When I write a bug it becomes the core gameplay

Chapter 279 We also have a similar model!

In addition, Ji Heng was shocked by the number of active users in "Shadow World".

In the first few days after the game was launched, the number of active players in "Shadow World" continued to decline. Especially on the second day, the number of active players dropped significantly.

But in recent days, the number of active users in "Shadow World" has increased rapidly.

This is obviously completely contrary to Ji Heng's judgment!

Ji Heng feels that even if there is such a hidden mechanism in "Shadow World", it should not have much impact on players who have quit the game. The number of active players in the game has remained stable at best, or increased slightly.

But now, the data has shown that many players of "Shadow World" were really persuaded to come back. In other words, without large-scale official promotion, a large number of players were really attracted to play and never played again. There is a massive loss!

If we look at online public opinion, this trend is even more obvious.

So far, almost all the public opinions that can be seen are praising this new game mode of "Shadow World".

Although everyone praises it in a different direction, the general feedback is: it’s great! Fun! interesting!

This obviously made Ji Heng feel a little uncomfortable because his judgment was wrong.

But what made him even more uncomfortable was what Kang Yong said next.

"This seems to be a new trend and direction. Should we consider... following up?"

Although the tone was a discussion, Ji Heng knew very well that this was actually more like a direct notification.

The tone is very polite, it's just a sign of respect given to you by the leader. If you are not decent, the leader will find a way to make you decent.

Ji Heng is a smart man, he doesn't need to say too many words, just a few words will tell the truth.

From an outsider's perspective, it makes no sense for Kang Yong to be so anxious.

You know, it has only been less than half a month since "Shadow World" was officially released, and it has only been five days since Professor Ding discovered the hidden mechanism of this all-professional profession, which guaranteed the popularity of the game.

In such a short period of time, many things have not yet been verified.

For example, will "Shadow World" have a weak follow-up? Will this all-professional gameplay be officially fixed? Or are there any hidden negative effects of this gameplay?

It is indeed a bit hasty to make a decision to copy it at this time.

Not to mention that "World of Protoss" is still a game with stable operation and stable profitability.

But as the producer of "World of Stars", Ji Heng can understand why Kang Yong is so anxious.

The reason is simple. At this time, "Protoss World" looks pretty good, but its state is closer to "living on" or "returning to glory".

After all, this is an old game that has been in operation for four years. Although it is continuously undergoing version updates, it is a fact that old players continue to lose and new players are not available.

After all, there is only so much content in the game. Continuously opening up higher levels and developing more group copies is just to stop the boil, changing the soup without changing the medicine, and there is no way to fundamentally change the decline.

The current income looks good, but in fact, this can only be achieved when the official has been launching various recharge consumption activities with heavy discounts and appearance.

If you take a closer look at the background data, you will know that in recent months, the number of people online in "Protoss World" has been steadily declining, and it has even been forced to merge several groups of servers.

Although it is not obvious from the surface, in fact, the number of people in this game is approaching the danger line.

Once it falls below this line, subsequent players will be lost at an avalanche rate, and game revenue will naturally drop like a cliff.

No one knows exactly when it will fall below this line, and no one knows how fast it will fall.

Considering that as a large-scale project, making changes takes time, even the simplest new version will take at least one or two months to complete with all the staff working overtime.

Therefore, if you want to make some changes, you must do it as soon as possible, the sooner the better.

In fact, Ji Heng had thought of many ways to change things before, but failed to implement them.

The reason is also very simple. Most of these methods are not very reliable and cannot convince everyone!

But now, the new mode of "Shadow World" has achieved certain success, which gives Kang Yong some hope.

Ji Heng was silent for a moment and said: "Mr. Kang, do you mean to have a similar all-professional gameplay in "World of Protoss"?"

Kang Yong nodded: "That's right. There are so many contents in "World of Star Spirits", which are all treasures that can be mined. Although this gameplay is subversive, once it is successful, all existing contents can be used. This is cost-effective Extremely high!”

As an old game that has been in operation for four years, "Protoss World" has many versions, a large number of team copies and rich professional skills.

This kind of volume is of course much larger than "Shadow World".

If "Protoss World" can also change to a non-professional gameplay, then such a huge professional skill library will produce an amazing chemical reaction. By then, players will be able to play for a long time just by playing these existing things.

Once it succeeds, it might really give "World of Protoss" a second lease of life.

Of course, is it difficult to change it? Of course it is also difficult.

"Protoss World" has been made according to the template of standard mmorpg games from the beginning, with career settings. If you want to change it to a full-career mode, you need to remove everything related to career settings and create an additional full-skill and full-talent system.

However, although this work is tedious, it is not too difficult. Some civilian technical teams can do it as long as they are willing to spend time, let alone a regular army like Shengjing Group.

Ji Heng did not reply immediately. He thought carefully for a while and then said: "Mr. Kang, yes.

"However, it is still a bit too risky to directly modify the official server. I think we can create a pilot test server, or call it an experience server.

"In the experience server, we directly relaxed the occupation restrictions so that all occupations can learn the skills of other occupations. Of course, the learning amount of different skills is different, and the total number of skills and talents must be limited.

“Basically, it’s just following the approach of World of Shadows, taking the essence and discarding the dross.

"In this experience server, I will make balance adjustments based on the mainstream structures developed by players. When the balance of the first version is almost adjusted, and the players' voices are high enough, we will release it as a new version to show our support to the public. Pushed to all players.

"Do you think this is okay?"

Kang Yong was very happy: "Okay, that's what I mean!

"Ji Heng, it's convenient to talk to smart people. In this way, we can also get a share of the popularity brought by "Shadow World".

"No, we may even catch up from behind!"

Kang Yong's confidence is not entirely unreasonable. Although "World of Protoss" is not as good as "World of Shadows" in terms of art style, after all, the game has been in operation longer, is larger, and has more content. Once the professional restrictions are broken, players will be able to play more routines than in "Shadow World".

Coupled with the return of old players, the financial support of Shengjing Group, and Ji Heng's rich operational experience, it may not be impossible to outperform others.

If "World of Protoss" can be transformed successfully and ruthlessly grab a wave of users of "World of Shadows", it can be regarded as revenge for Ni Tiantian's poaching of Lao Wei!

Ji Heng stood up and said, "Okay, Mr. Kang, I will go back to arrange the work and finalize the development plan as soon as possible.

"If everything goes well, we will try our best to launch a pre-test version within two months, no, within one and a half months."

Soldiers are expensive and quick, so Ji Heng had to be anxious.

Based on the experience of domestic game companies, we either don’t do it at all, or we do it as quickly as possible. Don't hesitate. In the end, the money is spent and the popularity has not caught up.

The time set by Ji Heng was just right.

The popularity of "Shadow World" is still continuing, and according to estimates, this popularity will continue for at least three months.

Even under the most optimistic scenario, players can study the in-game construction, that is, the professional matching, to roughly the optimal solution in more than a month, but they still have the goal and motivation to challenge more advanced groups. .

Assuming that a regular team of ten people is improving every week, it will take at least more than two months for them to clear the epic difficulty of the second group version.

After all, the output of each group is fixed, which is also the main method for most mmorpg games to extend the player's gaming time.

If "World of Protoss" can launch a beta version at this time, then it can just happen to be the time when players are tired of "World of Shadows" and steal a wave of popularity and users!

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