Master of Spells from Faerun

Chapter 79 Spells to Raise the Caster Level

Chapter 79 Spells to Raise the Caster Level
The drow mage nodded, and continued: "The big collapse buried a lot of sand on the ground, and all the passages we know were blocked."

After learning that the drow elves could not leave here, and Uriel became their only hope, Imrik looked at the drow mage in front of him and said indifferently: "In that case, you are useless."

The drow mage panicked and said: "Wait, don't kill me, I can be your slave girl, little mage, you haven't tasted drow elves, have you, please forgive me, I promise I will obediently become your slave."

Imrik sneered, raised his hand and snapped his fingers. An invisible force of thought snapped the neck of the drow mage, blocking her chattering mouth.

Tonglu looked regretfully at the master who killed the plump and enchanting female mage. He originally planned to show the other party the power of the tauren!

Imrik untied the ectoplasmic cocoon, and the invisible thought power suspended the drow mage in the air, and pulled out all the clothes and equipment on her body little by little. Jerome's hot figure made Jerome blush and heartbeat, and he couldn't help but close his eyes and pray for the greatness of Lathander.

"Let me see, what good things are there?" Imrik rummaged through one by one.

An alchemically enchanted hand crossbow, a +1 adamantine dagger, gems worth thousands of gold coins, two scrolls and a spellbook, and the mithril inner armor worn by drow mages under their mage robes.

Imrik's eyes lit up, it was really a good harvest, and his strength was not wasted.

After putting away the things, he turned his head and asked Uriel, "Where is the exit you said?"

Uriel replied with a bitter face: "We have to go back to the territory of those lizardmen, and there is an exit from them."

Imrik nodded clearly. He also guessed that this exit was probably the route through which she was captured. Since this group of lizardmen can move on the ground and underground at the same time, they must have their own exit.

Following the direction pointed by Uriel, everyone hurried on their way again. The lizard people's territory was going to cross the underground river. To the far side, Imrik applied a [Sky Mastery] to fly over, and the rest of the people had to swim all the way.

"Hiss! It's so cold!" Hamlein was shivering from the cold after climbing up from the river. The temperature in the Underdark itself was much higher than that of the ground. Coupled with the icy cold water, it made one feel like standing naked in an ice cellar.

"I'm also... so cold, can we... rest here for a while?" Uriel also suggested tremblingly.

Jerome scratched his head and looked at Imrik, it was a bit dangerous to rest in this environment.

The mage nodded, flew down, summoned [Leomond's Hut] and said, "Go in and stay there, so there is no need for a night watch."

The eyes of several people brightened, and they hurriedly got into the hut. The [-]-square-meter hut suddenly became crowded, especially the copper stove, which took up too much space.

Imrik left a small hole to communicate with the outside world, took out dry branches from his dimensional pocket and set up a fire, and the wet people hurriedly sat around the fire, enjoying the warm roasting.

"Look! This is an adventure! You don't need to watch the night, and you are so happy to sleep safely in the hut~" Domila hugged a cushion on the ground, squinting her eyes happily.

Hamlein rolled his eyes, knowing that the other party was yin and yang to his own spellcasting ability, but what can he do, he is just a small level 4 bard, neither Imrik's level nor Imrik's spells.

This is also the daily life of most adventurer teams. Mages, especially high-ring mages, are not so common. As a three-ring spell, [Leomeng Hut] is a three-ring spell. There are very few mages who can cast it, and the probability of appearing in the adventurer team is even more pitiful.

In the eyes of most people, such as Apollo, adventure is always mysterious and romantic, but those who have experienced it personally know that adventure is not only romantic, but also has countless things. Fighting legendary monsters is only a small part of adventure, and most of the daily life is still living in the wild.

"At this time, I need to come on stage!" Hamlein confidently took out the xylophone behind his back, aroused the [Inspiration] of the bard, and slowly began to play a beautiful piece of music.

Everyone sat around the fire and chatted, while listening to Hamlein's poems, they fell asleep by the fire without knowing it.

Imrik shook his head, took out the two scrolls and spellbooks collected from the drow mage today, and flipped through them.

First of all, there are two scrolls. Fortunately, these are two magic scrolls that Imric has not recorded, and one of them was used by the drow mage.

They are respectively, the second-ring divine art-dominate insects.

Three rings of magic - Grasp of Orcus.

As for the spell book, there is also a lot of knowledge about darkness and shadows. As expected of the drow elves, their exploration of magic can be said to be very advanced.

The spells recorded in the spell book are:

Second-level spells—Twin Shadows, Shadow Asylum, Shadow Spray, Bear's Patience, Cat's Grace, Bull's Brute Force, Eagle's Brilliance, Fox's Cunning, Owl's Insight.

Three ring spells - Slime Devour, Hell Spider Form, Amethyst Aura, Word of Fear.
Four Rings of Spells - Dimensional Door, Mystic Eye, Otiluk's Magic Orb, Disaster, Xinsab's Disaster Energy Beam, Spell Amplification.

In addition to spells about darkness and shadows, this female drow mage also recorded many very rare buff spells, such as a series of buff spells with six-dimensional attributes from Bear's Endurance to Owl's Insight, as well as rare spells like Spell Amplification that can increase the caster's level!
Spell Amplification is similar to Misty Step, which is an instant spell, which can increase the caster's level by two levels for the next spell cast.

This means that after Imrik casts this spell, he can cast the next spell with an 8th-level caster level. Of course, this only increases the caster level, and the depth of the magic net does not increase, so Imrik will not be exposed to the fourth-level spells in advance.

Even so, it is very powerful. For most spells, the factor that enhances the effect is the level of the caster. The stronger the caster level, the more powerful the same spell. A fireball spell cast by a level 20 mage, even without any booster spells, is several times more powerful than the fireball spell after Imric's super magic.

 There are too many spells, the author can't finish the chapter, and there will be more in the next chapter.
  [-]nd level spell: Twin Shadows—Create a shadowy clone to attack the enemy. The clone has its own powers, but no spell slots or spell-like abilities

  Shadow Refuge - This spell negates any harmful effects of sunlight or bright light on you or makes you vulnerable, and makes you invisible in shadows and darkness
  Shadow Spray - Filamentous shadows erupt within the spell range, strangling the enemy and stunning them for 6 seconds.

  The six spells of Bear's Endurance are to temporarily add four points to the six-dimensional attribute respectively.

  Third Ring Spell: Slime Devour - Summon Dread Phagocytosis
  Hell Spider Form—Temporarily acquires the form and abilities of a large, equal Infernal Spider
  Amethyst Aura - Surrounds the subject with radiant purple light, temporarily making them immune to poison and disease

  Word of Fear - Whispers an evil and terrifying word from the Dark Word, causing damage to all creatures heard, and is a rare spell that does damage based on Charisma rather than caster level,
  Four-ring spell: Dimension Door—an upgraded version of Losing Step, the distance becomes 400 feet + 40 feet per caster level, and every three caster levels can add one Medium-sized creature to teleport with itself. Large-sized creatures count as two Medium-sized creatures, Huge-sized creatures count as four, and so on.

  Mystic Eye - Creates an invisible magical sensor that transmits images to you.The distance is unlimited.

  Otiluk's Magic Sealing Sphere—As long as the subject's size is not larger than the spherical space, a luminous force field sphere will appear next to the subject to protect the subject, and the release conditions are like a force field wall.

  
 
(End of this chapter)

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