When I write a bug it becomes the core gameplay

Chapter 4: Change the networking mode?

Before I knew it, half an hour had passed.

During this period, Professor Ding simply tried his best and tried various methods.

For example, explore other routes forward, find special props in the scene, or change different firearms.

But the results are without exception, all failures!

"Forget it, brothers, I don't know what the specific situation is. I think! Maybe it's because I'm too inexperienced and didn't understand the profound meaning of Party A's father's level design.

"Otherwise, let's go check out the networking mode."

Seeing that a quarter of the two hours of game promotion time had passed, Professor Ding could not sit still.

This is going to end the festival without guarantee!

Although he still doesn't know what is going on, how could Party A's father be wrong? If you are wrong, there is something wrong with your own gameplay!

So he decisively chose to quit the single-player mode and change the live broadcast content.

You can't win in stand-alone mode, mainly because the computer is too powerful. The online mode is player versus player, so there won’t be such a problem, right?

Thinking of this, he returned to the game's title page and entered online mode.

The online mode of "Hell Tracks" is not complicated. Like other common FPS games, it is basically based on the "random matching" and "room opening" modes.

Professor Ding built a room at random, and it was quickly filled with enthusiastic water friends.

However, Professor Ding noticed a problem when adjusting the room settings, that is, the online mode of this game seems to be "asymmetrical competition"?

The so-called asymmetric competition means that the strength of the two sides is not equal.

In "Hell Tracks", there is only one online mode, which is "Human vs. Demon". There is no option of "Human vs. Human" or "Demon vs. Demon" at all.

In the "Human vs. Demon" gameplay mode, the number of people on both sides is also very different.

A total of 50 players, fighting against 3 demons!

As the homeowner, Lecturer Ding was automatically assigned to the human camp.

The attributes of both parties cannot be adjusted in the room, and the host can do almost nothing except changing the map.

"Okay, brothers, are you ready? Let's begin!"

Soon, players from both sides entered the game!

This time, Professor Ding changed the map. It was no longer the viaduct, but an abandoned warehouse in the suburbs.

Compared to the previous viaduct, the warehouse scene clearly shows more signs of being corrupted by demons.

Obviously, the scene of this game extends from the city to the gate of hell. The closer you get to the gate of hell, the more obvious the traces of hell are, and the more powerful the demons you encounter.

Soon, the game begins!

Lecturer Ding took a look and found that in this game, you can choose a gun at the birth point. The five slots correspond to automatic rifles, sniper rifles, pistols and two types of projectiles. In addition to the AK47, 98K, Glock and other weapons previously used in single-player mode, there are also some advanced guns, such as AWP, Desert Eagle, and more.

Instructor Ding directly chose the top match for himself.

There are better guns, wouldn’t it be stupid not to use them?

This time, Professor Ding was even more confident: "Brothers, come, rush into the warehouse with me, and let the other side capture it!"

This time it’s 50 versus 3, the advantage is mine!

Although I suffered defeat at the hands of the devil before, it was because the enemy's AI in the single-player mode was set too high. How can I play like a lock?

But online battles mean that the opponents are all players, so there should be nothing to be afraid of.

Professor Ding took the lead and rushed into the abandoned warehouse.

However, the next second, he saw... Gatlin breathing blue fire.

Yes, it’s really Blue Fire Gatling!

I saw a huge hell demon sitting on top of the mountains of goods in the center of the warehouse. It had terrifying horns, its skin was cracked, burning with the flames of hell, and it was full of oppression.

But what is even more oppressive is the huge Gatling in its hand. This gun seems to have been enlarged proportionally. The gun body is also dark and hellish. The thick barrel is decorated with many black and red bone spurs similar to demons. It seems that There is also a vague breathing effect, with the barrel rising and falling slowly.

The moment Professor Ding rushed in, the barrel of Gatling's gun was already spinning rapidly and spurting out blue fire!

"Da da da da da..."

The shells fell like exploding beans, and Gatling's gun muzzle spurted out blue fire, directly smashing Professor Ding into a sieve!

The players following Lecturer Ding did not fare much better. They rushed into the warehouse one after another, and fell down one after another like wheat.

Soon, all the people who rushed with Professor Ding were killed, and no one survived!

"What's going on? Doesn't this demon need to reload?"

Lecturer Ding was stunned. He was the first to die in battle, and naturally he was also the first to be resurrected.

Resurrection in this game only takes 1 second, so after being resurrected, Professor Ding went to the warehouse again, just in time to catch up with the tail of this team.

He rushed forward without hesitation again, and then threw himself into the street without hesitation again.

That’s why Professor Ding raised a soul-searching question: Why doesn’t it reload?

From the beginning to now, this demon's Gatling has never stopped, but the problem is that although Gatling has many bullets, its rate of fire is also fast.

When Gatlings are used on the move in reality, most of them are equipped with 300-round ammunition boxes or 500-round ammunition boxes. In the game, the number of bullets in this gun is generally set to 300 or 450.

But obviously, the number of bullets in this Gatling far exceeds this number.

"Could it be that... just like in reality, all 4,000-round bullet boxes are used??"

This guess was very outrageous, and Professor Dante vaguely realized that this should be the fact.

In this outrageous game, even the lowest level Hell Lemur can hold an M4A1 with special effects. Is it any wonder that the top Hell Demon holds a Hellfire Gatling with 4,000 bullets?

There are better guns, wouldn’t it be stupid not to use them?

Seeing the newly resurrected human players rushing forward to die, Professor Ding quickly stopped them and explained tactics to them.

"Don't rush all at once! Land one by one and consume its bullets!"

Under the organization of Professor Ding, these players formed a long queue, with three or five people rushing in at a time.

Instructor Ding, on the other hand, silently calculated the number of bullets remaining on the other side.

According to the design logic of general games, the more bullets a gun has, the slower the reloading speed will be.

For a firearm like this with 4,000 rounds of bullets in each magazine, the reloading time is likely to be as long as more than ten seconds. Once the opponent's bullets are empty, or the human player cannot control his hand due to reloading cancer, the human player will start Time for a full-scale counterattack!

Finally, after a few more rounds of death, Professor Ding roughly calculated that the opponent's 4,000 rounds of ammunition should be almost gone.

So he decisively ordered: "Brothers! Get in! Rush into the warehouse and disperse immediately. It's almost out of bullets!"

Human players immediately poured in, and the moment Professor Ding rushed into the warehouse, just as he expected, the demon's bullets were all gone!

Although the barrel of the cool Hellfire Gatling gun is still spinning, it no longer spits out blue fire, and the huge Hell Demon seems to be looking down for something.

"It's now!"

Lecturer Ding immediately moved the rat standard star and aimed at the devil.

If everything goes as he expected, then this demon will have at least more than ten seconds to reload, enough for human players to complete a focused fire.

But the next second, Professor Ding was stunned.

Because after emptying the bullet, the demon just stretched out its sharp claws and casually grabbed it from the side of the body, grabbed the bullet connector of another 4,000-round magazine, inserted it into the Hellfire Gatling, and completed reloading.

Then, Hellfire Gatling spewed blue fire again!

Although some human players reacted faster and fired a few shots sporadically, hitting the demon, it seemed to have no pain or itching and did not suffer any fatal damage at all.

Immediately afterwards, the overwhelming Gatling bullets sent the human players who rushed into the warehouse back to the resurrection point again.

"That's unreasonable!"

Lecturer Ding was angry. He had played FPS games for so many years and had never encountered such an outrageous situation.

Why is this Hellfire Gatling not only fast-firing, highly lethal, and loaded with bullets, but also reloading so quickly?

Reloading is completed in almost two seconds, which is faster than automatic rifles and sniper rifles!

Is there any royal law? Are there any laws?

If this was not a business order, Professor Ding would definitely complain angrily, but when he thought that it was a business order, his anger quickly subsided.

"Well, all the mistakes must be my fault. Party A's father can't be wrong. It must be because I haven't found the correct way to open this game..."

Lecturer Ding recited this sentence several times in his mind and quickly calmed down his mood that was on the verge of collapse.

"Brothers, stop rushing. The firepower at the front entrance is too fierce. Let's change our thinking and take the side entrance!"

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