When I write a bug it becomes the core gameplay

Chapter 276 Another confrontation between the bug faction and the mechanism faction

Lilith walked around the living room several times angrily, but even though she burned her CPU and made it smoke, she couldn't think of a suitable solution.

how to do?

The game has been launched, and now this version has been completely finalized. Even if it needs to be changed, it can only wait until version 70 is released in the future.

Moreover, version 70 is still under planning and has not even started research and development. It will be half a year before it goes online. Even if version 70 is online, it will be independent from version 60 and will not affect each other.

What about version 60? Isn’t it completely sent?

But there is also good news. Currently, this game collects far more negative emotions than positive emotions. After all, so far, this bug has only appeared on a small scale.

Lecturer Ding’s team was the first to discover it, and it was already early in the morning, when there were the fewest players, and it had not yet spread.

Even if some teams try overnight, wiping out teams over and over again in front of Nephalor will first generate a lot of negative emotions. Only when the career is successfully unlocked can you gain certain positive emotions.

From the current point of view, there are still more negative emotions.

"hateful!

"Gu Fan, please help me keep an eye on it first. I want to think carefully about how to deal with this emergency!"

After Lilith finished speaking, she disappeared without warning.

Obviously, she was not willing to give up like this, but she couldn't think of any good way. Who knows which think tank she went to for new help.

But Gu Fan doesn't care, at least so far, everything is going as planned!

The next morning.

The wonderful bug in "Shadow World" has been directly searched on major game forums and websites!

Not only is it spreading rapidly among players, but also countless UP hosts and anchors are introducing it on video websites and live broadcast platforms.

Of course, there are also many people who advocate making a fortune in silence and never make any noise about it. You can just secretly use this kind of awesome bug and make it known to everyone. Doesn’t that notify the official to fix it quickly?

But this is obviously a self-deceptive idea. On the one hand, there are many players who are willing to share, and there is no way to stop them. On the other hand, Professor Ding even used this bug to kill Nephalor for the first time in the server. Does the official know?

If you still try to hide it from the official, you are really overthinking it.

So everyone just started a crazy discussion and started having a party.

"I didn't expect Ni Tiantian to be able to create such a heaven-defying bug. Isn't this almighty profession a complete supermodel? All members are superhuman, and 15 people killed ordinary Nephalor. The bug profession is tough enough for 25 people!”

"Because this dungeon has a dynamic difficulty level with people, the more people there are, the more HP the boss will have. Of course, this all-around profession is really incredible. It has dual-system talents or even three-system talent bonuses. Who can withstand this!" "

"This all-around profession is so cool! I never thought that one day my priest would be able to practice Holy Light and set up a shield at the same time. Even when he got tired of healing, he could switch to the fire system, fire spell and hellfire warlock. , highlight a burning!”

"Our group gathered urgently this morning to open up wasteland. It's a pity that we didn't encounter Nephalor in the first boss. I don't know how long we have to fight before we can encounter it. Oh, it's so uncomfortable!"

"Which profession is more powerful now? Fire Mage + Warlock? Or Warrior + Knight? What about Rogue + Berserker?"

"It's not clear yet. What we have tried out so far are all superficial and clear career combinations. If we continue to study, we might be able to find some more powerful ones."

"I envy Professor Ding's server! The progress of his group has almost reached the standard of the server guild. When entering, he will directly fight Nephalor. Our server guild checked the progress of the entire group, and no group encountered Nirvana when they came up. Farol, it’s hard to resist!”

"Boss, hurry up and do your research. Once the research is done, I'll copy the homework as soon as possible!"

"Let me pour cold water on everyone. It's better not to do scientific research or think about the progress of the group book. There is no need to waste too much energy on this matter. Obviously, this is a very serious bug that directly destroys the game. The underlying mechanism, so the official will definitely stop the service and repair it soon, and it may even be rolled back. There is no need for you to bother with this. Once it is rolled back, there will still be nothing. "

"Why is it a bug? As we all know, there are no bugs in Nitiantian, only hidden mechanisms!"

"I was able to accept that it was a hidden mechanism a few times before, but this time it is said to be a hidden mechanism. Isn't it a little too forceful?"

"No, in fact, looking back now, you will find that there are a lot of foreshadowings!"

As the discussion among the players deepened, an inevitable question was once again brought to the forefront.

That is... is this a bug?

This is important!

The debaters on both sides of the bug camp and the mechanism camp came out again and launched the most heated debate in recent times!

The first person to speak was of course the bug player.

After all, the emergence of this all-round profession directly broke through the original fixed career plan, turning "Shadow World" from a traditional mmorpg game into a strange game. Whether in terms of mechanics or numerical values, the original system has been severely damaged, and the difficulty of the group version has also dropped sharply.

"This is definitely a bug, no doubt about it!

"If any player can learn the skills of other professions at will, wouldn't it be completely messed up? I think this is definitely not the designer's intention. Otherwise, why would the designer design professions in the first place? Just have no profession-selectable skills. Yet?"

"Yes, and Lava Pass is the first raid in the game. The difficulty is obviously carefully designed. The first boss serves as the output detector of the raid and is the threshold for the team to enter the raid. The difficulty of subsequent bosses increases gradually, but Generally speaking, it is still within the acceptable range. As the boss of the entire group, it is basically necessary for the entire group to graduate. This difficulty design is very reasonable!

"What's going on now? After everyone is a full-time master, 15 people, without any group equipment, are directly killed by Nephalor? Although Professor Ding's group is all top players with good skills, but It doesn’t make sense to be so simple, right? This is obviously a breakdown in numerical design! This proves from the side that this difficulty is definitely not what the official wants.”

"Yes, in addition there is some evidence. For example, the positioning of this game from the beginning is obviously that of a high-difficulty MMORPG game. From leveling to five-player version, and then to the group version, the high difficulty level is the same. .

"But as soon as this full-time bug came out, the front content was still difficult, but the difficulty of the later content dropped sharply. Isn't this a difficulty inversion? Even if the difficulty changes, it should be easier in the front and harder in the back, right?"

The speeches of these bug factions are indeed very convincing and have attracted a large number of passerby players.

But the mechanism faction was unwilling to admit defeat and quickly put forward a powerful counter-argument.

"Okay, then you bug guys, please explain, what are the orange dots, purple dots, blue dots, and green dots of skills? If this kind of all-professional design does not exist, why bother to create these points? "

In the game, any skill that players can learn has a concept of sophistication. For example, among the priest's skills, the top damage reduction skill "Suffering Suppression" requires orange points.

According to the default classification in general mmorpg games, orange represents legend, purple represents epic, blue represents sophisticated, and green represents excellent. Many players also call this skill a legendary skill.

But this point system is full of strangeness.

Because the orange points of most professions are dissatisfied. For example, for priests, although the upper limit of orange points is six, even if you learn all the priest's skills, they will only account for three points at most.

Some people questioned this at the beginning, but other players speculated that this may be reserved for subsequent updates. For example, if you open a new version and add three more orange skills, it will barely make it through.

But at this time, the emergence of this full-time gameplay has begun to make players re-examine this mechanism.

What if the 6 orange points are a restriction on orange skills for all professions? This makes more sense!

Not only that, the mechanism faction also refuted several points raised by the bug faction one by one.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like