I Developed Battlefield to Drive Players Around the World Crazy

Chapter 132 Monster Hunter = Monster Hunting Humans

Inside Nebula Games, Qin Yi and the others finally got the news of a new meeting.

Everyone in the conference room arrived early, and everyone was discussing in a low voice with excitement.

"I don't know what type of new game Mr. Chen talked about in the previous interview!

"Actions and kingly-style plots are relatively common, and you should work hard on the gameplay mode.""

"Unexpectedly looking forward to it!"

They are not only employees of Nebula Games, but also a group of people who love games.

And every time Chen Xu's new game will bring different surprises, it's not clear what type of game this game is, so naturally they are also looking forward to it.

At this time, Chen Xu pushed the door and came in, and everyone quieted down.

"I believe everyone has guessed the theme of today's meeting, so I won't say more nonsense."

"Everyone, watch the big screen."

As Chen Xu's words fell, four big characters appeared on the projector: Monster Hunter

The suffixes of the world, the rise behind and the dawn of the G-bit are not used.

But as a pure series, and "Monster Hunter" itself is actually a game that is very suitable for long-term operation in the mode of expansion.

Of course, the long-term operation here refers to the real long-term operation, rather than the game that was deliberately completed when the former card bitch was on sale, and some content was deleted as a follow-up update.

"First of all, let's briefly talk about the theme and direction of the game."

"In terms of subject matter, this is a hunting-themed game, but the combat system will be rather peculiar, different from other action games currently on the market."

"Hunting is the main theme of the whole game. Players get their materials by defeating monsters one by one, and create all kinds of equipment and armor.

"As for the monsters that players want to hunt, they are mainly dragon creatures... Well, that's all.

silent, silent...

When the original crowd listened to Chen Xu's words, all their faces were excited, even excited.

But along with a sketch of Chen Xu's hand-painted concept, everyone was stunned.

A draft that has not yet been colored.

Above is a huge dragon-like monster full of thorns like thorns roaring in the sky.

It has a thick tail, strong wings, and a pair of huge dragon horns.

There is also a line of small character description next to it: the total length is about 18.48 meters, and the total height is about 5.9 meters.

Looking at the picture on the screen, everyone was shocked.

The shock brought by this huge monster is really too strong.

Especially the numbers next to it.

Nearly 6 meters high and 18 meters long?

"In addition, in the game, players will not have occupational divisions, but different weapons. In short, weapons will replace the so-called occupations'々.

With Chen Xu's introduction, the screen on the conference room's projection screen also changed.

Great swords, long bows, double swords, Tai swords... A series of weapons appeared on the screen.

Of course, they all have a unified feature, that is, all the weapons are cold weapons.

Looking at the content in the concept map, it seems that the weapon the hunter is holding is very bluffing.

But compared with the big man before, he still feels like a younger brother.

In addition to some unfinished sketches, just looking at it is enough to make everyone feel the pressure.

Because there is a very special point, these dragon monsters are too big!

Huge dragon monsters, tiny hunters, or cold weapons.

Is this really a hunting game?

Wouldn't it be a monster hunter?

Take a look at the setting of this cold weapon, and then take a look at this huge ancient dragon.

Qin Yi, Ruan Xue, Yang Xin, etc., who were formally established in Nebula Games, and the old employees who participated in a series of games such as "Ayrden's Circle", saw something different.

Equivalent weapons, but also cold weapons, highlighting a kind of slow motion.

What about the bosses? What about the dragons these players hunt?

Gamers don't know, but these gamers don't know?

As an action game, especially with large monsters, when the player's movements are slow.

That monster's attack must not be slow!

Because it is to create a sense of contrast that combines speed and slowness, and combined with the huge body of the monster, it brings the ultimate visual suppression and shock to the player.

So...this game?

Seems like...there's a little problem!

As Chen Xu explained little by little, the meeting room became even more silent.

At the beginning, I explained these interactively for the ecological environment of the map, and everyone was fascinated by it.

In particular, the immersive experience of the main storyline is distinguished from the brushing experience in the later stage, and the players in the later stage can be invested in the hunting gameplay as efficiently as possible. This summary benefits everyone a lot.

And the early monster design makes everyone feel very interesting.

Herbivorous dragons that are docile and do not attack actively, big rogue dragons that can eat large creatures and store them in their stomachs, scratching birds that hold stones like ostriches, earth sand dragons that roll in muddy fields, muddy swamps that live in silt swamps Ichthyosaur.

These monsters are all unique.

But afterward, they were silent.

The Flying Thunder Dragon with the power of thunder and lightning, the Barbarian Jaw Dragon with its huge size and fire-breathing, the Miserable Claw Dragon with agile movements and tearing players apart, the horned dragon that is obviously vegetarian but extremely large, the overlord in the sky, the Fire Dragon with the female dragon.

Not to mention Chen Xu's mention of destroying the dragon and the king of flames later.

Although I didn't see the corresponding value, just reading this introduction is enough to make people feel dizzy.

Now everyone understands the characteristics of the game "Monster Hunter".

Indeed, maybe what Chen Xu said in the plot is right.

A kingly plot, and finally a big reunion.

But the plot belongs to the plot and the difficulty of gameplay, Chen Xu has never made a positive promise.

"Mr. Chen, will this be too difficult?" Qin Yi suggested politely.

"How could it be? Didn't I say it before in the interview? The difficulty is not high or not, only whether it is reasonable or not!

"Look at the arrangement of the monsters, from the herbivorous dragon, the big thief dragon at the beginning, to the barbarian dragon and the ceratopsian at the back, this is a gradual process.

"And the game is compared to "Ayrden's Circle" when you rush to death. Although "Monster Hunter" has a time limit, the player can die twice, and only the third time will the mission fail, and the fault tolerance rate is greatly improved. !"

"And unlike "Ayrden's Circle", in "Monster Hunter", the defensive equipment (Nuo Nuo's) is no longer a piece of paper, and technology alone can't pass the level, players can also rely on various props and equipment. Strengthen yourself.35

"Think about it now, do you think the difficulty is reasonable, and maybe even if the value is too small, the game will become very easy?

Listening to Chen Xu's words, everyone nodded subconsciously.

Then react immediately.

God is so reasonable!

Said a lot, but still didn't talk about the difficulty!

This is a monster hunter!

This is clearly a monster hunting humans!

Qin Yi and the others understood.

This game can also make players feel good about the plot. In the plot, the players are the shining blue star, the fifth group of legendary hunters who saved the new world.

But really in the game, players are hapless beings beaten by various dragon bosses!

Now think back to the previous interview.

It's just so frustrating!

Since then, a big hole has been dug for the player without a trace!

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like