The Gan Emperor's observation ability is indeed different from ordinary people. After carefully watching his battle videos, he quickly discovered a pattern.

That is: there seems to be a strong correlation between a perfect parry and the next attack!

When Li Huanzhen, controlled by the Gan Emperor, attacks the general, three situations will occur.

The first situation is that the general did not parry and was slashed;

The second situation is that the general parries, but it is not perfect, and he will still lose blood and energy bar slightly;

The third situation is when the general parries perfectly, without losing blood and a small amount of energy bar, and at the same time, Li Huanzhen's posture bar will increase.

The Gan Emperor discovered that these three situations often occur in cycles within three consecutive stabs!

In other words, starting from "Perfectly Parrying the General's Attack", the first, second and third sword he slashes at the General will correspond to these three situations.

If he strikes a fourth time, that is, if he continues to attack after the general has parried perfectly, he will definitely be beaten.

Emperor Gan's eyes lit up, and he finally realized the hidden mechanism of this game in battle.

"I see!

"In this game, there is a strong connection between perfect parry and counterattack!

"The one who parries perfectly will definitely make his next blow faster than the opponent!

"Well, this mechanism is very reasonable. After all, the effect of 'Perfect Parry' not only prevents oneself from being injured, but also allows the opponent's attack to be deflected and staggered, while our attack posture is not affected.

“So in this case, our next attack will definitely be faster than the opponent’s.

"This logic holds true even in the real world!

“Then I’ll know when to start attacking!

"To put it simply, when the enemy does not parry perfectly, I can continue to attack; but once the enemy parries perfectly, he will definitely be faster than me with the next blow, so I will immediately Stop attacking and prepare to parry!

"And when I don't parry perfectly, I can't counterattack, because my action is slower than the enemy. But as long as I parry perfectly, there will definitely be a chance to counterattack!"

The Gan Emperor who suddenly realized this seemed to have opened the door to a new world in an instant.

He immediately couldn't wait to fight the general again!

After mastering this rule, Emperor Gan suddenly discovered that he did not need to rely on his own reactions to attack, but could directly judge what the general would do next based on his previous actions!

The battle at this time inexplicably showed a strange rhythm.

In terms of sound effects, it’s: pop, clang, clang! Keng! Poof, clang, clang! Keng! ...and so on.

"Puff" refers to Li Huanzhen's first sword strike on the general who did not parry. This is the sound of the sword striking the body and armor;

"Dang" refers to Li Huanzhen's second sword strike on the general who was not parrying perfectly. It was a not-so-clear sound of metal clashing;

The first "Keng" refers to Li Huanzhen's third sword being perfectly parried by the general. This is a very crisp sound of metal clashing, and it also explodes with very bright and dazzling sparks;

The second "Keng" was the general's counterattack after a perfect parry, which was perfectly parried by Li Huanzhen. It also made a very clear sound of metal clashing;

Then, Emperor Gan controlled Li Huanzhen to strike back again. The first cut was still a sure hit, and he returned to this cycle.

However, this cycle is not static. The general may still have some special moves, such as up and down attacks, thrust attacks and throwing skills.

However, these special moves will have a very obvious forward movement, and the special moves that will be played in each stage are roughly fixed, which is relatively easy to back up, and even if they rely on reaction, ordinary players can probably handle it.

Before, Emperor Gan felt that his reaction speed was not enough, mainly because he couldn't react to the general's normal attacks.

But now, after he was able to predict the general's basic attacks, the difficulty of the game suddenly became normal.

It even feels very rhythmic when playing!

In the past, the Gan Emperor could reach the third stage almost purely by luck, but now he is becoming more and more proficient and at ease. Soon, he can pass the first two stages without any damage!

Gan Emperor's live broadcast room was not very popular at first. It was almost two o'clock in the morning, and there were even fewer viewers in the live broadcast room.

Originally, there were only a few barrages left, but under the wonderful performance of Gan Emperor, the originally sleepy audience was blown away again.

"Damn it! What's going on?"

"Are you enlightened? Don't get me wrong, I mean you are enlightened?"

"The anchor's reaction speed wasn't so fast before, why is it that everything is playing perfectly now?"

"I was beaten violently just now, now I can get through it without any injuries?"

"It's all a perfect parry. This picture and sound are simply pleasing to the eye!"

"Isn't the battle in this game unilaterally beaten by the boss like a dead dog? How can he be so handsome?"

The audience was all shocked, and some even gave gifts.

After several attempts, the Gan Emperor was basically able to stably enter the third stage of the general while consuming only one or two bottles of medicine.

Although the general's attack mode will change in the third stage, and he will use many tentacles holding weapons to attack in turn, which no longer conforms to the rules summarized before, but Emperor Gan also found that in this mode, as long as he changes his mind, it will be OK. .

The three stages of the general's tentacle attacks are one round at a time. Depending on the length of the tentacles and the weapon used, this round of attacks is roughly in the rhythm of "dang, clang, clang, clang, clang, clang, clang".

Within this round of attacks, players must not fight back, otherwise they will definitely be beaten.

If you don't master the rhythm well, there will be too many imperfect parries in this round of attacks, and it is very likely that the bar will collapse.

Once the posture bar collapses, subsequent attacks will most likely kill Li Huanzhen directly.

But on the other hand, as long as you can get used to this rhythm and parry most of the attacks perfectly, you can not only add a lot of stance slots to the general, but you can also use martial arts for output in the big gaps later.

"Isn't this just a music game?"

When he thought of this, Emperor Gan instantly stopped feeling sleepy.

If you think of this as an action game, it would be really difficult, but if you think of it as an audio game, it would be much easier!

As long as you can remember the general rhythm, the third stage is actually quite free!

The Gan Emperor concentrated on the operation carefully, and after about five attempts, he really successfully defeated the third stage of the general!

A cutscene appeared on the screen. The general who turned into a flesh-and-blood creature did not die. It slowly stood up, wrapped its flesh-and-blood tentacles around the eaves and jumped from the attic of the palace.

Afterwards, Li Huanzhen was able to meet the young emperor of Daliang, and the two NPCs, Xie Gu and Zhao Siyuan, also came to the palace from the original Taoist temple.

After a plot dialogue, Li Huanzhen set a new goal, which is to go to three key locations: Zhenyan Temple, Crane Valley and Immortal Village, and obtain the "Relic Sword", "Red Meat Crown" and "Tai Sui Polymer" respectively. Three props.

While Emperor Gan was watching the plot, he was watching his previous videos on another screen to sum up his experience.

Even under this mechanism, new speculations have been put forward.

"'Kill three and one', this mechanism is completely established! This method is feasible when dealing with most humanoid monsters.

"Now when I think back to those elite monsters and BOSSs that I vaguely defeated before, most of them can also be defeated using this method!

"And...'cutting two and one' or 'cutting one and one' seems feasible!

“Even when dealing with certain BOSS, it might be more reasonable than ‘kill three and one’?”

Obviously, Emperor Gan has realized that he can in turn exploit the relationship between perfect parry and counterattack.

Since the BOSS will definitely parry perfectly when he is struck by the third sword, and after the perfect parry there will be a very fast counter-attack, what will happen if I don't strike the third sword?

The answer is that it will greatly improve the fault tolerance during combat!

After the player parries perfectly, the first slash is the highest return (the BOSS loses health), the second slash is a small gain (the BOSS is slightly less profitable if he parries imperfectly), the third slash is no gain (the BOSS is perfectly parried), and the fourth slash is no gain (the BOSS parries perfectly). The knife has a negative return (getting beaten).

The third sword was perfectly parried by the BOSS. Although it could knock out a small amount of energy bar, the BOSS's next sword must be a very fast reverse slash. Once the parry button is slow, it is easy to get beaten.

Then give up the third sword, only chop the first two and wait for the BOSS to strike. At this time, the BOSS's attack speed will not be very fast, and there will be enough time to react and prepare, and the success rate will naturally be greatly improved.

The Gan Emperor immediately became excited and his sleepiness was swept away: "Help me up! I want to fight ten!!"

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like