Number One Game Designer

Chapter 145: A world that can breathe

What kind of game is a good game?

Whether this question is from the previous time-space or this time-space, it is a question that is about to be asked.

And different people have a variety of answers to this question:

The plot, style, graphics, playability, etc., each one is enough to talk about one day and one night, and the generally accepted answer is: gameplay,

The gameplay is an extension of Fang Xi’s own understanding of playing games now:

The most important thing about a good game is fun.

The plot sand sculpture, the strange style, the unsatisfactory picture, etc. will not make a game really GG. It is often the simplest sentence that makes a game unable to survive: it is really not fun.

Fang Xi remembered that he had played a very paradoxical game in the last time and space. The theme of the game was to satirize the former Soviets, so he let players experience the employees in the Soviet system. Although it was for satire, Fang Xi played extremely Worry, for example, during the game, the player will meet a kind old couple, but the old couple will eventually be assassinated, and the conditions for saving the old couple are extremely difficult. Fang Xi hesitated and spent a long time finally. The NPC was rescued, but in the later stages of the game, I saw the newspaper: The old couple who had escaped from their birth had encountered a shipwreck and died.

In the process of this game, you can meet NPCs with various ideas, many of them are good people, but in the end, no matter how hard you work, you can't save any of them. The producer said that this is to experience the cruelty of the system, but Fang Xi as a player I only felt full of malice. The game's storytelling, story, style, and original paintings are all extremely colorful, making the ninth art of video game feel, but Fang Xi feels that this kind of game is only suitable for putting it in a museum in the future and labeling it. For admiration, it is really not suitable for playing, a typical gloomy game.

And in my own life, I have been avoiding this kind of games. Some people also classify games and movies into the same category, just like literary movies and commercial movies, categorizing games into literary and commercial games. This method is extremely different from that of Fang Xi. Cold, games and movies look similar, but in fact they are very different.

The essence of the movie is to let the audience enter the plot, imagine that they are in the world of the work, the overall trend, the plot, etc. can only be passively accepted.

On the contrary, the game does not need to be substituted, because the game allows the player to control the plot and choose the direction in the world of the work.

So if a game is not fun, then the player will not play the game at all, and the spiritual core you want to express is even more impossible to talk about.

Fang Xi was deeply moved by the applause from "Assassin's Creed: Spring and Autumn".

Standing on the highest stage of the game industry, Fang Xi suddenly wanted to understand what kind of game he wanted to make and his direction in this world.

It's a long story, but just for a short while, watching the audience's interest in the assassin's high degree of freedom during the trial play, Fang Xi inevitably feels like a world away. He is determined, and Fang Xi smiles:

"OKOK, I have received your enthusiasm, but I want to say that the assassin's new things have not been displayed yet, let's take a look at our dynamic system."

A huge form began to appear on the screen. Looking dizzy densely, Fang Xi explained:

"In many games nowadays, in order to show the vastness of the world, the npc in the game is similar to copy and paste. You are standing in a city and it looks bustling, but the data around you is essentially the same. It’s just a sticker."

"And this time our Assassin's Creed, the first gift we brought to the players is the living world."

"In this game, through Hongyi's unique technology and our huge data calculation model, we simulated a world with a population of 9 million. In theory, all NPCs in this world have their own names. , Their own personality and hobbies, their own story line, their own family parents, their own family tree, and their own cemetery if they have corpses after death."

"And each city has its own economic system. If the player wreaks havoc in a city and eventually causes the people's livelihood here to decline, then the city owner or the country owner may go to war against neighboring countries to plunder population and property, the same Yes, if you help a city eliminate corrupt officials and rob the rich and help the poor, then the city will eventually become stronger and stronger. If you violate the law here, you will have a higher reward, and more people will come to arrest you."

"So this game also has some business elements in it, but we won't give players a menu to let them choose their own policies, construction menu or something. You can use the assassin's unique assassination to support your favorite people to sit. Assassin’s role is to use the smallest action to influence the biggest trend."

"Although we said that the assassin's creed is that everything is false and everything is allowed. It does not mean that assassins have no natural enemies."

On the screen behind, as Fang Xi said, a horizontal ruler appeared, with the middle as the boundary, gray on the left, golden on the right, and at the end of the left is a figure wearing a hood. The players understand that this is the assassin’s. The logo, on the right is a brand new logo, with an eye in the middle of the triangle. This logo refers to the Freemasonry of the United States and is also a symbol of order.

"We prepared this ruler for the players. We call it the'creed'. Each player is initially in the middle of this ruler. Every subsequent action and every assassination will upload the data to the Hongyi server. The system The player’s actions will be substituted into the data model for calculation, and the corresponding creed value will be fed back to the player. Then your camp will be skewed, with the assassins symbolizing freedom on the left and the holy congregation symbolizing order on the right."

"Assassin’s Creed game, we have prepared two gifts for you. The first gift is the previously demonstrated, absolutely fun action system. You can rely on these actions to explore the world freely. The second gift is this vivid And in a free world, you can choose the character you want to be a knight who robs the rich and helps the poor? A knight who punishes evil and promotes good? Or an eagle dog of the court or a running dog of the government?

The audience lost their voice again. The players were looking forward to an excellent game, but they didn't expect Fang Xi to give them more!

The applause is like a stream like a sea. First of all, individual players start to applaud, and then the scale gets bigger and bigger, and finally the applause is like a wave!

Contrary to the lively atmosphere at the scene, in a conference room in Haifang City, China, representatives of several major companies were watching the E3 scene together. They were ordered by their company to collect information about Hongyi New Games, and then they watched the dishes. , Discussed countermeasures, and now after seeing Hongyi's new game, several people smiled bitterly at each other.

The gloomy conference room quickly filled with smoke. Facing the Assassin’s Creed that Hongyi brought up, the representatives of several companies had no confidence in their company’s old game. I am very excited about it, so as a player... do I still need to consider which one to choose?

One of the youngest-looking young people in the smoky office dropped his cigarette:

"Everyone, each of us has no shares in the company. To put it bluntly, we still work for others."

"I'm here to say something unceremoniously. I think that the domestic market is about to storm, so you should make your plans early."

After that, he opened the door and left first.

The few people left in the smoky office were thoughtful.

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