Game Making: Start By Healing the Player

Chapter 346: Two plans (seeking subscription monthly pass)

When the major media and players are still feeling the content of "Call of Duty: Modern Warfare".

Chen Xu is also making a follow-up arrangement.

The main plan has two aspects.

The first is the multiplayer mode of Call of Duty: Modern Warfare.

For the game "Call of Duty: Modern Warfare", Chen Xu did not plan to make a new year game like in his previous life.

Because it is really unnecessary, the previous "Call of Duty" is basically a year.

But if there's any big change, it's really not.

The content of the single-player plot is also criticized by countless players, and one year is not as good as one year.

Even in the 15th game, the single-player mode was directly cancelled.

As for the content of the multiplayer mode, it is actually possible to make a new version and then launch it on the original version.

Therefore, Chen Xu also intends to make "Call of Duty: Modern Warfare" as a long-term sustainable game.

In addition, the zombie mode, which was well received in the previous life, is also planned to be launched in the follow-up.

However, some fine-tuning is still required.

After all, under the immersive experience of the new generation of VR, if you follow the original zombie mode of the previous life, it is absolutely no less than the horror brought by horror games.

Even if it is able to chug against zombies, it can be combined with terrifying sound effects and a depressing atmosphere in an extremely dark environment.

That's enough to scare most players.

In addition to the normal multiplayer mode, Chen Xu is also preparing to join another mode.

That is: war zone.

Of course, to put it more bluntly, that is the battle royale.

When it comes to the battle royale, it can be said that this is a completely innovative game design concept.

For example, the first H1Z1 who received the battle royale bonus, but died violently because of his own actions, and the more perfect "Jedi Survival" and "APEX" heroes and so on.

It can be said that the mode of "Battle Royale" has been slowly evolving.

For example, in addition to the battle royale, "Fortress Night" is mainly about construction, and with the gameplay of construction and battle royale, it has a completely different feeling.

On the other hand, "PUBG Mobile" is a slow-paced game. In the game, unless players specifically go to fight with people, most of the cases are not seen by people in the early stage, and all kinds of search equipment will be exchanged with people.

In addition to the fast pace of "APEX Heroes" and "Call of Duty: Warzone".

It can be said that each battle royale has its own set of cores, and of course, each has its own advantages and disadvantages.

Among them, "Fortress Night" is undoubtedly the most difficult game to play, because it involves building buildings.

Whether you play well or not, in addition to marksmanship, all you need is to set up buildings.

"PUBG Mobile" is a more social game, why do you say this?

Because the rhythm of "Jedi Survival" is the slowest game among all the above-mentioned battle royales, during the long journey of searching for equipment, if you don't chat with your teammates in various ways, it will produce social fun.

Then, when you search for 20 minutes and deliver it when you meet, the frustration you will get will be even greater.

"APEX Heroes" and "Call of Duty: Warzone" are more traditional FPS games.

At the same time less frustration.

Because the rhythm is fast, your sunk costs are small.

The main reason for the launch of "Call of Duty: Warzone" at this time is that the ready-made "Call of Duty" related content is unnecessary, and more is the content of the rules.

As for the map, the art resources of the currently produced "Call of Duty: Modern Warfare" are completely sufficient.

In addition, the ready-made influence of "Call of Duty: Modern Warfare" is also a part.

In addition to the plan for the multiplayer mode of "Call of Duty: Modern Warfare", Chen Xu's second plan is to acquire it.

The current scale of Nebula Games seems to be very large, but in fact it still lacks a lot of background.

Taking the game "Call of Duty: Modern Warfare" as an example, in fact, during the development process, NetDragon also provided a relatively large assistance.

Otherwise, the development progress would not be so fast.

It can be said that compared to the old game manufacturers, there are some special technical capabilities that Nebula games are still lacking.

So far, what Nebula Games is best at is the feel of action games.

But this is because of the experience accumulated from two Dark Souls and a Monster Hunter.

The second is the shooting feel, which is also accumulated from NetDragon, plus the development of "Rainbow Six: Siege" and "Call of Duty: Modern Warfare".

So for this piece, Chen Xu had to make arrangements in advance.

Because it is impossible for Nebula Games to only develop these two aspects in the future, and it is impossible to cooperate with NetDragon in the future.

This time, it was mainly because of the favor of the previous "Rainbow Six: Siege", and because NetDragon itself did not have a corresponding project during this period, so they helped the OEM.

A partner now, but not necessarily in the future.

It was a little slow for Chen Xu to let Nebula Games slowly accumulate other types of technologies.

The best way is to acquire it, although it will definitely cost more than slowly cultivating it yourself.

But how big is it?

Minecraft, Warcraft, Call of Duty: Modern Warfare, and the upcoming multiplayer mode.

And on the right track, the Nebula game platform that has gradually become a cash cow.

Cash flow can be said to be insufficient, and things that can be solved with money can be called things?

"$30 million? Well, this manufacturer from Switzerland is worth the price." Looking at a document in Lin Rou's hand, Chen Xu nodded lightly.

"Mr. Chen, the amount we spent on acquiring these game makers is already as high as $510 million." Lin Rou said after a moment of hesitation.

During this period of time, one of the tasks she was given was to acquire some game manufacturers and studios around the world.

The main direction is to focus on game makers with experience in racing, flying racing games, and character performances.

For this reason, Nebula Games has invested nearly 510 million US dollars in this.

Although it has little impact on the company's operations, this number is quite large.

Add in the salaries and overheads of these vendors' internal teams.

The annual spending on this is a huge number.

At least this year, the game industry has not seen such a large-scale acquisition.

"Everything is worth it, and it's not that we can't afford it." Chen Xu looked at Lin Rou and said with a smile.

In Chen Xu's view, these acquisitions are all worthwhile.

Moreover, Chen Xu did not buy it at once. This was a matter of careful consideration, and he had several meetings and discussions with the finance and other departments in advance.

It will absolutely not affect the normal operation of Nebula games.

At the same time, the game manufacturers and studios selected are also more particular.

Many of them belong to wage earners and poor settlers.

To put it simply, it means that there is technology, but the mix is ​​not good, so you can make one and lose another.

Otherwise, it would be the kind of shorts that all the games that he made by himself would be lost.

And the games made for other people's part-time jobs, not to mention the fire, but they can make money.

They all belong to the kind that have certain technology but are not large in scale.

It belongs to the kind that Nebula games can eat and won't hold on.

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