Another World Under My Pen

Chapter 1418: Sales

For domestic games, Huaxia players are the same as Chinese players on earth. They are demanding, but at the same time very tolerant.

It sounds contradictory, but it's actually easy to understand.

Because of the size of China's economy and the sharp rise in its current strength in politics and military fields, people's mentality has gradually expanded, as if it suddenly reached the level of being on par with the world's dominant American. But unfortunately, although the strength has gone up, the country's influence has fallen a lot!

If you have to give an example, it's a bit like the United States at a certain time on Earth.

At that time, the United States' GDP far exceeded that of the United Kingdom, and its industrial strength also left the sun behind. However, when it comes to global influence, it's a few grades! Even after World War I, the United States still could not find the confidence to surpass the other party until the end of World War II, which led to the complete decline of the sun...

China is now at such a delicate stage.

Although compared with the Americans, China is only dominant in economic aggregates. There is still a certain gap in the political and military fields, and the gap in the cultural field is even greater, but the people in China are already a little impatient!

In a sense, this is really similar to China on Earth.

As long as it is not the top level in the world, it must be sprayed. This is regardless of industry or foundation, and the object of comparison is always a desperate opponent-"foreign"!

In the eyes of some people, as long as you are not number one in the world, you are a waste!

But in the same way, there are a group of people who are different from these people. They know very well how hard-won every bit of domestic progress is! For example, there are a group of extremely cute players on the earth. They know the devastating impact of piracy on domestic stand-alone machines, and also know the harsh environment of the times on domestic stand-alone machines, so whenever there is a company that can make stand-alone games with bright spots, They will not hesitate to buy one or a few sets, and even jokingly say that it is to make up for the pirated editions they played before...

Huaxia in this world also has no shortage of such players.

It’s just that unlike the players on earth, most of China’s players have not experienced the era of piracy destroying the hope of stand-alone machines, nor have they seen the exaggerated situation that domestic stand-alone machines have only one or two billion sales, so their mentality is more of domestic production. An encouragement and expectation to catch up with international masterpieces!

Therefore, "The Legend of the Old White Knights-Book of Swords and Enmity" has scored high scores on major websites, which immediately aroused the interest of these players.

On the first day of the game’s release, sales reached 1.21 million units.

Of course, this number is not the real first-day sales, but includes the results of three-day pre-orders, breaking the first-day sales record of domestic rpg games.

It's just that although the results are very good, they have not yet reached the point where people are amazed.

After all, this is a game planned and produced by Lao Bai, and he has at least 100 million fans; in addition, the martial arts theme also corresponds to the status of the originator of Lao Bai's martial arts culture, which has also attracted tens of millions of martial arts fans, so one Although the sales volume of 1.21 million is amazing, it is also expected by many people.

It's like those fans in the movie circle, just starring a popular traffic niche, can bring hundreds of millions of pre-sales on the first day, and it is not surprising that it is placed on a super **** like Lao Bai.

So the next day's sales dropped sharply to 240,000 sets.

There is no reason for the support of die-hard fans. Perhaps they are just because of the quality of the pictures on the demo video, perhaps for the theme song of "Best Lovers", which is highly regarded by countless violinists, or perhaps because of the name Lao Bai! But the number of these people is limited after all, and the price of 268 is not particularly cheap.

Therefore, the irons who buy the game without hesitation are consumed very quickly.

But on the third day, when the ratings of major websites were freshly released, especially when game critics touted the plot and soundtrack of "Old White Heroes" to the sky, those fans who had been holding a wait-and-see attitude couldn't help but shoot. !

Of course, there are also passers-by players who are looking forward to domestic games, who have also shot.

On the third day of launch, sales reached 460,000 sets!

On the fourth day of launch, 390,000 sets were sold!

On the fifth day of launch, three hundred and thirty thousand sets!

It wasn't until the sixth day that it was on the shelves that the sales of "The Legend of the Old White Knights-Book of Swords and Enmity" showed a significant drop and returned to the level of the second day-two hundred thousand sets!

In addition to the 150,000 sets on the seventh day, the first week of "The Legend of the Old White Heroes" sold a full 3 million sets!

Three million a week!

When the editor-in-chief of the 52game website personally called Chen Fengzhi and asked about the sales volume in the first week, the head of the Laobai studio told him the real data without hesitation.

On 52game's weekly sales rankings, "The Legend of the Old White Knights" deservedly appeared in the first position!

As soon as the news came out, the gaming circle suddenly became a sensation.

Being a champion on the shelves, this is a treatment that only super ip can have!

After receiving a publicity fee from Chen Fengzhi, 52game posted a long piece of news directly on the homepage: "Three million sets were sold in the first week. "The Legend of the Old White Knights-Book and Sword Encounter" broke the pinnacle of domestic rpg. Record, ranked third in the history of domestic games!"

Even in all the domestic games, this is an amazing achievement ranked third!

And just an hour after this news was released, the comments in the comment area have exceeded 10,000, making this game once again rushed to the top of the hot list with an absolute advantage!

"Three million? That's amazing for me!"

"It's not good enough! Is this game really that fun?"

"It's not so fun. After all, in terms of gameplay, objectively speaking, there is still a gap with those European and American masterpieces, but the plot and soundtrack are enough to make up for everything!"

"Just watching the plot, two hundred and sixty-eight are great value!"

"Haha, what about the plot? Is it worth just a song "Best Lovers"?"

"In order to listen to the song "Blessed Lovers", I read the last file three times..."

"Three times you are embarrassed to come out and say? In order to listen to this song "Blessings of Love", I was forced to play the ending five times by my dad...I'm going to collapse!"

"Everything else is fictitious, I just want to know, after selling three million sets, has Teacher Laobai paid back?"

"Three million sets, 800 million in revenue...After excluding the publicity fee and the share of tt games, it should be close to recovering the cost! But next week, selling another one million sets will definitely be enough!"

"Million sets next Monday? Stop dreaming, it's impossible!"

"Why is it impossible?"

"Because the ones that should be bought have already been bought, and most of the hesitating ones have been watched on the live broadcast. For a game that depends on the plot to win, that is the deadliest..."

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