This long comment triggered a strong response among the player community, especially the application of fake-AI, which is simply a stroke of genius!

Even several senior game review organizations and game producers have expressed high praise for this.

Game design has always been an art of "dancing with shackles."

In ancient times, top game producers used only tens of MB or even hundreds of KB of capacity to create games.

Use pixel-style graphics and 8-bit music to bring players an impressive gaming experience.

In modern times, as game development technology becomes more and more advanced, game graphics become more and more realistic, and game capacity gradually expands, game producers have gradually lost this valuable ability.

They began to rely on powerful technology and could not even do the most basic optimization of the game, let alone exploit the shortcomings of this technology to create unique designs.

Just like the technology of fake-AI, it is the most powerful artificial intelligence chat program invented by mankind since ancient times. Under certain conditions, it can even replace humans in some simple artistic creations.

But even with such a powerful technology, no producer can yet perfectly apply it to games.

Many people make excuses, saying that this is because of technical limitations.

But obviously, this is actually a lack of design level.

When designers used hundreds of KB of capacity and 8-bit music to create classic games, no one complained about the lack of technical level. But now, with technology like fake-AI, designers can’t take advantage of it. This is obviously not because There are "shackles" like technical limitations, but it's just that the current designers' ability to "dance with shackles" has declined!

On the other hand, "The Legend of Wolong" can use the game mechanism to perfectly integrate this technology into the game, and even produce unprecedented program effects!

This kind of innovation is certainly worthy of serious study by all game producers!

Early the next morning, Zhou Yang came to the company yawning and listlessly.

He has not yet gotten over the failure of "The Legend of Wolong".

That's what making games is like. A game is made by the entire company after a long period of hard work, and a lot of hard work has been put into it. When the game succeeds, it will give people an indescribable joy and pride. When the game fails, it will also give people an indescribable depression and loss.

For some designers with strong self-esteem, the failure of a game is enough to make them sleepless for a month or two.

Zhou Yang was in bed before 11 o'clock last night, but he never fell asleep. Today he had to get up early to squeeze into the subway, so he felt a little groggy.

The location of Nitiantian Game is still a bit out of the way. It would be fine if you happen to live in the north of the Imperial Capital. But Zhou Yang lives in the east of the Imperial Capital. It takes an hour every time to take the subway there, which is really inconvenient.

"Forget it, I guess this company won't last long. If it really goes bankrupt, I'll try to find a company closer to where I live for my next job..."

While Zhou Yang was thinking this, he sat down in his seat, opened his laptop, and casually browsed the web page to read the reviews of the game.

However, after just a few brushes, he straightened up suddenly.

The sleepiness was swept away, and suddenly I wasn’t sleepy anymore!

"what's the situation?

"No, what happened to the kidney? It's only been one night, how come our game has become "mostly praised"?!"

Zhou Yang looked around in shock, but today he squeezed the subway so smoothly that he arrived a little early. It's only half past eight, half an hour before the official start time, and no one else has arrived yet.

Therefore, this shocking discovery cannot be shared with others immediately.

Zhou Yang knows very well that despite so many negative reviews, this game can still get "mostly positive reviews", which means that players have given a lot of positive reviews recently, and there are also many players who have already given negative reviews. It was also changed to a positive review.

In other words, although it is still "mostly well received" at the moment, as long as this momentum is maintained, it won't be long before this game becomes "rave reviews"!

All this gave Zhou Yang an extremely unreal feeling. He even felt that he hadn't woken up yet and that the scenes on the way to the company by subway were all hallucinations.

He hurriedly checked the ins and outs on the Internet, and soon he figured out what was going on.

To put it simply, it’s because of a BUG!

Players can use the "Tips" to activate the "Stargazing" effect for other NPCs, allowing the fake-AI of these NPCs to see other generals' seven-dimensional attributes, disliked generals, and biographical information, thus affecting the decisions of these AIs. , so players can easily do many things that they couldn't do before!

A large number of players successfully supported the Han Dynasty through this method and made up for the regret of Prime Minister Zhuge.

And they continued to play happily after completing the level.

"The Legend of Wolong" has become a life simulator for players. In this world, players rack their brains to perform various tricks, change some key nodes in the Three Kingdoms, and then use the special AI triggered by themselves to The plot and dialogue were recorded and posted online.

There are also fancy tricks, giving Zhuge Liang the star until he is more than a hundred years old, and then giving it back to Liu Bei and Guan Yu...

In short, this game seems to contain too many possibilities, and there is nothing you can't imagine!

Although sometimes the generated plots are too outrageous, and sometimes the generated plots fail to meet players' expectations, as long as one or two surprising plots appear, it is enough to support players to play over and over again.

Under such chain communication, the popularity of "The Legend of Wolong" continues to soar, and its reputation quickly changes!

As for why Zhou Yang knew this was a BUG?

Very simple, because this is completely outside the development plan!

He himself is the mastermind of this game. How could he not know what the original design was like?

There is no mention at all in the design draft that "Wolong Ce can be used nested", and according to common sense, "Stargazing" and "禳星" are both Wolong Ce, and should only be used by Zhuge Liang, and can be used by other generals and even What's going on if the demon uses this!

Now the whole Internet is confused and everyone is discussing, is this a BUG?

If it's not a BUG, ​​why didn't you tell everyone from the beginning?

But if it is a BUG, ​​it would be even weirder, because in that case, all the fun points surrounding this BUG, ​​including using fake-AI as generals, AI dubbing, monsters and destiny people, etc., will all be meaningless, and even It will become a purely disgusting design.

It can only be said that this is in line with the consistent style of the game.

This is true from "Hell Tracks" to "Sisyphus", and from "Heaven Cube" to "The Legend of Destiny Crouching Dragon". A mechanism that looks very much like a BUG has become the core gameplay of the game, and is closely related to other designs of the game. Echoed.

They really want to catch a Nitian employee and ask him, is this a bug? You guys have made me so confused!

But as an employee of Nitiantian, Zhou Yang himself is more confused than netizens.

Yes, is this a BUG? I don’t know it myself!

Judging from internal information, this is undoubtedly a BUG:

It’s not written in the design draft;

No one in the company, from planning to art to testing, thought of this kind of operation;

Even when the prospects were not good after the game was released, the boss encouraged all employees and said that no matter what happens, we will not lay off employees.

No matter how you look at it, this looks like an accident!

But this accident somehow coincided with the content of the game, and it had the finishing touch and the Midas touch...

Zhou Yang scratched his head vigorously and felt that his scalp was itchy and he might be about to grow a brain.

At this time, it was almost 9 a.m., and other employees of the company were sitting at their workstations and starting to work.

And their mood at this time was the same as Zhou Yang's, ranging from astonishment to shock, then to surprise and doubt, and finally to complete confusion.

Happiness comes so suddenly that everyone is not used to it!

Only Su Tong was relatively calm. After all, she had experienced the same situation twice. As employee No. 002 of the company, she had seen more of the world than other employees.

In this joyful and confusing atmosphere, Gu Fan arrived.

As usual, he walked upstairs slowly and calmly with the coffee he ordered from downstairs.

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