When I write a bug it becomes the core gameplay

Chapter 270 Forgot all skills and talents?

This sentence shocked everyone. What does it mean that you can learn priest skills?

Are you not a mage?

Many people originally planned to log off and take a rest. When they heard this, they quickly followed the signs on the map to find the cavities and went to watch.

At this time, Tooth Decay was talking to the priest's professional trainer.

The skill training panel of "Shadow World" is different from other MMORPG games.

The training panel of other games is a simple list with the levels of different skills. Select a skill and click on training. As long as the level is consistent and the money is enough, you can learn it.

However, the skill training panel of "Shadow World" is a whole. The left page shows all the skills of the current profession, while the right side shows all the talents of the current profession.

The tabs at the top of the page correspond to different departments, such as frost, fire, arcane, etc.

In the game, whether it is learning skills, forgetting skills, or tapping talents or forgetting talents, all must be done on this page.

Of course, this function is not very convenient and has been criticized by many players.

Forget about learning skills, what’s the point of forgetting them? Why should I forget the skills I learned on my own?

Of course, this design seems to make sense, because there is a special display area in the lower right corner of the game training page. There are different orange dots, purple dots, blue dots and green dots displayed.

Each skill corresponds to different points. For example, the priest's "Suffering Suppression" is a powerful damage reduction skill, so it takes up an orange point.

In total, players have a total of 5 orange dots, 8 purple dots, 12 blue dots, and 16 green dots. These skills occupy different colors and different numbers of points.

On the surface, this seems to be a good design, but the problem is that there is no degree of freedom in the game at all!

There are not many orange skills in each profession, only three or four, so the orange points are simply not enough; and the real overflow is only the green skills.

But these green skills are basically irrelevant, such as floating, walking on water, and breathing underwater.

What if players can learn it directly?

So many players also joked that this design is just like taking off your pants and farting. I don’t know what they think.

Whether it's the point limits for different skills or the function of forgetting skills, they all seem quite redundant.

Originally, when players found trainers from other professions, this special skill panel would not pop up. The trainer would say to him, "You're not a priest, I can't train you."

But at this time, Cavity found that he had actually seen the priest's skill panel!

He tried moving the mouse to the skill "Great Healing" on the left side of the panel, then left-clicked and selected "Training".

Then, his character immediately made a salute!

The trainer responded by making a "training" action.

"Boom" a golden light flashed, Cavity Tooth really successfully learned the skills of a priest!

"I'll go, it's really good. As an arcane magician, I can actually add blood to people!"

He tried to click on the talent page on the right again, but this time he failed because the interface prompted "You have no extra talent points."

Cavity tried to click on the priest's other skills again, but this time it failed. The screen just prompted: "You cannot learn this skill."

Cavity scratched his head. He was a little confused about what the problem was. Why he could learn it before but couldn't learn it now?

There are no clear hints in the game.

At this time, everyone in the team had already gathered together: "How are you doing, tooth decay, what new discoveries have you made?"

Cavity Tooth said while reading the note: "I'll show you something awesome!"

After saying that, he raised his hand and cast a large healing spell on his teammates' heads.

Then a number "1200" floated out.

Everyone was silent for a moment, and then said in unison: "It's pretty cool, but...that's it?"

Obviously, this isn't anything particularly awesome.

In the current version, the health of the tank professions in the team is basically more than 5,000. Of course, as everyone progresses in the group challenge and the equipment continues to improve, it may be more than 6,000 or even 7,000 after graduation.

And what about the treatment in the team? Take the priest as an example. A top-level healing spell with a relatively long charging time can increase blood by about 2,000. If it hits a critical hit, this number can be even higher.

So why can the top major treatment for tooth decay only add 1,200?

Obviously the same reason is that he is a mage and does not have priest-related talents to increase the healing effect, so there is no additional bonus to the healing spell.

Everyone was a little disappointed: "Then this is still a toy! Aren't you getting better now?"

Although learning the Great Healing Technique means that the mage with tooth decay can also undertake treatment tasks and relieve the treatment pressure under certain circumstances, the problem is that as a mage, he also has something to do and has no free time.

The number of people in the group is limited, and everyone must perform their duties. If Cavity uses his magic and time to increase blood, then he will inevitably lose output.

The team is equivalent to replacing a DPS with a half-baked healer who can't heal. This is a hammer!

Lecturer Ding was quite open-minded and did not specifically attack tooth decay. Instead, he said casually: "It's useless for you to learn this skill. Why don't you see if you can learn a 'Suffering Suppression'?

"If we can really learn this skill, it would make some sense. After all, our team has gained a large damage reduction skill out of thin air."

The effect of Suffering Suppression is to directly give a high damage reduction effect to the target unit. If used properly in critical moments, it is likely to avoid a T-down and group destruction.

But this skill can only be learned by priests.

Of course, other healing professions also have more or less other means of rescue, such as "Swift" that allows the reading skill to be activated instantly, "Rebirth" or "Emergency Resurrection" that allows the dead character to be resurrected immediately. These skills also are all important.

Taking into account the professional configuration, it is impossible for Lecturer Ding to change all the healing professions in the team to priests, so the number of "Suffering Suppression" skills in the entire team is very limited and must be used sparingly.

Which stage and who will be "suffering and suppressing" must be planned in detail during the land reclamation. One mistake may lead to the destruction of the team.

Therefore, if an extra "Suffering Suppression" can be created out of thin air, it will greatly increase the fault tolerance rate of the entire team.

"Okay, I'll try."

Cavity Tooth felt unsure because he had just tried to learn the priest's "Tough Blessing" skill and failed. This is a group buff skill, only of green quality, while "Suffering Suppression" is of orange quality.

If you can’t learn green, can you learn orange? Tooth decay is not clear either.

However, after he tried clicking it, he actually learned it!

"Huh? Damn it! You're so awesome, you really learned it!"

Cavity Tooth was simply overjoyed. He immediately dragged the skill out of the spell book and put it on the shortcut bar. Then he used "Suffering Suppression" on Professor Ding. The light blue streamer special effect was very obvious.

Now Professor Ding became more energetic: "F*ck! That's awesome!

"If this bug can really reappear, doesn't it mean that all the mages in our group can learn the ultimate skill of "Suffering and Suppression"? Then the whole group will have six, no, eight suffering and suppression!

“With so many damage reduction skills being activated in turn, you can even eat up all the boss’s high-risk skills!

"Let's see if there are other skills that can be learned? For example, 'Fear Protection', this is also a functional skill."

Cavity tried clicking it, but found that it failed this time too, with the same prompt: "You cannot learn this skill."

After that, he tried almost all of the priest's skills, but he couldn't learn any of them.

"It's strange. What's going on with this bug? Can I only learn Suffering and Suppression? Why can I learn the ultimate move but not the normal skills?"

Tooth decay is also a mystery.

Although others were a little disappointed, they didn't pay too much attention to it. After all, every mage can learn "Suffering Suppression" using this method, giving the whole group several more damage-reducing moves. This improvement is already obvious. .

Although I am not sure whether I can get through Nephalor with so many arcane mages, at least it has been greatly improved compared to the previous hopeless situation.

But Cavity Tooth obviously didn't want to give up. He wanted to understand why he couldn't learn other skills and what the limitations of this skill were.

Suddenly, he glanced at the lower right corner and seemed to realize something.

"Before, the orange points were not full, but the green points were not enough. And 'Suffering Suppression' is an orange skill. After I learned it, the orange points were just full!

“In other words, learning the priest’s skills will also be restricted by the skill limit in the lower right corner.

"Then what will happen if I forget all my mage skills and talents?"

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