Time Travel: 2014

Chapter 26 The ambitions of new developers

Because I originally didn’t have high hopes for the overseas success of the game Life Restart Simulator.

So even if this game fails overseas, there is nothing to be disappointed about.

In fact, Lin Hui is very satisfied with the results of 2048 now.

According to the current estimate of 2048 in the background of the personal developer account.

The game will have 1.85 million effective domestic downloads and 8.5 million international effective downloads on the first day.

The background analysis of the overseas version of Life Restart Simulator is not optimistic at all, and it is estimated that there will be only more than 3,700 effective downloads.

This is the first time Lin Hui has seen such a bleak estimated download volume.

However, according to this data, incentive income is not calculated, but only the download share of the game 2048.

On the first day, Lin Hui was able to earn 7.77 million yuan/yuan (1.85 million × 6 × 70%) domestically, and US$5.8905 million (8.5 million × 0.99 × 70%) in the international market. The reason why 0.99 is Because in overseas AppStore, although the software is $1, it is often actually sold for 99 cents, or $0.99).

Taking into account some additional downloads and user incentive income provided by Life Restart Simulator.

Actual income will only be more.

This income is not an exaggeration.

In fact, the issue of game income has always been a very metaphysical issue.

In the previous life, some games with exquisite graphics comparable to AAA masterpieces not only failed to make a profit, but instead operated at a loss and relied on emotions to generate electricity for a long time.

And the seemingly inconspicuous Xiaoxiaole makes more than a billion dollars a year, which is on the same level as pesticides.

The Amazing Immortal Cultivation Simulator, which cost 69,000 yuan, even generated tens of millions of dollars in revenue.

There are countless similar examples.

The game industry is a cash cow. It is not surprising to see tens of millions or even hundreds of millions overnight.

Things progressed just as Lin Hui expected.

Sure enough, the income was more than estimated.

On the morning of the 13th, Lin Hui saw two text messages on his phone as soon as he got up:

...Your China Merchants Bank card with the last number 6699 received a transfer of 8,400,000.00 yuan at 23:33 on June 12. The current balance of the card is 16,284,962.00 yuan.

“Dear user, your CBC card with the last number 0010 received a cross-border transfer of $62,900,500 at 9:30 on June 13, and the current balance of the card is $62,900,500.”

(...Your China Merchants Bank card with the last number 0010 received a cross-border transfer of US$6,290,500 at 9:30 on June 13. The current balance of the card is US$6,290,500.)

The China Merchants Bank card ending in 0010 is the new card Lin Hui applied for yesterday.

Lin Hui really didn't expect this card to come in handy so quickly.

It is not an exaggeration to say that this speed of making money is rocket-like compared to the previous version of αapple.

According to the consistent style of αapple in the previous life.

Shouldn't it take one month to settle, one month to transfer, and then another month to arrive?

Could it be that the alpha apples in this world have changed their gender?

After searching on Google, Lin Hui found that he had thought too much.

Daily settlement is a benefit that only new individual developers, outstanding individual developers, and high-quality enterprise-level development groups can enjoy.

As for ordinary developers, corporate development groups, and non-high-quality enterprise-level development groups, αapple still uses the same settlement model as in previous generations.

(Of course, these people will not really wait for settlement from αpple. There is a high probability that they will choose some other mechanism to bypass αpple and charge extra.)

Although there are methods that are not restricted by this model, these have nothing to do with Lin Hui.

He still feels that the buyout system is simple, crude and direct.

Lin Hui checked the description of new developers in this world's AppStore:

——Individual developers who have launched their first app for more than 90 days will no longer enjoy the treatment of new developers.

The first time Lin Hui launched the software was on the evening of June 9th.

In other words, if Lin Hui cannot successfully join the ranks of outstanding developers in the next eighty days.

Then Lin Hui will no longer be able to enjoy daily settlement in the future.

Although Lin Hui now has the capital to make money in other ways.

But in the short term, Lin Hui still doesn’t want to say goodbye to the AppStore platform.

After all, the AppStore in this world is still necessary for Lin Hui to achieve rapid crowdfunding.

Moreover, Lin Hui also has a great opportunity to meet other outstanding developers through this platform, which is bound to be beneficial to Lin Hui's future career.

According to the description in the AppStore personal incentive plan:

——Outstanding individual developers who develop three or more high-quality apps every year will also have the opportunity to be selected as outstanding individual developers.

Although this sentence is clearly playing a word game, developing 3 or more high-quality apps does not necessarily mean you will become an outstanding developer.

But if you don’t develop 3 or more high-quality apps, you have absolutely no chance.

Currently, Lin Hui only has two high-quality apps, 2048 and Life Restart Simulator.

So what kind of game should we develop?

It doesn’t have to be a game development, other high-quality APPs other than games are also acceptable.

But Lin Hui remembered that αapple’s selection principles for high-quality apps are:

“For general APPs, we will rate them in several aspects such as UI design, user experience, innovation, uniqueness, accessibility, localization, App Store product page, etc. to select high-quality APPs.

In particular, game APPs will be evaluated from several aspects such as gameplay design, art and animation, control, story and characters (if applicable), replayability (if applicable), sound effects and music, technical performance, and overall value. Rate to select high-quality APPs.

It can be seen that when evaluating high-quality APPs, replayability and overall value will also be considered when evaluating games.

This determines that even if a game has a rough UI design, as long as it becomes popular among players, it can bring enough profits to the App Store.

There is a great chance of being selected as a high-quality APP.

The fact that the two extremely rough mini-games developed by Lin Hui were rated as high-quality apps must be due to market feedback and fairly good profits.

With these two successful experiences.

If Lin Hui wants to develop another high-quality APP, he will most likely have to develop a game.

This game should not only be as simple as possible.

It also needs to cater to the market.

So what kind of game is good to develop?

I didn't find out about whether I need to pay taxes on my income. I only found that domestic app stores will deduct 2% transaction tax from the software price after the end of 2015. The situation before 2015 seems to be related to the different policies of various regions. Some regions are tax-free, and some regions will deduct software development tax. As a form of technical research, you can enjoy the tax rebate policy. In some areas, you are also required to pay personal income tax. //Then the situation in the US app store is about 99 cents. Every time the user downloads the app, he actually pays a tax, which is usually 25 cents. In other words, even if the US app store charges 99 cents, the actual download may still be 99 cents. That's $1.24. As for whether developers need to pay taxes on their income, it seems to be determined based on the situation in different states of the developer. As for how foreign developers are calculated, I don’t know, but I saw a post where Americans were complaining about Asian developers stealing American taxes. //It seems a little bit ridiculous that if you don't pay taxes on the money you earn in the United States, or if you pay less tax than you pay at home, you will have to pay taxes when you come back, but I don't understand the specifics. Unexpectedly, the first issue of Kavin was due to taxes. (⊙﹏⊙) is very speechless. When it comes to similar situations, it is most likely to be idealized.

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