Number One Game Designer

Chapter 146: takemymoney (thanks to the sloppy king for the reward)

Fang Xi didn't know if the domestic market storm had come.

But he knew he had become a new storm at E3.

The one hour given by the official is not over yet, but the players on the scene are already impatient, and there is a lot of

shutupandtakemymoney

Fang Xi hasn't said the end of the posture, but he has already raised a hand in a row.

Fang Xi only didn't see it. After all, E3's time to showcase the finale opportunity, money can't be bought, and it must be reasonably used up!

He made a gesture of peace and tranquility.

"Regarding the content displayed in Assassin’s Creed: Spring and Autumn, I need to clarify that this E3 show is not all, such as dynamic side missions. The game is divided into the outer and inner worlds, as well as the upper and lower levels of the game world. The multiplayer cooperative mode, the battle mode between the Assassin and the Holy Order and the historical overhead lines, etc., are the contents of the scheduled "Assassin's Creed: Spring and Autumn", but please wait for details. We will gradually release the above content, the latest information Please pay attention to Hongyi's official media account and Honghu platform. We will share relevant news in the community as soon as possible."

As soon as Fang Xi's voice fell, the players in the audience took out their phones and searched for the Honghu platform apps in the app store.

"Up to the present position, the first part of today's Hongyi game is over, let us enter the second part."

Many players in the audience showed a confused look. Many players have also participated in the E3 exhibition. Generally, only one game can be introduced within an introduction time designated by the official. It is strictly forbidden to carry private goods. Could it be that Hongyi wants to try hard Try this ban?

Fang Xi smiled and waved his hand:

"Oh, I know what you are thinking, but unfortunately, the Assassin is indeed the last game shown by Hongyi at E3. The second part I am going to talk about now is something about the Honghu platform."

"After I decided to come to E3 in April, I met with the chairman of E3, Mr. Doug Lowenstein. At that time, we exchanged the prototype of the assassin. He was very optimistic about the future of the assassin and asked me to be sure. Come to E3 to introduce this game to everyone. Fortunately, everyone likes it very much and I am really satisfied."

"And just in the background, I asked Mr. Doug, if I introduce the assassin on stage later, what will happen to the second game by the way?"

Then Fang Xi imitated an old man holding a cane and learned to say: "Oh, God, if you dare to do this, I swear to God that I will use my cane to break your toe bones."

The players in the audience let out a good-hearted laugh, and Fang Xi also smiled.

"Then I asked him again, if I want to sell a software incidentally, it can help all gamers around the world make better games, so that all players can play better games, then should I let you Break my toe bones?"

"At the time, Mr. Doug said, ‘If you have such software, then it’s your sin if you don’t show it.’"

Fang Xi straightened his back and smiled lightly: "So, our second part is to talk about this software: the Jade Bird game engine."

This Jade Bird game engine is of course the previous Unity3D engine. Considering that this engine is related to the original Unity3D except for the code of less than 15%, the rest is the hard work of myself and babble, and they are not in the same world. Fang Xi still gives It changed the name of the Hongyi style: Blue Bird.

"This is a multi-platform comprehensive game development tool independently developed by Hongyi that allows producers to easily create interactive content such as 3D video games, architectural visualization, and real-time 3D animation. It is a fully integrated professional game engine."

A PPT prepared by Fang Xi was played on the screen, showing the functions of the Jade Bird engine in detail.

"It is powerful and easy to use. Even players without any basic knowledge can learn to make a simple game in half an hour under the guidance of the instructional video."

"As its creator, I announced that from July 1st, all Jade Bird engines downloaded from the Honghu store will have a two-year free period, provided that games made with Jade Bird engines will be released on the Honghu platform. For all paid versions purchased before July 1, the purchase fee will also be refunded to the account where they are located."

"In Eastern culture, the blue bird is a legendary bird, symbolizing happiness and joy. I also hope that this engine can bring better games to the world like the blue bird. Thank you everyone."

Fang Xi bowed deeply, also marking the official end of Hongyi's E3 journey. The next step is to wait for the E3 news to ferment and see how much Hongyi can gain from it.

Although the players at the scene didn't quite understand what a free engine meant, it didn't prevent them from giving warm applause.

As the saying goes, "The shorter the news, the bigger the thing." This is also true of Fang Xi's second paragraph of product introduction.

Just five or six hundred words, a PPT introduction, the introduction is completed within five minutes, but in the presence of independent game producers, it is no less than thunder on the ground!

Just like Fang Xi’s previous understanding of the current situation of independent producers, it is not only independent producers, but also some small-scale manufacturers. Due to the fact that they are not using the same engine, and designing manufacturers’ discrete hostile competition, etc., this has led to home games. The format of the engines is not uniform, incompatible, and there is a deep digital divide, which is the dilemma of vendorlock-in (vendorlock-in). In this case, file exchange, design collaboration, information transfer, and data transfer There is no way to talk about archiving at its source.

For civilian-level game producers, as long as there is a free and easy-to-use engine, it is already a great thing. Although it is only free for two years, although it is required to start on the Honghu platform, after all, the game is made, where is it to sell? Sell ​​it? At present, it seems that Honghu is also one of the largest platforms, no loss!

Still at home, a group of people who tasted the Hunhonghu Young Miao Project Forum organized a discussion group of their own. As a game producer, E3 will definitely not miss it, especially this year, there are domestic games, and a group of coders pulled one. Share the live source, and then fill in the water yourself under the live broadcast.

For the assassin game, they are not so excited. After all, they are all making games. Seeing that other people's games do so well, a group of people just want to be crazy about the lemon. It was not until the appearance of the blue bird game engine that the rhythm stopped a little.

"This is the previous Unity3D engine, right?"

"Yes, in fact, I was puzzled before. Every product that Fang always produces has to take a name related to the bird. Unity3D sounds like the name of the advance version."

Before talking, Xi announced the two-year free period of the Jade Bird engine at the top of the screen.

"I'm lost, Fang always has the air!"

"Buy a plane for Mr. Fang!"

"What about our live broadcast? It's a pity that we didn't buy an enterprise version at the time."

"Why did you buy the enterprise version at the time?"

"If you buy it now, you will get a refund. Isn't it the equivalent of picking up money for nothing?"

"You're also 6 when you picked up your own money for nothing, you are losing!"

"However, Fang Zong and we really have one mind. My old man has always had a higher heart than the sky. Now I will serve Fang Zong alone."

"The same for me!"

"Me too! X2"

At the scene, only Fang Xi's introduction is over, and there is a question and answer session waiting for him.

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