Chapter 598 was calculated

   It is relatively easy for the players to command through the division of labor in this way.

  At the same time, the directions of the commanders at different stages are completely different.

  Players who have less experience in combat, or who are more talented, or who have a stronger family background can become squad leaders.

  Usually, the squad leader has about fifty or sixty people under his command.

  You can manage almost ten to twenty warships under your command.

   As for the specific number of warships, it still depends on the economic strength of the squad leader.

  Because each of these warships is held by the small captain, large captain, and fleet members.

   In this case, everyone owns shares, so they pay more attention to battleships.

  The small leader slowly experiences in this way, and when he has enough experience, then he can become the big captain, and at the same time, one big captain can manage almost 10 small captains.

  And there are other commanders above him. In this way, every commander in charge has very rich experience.

  They also know very well what to do before receiving an order, and how to command their own fleet if there is a problem on the battlefield.

   If it is found that it cannot be handled, it will be reported to the higher authorities, because everyone is a shareholder, and they can get dividends for every battle. At the same time, every time a warship is lost, their interests will also be affected.

  So under such circumstances, players will be very careful in every battle.

   After all, this is closely related to one's own interests, and such a scene is what players want to see.

   Only in this way can we ensure that each warship can be fully utilized.

  Compared to this method of players, this situation does not usually occur in other civilizations.

  After all, the hierarchical control theory of other civilizations will be a little more serious, which is why it is often the commander-in-chief who makes the final decision.

  Although the commander-in-chief has experienced many battles, he always makes mistakes in decision-making, which is completely different from the nature of the players.

   After all, some things are completely different in the game and in reality, such as power.

  Perhaps at the beginning of the establishment of the union, many people were very interested in the position of union president and wanted to be the president of the union, but as time went by, they would find problems.

When a president is too tired, there are too many things to manage, and when necessary, he has to contribute money to the trade union. As time goes by, the president gets tired of this kind of thing, and he will definitely put the president's Assign duties to others.

   And the new president will have the same situation in the near future, so for the players, the rights in the game are not their goal, but their way of pastime.

  Many times, the elders of the trade union will take turns to do it. Although the president can make decisions on some matters in this kind of operation, everyone should discuss some major issues together. After all, members of the trade union have shares in many things.

   It is also because of this environment that the current arrangement of the players has been created, and this arrangement is not very likely to be realized for other civilizations.

   At this time, on the side of the United Civilization on the battlefield, seeing the scheduling of the players on the battlefield, I couldn't help being a little surprised.

  Compared to the entire battle situation, the intelligent AI uniformly dispatches the players. The dispatching method of the players seems more random, but it can always achieve unexpected results.

  Through this scheduling method, the United Civilization side can naturally know what is going on. After all, intelligent AI and players scheduling themselves are completely two concepts.

  For example, when advancing to a certain place, the AI ​​will calculate a more suitable route, and the players will choose to go directly.

  Although this is undoubtedly much more clumsy than the AI ​​operation, sometimes it is because of this clumsiness on the battlefield that great changes have taken place, for example, certain fleets are approaching a certain fleet.

It suddenly appeared during this process. In other cases, this fleet will definitely stop to help, but the AI ​​is different. Although he will also stop to help, but in many cases when accidents occur, the fleet controlled by AI will arrive early. destination.

   All in all, this kind of intelligent system operating fleet and human command are completely two concepts.

  And the advantages of intelligent system operation over human command are also very obvious.

  But everyone is very clear that industrialized command through systematic command does have advantages. After all, there are many successful cases here. If everything depends on success, there are too many uncertain factors in the future.

   No one knows whether his command plan is useful or not.

  Take the production of snacks in the factory as an example. The factory has professional machinery and equipment, which can quickly produce snacks, and these snacks have also been put on the market before and achieved high results.

  This also means that as long as your factory produces these things and can sell them, you will definitely benefit

  This is the advantage of the intelligent system. It has the successful experience of the predecessors, and the technical support in the later stage can be brilliant, but the defects are also obvious and lack of creativity.

  If everything is handed over to the system, then the creativity of being an individual is obviously hidden.

  However, many things need to be created to obtain. Although creation is difficult, it is not without opportunities. If it is all handed over to the system, then there is no chance at all.

  The two sides at this time are the collision of creation and system industrialization process.

  Although the United Civilization knows that they have a better chance of winning, they are also very practical about following the group, because there are too many existences with strong command and combat capabilities.

  After some of them grow up, it will be completely different. In this era, when no one dares to work too **** the intelligent system, such a commander is even more precious.

For many civilizations in this universe, intelligent AI is taboo. No civilization dares to invest too much technology in AI and give them too much. After all, there are many civilizations in this universe because of the emergence of AI. Then overturned the entire civilization.

   It is also for this reason that these civilizations are not willing to put too much effort into this technology, because the risk is too great, and all civilizations put AI in a controllable state.

  Although the vast majority of civilizations among them have the strength to raise the intelligence of AI to many levels, they don't dare.

  So under such circumstances, it is very precious to strengthen one's command ability.

  As for the players, the combat methods they have summed up through so many battles naturally have natural advantages.

   After all, the players have fought all the way to this point now, and the United Civilization side, although they have had the same experience, but those who have experienced it do not know how long it has been cold

  The fresh blood in civilization, although there are many people with extraordinary talents, but their actual combat experience is still too little, which is somewhat insufficient compared to the players.

  Take it into account that their civilization is already technologically strong enough, and most of the time they win by crushing. In this case, they can learn even less.

  So their dependence on intelligent AI is naturally higher.

   While on the field at this time.

  Because the command of the two sides is essentially different, the results are naturally very different.

  As the battle progressed, the losses of both sides gradually began to increase.

Judging from the deployment of warships on the battlefield alone, the United Civilization has an absolute advantage, especially after a certain area is defeated. The details of their replacement, the details of the position of each warship, the United Civilization can be said to be well done Watertight.

  Although each step gives players a very formatted operation, it has to be admitted that this is the most favorable way to deal with it at the moment.

  The opponent gave them the feeling that the chess players were mainly responsible for attacking, while the opponent was responsible for reducing their own losses as much as possible.

   In this way, the warships of both sides fought back and forth.

  The brilliant fireworks released when the warship is destroyed can be seen everywhere on the battlefield.

  Because sound cannot be transmitted in the universe, this battle seems silent and silent to outsiders.

  Only the light beams in the sky and the sparks in the sky when the ship exploded tell the cruelty of this war.

   At this time, when the two sides were still fighting back and forth, they were in the command room of the players.

   "Although the opposite side seems to have an advantage in numbers on the surface, we have the ability to conduct secondary operations. Now the battle losses of both sides seem to have an absolute advantage on our side."

   "Continuing to fight according to this battle loss ratio, they must be the first to be wiped out by the regiment."

   "But things are definitely not as simple as we thought."

   "The support troops on the opposite side should also take action."

   "If there are no accidents, it should be."

   "Let the brothers cheer up and pay attention to the surrounding situation. The real battle will not begin until the opponent's support troops join the battlefield."

   "Although it is not clear how many warships the opponent will send over to support, it is undeniable that the next is the real time to resist pressure."

   "We must hold back their support formation and create enough time for our main force."

   "This game is not easy to play, but we have no other better options."

   Just like that, the players were talking about the upcoming battle, and at this moment, the induction array of the command sword had scanned the opponent's fleet that was approaching this way.

   "You are coming across from each other."

   "Can you scan the number of opposing battleships?"

   "Scanned out."

   "There are more than two million warships on the opposite side."

   "Two million, plus the rest here, we will have to face at least 3.5 million warships at the same time."

   "Damn, this wave is a bit difficult to deal with."

"It's difficult to do, but don't panic, everyone. Don't forget what our plan is. For us, we just need to hold them back. Whether you grow up smoothly or not has no effect on our plan. big."

   In this way, the players began to re-deploy the warships here while communicating. After all, they will face the other side later, and they must prepare in advance for the 2 million pieces of furniture.

   And at this time somewhere in the star field.

   "Brothers, there is news from here that the enemy's support formation has passed, and we should also act on our side."

  At this time, after the support formation on the opposite side was discovered, the main formation prepared to ambush by the players also received news.

   "Don't forget to follow our original plan and give priority to destroying all their defense facilities. In this case, even if they receive the wind and come back to support, it will not be of much use."

   "With the assistance of those defensive facilities, it is basically impossible to have a look at our side just relying on their millions of warships."

   Just like that, as the voices of the players fell, the next moment, I saw the mighty troops of the players setting off towards their target civilization.

   The main formation of the players has a total of 4 million warships.

  Although the players in this formation did not use it, for any civilization, this number of advanced warships is also a very powerful force.

  Actually, this wave is not because players don’t want to use miracles, but mainly because the flagships are all looking for bubble civilizations on the edge of the world.

  At the same time, they felt that they still needed to hide something in their hands, so they didn't use it considering these factors.

In this way, not long after, the main formation of the players came to the predetermined location, but when they came here, their expressions suddenly changed, because there are already more than 8 million warships waiting for them up.

   "Damn, what's going on?"

   "I don't know. Didn't we find out that this civilization has sent out warships before? What's going on? Why do they still have so many warships?"

   After seeing this scene at this time, the players naturally knew what happened and were obviously fooled.

   "The other party must have guessed our tricks. They came prepared for this wave. The previous operations are probably to confuse us."

   "What should I do now?"

   "Don't panic, all retreat first."

   "The space is disturbed, and I'm on the other side and I'm ready."

   "What the hell."

   "How to operate?"

   "While fighting and withdrawing, find a way to get out of their interference area."

   At this time, they found that the situation here was not good, and the players could only bite the bullet.

   "These grandsons are having fun."

   "I guess they have worked **** us."

   "Otherwise, we wouldn't have dug such a big hole and waited for us to jump."

  As the main fleet found out that the situation was not good, the rear fleet also knew that this matter was serious.

  Then and the commanders of the fleets on both sides made an immediate decision and began to retreat with the remaining fleets.

Although they have arranged all kinds of Marchday things in Xinyu in advance, as long as they run out of this area, which is the interference area, they can still escape, but this part of the road will be very hard. .

   "Brothers, what should we do next? Should we call the flagship for support?"

   "Don't call for now. The meaning of calling now is not great. We haven't sent any warships that we can't manufacture, and the flagships are also used as a means of suppressing the bottom of our tank. It is not appropriate to expose them prematurely."

   "Although they are building more than us in this wave, they will really fight. In the end, both sides will suffer heavy losses, so there is no need for us to not expose our cards for this."

  (end of this chapter)

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