23 Aug 7443

It was about 3: 00 a.m. when I finished my watch and woke up the last Zenom and Bell to rest again. And it's five o'clock in the morning when they woke me up. Is it about 5: 30 now that I have unpacked the camp, erased the soil I laid on the floor, checked my gear for each other, and gripped the crystal bars of the transfer to the four layers? As always, he casts a spell of unknown metastasis and steps into the four layers.

The four layers are as damp as two layers, and the floors, walls, etc. are close to one and two layers, made of soil and stone. And smell. It smells sooo bad. I don't need the lights because the floors and walls still glow. Guineh immediately uses the unique skills of [topographic memory] to determine if he has come in the past or is an unknown location.

"Sounds like you've never been here before."

Well, then it's a good chance to fill in the gaps in the map. When we hear Guine, we all immediately begin to look in the direction of the crest on the pedestal of the crystal rod. There's about a half chance you'll find a number in all four layers.

"Yo...... and. North is that way."

Ralpha is also checking direction with the unique skills of [spatial grasping].

I looked for it, too, but I can't find the numbers. Okay, number 137.

"Belle, 137."

When I told Belle, she unloaded her rucksack and put out a brush and ink kettle. Write "Ginseng paint" on the wall in the direction indicated by the prints on the pedestal. It's a kanji capital so no other party can read it. I was impressed when Tris and Bell first proposed this. Until then, he wrote in oath numbers without thinking deeply. I also thought about Arabic numbers and regular Han numbers, but I didn't think I had a choice because the structure of the letters was too simple and they were going to soon see through regularity.

By the way, I was writing just now in Chinese numeral capital letters, but you can write "one hundred and thirty-seven," or "one hundred and thirty-seven." Because if you can't read it to another party, you can do anything. Sometimes I discover symbols that I'm not sure about in that evidence. Maybe I'm writing in cryptography instead of numbers.

Once Bell has finished writing the numbers and confirmed that he has lost his tools, he creates a wind in the aisle and strives to discover the hidden pitfalls like one and two layers. Note that the four layers of monsters have nothing in common with the three layers from one layer to the other. Neither the oak nor the hobgoblins come out. It's those zombies that come out. It has become a goblin zombie, a nole zombie, an oak zombie, and a hobgoblin zombie, with endurance bouncing multiple times instead of being fairly low Jung-min, so that it takes a lot of time to finish.

In the end, the rotten corpse is moving, so the smell when fighting or taking demon stones is already hard to exhaust on the brush tongue. I also think I have more experience because of the high HP, and the level drops to 1 or 2, so I don't get as much experience as I thought. Still somewhat better than the other guy who isn't a zombie for high HP.

The owner of the room is mostly a ghoul (I've never actually seen anything else), and most of the time it hits a group of more than ten. This guy's attack has the ability to paralyze his eaten opponent like a scavenge crowler, and he struggles pretty hard. But thanks to all the practice of paralysis magic, in our case, we don't have that hard time.

If you can use the magic of the mahblah story Flames Lower, you can burn it to death in no time. I have an experience problem, so basically I've never been much different than before because I just ice pickle my lower body and calmly slap off a weapon that just wiggles, cut off my arm and then octopus punch.

They are all disgusted by the four layers because they look disgusting. The reincarnators said this, including women. If the world was a zombie or a ghoul. I expected to come out any minute, and there was no such thing as panic because I was prepared because I had prior information that the four layers were the nests of undead monsters. But only Engela had a terrible aversion to "moving corpses" and vomited all the time. Poor thing, but I can't help it.

The smell of zombie ghouls is terrible, but the smell of air drifting in the hierarchy itself is terrible, and Engela's super sense of smell is not very helpful. Infrared vision (Infrastructure Vision) is also completely useless because of its ability to sense temperature differences. Because the temperature of the undead monster is not very different from the ambient temperature.

Slightly caught in Zulu's night (Night Vision) and Bell's super hearing, to some extent, but undead monsters don't usually seem to move around much either, which is almost useless except for the honest story, my appraisal eyesight. Well, with Zulu's Night's Eve (Night Vision), you seem to see just a little further than you can see in the lights in the aisle, and it helps not to be the first to get ambushed because you seem to be losing the kind of propulsion you had when you were alive before you became a zombie.

It's time to send the wind and jump the disguised dirt of the pit and move on. Almost all the wooden reverse piles are implanted at the bottom of the pit from this hierarchy. There have also been more traps where a growing number of arrows have been released from three layers. There was a switch hidden on the floor that fired a crossbow about 30 to 40 m away from the front wall to the point where you could see or not the bend was almost always said. This is not much of a threat to us because we can easily find it by sending the wind, just like the pitfalls.

Hidden doors are easier than that. Apart from the zombies standing in the aisle. Except for the fact that the movement is troublesome, has a lot of health, and is difficult to defeat immediately, which is an extension to date. But the hidden doors cleverly hidden throughout the labyrinth were troublesome. After we pass through the hidden door, the hidden door opens softly in a matter of seconds to a minute and comes out with the zombie stranded. I can find it in the appraisal, but unless you do, it's very hard to understand unless you stop by and take a look.

When I first saw it, I never imagined there was a door on the dirt and stone walls, and I accidentally appraised it. Well, [the door] came out, so I understood right away, but when I discovered the hidden door, I was in the middle of the queue. I had no choice, so when I stopped by to some extent,

"Hey, isn't that weird around there?

All I could do was say. It was more natural to use wind magic again and say "I felt it had just moved over there" even if it was useless to think calmly later. Naturally, I can't tell from the surrounding walls even if I look at them without appraising them. But I finally discovered the difference. There is an elongated slit about 150 cm from the ground. In my case, I just noticed because the whole door was increasing in brightness thanks to the inherent skills of the appraisal.

Instead of the bell I was in the lead at that time, I stopped by the door first. Whatever happens, I'd be able to handle it, and there's a lot of HP. Besides, it's equipped with the most defensive rubber protector. It's most likely that there's a monster lurking across the door, but it's not like there's a knob, so I opened the distance from the slit and peeked softly. As expected, he had the eyeballs and eyes of an orc turned into a zombie.

"There's something."

That's what I say, put the sword back together, and I tell everyone to be careful. The orc zombie doesn't even come out because we're not going to be by the door forever when we're on guard. Pull over nearby and look carefully, the hidden doors can be discerned by anyone, but cleverly blend into the surrounding walls to the extent that they overlook them if they are not heard to be there.

Presenting the appearance of the root competition, he slowly advanced everyone, passing vigilantly behind him at the rear, and the door slowly opened about 10 m away. Coming out of the hidden door with the zombie straw of the oak, he solidified his lower body with ice at once. Clean up all zombies and investigate inside hidden doors.

Inside it was a small room about 4 m square and there was no abnormality except for the loss of decay juice and flesh pieces. I guess the watchman will monitor the outside from the slit and strike from behind as the prey passes by. It was a terrible trap. If it weren't for the appraisal, I would have definitely been ambushed at the rear of the line once. If that timing is unlucky and you are in battle, you may also see total annihilation.

Anyway, it's hard to find this trap. Until now, I wish I had just looked out for the floor, but I even had to discover the slit on the wall. As a result, the four layers could not be alarmed at all except where Guineh had made the map, especially since the first area to step in was a hierarchy that polished the nerves significantly less than before. Of course, it's one shot in the eye of the appraisal, but it's important to develop the habit of moving forward with vigilance, so I dared to leave it alone even when I noticed it. But because they were all moving forward with their eyes like plates monitored, they discovered without missing a single one.

I had once struck a pile I had ordered Zulu to prepare in front of a concealed door I had discovered, calling it an experiment, to prevent the door from opening. We all proceeded vigilantly afterwards, but the door seemed to be inwardly open, making no sense. One of these days you're gonna have a pull-down type?

This is how they created a four-layer map on the day they came and the day they came. Today is also an extension of this, but it is expected that about 70% of the four layers have been filled, so I wanted to try five layers if possible. However, since I moved to an untapped area, it's my chance to fill in the blanks, so I'm going to do whatever I can to make a map. I can go to the fifth floor any time I want. There is no rush.

It would have been more than three hours since we stepped into the four layers of the labyrinth. I walked around quite a bit, even as I was alert to hidden doors and traps. Any further investigation will have to go back to the parting path on the way once and then move on to the room that seems to be ahead.

Tell everyone that and tighten their minds. I see only ghouls, but only the lord of the four-story room and he's a pretty strong monster. He wields his arms as he gets his lower body ice pickled and tries to paralyze this one. It is important to wave down your weapons in good time and cut off your arms. It's not too late to do so much damage.

There were nine ghouls in the first room. A little less, but I'm sure it's easier for that, and you're welcome. Destroy the flock of ghouls as usual and pick one of the aisles you can see ahead to proceed. I found another room in about an hour. Time to peek inside, the ghoul was still nesting, as expected.

Destroy and go further, as you did earlier. I hit a T-shaped road where the road splits in two. There seems to be a room a few dozen meters north. I see a bunch of ghouls. There seems to be another room a few dozen meters south as well. This one doesn't seem to have any monsters in the room at first glance.

Well, I'm on my way to creating a map, and I can't help it if they take the time. If there's no Lord, it's until we get through. It must have been before the resurrection. That's what I'm saying. I'm moving to the south sky room. Nothing particularly unusual about the previous room, which is about 50m square.

Looks like the passage is stretching out to the front of the north wall where we came in. There are no passages to the east and west. Whether it belongs to a previous victim or white bones scattered all over the room. I guess he just got wiped out by another adventurer before we went through because there's no Lord. There's a sweet tale of loot and demon stones left in the fishery... there are!

"Hey, that's a spear, right? There's still swords and shields over there."

When I said that, everyone looked around surprised.

"Oh, that's a sword, too."

"Oh, that sounds good."

"Is that a spear?"

"That's good, let's go pick it up"

"Right, let's split up and pick it up"

"Al, nice bonus."

"Ouch."

That said, each one of them goes to collect loot scattered all over the room.

I hear I'm falling in the northeast corner too. I moved to retrieve my sword and shield.

Big fish, damn it.

The laughter spills.

... But if this is all the gear left, how hasty were the adventurers who went through this room, avoiding the battle and walking through the room with the Lord with them? And then it's dangerous. The Lord says it will never be more than 100m away from the room. If the adventurers have escaped any further distances, it makes sense to come back.

"Careful, I might know the Lord will be back." Whoa!!

My voice was cancelled by the screams of Tris. I looked up to the voice reflexively. The Lord did not go after the adventurer. It was originally nestled in a room. Yeah, the bones that were scattered didn't get up and set up their weapons like skeleton warriors. I was wary at first of some enemies like that because of the four layers that say it's a nest of undead monsters, but I predicted there wouldn't be any enemies like that these days.

There is no flesh in the skeleton to store demonic stones. The rationale is weak, but it is the Stone that demons have the Demon Stone. So, the Demon Stone is beside the heart of almost every demon. Unless it's a heart in my skull, but I predicted there wouldn't be any demons of the skeleton because otherwise I wouldn't be able to retain the Demon Stone. I haven't met such a monster so far, at least, and the hypothesis seems correct.

The lord of the room that just came out is a completely different one than that. They fell from the ceiling into the middle of the room. You look like a naked man.

[Emilio Gioberge/18/7/7209]

[M/14/6/7208 · Pu · Second son of the Joberghe family]

[Status: Vampire]

[Age: 34 (232)]

[Level: 16]

[HP: 236 +198 (236) MP: 59 +46 (59)]

[Muscle Strength: 46 (23)]

[Jun Min: 44 (22)]

[Dexterity: 40 (20)]

[Endurance: 50 (25)]

[Special Skill: Blood Sucking (Drain)]

[Special skill: Paralysis (paralysis)]

[Special skill: Petrification (Petrification)]

[Special Skill: Absorbs Energy Drain]

[Special Skill: Earth Magic LV4]

[Special Skill: Fire Magic LV3]

[Special Skill: Wind Magic LV3]

[Special Skill: No Magic LV5]

What the hell is this guy? He's a bad guy!

No, I'm not fucking around because I'm naked, of course.

"Run!"

I scream, but fast, or I put ice around every guy on my side. Looks like Tris was able to move about 2m too. He's the closest, but still more than 5m away. I don't have time to think about who and how many of my friends are caught up in the ice.

Just type in "Stone Javelin".

I'm definitely gonna smash his head faster!

Stone spears fly at supervelocity.

He's pointing his right hand this way.

Did you already do that when you were ice pickled?

But it's too late!

You're gonna make magic now!

At the same time, I run out.

Of course I keep staring at the head of the guy who's the target.

And the magic was unleashed from his right hand!

That's fast.

His magic is also like "Stone Javelin".

Me and his javelin are staggered, and his javelin is played by my javelin.

But my javelin is also missed, choosing his left shoulder and sticking it in the back wall.

Damn it! I should have made it a missile.

I used magic again while running.

This time!

"Fire Javelin Missile"

Fly five shots at the same time.

My right leg rides on the ice.

Strengthen your right leg and pull up your entire body.

Five flaming spears fly across his head and chest while keeping the top of the pentagon.

He can't seem to activate the next magic yet.

You can win like this!

I'll burn your head down and wind up in your chest with four remaining flaming spears!

"Whoa!"

Raise your voice and try to attract his attention only to me.

All right!

Is that it?

It happened at a moment when the pentagon of flaming spears stood almost at the top vertex in the middle of his face and the remaining four pieces poked at his chest.

Though his head flattened to the right and a spear stuck to his chest, he couldn't stick it up his face.

The spear, which was flying at high speed, ran straight into the wall, scattered flames, dispersed and disappeared.

Speaking of missiles, my spear, which is super fast, needs a lot of distance by my goal to control it too early.

That was caused by his skewed head on the verge of a hit.

On the left of his head stood a hand axe (tomahawk). And then the arrow was stabbed in the left comet, too.

Is that Xenom?

No, it's Ralpha and Belle...

Idiot.

What if caution is right for you guys?

"Lightning bolts" are too dangerous because they are icy.

"Fireball" is also too close for Tris to do damage to this guy.

All right.

Throw out the sword, point your hands at him, and focus instantly.

"Disintegrate"

You sensed a tremendous amount of magic, and the moment you turned your eyes on this one, he turned to dust.

I didn't want to use it if I could.

I had scattered training, but even the demon stone breaks down into atoms.

It's a magic trick for me to keep.

Pick up the gunsword and release your fellow body solidified by ice in the "Anti-Magic Field". Battle time was about five seconds at most. Candles, whatever it takes, don't even get frostbite.

Other than Zulu and Engella and Güneh, they were ice-soaked.

Ralpha looked at me with a sorry face, but this guy used to move so hard with this guy. Besides, I'm not comfortable stepping on my lower body, I'm only free on my upper body, how could they throw that axe at me with such precision? Bell's gonna have a sense of shooting, so he's gonna be able to beat it out exactly.

Xenom had half of the axe ice pickled and I guess he couldn't throw it.

"Are you hurt?

Ask them all while appraising just in case. Bell's MP is down 2 for some reason. Ralpha also had one less MP.

Everyone was relieved that there appeared to be no abnormality.

I then took the time to erase all the ice and collect the loot.

Two large swords (two-handed swords) in both hands, two two-handed swords (bastard swords), nine long swords (long swords), seven steps (broadswords), four swords (short swords) for infantry, eight shields of all kinds, and thirteen long weapons (pole wepons) such as spears.

It was an unprecedented amount of loot.

It should be noted that EXP came in at over 30,000. Ralpha and Bell also seemed to have increased by about 1000.

"Disintegrate" magic can be used at least 3 levels of all attributes. However, the lowest "disintegrates" using MP15 can only disassemble objects up to 10 cm cubic volume and about a litre. Normally, it's a magic trick used against an enemy's weapon.

If you use it on a creature or something, it doesn't even have any effect on a volume of opponent that is more than the effect of "Disintegrating". I was able to erase two hundred times, or up to two hundred litres, because I wasn't there earlier. I don't know what his weight or volume is, and I was scared anyway. I also consume 3000 on MP. Even I am a difficult assault in a row. I'm glad he's not fat.

Ralpha said, "That hand axe (Tomahawk), Xenom bought it for me..." but you can't hear me.

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