Chapter 136 Flight
The behemoth lay dead, and the swarm moved on.

Although hundreds of exploration teams have been sent, each swarm represents a direction.Not to mention how important it is, at least it is a proof.

Instead of taking with them the many slow-moving hatcheries, they chose to move on.The creatures lost in this sea area will soon be replenished from other places, and these hatcheries will also spread out after they leave, spreading the brilliance of the Zerg to the surroundings here, and finally fighting with the Zerg behind. The brigade converged.

Speaking of the Zerg's ocean exploration, it is much easier than the battle with the Lizardmen on land. With the improvement of Sass, the foragers are already equivalent to powerful predators in the ocean. Under the group, in the shallow sea area, there is basically no obstacle.

However, the swarm didn't reproduce the ocean like it did when it dealt with the giant marine life before, and the damage to the marine ecosystem was too serious.

Where the bug swarm has passed, apart from actively attacking the Zerg and making it clear that they are creatures that regard them as prey, they are just hunting normally and reproducing in moderation.

If you count it carefully, they probably replaced the positions of those killed marine organisms and became a brand new link in the marine food web.

Of course, because there are basically no natural enemies, as the number of Zergs increases, even if they deliberately control them, sooner or later they will cause serious damage to this place.After all, even if they die, even the corpses will not return to nature. This kind of food that can only enter and exit like a glutton will inevitably affect the natural cycle of the biosphere. However, compared to the huge ecosystem as a whole, the Zerg has not yet arrived. That's all.

So, this also puts some pressure on Zero.

He really has no idea about the stability and sustainability of the ecosystem, and he also finds it quite troublesome to ensure the stability of this kind of system that affects the whole body.

The easiest way is actually that the swarm has its own unique energy supply system, so that they no longer have to worry about the impact their activities will have on the ecological environment.

Zero hope Even if one day the creatures on the entire planet are completely extinct, the Zerg will still be unaffected.

But things have to be done step by step. To achieve this, Zerg still has a long way to go.

At the very least, in today's environment, the Zerg's dependence on the environment must first be lifted, and this is also far away.

The current swarm mainly relies on the research and transformation of Sass.A considerable part of their ocean exploration is to find more material for SARS to study.

Sass has grown a lot from the initial collage to the perfect combination of the characteristics of various species.

In the past, Zero sometimes thought about the ability currently shown by Sass, what if the Zerg had more and more complex functional requirements, but could not find creatures with this ability, but as Sass Continuous research is constantly getting stronger, and its creativity is visible to the naked eye.

As a result, Zero gradually let go of his worries in this regard.Maybe now it can only rely on existing creatures to transform the Zerg, but in the future, with its creativity, it may not be impossible to make innovations on the basis of these creatures!

Even if it doesn't even have a complete grasp of biological transformation and can only make targeted improvements to animals at the macro level, Zero still has full confidence in it.

Its potential is far from being released. In the future, plants, fungi, and even microorganisms, Zero believes that they will be able to think of ways to use their advantages on the Zerg themselves.

...............

The Zerg's exploration of the ocean has not stopped for a moment, and even such a huge marine life has fallen at the Zerg's feet, and nothing can really stop them.

However, many strange creatures in the ocean still caused some trouble to the swarm.

This kind of trouble is not that they stop the progress of the bug swarm, but more that when the bug swarm actively attacks and captures them, they will encounter some non-combat difficulties.

Among them was a creature that left a deep impression on Zero.

That's a jellyfish.

Said to be jellyfish, in fact, there are some subtle differences from the jellyfish in Zero's impression. Strictly speaking, they should not be the same species, and their living habits and even all aspects may be different.However, he still followed the thoughts that emerged in his heart, and stubbornly called it a jellyfish.

This kind of jellyfish is a social creature. They are numerous and vary in size and have a very wide range of activities.When the swarm found their swarm, this colorful species in the dark ocean really shocked Zero.

Looking down from the surface, in the depths of the ocean, they are like undersea lights that flicker on and off, reflecting the entire waters in colorful and beautiful.

For new species, zero one is mainly collected. Although this kind of creature is relatively rare in the shallow sea area where the Zerg is active, most of the time the Zerg can only look at it with admiration.

But they obviously don't only live on the bottom of the sea, and the swarm can occasionally find their traces within their sphere of influence.

However, how to deal with this unique creature, Zero made a difficult problem.

It's not that the swarm can't do anything to them. In fact, although the toxins contained in their bodies can also cause some damage to the zerg, it is undoubtedly a dream to use this to fight the zerg.

At the same time, once they are not fast, once they are targeted by the swarm, they will basically be unable to escape subsequent pursuit.

But that's not the trouble, it's what to do with them after they've been killed.

More than 90.00% of the body of this unique organism is water. After dying under the brutal attack of the Zerg, there are some tattered gelatinous skins left. For Sass, the research value is greatly reduced.

Nevertheless, the swarm sent it back to camp to enrich Sass' store of knowledge.

On the other hand, their special structure gave Zero some inspiration.

Since the birth of foragers in the Zerg sea, the deep sea area has always been their forbidden zone.There is no other reason. In the deep water area, especially the ocean area below 300 meters, as the depth increases, the originally soft sea water will generate huge pressure. The Zerg will have obvious discomfort in this environment, and their bodies cannot support it. Huge water pressure, if forced to go deeper, they will even die directly in the process.

Under Zero's observation, this kind of jellyfish seems to have no such restrictions. They are like "balloons" that move freely between shallow and deep seas through changes in their bodies.

At present, it is unclear whether Sass can get any inspiration from the only material left after their death, but at least the Zerg can learn from this idea of ​​​​their body structure.

Of course, Zero also knew that it was not advisable to turn the Zerg into their form.The way they move makes it impossible to move fast, and the Zerg don't need to explore the depths of the sea in this way, so it doesn't make much sense.

The existence of this kind of creature gave Ling another way of thinking. In his mind, a device that relied on actively swallowing sea water to control its own ups and downs, and even used this method to resist water pressure to a certain extent, Perhaps there is a certain feasibility in the Zerg.

In addition, in Zero's impression, creatures similar to this form seem to have some extraordinary characteristics, but he rarely got any specific information about this, only knowing that they are very special, Therefore, compared to other marine creatures discovered by the Zerg, Zero devoted a lot of attention to them.

Of course, this one is not at the top of the SARS job list.

Speaking of Sass, its main task recently is to use the body structure of birds and bats to overcome the difficulties of Zerg air units.

Of course, in fact, it has already reached the level of inserting wings for the swarm. In the experiment, all kinds of winged zerg were hatched one by one.

They basically maintain the general appearance of the Zerg land units, and at the same time add a pair of fleshy wings on the two ribs. Each experimental product has its own characteristics, and some are slightly larger. Several times as much, while some are much smaller and appear more symmetrical.

But without exception, none of them can fly.

The flight ability of birds seems to be a natural thing after they are fully developed. They are born to belong to the sky, and it is an innate instinct to spread their wings and fly.

However, the Zerg is different. Even if they are allowed to climb tall trees or even cliffs, when they jump up bravely, no matter how they flap their wings or twist their bodies, they will not be able to achieve true flight. At most, it's just a short gliding with the help of high altitude and wings.

Zero didn't think it was a problem with Sass' modification of the body structure of the Zerg air unit.Except for some ferocious and vigilant birds, the swarm almost tried their best to send all the birds that could be caught to Sass during this period of time. With enough samples, it would never commit a crime. Such a low-level mistake.

The problem is that flying is not an instinctive behavior for the Zerg, and Zero naturally hopes to give the Zerg wings so that they can fly from birth.

But how to give the ability of this bird to each newborn Zerg, whether it is Zero or Sass, there is no clue yet.

However, this does not mean that they have nothing to do.

There is no way to let it be born, so it can also be imitated and learned.

Although this is undoubtedly a stupid method, and the efficiency will not be very high, but as long as there is no problem with the body structure of the Zerg, even if they keep imitating, they can always learn.

The casualties caused in this process are not a big problem. Compared with the past, today's Zerg can be said to have a deeper foundation, and some resources are not a problem.

As long as Sass can find the law of the swarm flying through this kind of imitation and learning, then basically all the hatched Zerg will not have this problem.

Although this is not comparable to the instincts that those flying creatures are born with, it can only be regarded as an acquired ability, but there is no doubt that it is effective.

As long as it can achieve the goal, even if it is a low-end version, Zero is also satisfied.

As for the future, perhaps as the Zerg continues to become stronger, new answers will be given to this question.

In the past few months, after thinking about the flying ability of the Zerg to no avail, Sass has already begun to use a large number of experiments to let the Zerg imitate the postures and actions of various flying creatures.

Starting from the crooked gliding, under the command of Sass, the Zerg is like a toddler, correcting their own problems bit by bit, and Sass is constantly summing up experience.

Different from learning in the true sense, Zerg's learning is not learning by themselves. Although the individual Zerg is executing, in fact, the only bug that really learns is Sass.

With the small and pitiful brains of ordinary Zerg, apart from obedience and instinct, they don't have any learning ability.

And what Sass has to do is to find out everything that needs to be done to make the Zerg fly, and then inform each newborn Zerg unit in the form of an order, which can be regarded as an acquired "instinct".

Every hatched bug is a sample of Sass, and it has done a lot of experiments starting from the high terrain.During this process, countless Zerg individuals were injured or died, and their corpses became the nourishment for another hatching, continuing to make contributions to the Zerg.

At the same time, Sass is constantly improving the body of the newborn Zerg through experiments. Even if it is more confident in its previous transformation, after the test of practice, different structures have different effects, and the difficulty of flying is also high or low. .

So it is also using this method to make the soon-to-be-new Zerg arms perfect in all aspects.

In addition to flying, Zero's most basic requirement for this new unit is attack capability.

If it can only fly, it is no different from ordinary birds.In addition to being useful in investigations, it can only be used as a mascot, which is obviously not Zero's original intention.

At present, although the air units of the Zerg have a slight appearance, there is still a long way to go before they are really useful, and there is no need for Zero to place too high expectations on them at this stage.

Being able to fly and attack is enough.As for flying speed, attack strength, or other auxiliary abilities, he doesn't force it. As long as the first two can be achieved, as Sass accumulates more and more deeply, it will be a breeze to solve these problems.

The sky, the higher and farther sky, is Zero's obsession with Zerg.After all, compared to the vast and heavy land and the vast ocean, the unfettered sky has a more sense of freedom, and it can also make him feel more truly in control of the world.

And with the joint efforts of the Zerg Swarm and Sass, this will soon become a reality.

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(End of this chapter)

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