Rebirth of the big era of online games

Chapter 389 China-Korea Friendship Exhibition Match

Chapter 389 China-Korea Friendship Exhibition Match

Chinese people don't scold Chinese people.

For such a willful reason, viewers who often watch Fang Jie's live broadcast know that it is definitely the work of the leader, because only the leader is so willful and has such energy.

Moreover, the reason for such a ban will only be given by the official when it comes to game competitions and game live broadcasts.

So this sentence has gradually become a meme in the game circle and live broadcast circle in this world.

Whenever in the live broadcast room, when someone plays rhythmic ha ha ha day or other foreign words and deeds, other netizens and viewers will often use this sentence, because it is already a stalk, and the deeper meaning of this sentence does not need to be explained to everyone Understand, and then always make those who have forgotten their ancestors shut up immediately, and hide in the corner ashamed.

In the game, another stalk was extended: Chinese people don't beat Chinese people.

Of course, this sentence is used in overseas game servers, and it is usually said by game anchors who imitate Fang Jie as overseas game content.

In overseas game servers, when these game anchors meet other players, they will always ask if they are Chinese. If not, they will kill them immediately. If they are, they will say hello and turn around. Yes, at the same time it will explain to the audience: the Chinese do not beat the Chinese.

Gradually, these two sentences became a kind of meme, or a kind of political correctness, a kind of political correctness in the game world, and became the default code of conduct for all Chinese players when playing in overseas servers.

It is precisely because of this that since then, Huaguo players have gradually become the strongest and most united group of players recognized by players all over the world in the world game circle, bar none!

Although it only shows the strong unity and cohesion of my Chinese in the game world, this is a kind of cultural output or ideological output, which can also explain some problems when reflected in reality, and can also bring some subtle influences. It can bring some psychological shadows to foreigners.

In the WPGA competition, the third-rate Korean team killed the Quartet, Fang Jie only dealt with the brainless Koreans, and did not make any special arrangements for the Korean team.

There is a saying called shame and courage. In the initial stage of an e-sports competition, two catfish are thrown in, and then they are slapped in the face. He feels that the advantages outweigh the disadvantages. Otherwise, these semi-amateur players in China will only be happy there. , the level of competition has remained stagnant.

This is just like the domestic entertainment industry. If Hallyu and Hollywood blockbusters do not come in to stimulate, domestic film and television, variety shows, artist training systems, and the entire cultural and entertainment ecological construction will only develop more slowly, and they will still be intoxicated by the glory of Hong Kong and Taiwan entertainment in the 90s , hugging the old golden generation and cheering there.

Indeed, looking at it from the perspective of the previous life 20 years later, after the foreign forms of entertainment are introduced into China, they are often turned into a deformed thing by capital, but the mistake does not lie in these cultural concepts themselves, but in Those capitals that misuse them.

Therefore, Fang Jie maintains a cautious and optimistic attitude towards the import of overseas entertainment. On the one hand, he hopes that people in the country will open their eyes to see the world and learn more from their knowledge. On the other hand, they are cautious enough, confident, capable and forward-looking. Its control is within a reasonable range, and there will be no troubles.

Of course, another reason why I didn’t personally snipe the Korean team is that they only participated in the competitions of “StarCraft” and “Warcraft”, and the competition items of the “FTNB” team did not overlap. Let's compete.

"Cross Fire" is not played by Koreans. They only admit and only play "Counter-Strike". This is the political correctness of the sticks in the game circle. Hua Guo participated in the "Cross Fire" competition, and he would be killed by the majority of Korean players when he returned home.

After all, Koreans, who are low self-esteem and sensitive, are better at it when it comes to the outline and the line.

In fact, not to mention participating in specific competitions, this is the time to participate. The temporary Korean team came here secretly. There is no news media in Korea to report this, because the status of Huaguo in the international arena is indeed very average. , Koreans feel that they are "high-class citizens" who are in line with international standards. It is very shameful to go to the countryside to compete, even if the prize money is very high.

This is also why the Korean star Jang Nara in her previous life participated in the Korean variety show "Strong Heart", a guest dug a hole and asked her why she always liked to run to Huaguo. The reason why side money is easy to earn.

Because if she didn't say that, she might be killed by the company. Her subtext was "Although Huaguo is very low, but people are stupid and rich, why not go there?" This is a reasonable reason anyway.

However, after this video was spread to China, it was killed by the Chinese people. In short, this question is a big pit. The simple Zhang Nala was tricked.

So from an objective point of view, it is actually very difficult for a Korean team to come to China to participate in the WPGA, right?
If they win the game, they won't receive any preferential treatment when they return home, let alone heroic treatment, but if they lose the game and don't get the bonus, it's a loss for their wife and a broken soldier. The chaotic media wantonly set the rhythm, and then they were killed by Shanggang's online club, and Korean players would scold them for embarrassing and throwing them abroad.

Since it was so difficult for him, coming here to make soy sauce would at least make this "international competition" not a joke. For this reason, let him have a way out. Fang Jie is not an unreasonable person.

However, after the two Korean teams participated in the "StarCraft" and "Warcraft" competitions respectively, and won the championship and prize money, before returning to China, they were forcibly invited by Fang Jie to participate in a "Meteor Butterfly Sword" competition. friendship exhibition match.

It's fine if you take the championship of one event, but you directly won the championship of two traditional game events, that is a bit unreasonable and unfamiliar, and obviously does not give our host face!
So Fang Jie didn't plan to reason anymore, and before returning to China, he went to the court to slap his face in person!
How could the Korean team have the right to refuse Fang Jie's invitation?
The boss of their boss's boss is the president of a game entertainment company under SK and CJ Group, and this president, when he sees Fang Jie, may have to be called the vice president, because Boiling Group is the entertainment company's No. The second largest shareholder.

Therefore, this matter cannot be rejected by the Korean team. If they do not participate in this friendly exhibition match, they may not even think about returning to China to reunite with their families this year, because the Spring Festival of the two countries is on the same day, and the Chinese New Year is only 5 days away. Their boss Just find any reason, such as a visa or something... right?
In short, the Korean team knew that someone was going to mess with them, but they could only pinch their noses and admit it.

In fact, Fang Jie didn't bully them or anything.

Head-to-head, 1V7!

The players of the Korean team have never played "Meteor Butterfly Sword", but maybe it is fair for seven novices to fight one veteran?
This friendly exhibition match can be described as full of gimmicks. The official website of the event and Boiling video broadcasted the whole process live.

This time, not only did the leader play in person, but he also had a one-to-one challenge. The opponent was the South Korean Bangzi team, which had just won two game championships. No matter which one was a highlight, it attracted countless Chinese players to watch.

This matter has also spread to South Korea, which has aroused the attention of many Korean players.

Compared with the Huaguo players' feeling of fighting against each other and worrying about gains and losses, the Korean players are purely watching the fun. If they win, they will treat it as a joke about the richest man in Huaguo. If they lose... how could they lose?
Even if it's seven pigs, they can overthrow that so-called leader with a two-lose style of play, Smecta!
On January 2004, 1, um, the day Tencent went public, at 16 pm, the so-called "China-Korea Friendship Exhibition" officially started.

One side of the competition is the leader Fang Jie, and the other side is the two champion teams that have just won the championship trophies of "StarCraft" and "Warcraft" during the day. The competition event is "Meteor Butterfly Sword".

In the live broadcast on the official website of the event, the commentators are four members of the FTNB team, and the original professional commentators faced these big guys, and now they can only sit on a small bench with an aggrieved face and watch them talk .

The thirteenth sister flicked her beautiful hair, her ugly face was babbling endlessly: "...the leader's strength is unquestionable, and he has definitely reached the professional level! It's a pity that the WPGA competition of "Meteor Butterfly Sword" only has team competitions , if there is an individual competition, it is not impossible for the leader to win the championship! Anyway, I have played N games with the leader, but I have never won!"

Wang Yu looked disdainful: "Because you are a scumbag! If I were to fight the leader one-on-one, the winning rate would be 15.613%! He is not invincible."

The lover glanced at the other party expressionlessly: "The statistical data is actually accurate to three decimal places, and there are still zeros and wholes. It seems to be the case, but how did you calculate this data? It can't be bragging Bar?"

Just as Wang Yu was about to open his mouth to defend himself, Kai Wu said abruptly, "I didn't hear you clearly just now, why don't you report that data again?"

Wang Yu was slightly taken aback, opened his mouth, hesitated for half a second before saying uncertainly: "16.135%? No, it's 15.163%!"

"Hahahahaha..."

Thirteenth Sister and her lover pointed at Wang Yu and laughed wildly.

With a sentence that exposed the opponent's lie, Kai Wu rolled his eyes at the camera, and everything was silent.

Wang Yu, whose trick was exposed, was still blushing and stubborn: "Whether it is 15 o'clock or 16 o'clock, the difference is not very big, okay?"

At this time, the audience watching the live broadcast also burst into laughter.

The members of the FTNB team are actually all funny.

This was the case with these few during the competition. The thirteenth sister is the leader's loyal licking dog, but she is the weakest chicken, but she is very doggy. On the contrary, she often always survives to the end. Occasionally, she can even kill a group of people when she explodes, staged a counterattack drama code.

It's no nonsense for a lover to be awesome, but just because he is so awesome, occasionally he makes a low-level mistake and is stolen to death for no reason, and the stunned look on his face is very funny.

Wang Yu is the bravest. Every time he rushes to the front, he dies more and kills more. Occasionally he flashes and can hit a terrifying number of kills. But it may be because he is too busy with work and has little time to play games. He is very hyperactive, talkative, and likes to pretend to be aggressive at every turn. Of course, he is often slapped in the face because of this.

Kaiwu is also very abnormal in the game. He only follows Fang Jie, and has a strong tactical awareness and cooperation. Netizens have nicknamed him "Nanny". Losing his life goals, his technical and tactical level fell to less than half of his original level in an instant, no different from a novice player.

In the real live broadcast, Thirteenth Sister doesn't need to speak, she is born with a sense of joy when she sits there. Her lover's game skills are the best, so she is the most proud and likes to tease and attack others.

Wang Yu likes to pretend to be aggressive, and he faithfully pretends to teach his followers. He is often ridiculed and despised by netizens. Menhulu Kaiwu rarely speaks, but when he speaks, he often hits the nail on the head and can always create some cold humor.

In short, what kind of generals bring out what kind of soldiers, under the influence of what they hear and see, these high-level executives of the boiling game, except for the old scalper and iron man, usually like to pretend to be aggressive and joking with each other, and often put Fang Jie's words in his mouth. Some of the golden sentences that popped up are used, which can be regarded as a kind of corporate culture within the boiling game company.

As their boss, Fang Jie has all kinds of characteristics of them in the game, or in other words, for the effect of the show, all kinds of routines will be used, so watching his game live broadcast is the most interesting. Personality, just learned a certain aspect of his routine and carried it forward.

For example, tonight's friendly exhibition match is actually his personal routine performance.

The Korean team is seven against one, and it seems to have a great advantage, but in the game "Meteor Butterfly Sword", it is not just a simple battle in a small space. selection and use of venues.

Don't forget, the core design concept of "Meteor Butterfly Sword" is assassination, not frontal toughness, which is the biggest difference from other competitive games.

This exhibition match adopts a best-of-five game system. Fang Jie and two Korean teams jointly formed a team to fight in the melee mode, and the map was random.

The members of the Korean team only entered the "Meteor Butterfly Sword" in the afternoon to experience it, learned the basic operation method, and practiced it against each other, but even so, even if they have a certain game talent, they are still only novice players. If you meet a master like Fang Jie, unless you stick together, you will definitely lose.

In fact, the South Korean team had indeed discussed in advance that they would encircle Fang Jie in a group. This was the most sensible tactical choice. They didn't want to lose to their opponents in a seven-on-one situation. It was not because they were afraid of losing face, but because they were afraid of returning home. Being killed by the society is not a good year.

However, in the map scene of the first game, "One Line of Sky" was randomly selected.

This map is the third plot level of the game. As the name suggests, it is a road leading to the top of the mountain. There is almost no room for maneuvering.

However, in the chaos mode, the eight players are fixedly refreshed at eight different locations on the map, and there is a long distance between them, so it is impossible to form a group at the beginning, and we can only gather people together first. .

But how could Fang Jie give them a chance to gather?
At the beginning of the game, he rushed towards the top of the mountain with a dull head, met Korean players along the way, forced them to single out, and then killed them with a few combos. There are three people left.

Seeing that Fang Jie almost didn't lose the first drop of blood, and used his combo skills to kill four Korean players in a row, the cheers and exclamations of the audience watching the game were louder than wave after wave!
And the bullet screens in the live broadcast room were all filled with the words "the leader is awesome"!
It's really awesome, one-on-one, the leader has no opponent, this is the consensus of everyone at the moment, and now everyone is worried about the next one-vs-three.

The difficulty of [-]v[-] is still a bit high, but it is not an impossible task.

The two sides met at the top of the mountain and immediately started a battle.

Fang Jie did not adopt the coquettish tactics of "AAB" to hit the cliff as shown in the live broadcast room, but chose one-vs-three to be tough.

Of course, toughness does not mean that you will die regardless, but that you will come and go, or look for opportunities to fight, or parry and counterattack at critical moments, or dodge with adaptability, or use lightness to climb a cliff on one side, while dodging. Passing the opponent's ground ultimate move, while performing an air-to-ground heavy attack...

Throughout the fight, the three players on the Korean team were just like other novice players, running around in a hurry and only kept "A", while Fang Jie played very calmly, with every move and every move. The rhythm is pleasing to the eye.

When the fight was over, the three Korean team players all lay down. Looking at Fang Jie's blood bar, he had only lost less than one-sixth of it. It can be said that he was hardly injured. Some of them were dodged or parried by him.

There was a burst of warm applause at the scene, and the screen full of "Guru Niubi" appeared again in the barrage of the live broadcast room.

This is the first time that many players realized that the game "Meteor Butterfly Sword" is actually unbalanced at all. It's too shocking to be able to [-]v[-] with almost no blood loss!

Looking at the weapons in Fang Jie's hands, he used the long sword most commonly used by rookies from the beginning to the end, which made more novice players start to doubt life, thinking that when he used the long sword, why was he not so perverted? Woolen cloth?

Is it the wrong usage?
No, I have to watch the teacher's game video carefully later, and study the leveling seriously, maybe I can become a game master like the leader!
When all the audience applauded, the players of the South Korean team stood up and applauded to express their congratulations. However, they were dissatisfied with the loss. The main reason was that they did not form a group at the beginning and gave their opponents every opportunity to defeat them. They believed that they still had a good chance of winning. .

Not long after, the second round began.

This time, the system randomly selected the "Emperor City" map of the seventh level plot.

The layout of this map is very complicated, with many pavilions, pavilions, and alleys, winding like a maze.

This is still very unfriendly to novice players like the Korean team.

This is actually nonsense. The core idea of ​​the game is to engage in assassination. Of course, the game scene is designed to be more suitable for assassination. Even the square platform map like "Death Array" actually has assassination factors, otherwise there will be no small floating platforms around. .

In the second game, the Korean team lost faster.

Because the map is too complicated, let alone a group, several people got lost after wandering around, and Fang Jie found them one by one, and directly assassinated them.

The most exciting scene is Fang Jie's game character, holding a dagger and flying over the wall. When he was about to run to the top of the city wall on foot, he bounced back and flew to the roof of a three-story attic on the opposite side, and then turned upside down and broke in through the window. Taking advantage of the situation, he took an aerial technique and knocked a Korean player to the ground who had just walked to the window of the third-floor wing room to observe the situation, and then a series of dagger combos stabbed like lightning, killing him instantly!

At the moment of the final kill, the game also had a close-up shot that was automatically played by the system. It was Fang Jie flying up and down with a dagger in his hand, slashing the opponent for an unknown number of times, then turning around, stabbing the opponent's neck from behind. Neck piercing completed a very coquettish killing move!

This kind of assassination gameplay, super high level of competition, extremely quick tactical response, and close-up shots of the game made the audience feel excited and hooked!
Now the South Korean team was not calm, they forgot to stand up and applaud, but all of them looked frosty.

It's like being whipped to death in public by the leader, right?

What a bully, what a shame!

At this moment, the Korean team wants to abandon the game, and they firmly suspect that the game map must have been manipulated in the dark, otherwise why is it such a map that is not conducive to group formation every time.

But they obviously thought too much, because the map in the third game is a "death battle" map that is very suitable for grouping.

However, at this moment, no matter whether it was the live audience or the audience in the live broadcast room, after seeing this map in the third game, they all couldn't help but smile.

Shisanmei, who was a guest commentator, couldn't help grinning and said, "Guess, will the leader use AAB against the Korean team?"

The lover took over the conversation: "Idiots don't need it."

Wang Yudao: "At first, I wanted to pretend to say that if it was me, I wouldn't need it, just be tough! But what you said just now makes me think it's better to use it, and I'm not stupid."

Kai Wu glanced at his lover: "You'd better pray to the leader to use this trick now, otherwise I will report to him later..."

(End of this chapter)

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