When I write a bug it becomes the core gameplay

Chapter 24 The attitude that a test team leader should have

Gu Fan came to Su Tong's computer and talked about working overtime at night while watching Su Tong's operation.

"An investor from our company is coming over tonight, so we need to work a little overtime, probably until 7 o'clock.

"Let's just settle it at the company for dinner."

Su Tong nodded: "No problem, Mr. Gu. Are you an angel investor in our company?"

Gu Fan didn't know how to answer the question for a moment: "Angel investor? Uh... more or less. To be more precise, it should be more appropriately called 'devil investor'..."

"Huh? Since when did you become so skilled at playing this game!!"

Gu Fan suddenly realized that he couldn't understand Su Tong's operation!

I saw her controlling Sisyphus, jumping very skillfully on the suspended platform, and after landing, she nimbly dodged all the obstacles in front of her. She did it all in one go, and passed this stage without any mistakes!

Is this an operation she can perform?

You know, when Gu Fan was watching ten days ago, Su Tong was still turning over frequently.

How could it progress so quickly?

Gu Fan was surprised: "When did you become so skilled?"

Su Tong did not look back. She was still looking at the game screen carefully and said while operating: "Huh? Mr. Gu, I have been playing for almost 150 hours. Isn't it strange to have such a level of proficiency..."

Gu Fan frowned slightly: "No, how could you possibly play for 150 hours?"

After the game was completed, it was tested for two weeks and released for three days. During this period, there were three weekends.

Calculated based on eight hours of normal working hours, Su Tong only played for more than 80 hours at most.

Where did the 150 hours come from?

Su Tong said lightly: "I practice every day when I get off work! I also play in the evenings and weekends."

Gu Fan was shocked: "You don't have to work so hard..."

Su Tong said seriously: "That's not possible. As the company's test team leader, isn't this my responsibility? If outsiders knew that our company's test team leader didn't understand this game, wouldn't it be embarrassing?

"It's just that I'm too stupid. After playing for so long, I still make mistakes occasionally."

Gu Fan didn't know what to say for a while.

If he didn't know Su Tong's personality very well, he would even mistakenly think that Su Tong was in Versailles.

Playing like this for 150 hours is already outrageous, right?

After all, the difficulty of this game is here!

"Could it be that... Su Tong is not actually a gaming idiot? The reason why she behaves so poorly is that, on the one hand, she has played games for too short a time before and her foundation is indeed not solid. On the other hand, it is because of... her gaming talent. Is it a little crooked?"

Gu Fan vaguely had such an outrageous guess.

In the first week of testing, Gu Fan specifically observed Su Tong playing games and found that her gaming talent was indeed not high. Not only was her hands clumsy, she was also very insensitive to game mechanics.

This is indeed Su Tong's natural disadvantage in terms of gaming talent, and it is also the direct reason why Gu Fan recruited her to be the test team leader.

A person who is insensitive to game mechanics will not find the key bug hidden by Gu Fan, and naturally will not destroy Gu Fan's plan.

But there is a saying that goes well, if God closes a door for you, he will open a window for you.

On the other hand, Su Tong has a natural advantage.

That’s endurance and patience!

I played a total of 150 hours in 17 days, and I was still playing even after get off work. This would be understandable if it were compared to other games, but "Sisyphus" is a game of pure suffering!

Moreover, Su Tong didn't even know that there were bugs such as "Rolling Stone Acceleration" and "Dragon Wings" that could greatly improve the game experience. Even if he played the most torturous gameplay, he could play for such a long time.

This shows that her mentality and patience have reached an outrageous level.

And this is actually considered a type of gaming talent.

Some people can pick up the same game quickly and stand out immediately, but have poor patience and give up when encountering setbacks or switch to other games; while others can pick up the game slowly, but the key is persistence.

As long as time goes by, it must be the second type of person who can finally stand at the top of this game.

And this is also a type of gaming talent.

Obviously, this trait of Su Tong is also very helpful in learning. No wonder she is a top student.

What would happen if this basic skill were combined with "Rolling Stone Acceleration" and "Dragon Wings"?

I have to say that Su Tong is really obedient. Gu Fan asked her to play "Hell Tracks" without reading the guide before, but she really didn't read the guide. Even in the game "Sisyphus", she still played it by herself without reading the guide.

Otherwise, she should have seen the video of "The Dragon Raise Its Head" last night.

Thinking of this, Gu Fan said: "There is no need to continue practicing now. You can open the video website and search for lecturer Ding's live broadcast slices."

I originally thought that Su Tong would be excited after seeing Professor Ding's operation, but she didn't expect that she wilted instead and looked very depressed.

Gu Fan was a little surprised: "What's wrong with you?"

Su Tong pointed to the teaching video of "Dragon Wings" on the screen: "Mr. Gu, did I make a mistake...I didn't test out such a serious bug..."

Her expression was quite defeated.

Although there is still serious controversy on the Internet as to whether the two gameplay methods of "Rolling Stone Acceleration" and "Dragon Wings" are bugs, Su Tong has seen the design plan after all, and clearly knows that it is not written in the design plan at all. these two functions.

Naturally, I felt that I was somewhat incompetent as the test team leader.

Gu Fan felt dumbfounded. Was he feeling guilty because of his sense of responsibility?

That’s not necessary!

In fact, Gu Fan asked Su Tong to be the team leader precisely because she couldn't find the bug!

However, Gu Fan also knew that this situation would occur frequently in the future, so it must be properly resolved this time.

Su Tong is his first employee, and he holds such a key position as the test team leader. Regarding the issue of BUG, ​​the two of them must reach a tacit understanding so that they can work together to build "Counter Heaven" into the world's strongest game company and let Lilith's The plan was completely ruined.

Thinking of this, Gu Fan comforted: "You don't need to blame yourself for this."

Hearing this, a look of surprise flashed across Su Tong's face: "Huh? Could it be that this is not a BUG, ​​but the game mechanism that you have designed, Mr. Gu?"

Gu Fan quickly shook his head: "Of course that's impossible."

Although Lilith cannot come to the human world during the day, Gu Fan is not sure whether she has an "eye liner" in the human world.

To be on the safe side, Gu Fan can give clearer hints to some trustworthy people, but he must not admit anywhere or in front of anyone that "Bullet Turn" and "Dragon Wings" are game mechanics specially made by him. He can only I firmly believe that they are bugs.

Otherwise, it is very likely that Lilith will use a contract to sanction him.

Su Tong hesitated again: "In other words, this is indeed a BUG. I didn't detect it..."

Gu Fan coughed twice and said, "The main reason why you are frustrated is because you don't have a good understanding of the job of game testing."

Su Tong was a little surprised: "How could it be? The job of game testing is very simple. Isn't it just testing carefully to make the game free of any bugs?"

Gu Fan shook his head slightly and said meaningfully: "That's just the game testing requirements of ordinary rubbish companies on the market, but our company is different!"

Su Tong wondered: "Then what are our company's testing requirements?"

Gu Fan organized his language a little and said: "It's very simple, you have to do the following three things.

"First, you have to understand that we are just ordinary people, not gods. I can't write code that is completely bug-free, and you can't test all the bugs in the game.

“We can only have a clear conscience within our ability, and there is absolutely no need to force things that we cannot do.

"Second, you have to know that the game itself is full of metaphysics. Many times, a game is inexplicably popular and inexplicably cool. It is even more common for games to have gameplay that the designers did not expect. .

“Do you know which designer players hate the most?

“They hate designers who “teach players how to play games” the most. One characteristic of this kind of designers is that once they discover that players find ways to play in games that exceed their design specifications, they must do everything possible to prevent and modify them.

“In a sense, players have discovered ways to play outside the framework of game rules, which in itself is a gift from God and gives the game more possibilities.

"'If God doesn't take what you want, you will suffer the consequences.' If designers must change the gameplay outside this framework and teach players how to play the game, then they will not end well.

"Third, you are a tester and also a future designer. Whether you are a tester or a designer, the important thing is not to "predict the unknown" but to "follow the trend."

"In other words, instead of regretting why this bug was not discovered, it is better to regard it as some kind of providence or gift, study and use this bug carefully, understand why players like it, and even master it more skillfully than players.

"That's the proper attitude."

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