Restart the Gaming Era

Chapter 366: sequence

Low light live platform, Tang Ying's live room.

"Star Tinder 2" is officially released, and the latest version of the body suit is also available at the same time.

The price of somatosensory clothing is still relatively high, and many players still maintain a wait-and-see attitude. They want to wait for the opinions of the anchor and the evaluation agency before deciding whether to chop their hands.

After all, such a new thing as body-feeling clothing, the first product is often a pathfinder, generally speaking, the cost performance will not be particularly high.

Tang Ying had already announced in advance that he would broadcast "Interstellar Tinder 2", so as soon as it was broadcast, many viewers received air tickets and came to the live broadcast room. The popularity instantly broke through 5 million, and it was still rising.

"Today I will arrange the unpacking session first. This is the highest physical fitness suit. Well, it smells expensive, a taste of money." Tang Ying opened the box containing the physical fitness suit in front of him.

Although all of Tang Ying's equipment is basically white, it still has to be blown.

Take out the body suit from the box and show it to all the audience in front of the camera. Then Tang Ying returned to her room and changed her body suit.

The somatosensory suit is relatively loose. It can be worn with intimate clothing such as vests and shorts. After wearing it, you will not feel restricted in movement. It feels similar to wearing ordinary jackets and trousers, and it is even more comfortable.

Tang Ying used the bracket to install the full-view display and the GS1 simulator. After putting on the glasses provided by the body suit, he entered the GS1 simulator.

The first time to play "Star Tinder 2" is still quite a lot of preparation work, but also to connect the GS1 simulator with the full-view display. Although these steps are complicated, they are not difficult and can be successfully completed according to the instructions on the screen.

Soon, everything was ready, and the game body of Star Tinder 2 was downloaded.

Tang Ying changed the output signal of the live broadcast to the GS1 simulator.

Soon the picture in the live room changed.

When Tang Ying played the game, she saw a 360-degree surround screen, and the full-view display showed a three-dimensional picture in the lower left corner of her line of sight. In addition, the glasses of the body suit will display some simple UI information, such as the energy amount of the body suit, the current ambient temperature, the number of remaining bullets, and so on.

The in-game information is presented on three different display devices.

The audience can only see one screen, so the live game game picture you see is the picture generated by the algorithm inside the GS1 simulator.

The main screen is the part of Tang Ying's current face, which will change with the direction of Tang Ying's body. The screen displayed by the full-view monitor is displayed in the lower left corner, which is similar to the position of the small map of a regular game; as for the eyes The UI content is displayed directly on the screen, just like the traditional display method.

In addition, the game screen seen by the audience is an over-shoulder perspective. After capturing the action of Tang Ying by the motion capture clothing, the system automatically generates model actions based on the in-game model and combines them with the game screen.

Everything was ready. Tang Ying picked up the firearm simulator and pulled the trigger against "Star Tinder 2: Rebellion" on the screen to officially enter the game screen.

There are more and more audiences in the live room, and the full screen of barrage is discussing this new game and new device.

The previous CG release of "Interstellar Tinder 2" has sparked discussion among players. Everyone agrees that this game has the potential to become a blockbuster masterpiece. After the release of the new somatosensory suit, it is even more exciting for players to The game has more expectations.

But then again, whether the body-sensing suit can bring some leaps and bounds to the game experience depends on how well the game itself is doing.

...

Entering the game, first is an opening CG.

"In the future, mankind has finally mastered the cosmic voyage technology.

"However, the invasion of alien civilizations has brought the earth to an end ..."

The fleet sailed in endless cosmic space. In the dark and vast universe, a solitary human fleet was like a few grains of sand in the desert.

The opening CG of "Interstellar Tinder 2" is somewhat similar to "Interstellar Tinder". In the background of the story, the two games are in the same vein.

Considering that some players may not have played the original work of "Interstellar Tinder", the opening of "Interstellar Tinder 2" still has to explain the background of the story.

Although a bit similar at the beginning, the CG style of "Interstellar Tinder 2" and "Interstellar Tinder" is completely different.

The CG of "Interstellar Tinder" basically uses a high bird's eye view to show the background of the entire story in a relatively grand scene. The style of CG in "Interstellar Tinder 2" is very different, and the perspective is locked on the individual. , Giving people a closer feeling.

For example, when showing the scene of "Zerg Attack", "Interstellar Tinder" mainly uses a bird's eye view to show the overwhelming sea of ​​worms, and uses the contrast between the two military forces to show the disadvantaged position of human beings; and "Interstellar Tinder 2" is Showing the perspective of an ordinary soldier, he saw a thunder bug that was as big as a hill, saw a sand bug that suddenly appeared under the ground, and saw the most common jumping insect that easily tore the soldier's body ... Feeling makes the whole game screen more shocking.

This difference is mainly because the genres of the two games are completely different. "Star Tinder" is a strategy game, and "Star Tinder 2" is an FPS game.

The second half of CG is mainly to show a large-scale war between humans and Zerg. The main perspective in CG is a soldier. He first drives a mech against the Zerg. After the mech is destroyed, he continues to fight with his guns and fight. It was very intense.

At the end of the CG, the heroic fighting soldiers were thrown directly by huge thunder bugs and fell into a huge pothole. The picture was dark.

At the same time, the CG narration also came to an end.

"... In order to preserve the last trace of humankind in the universe, human beings have begun a difficult road of survival."

"And as a soldier, you have only one goal: to do everything you can to survive."

After the CG ended, he officially entered the game screen. The soldier who was unconscious and did not know how long was awake, climbed from the ground, and observed the surrounding situation.

Tang Ying officially took over the protagonist's body, and relevant operating tips began to appear on the screen: moving the perspective to observe the surroundings, using a firearm simulator to interact with the surrounding environment, using a universal treadmill to move, and so on.

This part of the teaching at the beginning is basic operation. The operation method is basically the same as that of "Xuanjia Plan". Tang Ying is already a veteran of "Xuanjia Plan", so it is easy to get started.

After walking for two steps, two single jumping worms appeared in front of the system, and the system guided the player to shoot and change bullets.

After solving two single jumping worms, a sand bug lurking in the ground suddenly appeared, and the system prompts the player to perform defense, liquid metal replenishment, and counterattack operations.

Unlike Project Xuanjia, Star Tinder 2 has a "defense" action. Most of the Zerg attack methods are to jump directly to bite. At this time, the player can raise the left arm to achieve the defensive effect, allowing the Zerg to bite on the metal arm of the left arm, so as to prevent the protective clothing or your body from being affected. damage.

After the metal armrest is bitten, it will be lost and can be supplemented and repaired by special liquid metal. Liquid metal is also one of the more important resources in the game, which can be regarded as a special type of shield.

"The surrounding area has been scanned."

The electronic sound of artificial intelligence started, and Tang Ying noticed that a three-dimensional map of the surrounding area appeared on the full-view display.

At this point the protagonist is in a pothole. The surface of the planet is red gravel after long-term weathering of the rocks, but beneath the gravel are rocks. The Zerg have dug intricate nests in the cracks in the rocks. Many seemingly normal dunes may also be hidden nest holes.

The protagonist fell into the cave of the Zerg due to coincidence in the battle with the Zerg.

There are many red dots on the three-dimensional map. These are the detected Zerg units with different sizes. Those large red dots may be large zerg units such as thunder bugs, and there is a circle around the red dots, which represents their approximate alert range. The system indicates that these large thunder bugs are very dangerous and should be kept as undetected as possible.

In addition, there are some small red dots, which are other small Zerg units. These units also have certain threats, but they can still be solved by firearms. There are also some Zerg units that cannot be detected, such as sand bugs in the ground, which will not be displayed on the three-dimensional map.

The artificial intelligence automatically maps the next recommended route, as long as you follow this route, you can return to the surface and return to the battlefield.

The first paragraph is mainly for basic guidance, including actions, battles, observation of various UI information, and so on. During the period, the protagonist also encountered some monsters, but because of the abundant resources and lots of ammunition on his body, they were resolved relatively well.

After climbing up from the pothole, the protagonist returned to the battlefield of humans and Zerg.

Fierce battles are still going on. The red-brown wasteland is full of Zerg corpses, green-green slime is everywhere, and human corpses are also mixed in between. Human large-scale combat units, such as fighter mechs, small spaceships, and all-terrain combat vehicles, are still pouring firepower on the swarm, but there are also many large-scale combat units that are quickly submerged in the sea of ​​insects. Ground debris.

Through the roller skates under his feet, the protagonist quickly returned to the battlefield. Surrounded by the 360-degree surround screen and panoramic sound of the GS1 simulator, Tang Ying had a truly immersive feeling!

Human small spaceships in the sky are passing by quickly, and various large particle weapons pass through the sky, passing from one side of the picture, and then disappearing from the other side. The violent explosion leaves a rumbling echo; groups of jumping insects such as The tide rushed to the human line of defense, crawling on the sand and making a rustling sound like a wave, making people goosebumps uncontrollably; they could also hear the frequent communication of human beings, and many squads in despair were calling for reinforcement, Commanders are also anxiously issuing orders to the various forces.

Tang Ying felt completely immersed in this grand battlefield and really felt his smallness.

Suddenly, she felt a pain in the left side of her back, and instantly realized that she had been attacked, she turned quickly. I saw a spiny worm that was more than one hundred meters away from him and was attacking himself.

Assassin is a small remote unit of the Zerg that can quickly spray spikes to pierce human protective clothing. Tang Ying responded quickly, immediately switching the firearm to the sniper rifle mode, and a shot accurately knocked out the asshole.

This is the improvement of the game experience by the somatosensory suit. In such a chaotic battlefield, Tang Ying can quickly locate the enemy's position through the somatosensory. At the same time, this feeling of being subject to the enemy can further strengthen the player's sense of presence.

Not just being attacked, other physical sensations will also be shown.

For example, when a thrown bomb explodes nearby, the heat wave generated by the explosion will spread from the explosion point to the surrounding direction. Tang Ying, who is wearing somatosensory clothing, can feel that the explosion wave came from the side facing the explosion point. There is a feeling of being squeezed; moreover, the somatosensory suit will be affected by the heat wave and there will be a short-term temperature rise, after which it quickly returns to normal.

This instantaneous temperature rise does not require continuous heating for 1 minute like the simulated ambient temperature, because it does not need to be as accurate and obvious as the simulated ambient temperature, just a quick temperature rise can simulate the heat wave of the explosion wave well. .

Tang Ying has a large number of bullets, and every time he walks, he can encounter some wreckage or find the body of a human soldier. There are a lot of bullets to search. She used her heavy machine gun to pour bullets at the nearby Zerg, and burst into a blast.

About six or seven minutes later, Tang Ying came to a heavy mech. This mech is generally intact, but the position of the cockpit has been punctured ~ www.readwn.com ~ The driver has died inside.

The protagonist opened the cockpit, dragged the driver's body out, and then drilled himself in.

The content of the next game is to drive the mech to continue to fight against the Zerg army.

This mech's driving method is similar to that of Zhong Ming's previous "Ring of the Pacific". The driver is also standing in the mech, using his own motion to control the movement of the mech. When Tang Ying made a move, the mecha started moving forward, and the operations of shooting and turning were also completely consistent.

In addition, the content on the surround display has changed. Tang Ying is now like a giant, and the surrounding scenes are shrinking. The thunder bugs that were as big as hills before have now become creatures about the size of heavy mechs. As for the ordinary-sized zerg, it now looks like It's like groups of mice.

A new set of UI was displayed on the glasses, which used to display information such as the energy of protective clothing, but now all have become relevant information about mecha. The content of the mini map displayed on the full-view display has also changed, and the health status of the mech has been added. It can be clearly seen from the above that the cockpit position of the mech is in a yellow damaged state, and there are also some minor faults in other parts, but no serious damage in red has occurred.

Tang Ying drove the mech towards the swarm. The gun simulator in his hand was also simulating the heavy particle cannon in the hand of the mech. Every time he fired, a large number of zergs were instantly melted, and even large thunder bugs would be there. Particle bombs were burned into a residue under the bombardment.

The prologue of "Interstellar Tinder 2: Rebellion" is mainly to show the war between humans and Zergs, to guide the players in basic operations while explaining the background of the story, and to maximize the player's experience of the role of somatosensory clothing and full-view display , Shot in the bullet rain.

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