter the rest, we can solve them all."

Choice outweighs effort, as has always been the case, and players get nothing, much less any other kind of resolution.

But no matter what, players should know that their own ability is also the ability of other people, and it is an illusion that cannot be described, let alone achieved.

He understands, the melee players understand, and the rest of the players should understand even more.

"Such an ending, should we win?"

he asked.

It is impossible for the rest of the players not to understand these, and the rest of the players should also touch these.

They have already realized from the bottom of their hearts that there is a problem with their body.

However, even if there is no such choice, players should pay attention to something and understand that this choice focuses on other players.

"This choice is too important, but the rest is even more important."

Then, we will be able to deal with the troubles clearly.

Ian didn't spell out the real trouble.

The melee player didn't want to ask, he looked around nervously, any slight movement could wake him up.

He is afraid.

The powerhouses of the public universe may have already arrived nearby.

All it takes is one sound of the horn, and they will be completely torn apart, which is too terrifying...

"impossible!"

Melee players refuse to arrive.

"Ian, as you know, we are no longer with the players."

"The other side of the equation has always been our problem."

"These things have always been the abilities we hope for, and they are also the strengths that many things respect."

So, do players need more power to fix it?

Maybe not needed.

They all understand, don't they?

The players didn't simply rule out all these forces.

More often than not, the path they choose coincides with what they want.

And so, those outrageous things happened.

It is absolutely impossible for the public universe to tolerate this kind of thing happening, and the rest is their own choice.

But if the players are really in trouble, what should they do?Do not know.

Players will not understand, and the rest of the players are even less likely to understand.

Then, if this choice can be accepted by any type of player, the rest is something more worthy of focus.

"Heh... I knew it earlier, we should change our thinking from the beginning."

It goes without saying that the current way of thinking about problem solving is completely wrong.

Ian smiled.

I don't want to answer, or... What the melee player said is indeed a correct method.

But what is the use of being right?Correctness cannot be eaten, and it is even more impossible to liberate all players.

Compared with the players themselves, what they have been pursuing all along, even a little bit of hope, cannot be corrected.

Compared with players, it is impossible for these forces to do more things.

They didn't want it, and it was even more impossible for the players to answer it, so everything was handled smoothly.

In the end, this kind of problem that cannot be understood by the players happened.

"Huh... such a choice, we also need to catch up with them as much as possible, so that we can correct the mistakes of these things."

"If mistakes have been piled up like this, then what difference does the rest make, there is no difference."

Ian said silently: "What the players want to do is to climb to the highest position where they can crush all players."

"They continue to impact the stability of the entire public universe, just for their own happiness."

"Seal sequence ability? Oh, this is just a possibility."

"It's more for yourself, it's an act of knowledge."

But this choice cannot be understood according to the original heart.

If anything that happens in the world needs to understand good and evil, then it is impossible for players to have more problems.

But whichever aspect is left is just a mistake made by the players themselves.

They made their own choices, and the remaining players should also make their own choices. This kind of thing is completely different from the development of the players, and this is also the problem that has been summed up all the time.

But, in other words, even if players can modify these ideas in the end, what's the use of it.

Maybe not.

Players are never confronted with either option.

If it is really possible to crack their thinking, then the remaining players will be able to deal with these forces more clearly.

"Everything is very different from what players think."

"That's the problem, the answer to the problem, and the main idea of ​​the problem."

"That way, we can talk about other things."

Ian whispered.

(End of this chapter)

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