Game Making: Start By Healing the Player

Chapter 606: It was clearly calculated by Mr. Chen! (please subscribe monthly pass)

In the end is to save a little girl, or to leave hope to save the world.

Many players online are also constantly quarreling about this.

After all, according to the traditional storyline, the more likely thing is that Ellie sacrificed herself to save the world.

However, in the game, players have no choice at all, which also makes some players have some "considerable words" after the experience.

‘In the end, why must Joel selfishly rescue Ellie from Firefly? ’

‘Similarly, I think it may be better to make the ending open to the players, after all, from Ellie’s point of view, she actually wants to be able to change this desperate world. ’

Of course, there are more players who are against it.

'A group of people are so idle, if Joel makes Ellie sacrifice, then I will spray Chen Xu to death! ’

‘Yes, according to the ending you mentioned, it’s too perverted, except for the screenwriter’s self-movement, I can’t see any effect. ’

‘+1, it’s too selfish to say the ending now, if Joel or Ellie really sacrificed, then it’s estimated that you will be spraying the other way. ’

Players are divided into two camps to express their opinions, but obviously the opponents have the upper hand.

The debate on related topic posts has continued.

Nearly 10,000 posts were accumulated in just one day, and players were arguing with each other.

But at this time, something unexpected happened to many players, that is, Chen Xu even publicly replied to this question on the official blog.

Not even just to surprise the players, including the media and game designers in the industry, also put their eyes on it.

Because on the official blog, Chen Xu even introduced the features of interactive points in "The Last Survivor".

"Some players are discussing why Ellie can't sacrifice herself to save the world in the end. What I want to say here is that the ending of "The Last of Us" is actually doomed from the beginning. ’

'There is no choice to give the player in the end, or other reasons, such as whether the doctors of the last Firefly can create an antidote with their rudimentary equipment. ’

'These are just fantasies about the follow-up plot, and what really determines everything is Joel's character in the game. ’

'After Joel's character was drawn up, it was doomed that there was only one ending to The Last of Us. ’

'The first is Joel's character setting in the game, such as the story of Sarah in the opening prologue, in addition to building the player's emotions, the death of Sarah brings enough emotional impact to the player, and the story of the fast attack mode is more important. Show Joel's concern for his daughter, and selfishness. ’

'In the prologue, Tommy was driving Joel and Sarah, and he encountered someone calling for help. Tommy wanted to stop and save people, but Joel strongly opposed it. Tommy was even asked to drive directly through the crowd, but Tommy refused, and when he arrived in Pittsburgh, he learned through dialogue that Joel had been a hunter, which was the main reason why he parted ways with Tom. ’

'This is to highlight Joel's selfishness and selfishness, and then a very important point is Tess' sacrifice'

‘Then how do you get Joel to choose to **** Ellie? That is Joel is a person who doesn't care about how the world is, but only cares about what he values. ’

'It was the same with Sarah in the past and Tess later, so Joel would get angry when he mentioned Tess to Bill in the small town. ’

'And this design can better allow players to use Tess' death to understand Joel's strictness towards Ellie. ’

'The foreshadowing of these characters has already determined the subsequent development, and the same is true of Ellie's plot. How to make Ellie and Joel have an emotional link? That is mutual dependence. ’

'Joel at the beginning began to slowly recognize her ability after being rescued by Ellie, and gradually changed her relationship from a stranger to a trusted person, and slowly overlapped with the shadow of her dead daughter. ’

' And Ellie is also the same. Ellie has always been abandoned, from the quarantine area to Firefly, and then abandoned by Firefly's Marlene to Joel, the smuggler. The emotional establishment along the way made Ellie put Joel See as his own father. ’

'Then Joel was injured, and their relationship changed from protection to being protected, and then to mutual dependence. At this point, Ellie and Joel's emotions have also been raised to a new height, so in the end, there will only be something that seems to be "violating justice". one ending, and there will be no second.'

'Unless in a parallel world, Joel and Ellie's characters completely collapse, the so-called just ending is possible. ’

………………

Looking at Chen Xu's words, many players were also surprised.

Because this is the first time Chen Xu has given such a formal answer.

Even the setting and purpose of the game were analyzed and dissected.

Especially the designers in the industry are even more surprised.

Although the details were not mentioned, Chen Xu's remarks also explained all the key points and special points of "The Last Survivor".

It completely told all the designers in the industry why "The Last of Us" was so successful!

However, Chen Xu didn't care about the surprise of designers in the industry.

Because knowing something is useless.

Just like the success of "The Legend of Zelda: Breath of the Wild" in the previous life, at the game development conference, its directors Hideyoshi Fujibayashi and Makoto Yonetsu introduced the gravity of a picnic, the law of triangles and the map of three feet in detail. The laws of design, however, are still only one picnic.

But designers in the game industry focus on what the Last of Us relies on to succeed.

How are the interactive features of the game designed?

But ordinary players, in addition to cheering for Chen Xu's answer, turned their attention and attention to another point.

That is, this knife really made a special trip to the player!

On the major community forums, not many players discussed the ending, and everyone's topic shifted to Chen Xu.

"Damn it! Chen Xu must have done it on purpose! What is a warrior of love, this is a warrior of love, let's see what this is called? [Through Sarah's death to bring enough emotional shock to the player, hit him directly The plot of the mode], co-authored, this is specifically for us to come to the knife, come prepared!"

"+1, and the death of Tess as well, this was clearly calculated by President Chen!"

"I can only say that I can't play Mr. Chen!"

With this official blog posted by Chen Xu, countless players also sighed with emotion.

As for Chen Xu?

After posting this official blog, there is no movement.

After all, it's better to pretend to be dead at this time.

As for the player scolding? Just scold it, just remember to buy it after scold.

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