This is not a BUG, this is a game feature

Chapter 269 “Injury” Mechanism (Happy New Year to Everyone)

Jiangning, Tianba Studio.

Li Qizhen arrived at the company on time. After the routine sign-in and clock-in, he came to his work station and prepared to start today's work.

He is a client development engineer and his current project is "Star Emperor 2".

Liu Jinfu, who is sitting next to him, is his work partner and the head of the development team. The two entered Tianba Studio almost at the same time, but Liu Jinfu has a better brain than him, so he is more valued by Brother Ba.

Li Qizhen is a little envious of the fact that his colleagues who joined the company at the same time have now become his direct supervisors...

This is normal!

Everyone has similar qualifications. Others are prospering, but I am stuck in the same place. Many people cannot accept this psychological gap.

But envy was envy, and he also admitted that Liu Jinfu was better at getting things done than him, and his brain was brighter. Among the people who joined the company in the same batch, no one was more suitable for promotion and salary increase than him.

"I also want to get a promotion and a raise!"

The first thing he did when he got to work was sigh, which was not a good sign, but Li Qizhen obviously didn't care about this. At this moment, all he could think about was how to get a promotion and raise like Liu Jinfu, and become Brother Ba's confidant.

Everyone is a programmer. If someone can make achievements, there is no reason why he can't!

Thinking of this, Li Qizhen suddenly had an idea, that is, starting from the project "Starry Sky Emperor 2" and making something that can "dazzle" Brother Ba.

But……

The basic framework of this game has been locked by Brother Ba. If you want to innovate within the existing framework and make something eye-catching, where should you start?

"The Starry Sky Emperor..."

"By the way, Brother Ba seems to have acquired a peripheral manufacturer and plans to get a set of somatosensory peripherals specifically for this game?"

A flash of lightning flashed in Li Qizhen's mind, and he seemed to be inspired when he remembered the peripheral set that Brother Ba had demonstrated to them.

Just do what comes to mind.

Li Qizhen is also a man of action. He completely ignores the work at hand, opens the document, and seizes the time to record the inspiration he just had.

He wants to report it to Brother Ba!

This inspiration is really great. After Brother Ba sees it, he will definitely praise him fiercely, then give him a promotion and a salary increase, and assign Liu Jinfu to be his assistant, and he will reach the top of his life from then on.

Li Qizhen, who became more and more excited as he thought about it, did not notice that while he was immersed in recording his inspiration, a figure stood quietly behind him.

Chen Ba did not disturb him.

He came over, originally wanting to reprimand Li Qizhen for being lazy during work hours, but when he saw the document, he frowned.

[Suggestions on linking somatosensory equipment with games, emphasizing impact feedback, and simulating injuries...]

He didn't quite understand the title.

But as Li Qizhen clicked on the keyboard and more words appeared in the document, he finally understood Li Qizhen's thoughts.

simply put.

Li Qizhen feels that this set of somatosensory peripherals is not highly suitable for games, and it does not have a particularly eye-catching design.

Therefore, he suggested enhancing the linkage between peripherals and games to give players a different feeling in terms of combat, especially in combat simulations.

The impact is so good!

This set of peripherals can add vibration motors to parts such as gloves and kneepads to simulate the reaction after being hit during combat.

Not only that, the combat system should also have the ability to judge "injury".

If the player is fatally injured or seriously injured, there should be corresponding feedback. For example, if the character controlled by the player has one hand broken, the device represented by this hand will also become invalid and cannot be operated.

certainly!

Powerful men at the level of the Supreme Emperor are not easily knocked down, so when they burn everything to the utmost sublimation, no matter how serious the injury is, they will recover instantly.

This is a great idea!

Chen Ba believes that this injury determination mechanism can indeed be added to the game to make the battle more exciting and exciting.

Otherwise, the two of them would fight back and forth, and no one would be injured. No matter how powerful the skill was, it would only be able to knock off the opponent's "health bar" and would not have any impact on the enemy. This would be too embarrassing.

Is the blood still flowing?

To be honest, this is the most unreasonable mechanism in the combat system.

The amount of blood is so low, it means that he has been seriously injured and his life is hanging by a thread. So at this time, you can still be as active and active as usual. Is this reasonable?

It's different when the "injury" determination mechanism is added.

This mechanism is not calculated purely based on "blood volume", but based on "injured area".

for example.

Xiao Hong VS Xiao Wang, the blood volume of both of them is maintained above 60%, which can be said to be very healthy. Under normal circumstances, if you want to determine the winner, you have to rack your brains through several moves, and the winner cannot be determined so quickly.

But one of Xiao Hong's legs suffered a fatal attack during the battle and was blown apart by Xiao Wang. She has difficulty moving and some of her skills have turned gray and cannot be released...

On the other hand, Xiao Wang's injuries were all over his body, but they were not fatal and did not affect his normal actions and skills.

Under this premise, although the health bars of the two are almost the same, Xiao Wang has an absolute advantage and cannot lose even if he wants to.

"This mechanism is good, but..."

The main reason why Chen Ba frowned was because he thought of a possibility, that is, what if "both sides suffer"?

The combat system of "Star Emperor 2" follows the previous game, and the combat system of the previous game can only be evaluated as "no flat A, all big moves".

The battle process is almost all about big moves and bombardments...

What is a big move?

As the name suggests, these skills are very powerful. If you take any skill at will, you will lose a lot of blood. If it is incorporated into the "injury" determination mechanism, it will be a proper fatal injury.

Then here comes the problem!

Two players are fighting against each other with their ultimate moves. Assuming that neither side dodges the attack, takes advantage of the opponent's ultimate move, and then lies down one after another with difficulty in moving, then who will win and who will lose?

That's right!

In the "injury" determination mechanism conceived by Li Qizhen, there is a near-death state of "unable to move".

To put it simply, when a player is seriously injured, he cannot move and can only lie on the ground, watching helplessly as he is brutally finished by his opponent.

Therefore, in a situation where both sides suffer losses, it is probably that both of them are lying on the ground near death, no one can move, and the situation is instantly awkward...

draw?

Pull it down!

In this case, it was judged as a draw. Both sides were probably unconvinced and gave various reasons, either having the upper hand in health or taking the first shot. In short, they just refused to accept the draw.

But besides judging it as a draw, how should this situation be handled?

Keep fighting? That was definitely unrealistic. After all, both sides were on the verge of death and couldn't move. How could they stand up and continue fighting?

Extremely sublime?

Dude, you're almost dead. You can't see your health bar, right? This situation triggers the ultimate sublimation. Isn’t that just seeking death?

“What happens in the case of a tie?”

Chen Ba decided to leave it to Li Qizhen to solve the problem that he couldn't figure out. Since he came up with this mechanism, he must have a solution.

"Ah...Brother Ba?!"

After hearing the sound, Li Qizhen turned around and suddenly saw Brother Ba, who was shocked.

His document hasn't been edited yet, why is Brother Ba here? When did he come? He couldn't have seen it, right?

"Let me ask you, if both sides suffer and no one can do anything, how should we deal with it?"

"Well……"

Brother Ba's inquiry proved that he had read what he had written. Li Qizhen touched the back of his head and said: "In this case, either it's a draw, or we can create a mechanism to recover from the injury."

It is unrealistic to force a draw.

Then the only way is to design a mechanism to recover from injuries!

"Ultimate sublimation can restore injuries. In addition, we should also develop a mechanism that is not as effective as ultimate sublimation, but can also slowly restore injuries."

After Chen Ba thought for a moment, he seemed to have thought of something, and suddenly asked: "Elixir of Immortality?"

Li Qizhen: "..."

He was a little speechless, as if he didn't expect Brother Ba to think about it for a long time and actually say such nonsense as "Elixir of Immortality".

But having said that, if it were the "elixir of immortality" described in those fantasy fairy novels, it would really have similar effects.

Even stronger!

After all, the elixir of immortality is about living a second life, and its effect is much stronger than simply "restoring injuries."

"Then this..."

Chen Ba also felt that it would be too outrageous for such a high-level item like the elixir of immortality to simply repair injuries.

So he suggested that the effect of the immortal medicine be interchanged with "extreme sublimation".

The ultimate sublimation temporarily suppresses the injury, but the movement is still impaired, and there is a duration limit.

The elixir of immortality is quite powerful. After taking it, you can live a second life in the same place. Not only will you have no injuries, but you will also gain a permanent amplification state.

"permanent?"

"Of course it's permanent. After all, you've already lived your second life, so don't you become stronger forever!"

Chen Ba said matter-of-factly: "But since the elixir of immortality is so powerful, it is naturally very difficult to obtain. Let's change it to a rank reward. Once you advance to a higher rank, you will get an elixir of immortality."

In this way, it will be difficult to "leapfrog" in "Star Emperor 2".

The "immortal king rebels against the immortal emperor" that often happened in the previous game on the road to immortality is probably very difficult to happen in the game "Star Emperor 2".

after all……

The Immortal King and Immortal Emperor in the previous game are at best honorary titles and titles. Players can use whatever strength they have, and they can still operate it with technical skills!

However, the Immortal King and Immortal Emperor in this game not only represent realms, but also represent strength. The Immortal King is inherently weaker than the Immortal Emperor. It is simply a fantasy to defeat the enemy across realms.

"Then that makes no sense!"

Li Qizhen frowned and asked: "We need a mechanism to slowly recover from injuries. Although the immortality medicine is powerful, it cannot be used casually..."

"Don't worry, listen to me first!"

Chen Ba waved his hand and said: "The strength increase of the Immortal Medicine is permanent, and it is very difficult to obtain, but it can restore all injuries at once."

Extract keywords, once!

What Chen Ba wants to express is that the injuries suffered by players during the battle will not disappear out of thin air when the game ends, but can only be slowly recuperated in the remaining time.

To put it simply, it would be a pity if you did not recover from the injuries you suffered in the previous game and immediately start the second game...

When you enter the game, you will find that the injury is still there, and you are now in a state of "playing with injuries."

"Huh? Inherit the injury?"

"This is not called inheritance, this is called reality!" Chen Ba emphasized, "The meaning of a wheel battle is to continue to consume the opponent. Otherwise, if you don't return to full status after a round, how about a hammer?"

"But don't worry too much. In addition to slowly recovering over time in the game, there are also many treasures and elixirs in the game that can be used to treat injuries and make up for the lack of air and blood!"

certainly!

These are not easy to obtain, and except for the elixir of immortality which can perfectly cure all injuries, other elixirs, holy elixirs or other treasures will have much worse effects.

Not only that.

Chen Ba also thought of a "transformation" mechanism based on this "injury" determination mechanism.

What is transformation?

The injury was too serious, and I was too lazy to treat it. I had to fight despite the serious injury, and then the injury continued to worsen, and it continued in a vicious cycle...

After reaching a certain level, players will find out why this character has become "grey" and cannot be selected?

"This is the Way of Transformation!"

Chen Ba explained: "When a character is too seriously injured and the player does not want to treat his injuries or feed him the elixir of immortality, he will transform into a state that cannot be selected."

In this case, the player can only choose another character to play.

If you want to resurrect this "turned Tao" character, you can only go through a long wait and then derive a "similar flower"!

Although he is resurrected, the resurrected character is no longer the same one. Instead, his name and clothing will be randomly generated, keeping his original appearance.

"Brother Ba, have you read online novels a lot?"

Li Qizhen was speechless.

At first glance, these settings seemed to be what they were, but then I thought about it, well, Brother Ba caught the online novel again and tried hard to pluck the wool. These are the settings in the novel.

"It's okay, I'll pay the copyright fee!"

Chen Ba raised his eyebrows and said, "I paid the money, what's wrong with using their settings?"

No copyright fees were paid for the previous work.

But "Star Emperor 2" can be handed over. Anyway, it is not short of money. You can buy the adaptation rights of a few popular online novels and integrate them into the background of the game.

Chen Ba also figured it out.

Instead of thinking hard, it would be better to directly copy the ready-made setting framework system of the novel. How convenient it would be!

I didn't think about it before, mainly because I thought it was not cost-effective, and the reputation of "novel-adapted" games was not very good. When word spread, I thought Tianba Studio was ruining other people's original IP!

But after seeing the overwhelming advertisements and linkages of the "Douluo" game, Chen Bafan suddenly realized...

Yes!

He only saw the disadvantages of joint adaptation, but not the benefits.

If it were titled as an adaptation of the original work of "XX", wouldn't it attract a large number of fans of the original work to play the game?

The more famous the novel is adapted from, the more players the game will attract. Moreover, these book fans are all the target audience of "Star Emperor 2".

Chen Ba didn't believe it. They who often read fairy tales and fantasy novels would not be interested in a game like "Star Emperor 2"!

The previous work "Star Emperor" was popular in the online novel circle at the beginning. Is it difficult to buy the adaptation rights of several novels for the sequel to attract book fans to play the game?

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