Pinnacle player

Chapter 173 The Battle for the Sardinian Territory 11

Chapter 173 The Battle for the Sardinian Territory 11

If the cavalry crashing into the wall and falling off the horse reflects the hardness of the earth wall, what follows is the durability of the earth wall.

After blocking more than 10 cavalry in a row, the durability of one of the four walls was exhausted, and then disappeared as a whole. Of course, the impact and destructive power of low-level cavalry cannot be compared with high-level cavalry. , but the high durability of the earth wall itself also played a big role.

As soon as the earth wall was broken, a gap of 30 yards appeared immediately, and the cavalry behind followed immediately.

Because the cavalry has already rushed in, it is no longer possible to use the earth wall to block the gap where the enemy already exists, but Yun Xiaohan has long been prepared for this. Once the earth wall is broken, all players with skills with a range of more than 30 yards will be attacked immediately. Focus fire at the gap and use crowd control skills to limit the influx of enemies.

After the cavalry passed through the gap, the original cavalry formation could no longer be maintained, and the personnel became extremely dense, which allowed the players' range skills to hit more enemies.

Although the control skills of most players are not particularly powerful, but because the enemy is not strong, the additional resistance of the cavalry formation is gone, the range deceleration skills can play a good effect, and the hard control skills have a relatively low probability of falling. Much higher.

It can be said that using the entry restriction of this gap, the enemy needs to line up to enter, which not only reduces the speed of the enemy sharply, but also creates excellent output conditions for the players.

In order to pass through this gap, nearly half of the enemy's cavalry fell off their horses, and the speed of other cavalry was reduced to about 1/3 of the original speed due to the superimposition of multiple deceleration skills, and their blood volume was generally beaten. They lost a lot, and even 1/5 of them had already entered a state of residual blood. The fallen cavalry and horses also hindered the enemy's advance.

It is the short distance of about 10 yards from the first earthen wall to the second earthen wall, and the enemy cavalry paid the loss of nearly 100 cavalrymen falling off their horses.

When the enemy began to hit the second earth wall, most players still repeated the previous operation, but because the distance was 10 yards closer, some of their previous skills that were not enough range could be used, although some players used them in the previous round There is no CD for the skill, but overall, both in terms of overall output and control, it has been improved to a certain extent.

Yun Xiaohan couldn't care less about the results of the players at this time, he immediately directed the 3rd group of local methods to build a third earth wall 15 yards in front of the player group, and at the same time asked the "greasy group" in the tactical team After breaking the wall, use skills to control the gap.

The core of the "greasy group" is 4 "water mages" with [Greasy Art]. They can create a square greasy area with a radius of 15 yards*15 yards. It will slip for 1 second, and if the player continues to walk in the greasy area, they will also be subject to an agility check for rounds/2 seconds, but the check will still slip.

If the test is passed but the agility value obtained by rolling dice does not exceed one time of the test requirement, it will be slowed down by 80%, if it is more than double, it will only be slowed down by 40%, and if it is more than double, it will not be affected. (In addition, this skill is affected by the player's weight and the stability of the bottom plate)

It can be said that this skill is very disgusting for early players and players who don’t learn agility attribute growth skills, but the casting range of this skill is much closer than [Earth Wall Art], only 20 yards , the duration is much shorter, only 10 seconds, and after leaving the greasy area, the deceleration effect is gone.

In addition, this skill cannot be thrown directly at the enemy's feet, it can only be thrown on the only way.

[Greasy Art] is not very effective in individual battles. In the later stage, with the improvement of player attributes and the popularity of long-distance displacement skills, its effect will be weakened a lot, but in the early game large-scale team battles It is indeed a magical skill, especially suitable for dealing with NPCs.

Now as long as 2 players with [Greasy Art] cooperate, they can seal the gap that may appear, which will undoubtedly play a huge role.

Since the enemy cavalry was greatly decelerated, the impact force dropped sharply, and the damage caused to the earth wall also dropped a lot. When the earth wall was broken, it took a long time. The probability is also reduced a lot.

But this time, I don't know if the enemy has learned to be smart, or just a coincidence. Although it took a lot of time, the two walls near the middle of the second wall were smashed one after another in a very close time, and the gap suddenly widened. double.

And the very few cavalry who chose to bypass also bypassed both sides of the first wall at this time.

Yun Xiaohan didn't panic. So far, his tactical responses have been very effective, which brought him great confidence.

In addition, at the moment when the two earthen walls collapsed, the four mages in the greasy group all completed their tasks very well, completely sealing the gap perfectly.

For this result, the leader of the greasy group, who failed in Chinese at the university, should be the first to contribute. Long before the wall collapsed, he had marked out the casting ranges of the four water mages according to the boundary line of the earth wall, and stood in their positions.

After the second earthen wall was accidentally breached, he quickly cooperated with another player to seal the gap immediately.Whether it is his preparation in advance or his ability to adapt, Yun Xiao is full of praise.

As soon as the greasing technique was spread on the ground, it had a great effect. Although the agility of the horses was not low, 1/10 of the cavalrymen who passed the greasing technique still slipped and fell immediately. The result of this fall was naturally falling off the horse. Most of the cavalry who did not slip were slowed down by 80%, only a few were slowed down by 40%, and none of the cavalry was completely unaffected.

Although the probability of 1/10 is not high, even if it is close to the outer edge of the oily area, the cavalry that is only slowed by 40% at the same time must pass at least 1-2 agility checks in the oily area, and more cavalry have to pass 3 -5 rounds of Dexterity checks, which greatly increases the chance of slipping.

What satisfies Yun Xiaohan the most is that the enemy in the slipping state will increase the critical strike probability by 50% when attacked, which greatly increases the damage of the players.In addition, the blood volume of the leading cavalry was not very high, and the first batch of enemy cavalry who rushed into the oily area were all killed before they could break through 1/3 of the oily area.

This result not only made Yun Xiaohan calm, but also made other players in the imperial team full of confidence in Yun Xiaohan's command and tactical arrangements.

Players are very affected by emotions. Once they have confidence, their operation level will improve a lot.

The little bit of resistance to Yun Xiaohan's command that still existed was even less to almost non-existent.This in turn affects the cooperation between players and increases their recognition of the middle-level commanders in subsequent battles.

In fact, the players are equivalent to "thugs", lacking restraint, without a mature and reliable command system, because death has no loss and they are not afraid of death, but they can only fight with the wind. Total breakdown.

(End of this chapter)

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