Facing Lilith's questioning, Gu Fan felt more confident than ever before.

"Mr. Li, your question stumped me. I am no longer the head of the game department!

“I haven’t written a line of code, and I haven’t even looked at the design plan very carefully.

"I have not participated in the entire process of game development. I have been busy with the experience store. You know this.

"You asked me this question, are you asking the wrong person?"

Lilith continued to grit her teeth and said: "Then look now! Check for me! Find out what the reason is!"

Although she didn't understand the specific reason for this, she did understand that the negative emotions collected from Zhuge Jun and Hou Ji were decreasing rapidly, and there was even a tendency to reverse!

Something must have gone terribly wrong.

But what exactly went wrong?

Lilith briefly tried and thought about it, and then she felt her scalp was a little itchy, as if she was about to grow a brain.

Whenever she encountered this kind of problem before, she always asked Gu Fan to check himself, and he quickly located the real problem. It was indeed a bit embarrassing for her to think about it at this time.

What's more, Gu Fan really didn't participate in the development of the game this time, so he was relatively innocent.

The combination of these two factors made Lilith think it was more reasonable to let Gu Fan investigate.

"Okay, Mr. Li, please wait a moment.

"After all, I didn't write all the code for this game. Even if there are clues, it's very troublesome to find them. I need more time."

Gu Fan returned to the counter, took out his laptop, opened the background code of "Road Rage Simulator", and started to check it with a frown.

Time passed minute by minute.

The time to troubleshoot the problem this time was much longer than before, and Gu Fan was obviously in pain and scratching his head.

It is indeed too difficult for a programmer to troubleshoot errors in other programmers' codes.

This means that Gu Fan is very strong. If he were another programmer, he would probably tell Lilith that he couldn't do it.

Seeing Gu Fan's state, Lilith was embarrassed to urge him, but she couldn't hold back anymore as she watched Zhuge Jun and Hou Ji's negative emotions become less and less.

Soon, the worse happened.

Not only are the negative emotions of the two of them decreasing, but the negative emotions collected by the game "Road Rage Simulator" are also decreasing!

As for why?

The answer is obvious: as time goes by, not only Zhuge Jun has found the correct way to open the game, but other players have also discovered it.

Just like Zhuge Jun and Hou Ji share their experiences, other players are also sharing their experiences with each other. This change in thinking spreads rapidly among the player group like a demonic plague, and gradually becomes more frequent. out of hand!

Finally, after playing for another two hours, Zhuge Jun and Hou Ji reluctantly stood up and prepared to leave.

Zhuge Jun asked: "Hello, store manager, can I buy this controller directly?"

Gu Fan took time out of his busy schedule to answer: "Sorry, we are just an experience store here and we do not sell products. If you need it, you can just order online."

"Okay." Zhuge Jun was not surprised by this answer.

He stretched out, went to the counter to pay the bill according to the play time, and then happily made an appointment with Hou Ji to come back again.

After the two men left, Lilith closed the door of the experience store with lightning speed, and then put up a "Closed for Business" sign.

"Have you checked yet?"

Lilith was obviously on the verge of breaking out at this time.

Gu Fan nodded hesitantly: "It seems that the problem has been identified, but whether it comes from here needs further confirmation. It cannot be 100% sure. After all, this is not the code I wrote."

Lilith couldn't wait any longer. She leaned over and said, "Tell me what the reason is! Why is there another BUG!"

Gu Fan corrected her: "Mr. Li, strictly speaking, this is not a BUG, ​​it should be...a design flaw..."

Lilith was instantly furious: "What? Design loopholes! This boy Zhou Yang is really unreliable!"

Obviously, this is a blatant attempt to blame others.

The idea for "Road Rage Simulator" was given by Gu Fan, and Lilith made the decision and gave a rough concept draft.

Then, she handed the concept draft to Zhou Yang for detailed design.

Although the design loopholes did appear in Zhou Yang's design draft, the problem was that this design draft had been shown to Lilith a long time ago, and she did not raise any questions at the time.

At this time, Lilith must still be in charge.

However, Gu Fan did not point this out. After all, Lilith was in a very bad mood at this time, and there was no need for him to get into trouble.

Gu Fan pointed to a few lines of code: "Mr. Li, look, here is the detailed rule code for "Dynamic Adjustment of Road Traffic Difficulty".

“When players are engaged in normal traffic activities in the game, in order to better trigger the player’s road rage, the uncivilized driving behavior of the surrounding vehicles will become more and more excessive.

"This was already in your first draft of the design, right?"

Lilith nodded: "Yes!"

Obviously, this design has indeed caused great trouble to players, causing frequent accidents throughout the city and creating a lot of negative emotions.

"But that's also the problem!"

Gu Fan continued: "When the system detects that the player has never had a car accident, it will continue to increase the AI's dangerous driving behavior tendency without setting an upper limit!

"Of course, the function itself is not right or wrong, because there is no upper limit in the design plan. From a code perspective, the design is completed well."

Lilith thought for a while: "There is no upper limit... so that's okay. Letting these NPC vehicles use any means to cause car accidents should be conducive to generating more negative emotions, right?"

Gu Fan continued to locate the next piece of code: "If you look at this one alone, it doesn't seem to be a big problem, but there is another one below.

“The condition for the termination of this ‘dynamic adjustment mechanism for road traffic difficulty’ is ‘a car accident occurs around the player’s vehicle’, not ‘a car accident occurs in the player’s own vehicle’.”

Lilith was puzzled. She frowned, and it was obvious that her brain was almost shut down.

"Is this...a big difference?"

Lilith thought for a moment. As the road danger level increases, almost all NPC vehicles on the road will regard the player's vehicle as a public enemy. In this case, if a car accident occurs around the player, there is a high probability that he will be involved.

What's more, there is a rule that "if you have a car accident, you must get out of the car for medical treatment."

It shouldn't be a big problem, right?

However, Gu Fan shook his head slightly: "If you look at one of them alone, the problem is indeed not big. But if you look at the two together, then the two small problems become a big problem!

“Because there is no upper limit on the dangerous driving behavior of NPCs, as time goes by, the dangerous driving behaviors of these NPCs will become more and more outrageous and excessive!

"And the result is that if they don't hit the player, they will most likely get into a car accident, and they won't be able to continue to cause pressure on the player.

"And the clause 'If a car accident occurs around the player's vehicle, the dynamic adjustment mechanism of road traffic will be terminated', which inadvertently gives players the possibility of escaping unscathed."

Lilith opened her mouth slightly, seeming to understand a little.

NPC's dangerous driving behavior will not only affect the player, but also itself!

After all, NPC vehicles in this game must also follow basic physical rules. If you drive randomly, you will still skid if you should, and you will still be unable to stop if you should not stop.

Once the player is not hit, the result is likely to be a collision with a guardrail or a tree.

If this game locked an upper limit on the dangerous driving behavior of NPCs, this problem would not exist.

Because the NPC's AI will strike a balance between "attacking players" and "maintaining one's own safety", it will turn attacking players into a protracted battle while ensuring one's own safety as much as possible.

In a protracted battle, players will most likely be defeated.

After all, most players are ordinary people and not professional racing drivers. No matter how cautious they are, it will be difficult to defeat the AI ​​in a long tug-of-war.

Moreover, if it is "the dynamic adjustment mechanism of road traffic ends only when the player gets into an accident", then it doesn't matter even if these NPC vehicles get into accidents.

When players continue to hit the road, they will still be in an extremely harsh traffic environment, and soon new idiot drivers will appear in new luxury cars to chase and intercept players.

No matter how careful the players are, they will still overturn.

This was bound to happen, it was just a matter of time.

But now, if an NPC vehicle has an accident near the player, the dynamic difficulty will be cleared, which gives the player a chance to breathe!

As Gu Fan said, if only one of these two mechanisms has a problem, it should not cause too many positive emotions in the players.

But when the two mechanisms went wrong together, the game changed from "Road Rage Simulator" to "Defensive Driving Simulator" and "Idiot Driver Simulator", allowing players to gain undue positive benefits. mood!

This is a big problem!

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