Pinnacle player

Chapter 172 The Battle for the Sardinian Territory 10

Chapter 172 The Battle for the Sardinian Territory 10

In fact, Yun Xiaohan made two big mistakes earlier. The first mistake was due to the distance limitation of the chat room. When arranging the investigation of the elite team, he did not let the investigation go too far, fearing that he would not be able to contact each other.In addition, seeing that the city of Cagliari was close at hand, Yun Xiaohan became careless and asked the elite team to come back and enter the city together in advance.

Now that I think about it, it is possible to scout farther, so that the reaction time will be longer. Even if a battle breaks out and some teams cannot return, or some teams have no chance to enter the city, it is better than being so passive.

He still lacks experience. In the online games he played before, he didn't limit the contact distance at all. Yun Xiaohan thought too much, hoping to take good care of him, but instead made things worse.

Another mistake is the terrain problem. The investigation team was sent, and Yun Xiaohan also specifically told him to pay attention to the direction of Cagliari Port, but the question is, which direction is Cagliari Port?

The maps of the players are not opened, and they are all shrouded in fog. The players have never been to the port of Cagliari before, but just followed Lina to land from the coast. Most players have not even entered the secret passage, let alone Caliari. Yali city.

This directly led to the random investigation of the 5 scouting teams like headless chickens, and 2 teams ran together.

No matter how strong elite players are, they are still just players. They are all game nerds, not well-trained scouts!

Yun Xiaohan himself also made the mistake of taking it for granted. In the final analysis, the players lack sufficient military literacy and relevant game experience. How could previous games require such a long march? "'s campaign map is much smaller.

In reality, soldiers can step on the points carefully, but in the game, how many players will spend hours to step on the points slowly?Many things, even if understood, are difficult to do.

Putting his annoyance behind him for a while, seeing that the players had gathered together, Yun Xiaohan began to give further instructions.

It is difficult to make specific arrangements for large troops, only a direction can be given, and only the elite squad and a few tactical squads with special functions can make detailed adjustments.

The first thing Yun Xiaohan has to do is to find a few special tactical teams, and then stand in a relatively safe and independent position so that they can see each other. Only when the distance is close enough can it be possible to observe the effects of teammates' spells and Hearing the captain's call, the relevant command and tactics can really play a role.

Yun Xiaohan had already organized these teams when he marched before. He numbered the 5 earth mage teams and the other 6 tactical teams, and then asked the captains of these teams to number the players. No.

With the number, it is possible to cast skills sequentially, so that obstacle skills can cover the target range, otherwise the skills will be released in a swarm, and they will not be able to cover the desired position. Not to mention, there may be overlapping, and it will not be very good. It works.

After finding out the tactical team, Yun Xiaohan arranged some shield teams on both sides of the tactical team. He didn't let the shield team stand in front of the tactical team because he was afraid that they would block the tactical team's field of vision. It's hard to guarantee it, anyway, it's only a few steps away, and it won't be too late to block if an enemy is about to rush over.

The 10 elite teams, Yun Xiaohan, did not care about them, and all of them were handed over to Necromancer Judgment. In fact, as long as they can play freely, they have only one responsibility, which is to quickly kill the cavalry who rushed into the player group.

If Yun Xiaohan's preparations to deal with the cavalry group's charge are effective, I believe that there will not be too many fish that slip through the net, and 10 elite squads can still kill a few cavalry quickly.

To Yun Xiaohan's long sigh of relief, perhaps because of the difficulty of the battle, the enemy's cavalry group has no challenge-level enemies, only a very small number of champion-level cavalry, and almost all of them are elite-level cavalry , there is no such a high proportion of high-level enemies in the battlefield.

As the lowest level of cavalry, the elite cavalry's resistance to falling from horses is far inferior to that of high-level cavalry, which gave Yun Yanhan a little more confidence.

Time was tight, and several arrangements were barely made, and the frontmost part of the enemy cavalry had rushed to less than 100 yards from the imperial player group.

Yun Xiaohan immediately put down what he was doing, began to silently calculate the distance and moving speed, and shouted "Team 1 of Local Law" to prepare.

When some of the leading cavalry rushed to about 50 yards, Yun Xiaohan asked the native method 1 team to start casting [earth wall technique].

[Earth Wall Art] is somewhat similar to [Ice Wall Art], but the effect is much better, the difference in hardness and durability alone is three times.

In addition, in terms of duration, [Earth Wall Art] is much better than [Ice Wall Art], the former can last for 45 seconds, while the latter can only last for 15 seconds.

In terms of length, the former is also twice as long as the latter, [Earth Wall Art] is 30 yards long, and [Ice Wall Art] is only 15 yards.

Only in terms of cooling time [Ice Wall Art] has an advantage, the former is 1 minute and 20 seconds, and the latter is 35 seconds.

"Indigenous Method 1 Group" is a combination of 4 indigenous methods and 2 priests. Under the command of the captain, 1 earthen walls were placed in turn in the order of 4 to 4. This will allow the walls to be joined together.

The casting distance of the earth wall technique is 30 yards, and the distance of 20 yards is enough for the earth magicians to put up an earth wall.When the soil method 1 group is finished, the soil method 2 group will cast the second soil wall behind the first wall.

The second earth wall has not yet been put in place, and the front cavalry has already hit the earth wall.

It's not that the cavalry didn't try to bypass the earth wall, but because the four earth walls are quite long after being connected, it is difficult to bypass.In addition, because they rushed too fast and the distance was short, it was too late to slow down after the earth wall was released, so they directly bumped into it.

A challenge-level baron hitting an ice wall only slows down his speed by half, and his blood volume decreases by 2%. An elite-level cavalry that is 2 levels lower than the challenge level hitting a dirt wall is completely different.

As soon as they hit the dirt wall, the cavalry fell off their horses. Not to mention the cavalry lost 30% of their health, the horse also lost half of its blood, and both the horse and the horse were stunned for 3 seconds.

This is not the most troublesome thing, the most troublesome thing is the stampede that follows.

Although the cavalry in the rear tried their best to avoid it, it was inevitable that they would trample on the fallen allies, and once they stepped on it, they would lose 20% of their HP.

After 3 seconds, the man and the horse recovered from the dizziness. The horse immediately started running back because of its serious injury, while the man hurriedly stepped aside.This one man and one horse has a great impact on the follow-up of the cavalry, because they need to avoid them. If they are not able to avoid them, they will still lose blood when they are hit, but the amount of blood lost is not as much as being trampled.

 Sure enough, I will still run naked next week, I don’t want to, so be it.

  

 

(End of this chapter)

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