Game Making: Start By Healing the Player

Chapter 353: Great popularity (please subscribe monthly pass)

"Fight me! What a mess! The king of Gulag Prison is never ashamed, don't need to pool money to save me, just pool money and be old!"

Song Ren's voice was very loud.

"Hehe, no need! I killed it too!" Zhang Yi said that he had already won.

"Exactly, I have collected 8,000 yuan. I will call an airdrop to fill up all the weapons, and then I can buy a package of decks." Wang Han, who is doing tasks everywhere on the map, said.

"Damn it, isn't this box, old Zhang, the poor **** we killed before? You licked it for two minutes before you died, and now you want to come over and lick it again? In total, there is a white M13, a shock grenade, and a fragmentation grenade. How many times do you want to lick a pile of bullets?" Song Ren saw Zhang Yi licking a glowing box, and immediately leaned in and smelled it.

Then after seeing what was inside, Song Ren was speechless.

"You don't understand, this is the trophy that I killed, I don't have to pick it up, but I have to get the first one." Zhang Yi said as he should.

"Do you think we can win this game?" Wang Han called for an airdrop and asked.

"Must!" Song Ren ran to the airdrop position and waited for the airdrop box to drop.

Although this sentence has been said countless times in the past four hours.

"However, this game is really poisonous! I did some calculations, and after playing for more than four hours, I killed less than 20 people, including those killed in prisons, but the more I play, the more I want to play." Zhang Yi said with emotion.

………………

Not only Zhang Yi has such players, but also players who experience the war zone feel this way.

There is also more and more content on the Internet about the mode of 'War Zone'.

Many players are discussing related topics.

"I feel that the new mode of War Zone is really fun!"

"Haha, I've been playing all afternoon, it's really interesting, although I haven't made it into the top ten once."

"Yeah, it's quite different from normal FPS."

"I don't think it should be called a war zone, it should be called "Call of Duty: My Brother 4500" or "Call of Duty: My Brother 9000""

"4500? 9000 yuan? What do you mean?"

"It is the first death in the game. You can go to the prison 1V1, and you can come out if you win. If you fail, as long as your teammates are still alive, you can spend 4,500 to resurrect you. For two people, it's 9,000 yuan."

"Haha, this setting is so interesting. The living teammates are mediocre, but the dead teammates are full of presence."

"To be fair, if this game isn't about going to the Gulag and punching, it's meaningless."

Many players are discussing enthusiastically.

At the beginning, many players did not feel much about the new mode of War Zone.

Because it feels like there is nothing special about it.

But when they really start playing like this, these players will find that this game is really fun to play by themselves.

Vehicles, search weapons, and all kinds of modern equipment, as well as parachuting.

In fact, the settings of these games are not unheard of in other FPS games.

But all of them are combined, especially with this poisonous captive Gu-style gameplay, which makes all players feel a little better.

It is completely different from the traditional FPS to them, and each one is full of freshness.

In traditional FPS games, the suspense is actually not that big.

Basically into the game inside, hit one or two.

It was almost clear which side would win the game.

Because each of the gaps are all on the surface.

Continuing to win and lose is doomed, but some weak players can use Yinmen to complete the kill and get some better experience than RTS.

But 'War Zone' gives players something very different.

One of the most intuitive feelings is that there is content to play every moment.

Although there is only one map named Verdansco so far, this map is simply too big.

In addition, each selected area is different, each route is different, the number of enemies encountered by each is different, and the poison circle that is refreshed each time, and the materials and firearms in each house are different.

This brings enough freshness to the players.

There are even many players who are looking for some clothes in the game.

These are also some elements that Chen Xu specially added that are different from the previous life.

In addition to the third factors such as plug-ins, poor optimization, and the diversion of similar works, there is another very important reason for the battle royale games of the previous life to turn from prosperity to decline.

That is, there is no novelty. For example, in the early days of PUBG Mobile, new maps, firearms, and action systems such as climbing were really updated. It took more than a year to appear, and the daylilies were cold.

This leads to too many elements in the game. In the end, the players who stay in the chicken eat more like this kind of big hunting mode and prefer this kind of art style.

Of course, there are also many players who are too lazy to try other big hunting games and do not want to have more learning costs.

On the other hand, for example, "Fortress Night", it can be said that this is the most tidy game in the battle royale game.

All kinds of linkages, as long as there is heat, all of them will be added to you.

Plus a small update once a week and a big update once a month.

Regardless of whether the content of this update is good or not, it does give players more freshness.

This also made "Fortress Night" the most popular game in the battle royale category.

For the war zone, in the early days, Chen Xu believed that he would definitely have a priority advantage.

But this advantage will obviously not always exist. What is needed next is to use a variety of content to keep players fresh in the game.

Above the gameplay, above the whole life.

For example, in the currently open version, there will be a lot of Easter egg-style content hidden in each scene in the game.

Hospitals, mines, farms, airports, prisons, military bases, TV stations and other places have corresponding clothing accessories. Players can find skins that are not available in these shopping malls, and then change their characters to become Buddhas. Dansco's prettiest cub.

In terms of content, this looks a little unserious, but one of the follow-up methods for the "War Zone" can be said to be moving in the direction of entertainment.

Of course, compared to Fortnite in the previous life, considering the game art style and subject matter, certainly not all linkages can be put in.

For example, the masterpiece of Nebula Games "Monster Hunter: World" and "Dark Soul" are difficult to link together.

But as a realistic theme, it seems not impossible to launch a Cybertron Decepticon invasion event in the future.

However, this is a follow-up operational arrangement.

At least at this stage, with the launch of "War Zone", and the first time players try this battle royale gameplay.

Its popularity is no worse than when the Modern Warfare trilogy just launched.

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