Game Making: Start By Healing the Player

Chapter 605: Players' thoughts and disputes (please subscribe monthly pass)

Although it is only two days, but for all the players who are looking forward to "The Last Survivor", the waiting time is obviously very long.

Everyone understands what the so-called "one day's absence is like every three autumns" means.

And because the unlocking time of the game is based on the domestic time.

Many overseas players also deliberately adjust the method of the region they belong to in the Universal VR game warehouse, so that they can enter the game for the first time.

Physically in New Zealand, Seattle, Argentina? It doesn't matter that they can smuggle their souls to the country on the other side of the ocean.

This kind of anxiety, as well as the continuous stimulation of the full score evaluation and the riddleman, made all players become very irritable.

"It's so annoying! When can we go today? Hurry up until tomorrow!"

"That's right, I've never been in such a hurry! I can't wait to see what magic does this game have, so many media have given such a high rating. Judging from the gameplay and genre, this It seems to be just an ordinary thread game!"

"Yes, I was looking forward to "Wasteland 1981", but I have to admit that my whole mind is now on the game "The Last Survivor"."

"But the only thing I'm worried about is that in this game, will Chen Xu take out a knife to **** us again?"

"It's not impossible! According to past experience, after sadness comes joy, and after joy comes sadness, Ethan's sacrifice in "Resident Evil: The Village" and the perfect curtain call of White Wolf in Blood and Wine, I It feels like Joel is in danger!"

"The more tragic it is, the more touching people's hearts can be, so maybe it's the tragedy that makes the major media give such a high evaluation of this game at the end?"

"Stop guessing, I believe in Mr. Chen's integrity!"

"Practice!? Does President Chen have that?"

On the eve of the launch, players couldn't sit still and discussed related content on major forums one after another.

There is anything to say, but most players are more worried that this will be a tragic game, after all, it feels very similar no matter how you look at it.

However, no matter how much the player guesses, obviously there is no answer.

After all, the only people who know the content of the game are Chen Xu and his team members, as well as the relevant media who participated in this evaluation.

But no matter which side it is, it is impossible to reveal the follow-up plot to the player.

Under the players' anxiety, suspicion, and expectations, all kinds of mixed emotions.

"The Last of Us" is also officially open to all players.

Soon the topic of this game was flooded in major forums and communities in an instant.

At the beginning, players did not feel how interesting this game is.

Because it is a very traditional thread gameplay, a very traditional action and shooting system, and the tradition of Nebula games throughout its development history: Knife Man.

When he came up, he killed his sweet and lovely daughter.

This scene made many players with relatively weak psychological endurance, and they couldn't play the game in an instant, so they went directly to Chen Xu's official blog and issued a strong protest.

Of course, protests are protests, and the game must continue to be played.

And then a little bit of extension and development of the game plot, the player's emotions are completely grasped.

The sacrifice of Tess, the deaths of the arrogant Bill and his friends, the distraught hunter in the apocalypse, the tragic ending of the black brothers, and the emotional outbursts of Joel and Ellie, it's like there's something magical about this game.

Although the desperate world still made them unable to breathe.

Joel was seriously injured, and Ellie was worried when she was captured by a pervert.

And the scene where Ellie strokes the giraffe at the end is regarded by many players as one of the most classic performances in game history.

In one sense, The Last of Us is far from amazing.

The background of the story, the gameplay, can only be said to be first-class in the industry, but it is not amazing.

But the most outstanding part of "The Last Survivor" is the perfect combination of these content that is not a breakthrough.

The emotional interaction between Joel and Ellie in the game.

From indifference at the beginning, to inseparability later.

This kind of emotional drive also makes the final outcome seem so natural.

When facing Firefly, there is no need for players to make an ending, there is only one fixed ending.

But all the players who have played here feel that this ending is the same as they chose.

The previous emotions were completely vented and released.

But if that's the case, then "The Last of Us" can only be said to be a very good work.

It may be a step away from the masterpiece.

In the end, before leaving Firefly and taking Ellie back to Sam's base, the conversation between Joel and Ellie brought the game to a perfect end.

That is, if Ellie is allowed to choose, she is actually more willing to sacrifice herself to save the world.

Although she is only a minor girl, her experience in the apocalypse is different from that of the little girl in the peaceful era.

She has seen too much and how desperate the world is.

The death of her best friend, the death of Tess, the death of Bill's friend and the death of her black brother, she wanted to change the world.

For Joel, Ellie at this moment is his world.

A sentence of 'I swear', there is no continued follow-up, no description of the subsequent pattern.

In such a case, the player regained a deeper thought after the excitement after the emotional release.

Each character is not useless, on the contrary, they are all flesh and blood, not tool people for Joel and Ellie to continue their adventures.

This kind of emotional substitution, as if experiencing the adventures of Joel and Ellie, created the memorable and touching story of "The Last Survivor".

This is also something that other art carriers, such as movies, books, and music, cannot do.

Because only in the game, players can truly integrate into that world and interact with various characters.

Some players feel that it may be a bit exaggerated that so many game media give full marks before they experience it.

But after playing it personally, I changed my mind.

It's worth a full rating!

However, in addition to the praise and emotion of the game, many players who have experienced the game also have different views on this story.

When playing, most players have one idea, that is, to rescue Ellie.

But after the game ended, it also gave some players new thinking.

Of course, this is a normal thing, just like when you watch a movie, you don't think too much, you just have one thought and you're done.

But after reading it, the previous impulse gradually subsided.

At this time, you will re-examine and criticize, and you will feel that this posture and plot are so stupid?

Why is this lady so ugly? Teeth are not aligned!

In the same way, the emotional resonance in the game slowly fades before the game is cleared, and many players are also thinking about the description of human nature and the world in the game, and whether this ending is correct or not.

This has also caused a lot of controversy among players.

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