Pinnacle player

Chapter 612 Battle of Mannheim Act 2 4

Chapter 612 Battle of Mannheim Act II 4

If the enemy does not come up, it is impossible for Yun Xiaohan's team to attack in reverse. Yun Xiaohan commanded the team to retreat steadily in an orderly manner.If it is an ordinary team, there will inevitably be some problems when retreating, but after Yun Xiaohan personally broke up, all problems are no longer a problem.

Finding that they couldn't take advantage of it, the North Kingdom gave up the pursuit and began to concentrate on gathering civilians and supplies, but the reinforcements that the Empire was expecting never arrived. In the end, Yun Xiaohan's troops could only return empty-handed.

This kind of action can only be regarded as half completed, and there must be a lot of discounts in terms of merit, but Yun Xiaohan's team performed well in the break, but they got a certain amount of bonus points, much better than other players in the same industry.

Afterwards, Yun Xiaohan’s team participated in 4 more operations. Some encountered enemy troops on the way to the target territory, and some encountered enemy troops on the way home. Sometimes they could defeat the enemy army, and sometimes they couldn’t. The signal flare spell was successful. The probability of seeking reinforcements is not high, and there was only one support in total.

In addition, in the last operation, Yun Xiaohan's team did not attack the territory as before, but became a member of the patrolling force, carrying out tasks such as interception and support.

As the battle progressed, the casualties of the players became higher and higher. In the last two operations, the several player teams traveling with Yun Xiaohan were no longer full of 20 people. Obviously, the missing number of lives of these players It has been used up, and it is no longer possible to participate in the second act of the campaign. You can only continue until the next act adds a new number of lives.

This situation also reminds all players that although this is just a game, life cannot be squandered at will.

The situation of the players in Yun Xiaohan's team is much better than that of other players. They have a complete set of occupations, they can unite and help each other, and Yun Xiaohan leads the team. Coupled with Yun Xiaohan's strong protective effect, the team The number of lives of the players in the game is generally more than 3, and they didn't die much in the second act.

This situation is not only on the side of the empire, but also on the side of the northern country. By the time of the last operation, the number of players in Yun Xiaohan's army of about 2 people was less than 1500, which was obviously far below the normal ratio .

The situation of the players in the Northland was even worse than that of the Empire. In the last operation, the two sides had a small-scale conflict. Because both sides were very cautious and had no obvious goal, the outcome was not as it was in the first act. , After about 15 minutes of fighting, the northern side took the lead in retreating. In this conflict, the northern side had about 2 troops, but the number of players was only about 800, which was nearly half less than that of the empire.

This is the aftermath of the first act of the battle. In the first act, the entire army of the Northern Kingdom was defeated. More players died in the Northern Kingdom. 3 deaths are considered as few, and most of them died 4 times. There are even quite a few who lost all five lives.

There were too many deaths in the first act, and only two more lives were added in the second act. In the second act, the number of lives was very insufficient.In fact, more than half of the North Country players have used up their resurrection times and can only watch other people's battles as observers.

Players in these ghost states can observe from the long-range perspective of their own team, but they cannot communicate with players who are still alive, they can only communicate with players in the same team who are also in ghost state.

These dead players can take off their helmets, but their characters cannot leave the battle space. They must wait until the current battle is over before they can leave, and they cannot contact players who are still in the battle, even with realistic means. .

Although dead players can take off their helmets, those who are still alive cannot take off their helmets. Once they take off their helmets, it is tantamount to giving up the current battle. Even if there are still resurrections, the player will immediately turn into a ghost state and deduct half of the current The number of lives, if there is only one life left, this life will be handed over directly.

For example, a famous player still has 4 lives, and the second act of the campaign is not over. He could play again, but he took off the game helmet, so even if his second act ends here, his number of lives remains The next 2, you can only participate in the battle until the third act.

This game rule, which is officially called "fog of war protection mechanism", effectively ensures the difficulty of war intelligence transmission and makes war more real.Even if a player obtains a certain key information, it cannot be conveyed to the player in the game through realistic means.

Players who take off the helmet can make calls and send messages, but players who do not take off the helmet cannot answer the phone or receive messages. The game helmet has a certain scanning capability. Once the player in the game uses any communication device, or If there is an outreach action, the game helmet will kick the player out as a "cheater".

The combat power comparison between ordinary NPC soldiers and ordinary players in the battle space of "Choice" is roughly like this: 1 vs. 1 is definitely the player's win, 5 vs. 5, 10 vs. 10, or even 100 vs. 100 is the player's chance of winning. But 1000 vs. 1000 is hard to say. It depends on the strength of the commanders of both sides. If the order of magnitude is further expanded, the NPC's chances of winning will be further increased.

There is a huge gap between players and NPCs in terms of synergy and discipline, and the gap between commanders increases. Some hero-level NPCs can even perform BUG-level command actions, but it is impossible for players to do so.Just like Garibaldi's many commands in the Battle of Slatersburg, it was impossible for Yun Xiaohan to do it.

Moreover, the strength of NPCs in the battle space is often generated according to the average strength of the players entering the space. For example, the NPCs in the battle space where Yun Xiaohan is located are stronger than those in other battle spaces. The stronger the strength, the stronger the NPC's strength.

In the Battle of the Mannheim Delta, the value of players is still very high. The value of players lies not in their combat power, but in their pursuit capabilities. A crude version of light cavalry.

This is the dilemma that the Northland side is facing now. The large losses of the Northland players prevent them from expanding their results. Even if they gain the upper hand in some local conflicts, they cannot cause large losses to the enemy.

The situation on the imperial side is much better, especially Yun Xiaohan's team, which is now used as a trump card light cavalry regiment, but the number of people is still a bit small.

Yun Xiaohan and the others have no way to make a clear comparison with other players now, otherwise they will know how high their attendance rate is. It is normal for other players to come back and rest for 5-10 minutes before taking action. Only Yun Xiao Han's team was dispatched as soon as they came back, and they didn't give any rest time.

PS: I’m too tired to post a scheduled release but it’s a direct release. I can only stay awake and finish coding first. I’ll go to sleep now and write when I wake up.

(End of this chapter)

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