Master of Spells from Faerun

Chapter 80 Weird Smile

Chapter 80 Weird Smile

As many of these means of temporarily falsely increasing the caster's level were developed, academic mages came up with the idea of ​​life level.

The so-called life level is actually roughly equivalent to the occupation level, but this level is more real, because the occupation level can be temporarily increased, but the life level will not change. Many spells that rely on the life essence of the professional to change are based on the life level.

For example, the so-called three-ring spell—manipulating dead bodies. This kind of spell that uses corpses to create undead creatures is different from the undead summoning series. It can only summon one at a time, but it also has an upper limit, which is no more than twice the life level.

For example, if a tenth-level mage casts Manipulate Dead, he can control undead creatures with a total life level of no more than 20 at most. This means that he can choose to resurrect 20 first-level skeletons, ten second-level zombies, or five fourth-level giant zombies, etc.

The undead lieutenant that Imrik got before, the upper limit of control is no more than 4 times the level of the caster. The corpses that the undead lieutenant can control are equal to the caster's own level. That is to say, if he has enough corpses, he can cast the undead lieutenant and manipulate dead bodies with the current level 144 life level, and he can pull up an undead army with a total life level of at least [-]!
Of course, there are no restrictions. First-level skeletons cannot be used as the target of the undead lieutenant. They must be undead creatures with at least five points of intelligence. With Imric's current methods, it is still impossible to produce such intelligent undead creatures from corpses.

That's why it is said that this spell is a magical skill. Through this spell, necromancers can pull up exaggerated undead legions at high levels, relying on this way of undead supervisors to manage undead.

After sorting out the spells and transcribing them, several hours later, seeing that everyone was about to wake up, Imrik didn't plan to go to sleep. As the mage level increased, his mental power became stronger and stronger, even if he didn't sleep for several days, it would not have the slightest effect.

"Hey Imrik, didn't you sleep all night?" Jerome was the first to wake up, and he couldn't help asking when he saw Imrik sitting on the bed meditating.

Imrik opened his eyes and said with a smile: "Just woke up, wake up the others, get ready to go."

The sound alarmed the rest of the people, and everyone woke up and walked out of Leomeng's hut. Uriel pointed to a dark stone mountain in the distance and said, "That's right there. There is a cave under the stone mountain. You can walk a long distance from it to the territory of those lizardmen."

This stone mountain is said to be a mountain, but it is actually more like a pillar. While it is so wide that its edges cannot be seen, its highest point extends to an invisible top, and it may even be close to the top of the dark region. Everyone followed Uriel's pointing and found a deep cave.

"Is this the place?" Domira probed in to have a look.

Uriel nodded and said, "Be careful, you might run into those lizardmen."

Imrik cast a spell to bless everyone with dark vision, and cautiously walked in. This deep cave did not know where it led, but animal bones appeared everywhere at his feet from time to time.

As they went further in, the cave became wider and wider, and a strong stench spread to everyone's noses.

The stench was so pungent, it was like the rotting corpses that had died for many days in the hot summer mixed with the feces of the toilet.

Jerome pinched his nose and gestured for everyone to stop and prepare to probe.

Imrik reached out to stop him, picked up a scorpion from the ground, and chanted the spell in a low voice: "Dominate insects."

Second-ring divine art-dominate insects.

His eyes glowed strangely, and his mental power penetrated into Scorpion's body, and Scorpion's eyes changed to the color of his pupils.Shivered for a moment to adjust to the presence of Imrik's mind in its consciousness.

Imrik put the scorpion on the ground, closed his eyes, and a picture from the perspective of the scorpion appeared in front of him. As the scorpion continued to crawl forward, a huge cave appeared in front of his eyes, and the surrounding ground was full of bones and severed limbs, as well as excrement all over the floor.

He controlled the scorpion to scan left and right, and found seven or eight four-armed lizard men who had attacked them before were gnawing on the arms of humanoid creatures. Just as he was about to move on, a scaled claw suddenly reached down from above and grabbed the scorpion. The final picture was a lizard man with a big mouth full of fangs, and then the picture went black.

Imrik, who opened his eyes, told them in a low voice that there were at least nine four-armed lizardmen inside, and they couldn't help but startled them. The previous four lizardmen all held four scimitars had amazing fighting power, but now there are nine inside, which is really hard to compare.

Thinking of this, Imrik continued to cast spells to summon various creatures, ready to let them take the lead in attacking the group of lizardmen.

[Level [-] Monster Summoning], [Level [-] Monster Summoning], [Third Level Monster Summoning], then [Level [-] Undead Summoning], [Level [-] Undead Summoning], [Third Level Undead Summoning], plus the newly obtained spell Slime Devouring to summon the Phagophagia.

Imrik's reckless casting caused everyone to be dumbfounded. It is indeed a bit willful to use seven spell slots to summon a group of cannon fodder, but it has to be said that it is indeed the safest choice in this case.

After a total of seven monsters appeared in front of everyone, the monster team led by a medium-sized fire element rushed into the cave first, and the monsters swarming in attracted the attention of the four-armed lizardmen.

Dreadphage pounced first, an unhealthy creature with the shape and fluidity of an amoeba's body.It has the color of human flesh on the surface, but no consistency.Mouths of countless eyes and teeth are constantly forming, and disappearing into the body as they become apparent.

Before a lizardman had time to hold a weapon, its head was covered in dread phagocytosis. It protruded from its own protoplasm to form strips, each with multiple eyes and mouths at the end to bite the target.

The wrapped lizardmen struggled violently, and the rest of the lizardmen rushed forward when they saw their companions being attacked, but the remaining summoned creatures were not vegetarians either, and the scene became a mess.

"Fireball!" Taking advantage of the group of lizardmen fighting the summons, everyone in the Dragonlance Adventure Group walked into the cave. Imrik stretched out his hand and released a fireball technique, and a violent explosion occurred among the lizardmen.

"Fireball!" Imrik released another fireball to perform a saturated attack. With the two fireballs clearing the field, several lizardmen and all the summoned objects except the fire elemental died.

"My lord mage is so powerful!" Uriel looked adoring with star-eyed eyes. Imrik eliminated nine powerful four-armed lizardmen by himself without anyone's help.

Imrik didn't respond to her. After the Lizardmen were dealt with, another cave appeared in front of everyone, as well as a dark, old and heavy door on a high stone platform.

"It's that gate, there's a way out from there!" Uriel pointed excitedly.

Everyone couldn't help being a little excited, staying in this dark underground for two days almost drove people crazy.

Imrik walked towards the stone gate, caressing the door that seemed to have been dusty for a long time, but he didn't notice the strange smile of Uriel, who was walking at the end.

 Calamity Art—As the name suggests, it brings bad luck to the enemy and produces various random negative effects, such as stepping on stones and falling when charging.

  Xinsab's Disaster Energy Beam—Calls a cataclysmic energy in a five-foot-wide area, dealing strength and agility attribute damage to enemies within the range, that is to say, people with higher total strength and agility will receive higher damage.

  Amplify Spell—Instant spell that increases the caster level of the next spell by 2.

  Second-ring magic: control insects-invade the thoughts of insects and control them.

  Three-ring divine spell: Grasp of Orcus—Continuously squeeze the opponent's heart through the air until it explodes. During the casting period, other spells cannot be used unless the casting is stopped.

  
 
(End of this chapter)

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