Rebirth of the big era of online games

Chapter 466 Blocking is not as good as sparse, do it yourself

Chapter 466 Blocking is not as good as sparse, do it yourself
The destructive power of plug-ins to the game does not need to be nonsense. Everyone on earth knows that this thing has always been the thing that game companies hate the most.

But the relationship between plug-ins and game companies is like the relationship between a spear and a shield. There is neither a shield that can never be broken nor a spear that can never be defended. The devil is tall.

In the field of real-time shooting FPS online games, from the current technical point of view, it is difficult to prevent plug-ins.

The fundamental reason is that such online games have high requirements for immediacy. For example, when a bullet is fired, the ballistic trajectory, angle, speed, and damage caused by hitting the target must be calculated instantly, and the feedback results will be given immediately.

Obviously, these operations cannot be performed by the game server, because a slight delay will greatly reduce the game experience of players.

It can't be said that one shot is fired, and it clearly hits the opponent's head. As a result, the enemy can run two steps or counterattack after being shot in the head. In the end, both sides die, right?

If it is other types of online games, such as "Legend", "World of Warcraft" and other large-scale MMORPG online games, the last moment when the player kills the BOSS, due to the network and data delay, the BOSS counterattacks before his death, the problem is not big. It won't bring too much damage.

But in FPS online games, the player who shoots first has already killed the opponent, because the calculation speed has not kept up and the data is delayed, so that he is also killed. In this case, the game battle cannot be carried out, and the entire game rules to the destruction.

Therefore, most of the data operations in this type of online game are handed over to the client PC for processing, that is, by the player's own computer, and only a small amount of critical data will be sent to the server for processing and feedback.

Since most of these data do not go through the server and are directly handed over to the game client for processing, it gives an opportunity for plug-ins. Plug-in producers can rely on the basic files and data of the game client to create a variety of powerful It is hard to be detected by the server because of the plug-in.

Therefore, until Fang Jie's rebirth, the plug-ins of such online games were still rampant, and the method of sealing up by game companies was still very primitive. Players often reported themselves and then verified manually, which could easily lead to various wrong closures. Those who really use plug-ins have not been blocked, and artificially created a bigger game unfair.

Now that Fang Jie is going to carry FPS chicken-eating online games like "PUBG Mobile", let's not mention the game's playability. The popularity of the game in the past life has proved its excellence. The real problem to be solved is actually just a plug-in problem.

There is no way to solve this problem.

From a technical point of view, the most fundamental solution is to increase the network speed and server computing power, hand over all game data calculations to the server for processing, and instantly feedback the results to the player's computer through the ultra-high-speed network.

However, this approach is not yet feasible.

The first is the cost of server computing power. The essence of computing power consumption is actually energy consumption and loss of electronic components. If all data is handed over to the server for calculation, it will consume a lot of computing power. Millions of players can play games at the same time. , the computing power required can be described as astronomical, and the cost of energy and electricity consumed cannot be recovered by selling games alone.

Secondly, the current network speed does not meet the requirements, and the transmission of a small amount of critical data will not cause too obvious delay, but if a large amount of game data is fed back to the client, unless it fully enters the 5G era, the delay caused is very obvious.

而5G时代……现在连4G时代都没进入,尽管电信已经宣布从2013年起开始升级铺设4G网络,比前世早了1、2年,但依然远水解不了近渴。

Of course, maybe in the future, as the cost of solar and wind power generation continues to decline or even approach zero, it will become possible to replace the game client by the supercomputing center. As for the network speed, let alone 5G, maybe 6G Come out, naturally there is no network transmission delay problem.

But now obviously there is no such condition, so just think about it, to solve the problem of plug-in, we have to find other ways.

After some calculations, Fang Jie's solution was - in addition to strict control by multiple means, he made his own plug-ins.

The so-called blocking is worse than sparse. Since it is temporarily unable to block, then simply follow the trend, make plug-ins by yourself, dredge the river, and control the related hidden dangers in your own hands.

However, game developers make their own plug-ins, not to mention that there may be certain legal risks. First of all, it is difficult to obtain the recognition of players in terms of morality and word of mouth.

It is true that players have no resistance to plug-ins. If there are plug-ins, most players will definitely buy and use them. However, if the game company blatantly sells plug-ins, this is an incorrect game and will inevitably be boycotted by the majority of players. It looks a bit sane, but it's the truth.

So don't shoot, you have to sneak into the village.

And this kind of dirty work naturally has to be done secretly by Boiling Overseas Game Studio.

Therefore, while Boiling Games is developing "PUBG Mobile", Boiling Overseas Game Studio is also following up on the game's plug-in project, and the game company owner, the game's general planner, the game company's boss, the game's general planner, the game company's general planner, and the game's basic data support for the plug-in project are also following up on the game's plug-in project. Fang Jie inside the game development department.

Therefore, rather than saying that Fang Jie is participating in the development of the "PUBG" project, it is better to say that he is working as a commercial spy for Boiling Overseas Game Studio.

The inside story of this, apart from the personal staff opening the fog, all employees of Boiling Games do not know about it, and Boiling overseas game studios are only known to Hong Yi, the executive president of the studio.

On the game development of "PUBG" itself, Fang Jie did not spend much time and energy.

The game planning is ready-made, you can directly copy the previous life. In terms of engine, program and art, there is "Cross Fire" before Boiling Games, and then there is "Ark: Battlefield", a cooperation project with Ark Games. During the period, it was also jointly developed with other game companies. He has played a lot of shooting online games, such as Guild Wars, and has accumulated a lot of production experience in the direction of FPS games.

It is nothing more than that compared with the previous life, the AI ​​man-machine in "PUBG Mobile" is smarter and more powerful, and these AIs have also added the function of plug-in recognition.

For example, plug-in functions such as wall penetration, lock head, unlimited bullets, no back seat, etc., because they modified or deceived the server data, if the game company in the previous life really wanted to check, if they checked an accurate one, they could be brought to justice without the need for players to report them. by law.

But looking at this function, it is difficult for game companies to find out the problem, and can only rely on players to report.

Because the perspective function is not implemented by sending packets to modify or deceive the service data, this function just calls or reads the relevant game data, and then marks the data with a visual box in the game, so as to realize the perspective function.

The principle of this is much like a radar system.

Radar can be divided into active radar and passive radar. The general principle of active radar is to actively launch electromagnetic waves to scan, thereby "illuminating" the target, but if the target is equipped with an induction system, when the active radar illuminates the target, it also exposes itself. , the target will be aware of it and know that it is locked by the radar.

The functions such as wall penetration and lock are equivalent to active radar. The functions are very powerful, but while using these functions, the server will also detect that the data is abnormal, which can then be locked in reverse and then eliminated.

The perspective function is passive radar. It does not transmit radio signals, but only passively receives information. When players near or far away in the game are moving, these data will be received by it and fed back to the client players. All data in this process is Passively accepted, the operation is also carried out on the client side.

Because of this, the game server side cannot identify the perspective function, and can only rely on manual identification. However, the cost of manual identification is too high and can only be reported by the player, and the player can only review the battle process or continue to watch the battle. Only clues can be made to further determine whether the other party has used the perspective function.

Even so, this kind of anti-plugging method is still very primitive, the efficiency is still low, and it is easy to cause accidental injuries. Some high-level players with excellent marksmanship and strong anticipation ability often become ghosts under the knife, and those who are very good at acting. Game anchors can often escape disaster.

The AI ​​man-machine system added to "PUBG Mobile" today adds an automatic recognition function.

If the AI ​​is running and is killed by someone from a distance inexplicably across the hillside, or is killed by a bullet passing through the wall while still standing across the wall, then the other party is most likely to have enabled the perspective function, the game system and the game. The AI ​​in it will focus on monitoring and tracking, and even phishing law enforcement.

For example, if it is found that something is wrong with a player, the game system may temporarily spawn 2 or 3 AIs to surround it from different directions. If the player can easily find that he has been attacked by the enemy, he can accurately aim at different directions from time to time through the wall. Man-machine, then the player is basically using the perspective function.

This is much more convenient and reliable than players reporting on their own. There is no need for players to track and watch the battle to find evidence. AI can find it by itself, and can also conduct big data evaluation of the battle process of both sides according to the situation it encounters, so as to effectively identify the real Plug-in party.

As for how to deal with these plug-in players, Fang Jie's attitude is still relatively generous. If he doesn't learn from Tencent, he will be banned for 100 years, because it is meaningless.

If an account is blocked, players can open another account and continue to use plug-ins, but they can't prevent it. Many online games in the past life have been flooded with plug-ins, and the game company's crackdown effect is not good. This is the reason.

And in Fang Jie's view, it's not the player's fault to use plug-ins, it's human nature.

Players play games, and the picture is a cool word. If you can see through, you can pass through walls, you can lock your head, and you can kill it, why not use it?

Besides, everyone else is using it, and I have been abused by these plug-in players. Under this psychological imbalance, even if I know that I will be banned for using the plug-in, I have to use it!

Even if I get banned at that time, it’s a big deal to stop playing. I was originally killed by plug-ins. If you don’t ban them, but you ban me, then I’m even more unhappy. It’s time to abandon the pit!
This is also the reason why there are fewer and fewer players in many popular online games under the infringement of plug-ins. Players hate plug-ins on the surface, but they actually hate injustice and unhappiness.

So the fault of the plug-in is not the player, but the game developer.

If game developers can effectively control plug-ins and provide a fair game environment for all players, naturally there will be no trouble.

This is the same as passers-by running a red light. The fault is not the passers-by who run the red light, but whether the supervision system is fair and reasonable, and whether the law enforcement officers can effectively implement it. There will naturally be more and more passersby, and social traffic will naturally fall into chaos.

Human nature, there is no right or wrong. After all, no one is perfect, and it is impossible to rely on self-consciousness. Even Fang Jie himself has various shortcomings and some careful thoughts. Therefore, players can not use simple right or wrong to pursue some cheating functions for fun. Or moral evaluation, it has nothing to do with the quality of the players.

Since the game is developed and produced by a game company to make money from players, it must bear corresponding responsibilities and obligations. If it is not done in place, it will not be able to effectively prevent plug-ins, the game will be closed, and the loss of money should be reasonable.

Therefore, the title is only a temporary solution, not the root cause, and the effect of killing chickens is not great. Moreover, it is shirk responsibility, and the responsibility and losses are passed on to the players. This is unreasonable and illegal in Fang Jie's view.

You must know that this life is different from the previous life. With the support and mediation of Fang Jie and Boiling Games, the value of players' virtual property in games has always been recognized and protected by law.

The most important thing for players' game virtual property is the game account, which is also the main reason for the rare occurrence of online game hacking and fraud in this world, because anyone who dares to steal an account in this world has violated the criminal law and is charged with the crime of theft and fraud. Sentenced to 3-10 years in prison, the cost of breaking the law is much higher than in previous lives.

In the past life, because the cost of law enforcement was too high, the game company refused to recognize the value of the virtual property of the game, so the account was stolen, and it was very troublesome for the player to pursue it, even if he filed a lawsuit with the game company, it may not be legally possible. Stand up.

Let alone account hacking in this world, even if it is a title, it is not something that can be blocked casually, because it involves personal property, and the game company is not a law enforcement department, even if the player checks the "Player Game Agreement" when entering the game, but Strictly speaking, the game company has no right to suspend the property of the player's account.

This is one of the reasons why the game company in the previous life did not recognize the value of the virtual items in the game and assigned the ownership of the game to the game company, because once admitted, it would bring a lot of legal troubles and increase operating costs.

Therefore, it is impossible for game companies in this world to suspend accounts as they did in previous lives. At least there must be sufficient evidence as a basis. Otherwise, we will not mention whether it is illegal for players to use plug-ins. The ban itself is an illegal act, and players who have a little knowledge of the law , you can sue the game company into bankruptcy.

This can be regarded as Fang Jie shooting himself in the foot. Since he wants to recognize the value of the virtual property of the game, he can't use the title without evidence, nor can it be based on the player's spontaneous report, because the subjectivity is too strong and the error rate is too high. Very high, not enough as evidence.

But AI is different. When collecting evidence in the game, it is a matter of searching. If one video or data evidence is not enough, then ten hundred copies are collected, and it is collected automatically, which is much cheaper than manual collection and reporting. In the future, if the player refuses to accept it, they can directly smash the evidence into the opponent's face, leaving the opponent speechless.

Moreover, Fang Jie does not intend to use the title to punish the plug-in players. After the "PUBG Mobile" is launched, it will be divided into two types of servers, one is a normal game server, and the other type will be used as a plug-in server, specifically for plug-in players to enter and enjoy .

That is to say, when a player is detected in the normal game server, and there is a high probability that a plug-in is used, then the next time the player matches the game, it will be automatically assigned to the plug-in server, and will PK with other "immortal" players. To show supernatural powers, it depends on whose "immortal method" is more powerful.

Moreover, the plug-in server is further subdivided. If it is detected that the player uses the perspective function, the player will be matched to the perspective server. The players inside are all using the perspective plug-in, including the AI ​​man-machine, which also has the perspective function. Everyone is still playing the game in a relatively fair environment.

If you use the lock plug-in, then enter the lock server, other players including human and machine can lock the head, to ensure that you enter such a server, the cool is certain, but it is likely to be cool.

If you buy a more advanced plug-in, you can fly through the clouds and make headshots a thousand miles away, and there will naturally be corresponding servers to receive them. Moreover, all these plug-ins were originally made by Boiling Overseas Game Studio. These plug-ins will not only destroy the game. Balanced, on the contrary, he can use the waste to bring income to Fang Jie, no problem.

The game system will clearly inform players about the relevant punishment mechanism and reasons, and announce the punishment time.

If it is a first offense or because it is a handicapped party, even if the plug-in is used, it has not caused much impact on other players in the game before, then it can be lightly punished, and the time for the punishment to be matched to the plug-in server can be limited to 1-3 days , after this time, the player can return to the main server without plug-ins to play the normal game, but if it is committed again, the penalty time will be extended.

In this way, Boiling Games does not have to bear the legal risks brought by the title, and can retain all the players.

We don't title, just classify the players. The so-called group is based on similar things. If you want to use plug-ins, it's not impossible, but your opponents are also a bunch of players who use plug-ins and even AI, everyone is fair.

And this is also a new way of playing. The see-through player enters the see-through suit, the lock player enters the lock suit, and the fairy player enters the fairy suit. The kind that can go to heaven and earth and be omnipotent. Under the same fair game environment, it may be possible to Extend a variety of interesting gameplay and tactics, and even make a lot of funny famous scenes.

If you can see through, and I can see through, it depends on who has better reflexes and marksmanship.

If you can not only see through but also lock your head, it depends on who is lucky.

As for other perverted functions, that's fine. No players will play with you. We will refresh you with a batch of high-intelligence immortal AI, which will never make you feel bored.

The so-called high-intelligence immortal AI may not be possible in the previous life, but the progress and achievements of AI research and development in this life have exceeded the previous life by at least 3-5 years, making it possible.

It doesn't matter if you get bored fighting with the gods every day. Once the "jail" time is up, you can go back to the normal server and play with other players online.

All in all, Fang Jie took precautions and prepared multiple means in advance to resolve the issue of anti-cheat in "Absolute Survival".

I believe that with these means, players will never be lost like the previous life, and the life of this game will not be so short.

As for the economic benefits brought by the game... If nothing else, the profits from the official surveillance and self-stealing of their own plug-ins may far exceed the sales revenue from the game itself.

Of course, Fang Jie didn't plan to disclose this gray income to the public. It's good to know the good thing about making a fortune in silence.

"Absolute Survival" was approved in the middle of 201, and it is planned to be listed in the summer of 2013.

The game development time is relatively tight, but since Boiling Games upgraded its business model, and most of the game production work has been handed over to countless makers and maker studios, the production efficiency has more than doubled.

There is no innovation in technology like this, but a game project with relatively novel game creativity. Except for the game planning case, the main frame of the game program and some original game images, other tasks do not need to be done by the company at all, and the tasks are refined and distributed to the makers. , you can get the results quickly, and then quickly assemble the finished game to the market.

This is also the reason why Boiling Games and Ark Games can launch multiple or even a dozen game projects at the same time in a year. This is how the Ark simulation cluster series games come from. Otherwise, it is impossible to launch a simulation every two months. Online games, but also to ensure that the quality is not low.

This also confirms the conclusion made by Lord Tianshen at the beginning: the core value of game development is actually game planning, which has an irreplaceable role, rather than tools such as programs and art. Game planning and outsourcing tasks to makers can also quickly produce hot-selling games, but not vice versa.

In a big way, it is actually content creation and talents, which have an irreplaceable role. This is the case in the game industry, as well as other entertainment industries.

However, by the beginning of 2013, two pieces of news that did not quite fit this idea appeared.

In fact, it can be regarded as a piece of news: two satellite TVs, one launched the music variety show "Singer", the other launched "The Voice of China", invited many big names in the industry to participate, and publicly announced many times that they would follow this year's "Good Song" "Playing the ring.

Fighting in the ring or something, of course, is just a gimmick. They are trying to get the popularity of "Good Song" in the second season.

As for the purpose of these two variety shows, under the guidance and influence of Fang Jie over the years, the scenes of others are also very beautiful.

The purpose of "Singer" is not to continue to make the big names popular, but to introduce some good songs that may have been buried in the past to the public with the help of big-name singers, and to recreate the classics.

And "The Voice of China" is to excavate and cultivate newcomers in the music world, and provide rising stars with opportunities to stand out.

In this regard, Fang Jie's attitude is to come and not to be indecent. While creating the second season of "Good Song", he also brought the variety show "King of Masked Singer" to the domestic music variety show battlefield.

Fang Jie has never chased stars. In his opinion, some of the so-called big names, many of which only became popular in the north and south of the country with one or two songs, and then one trick to eat all over the world for decades. status, rather than its own singing ability.

If there really is one, why should you divide the big name and the newcomer to participate in "The Singer" and "The Voice" respectively, why don't you come to participate in "The King of Masked Singer"? , to be fair.

Although Fang Jie attaches great importance to content creation, he is not opposed to cultivating more excellent tool workers. When Boiling Games was established, he also personally applied for the Jiangcheng Institute of Technology and Art to find tool workers.

The same is true for his attitude towards the music scene. He doesn't object to those big-name singers, and he may not mention them for the time being. But since he is a tool person, at least he must keep up with his business ability, at least he should be worthy of the name. With a good song or two written by someone else, or even just a few show hype, it goes as far as it goes.

Since some domestic capital can't sit still and want to work hard on the tool people, Fang Jie's idea is to simply do it to the extreme, whether you are a big name or a newcomer, whether you sing old songs or new songs, whether you are a mule or a horse. Masked and pulled out for a walk together, even if you want to become a popular tool person, you must be a tool person with real materials.

This matter is of course a lot of pressure for some big names. In case of losing to the masked newcomer, where will this face go?

However, the variety show effect and popularity effect brought by Fang Jie's series of variety shows are obvious to all. For some singers in the industry who have real skills and confidence, the benefits still outweigh the risks, so after the news was announced, the participants also Quite a few, including some of the biggest names in the industry.

So at the beginning of 2013, there were two things that people and the entertainment circle talked about most.

One is that this summer, there will be four music variety shows "Good Song", "Good Voice", "Singer" and "The King of Masked Singer", which makes people look forward to it.

Another thing is that "My Love from the Star" starring Hu Ge and Jun Zhixian will premiere simultaneously in Southeast Asian countries on New Year's Day.

Once the show was broadcast, it became popular in Southeast Asia, especially in China and South Korea, and became a well-deserved phenomenon-level hit in 2013. The starring Hu Ge and Jun Zhixian have also completely become the top stars in Southeast Asia.

(End of this chapter)

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