This is not a BUG, this is a game feature

Chapter 215 The strange ancestral tree

Chen Ba understood what Xiao Lu meant.

"Ancestral Tree", which was originally set as a light meat pigeon, is made into a complete Roguelike game. Every time you pass a level, it is a new beginning.

only……

Compared with other non-linear traditional Roguelike games, "Ancestral Tree" will add a non-random element that is stably triggered on the basis of randomness - Ancestral Tree!

What does that mean?

This means that in the meat pigeon game "Ancestral Tree", every death of a character will leave permanent traces on the current map or level event, a tree growing on the grave!

Therefore, when the player randomly comes to this map, this event or level next time, he will see the traces he left before and obtain the treasures left by the protagonist's ancestors before their death.

"This is really good..."

Chen Ba closed his eyes and thought for a while, feeling that Xiao Lu's suggestion made sense. For gameplay reasons, Heavy Meat Pigeon will indeed be more fun than the version he thought before.

If he is a player, he should also like Xiao Lu's modified version.

And there’s something more!

That is, the game has been changed. Although the Roguelike elements have been strengthened, the way to clear the game, or the correct way to play, has not changed.

Generation after generation of "protagonists" continue to explore the road, sacrificing themselves to leave hope for future generations to pass the level. The game still requires "countless lives" to beat the level.

"honestly……"

After bringing the half bucket of water left from watering the tree for everyone to use to wash their hands, Yang Dong couldn't help but ask: "I'm actually more curious about one thing, that is, what does your ancestral tree look like?"

Ancestor tree?

The name is so impressive, it can’t look exactly like an ordinary tree, right? Will there be any recognition?

"If a tree doesn't bear fruit or produce props, then it's not recognizable, right?"

Chen Ba rolled his eyes and said: "Besides, the ancestor tree is a general term. After the protagonist dies, the trees that grow on the place where the corpse decays are called ancestor trees, and the types of trees are different..."

This is impressive.

Every time the protagonist takes an adventure, he will make different choices, gain different results, encounter different dangers, and see different scenery.

Naturally, the ancestral trees that grow after their death will not be the same.

Some may be apple trees, which bear no apples but are full of various game props and recovery medicines!

Some may be a tea tree...

Others may even transform into curare trees and play the role of "grandson, do you dare to come over and touch your grandpa?"

"Is this player controlled?"

"no!"

Chen Ba shook his head: "The formation of the ancestral tree is automatically generated after the player dies, and the process is not controlled by the player."

"But all the choices made by the player during his lifetime, including the various experiences and routes during the adventure, will determine what the ancestral tree will look like, whether it will bloom and bear fruit, etc."

"Oh yes!"

"Not all ancestral trees are harvested. Some ancestors have been so miserable that when they die, they have nothing to leave to their descendants. The trunks and branches are bare, and there may not even be a few leaves..."

This is based on the background of the game.

During the actual game play, this situation is that the last life died too hastily, and it was forgotten without being able to go any further, or even a useful prop was obtained, so the grown-up ancestral tree was so awkward.

The game requires props and skills.

Powerful game props and skills can help players defeat many monsters, pass many levels, avoid a series of traps, and successfully reach the end point.

However, most of these powerful props are one-time products and can only be used three times at most.

Skills are slightly better, you can learn them once and use them permanently, but they also have several outstanding problems.

One is the cooling time!

The more powerful the skill, the longer the cooldown time, and it may not be used a few times in a game.

Second, death must be forgotten!

The existence of this mechanism gives the ancestral tree its meaning. After all, the Ancestral Tree just gives you some good stuff, so there’s no need to start from scratch.

As for the third point, which is also the key reason why skills are not as effective as props, that is adaptability!

You can use props however you want, but you can't learn skills randomly. The principle of not being overwhelmed by too many skills does not exist in "Ancestral Tree".

Chen Ba plans to design multiple skill development directions for the game "Ancestral Tree". Skills can be learned in different directions, but they will have a strong negative effect.

For example, the giant ostrich!

Under this skill, the player moves slower, but can use weapons to destroy traps along the way. And this side effect of "reducing movement speed" would become the source of all evil if it were switched to the genre of "the higher the movement speed, the higher the dodge".

Therefore, skills cannot be learned randomly.

Before learning a skill, you must think about how you will learn new skills in the future. Otherwise, there will be a funny incident where you learn a lot of skills but your strength is greatly reduced.

"This game shouldn't be big, right?"

"Not big..."

Chen Ba really wanted to say that for a game like this, he could already tell its approximate size as soon as he heard the description. As for asking this question?

Could it be said that "Ancestral Tree" can be expanded into a 3A game?

It must be a small game!

Of course, this small game is small compared to 3A games. For those few bucks of butter, The Ancestor Tree is certainly a big game.

After planting the tree, it was just time for dinner.

Chen Ba bought two sheep at the farmer's house and prepared a meal of roasted whole sheep for everyone. So dozens of people rushed to the farmhouse. Those who washed vegetables and those who cooked vegetables were very busy.

The two sheep bought by Chen Ba are not small in size and are enough for everyone to eat.

But he was not worried enough, so he asked someone to buy four chickens and two geese nearby.

This is the first team building since the establishment of the studio, and everyone is very enthusiastic about participating. I heard that there will be roasted whole lamb later, and I almost cried out.

With dozens of people working, and two chefs specializing in cooking at the farmhouse, there must be enough manpower.

Even if the pigs were killed on site, these dozens of people could hold down an old sow weighing four to five hundred pounds.

Therefore, Chen Ba feels at ease when he is lazy. In his words, he does not cause trouble and is only responsible for providing money and food. This is the greatest kindness to everyone.

How about letting him cook?

Don't do it!

Xiao Lu was lucky enough to eat "Ba Ge Brand Egg Fried Rice" once. He could never forget the taste of eating a bowl of rice and drinking five liters of water to suppress it.

There's nothing to say about Brother Ba's cooking skills, but his taste is so strong that most people don't dare to eat the food he cooks.

"It's actually not that exaggerated."

Yang Dong commented impartially: "The taste at Ba Ge's place is just like this. It's heavy on oil, heavy on salt, heavy on spicy and likes sourness. It's a bit heavy on the taste."

"He cooks vegetables and rice according to his favorite taste. Xiao Lu, a local from Jiangning, must have eaten it as if he had food poisoning."

"That's right!"

Chen Ba nodded and said, "I've been coming to Jiangning for a few years, but I'm still not used to the salty and sweet food here."

The soil and water support the people!

Fortunately, Lao Chen would get him some chili sauce every year, and it was now convenient to order takeout, otherwise Chen Ba would have run away from Jiangning long ago.

While a few people were chatting, the topic turned to the game "Time and Space Investigation".

There is a good sign.

Thanks to the "Bullet Turn" and "Bullet Time" game videos that went viral across the Internet, countless netizens have become interested in "Time and Space Investigation", an FPS game with a Q-cute style.

Therefore, the number of registered players has surged.

As of Arbor Day, the game’s downloads across all platforms have exceeded 10 million!

It's a pity that it's a free game. If it were a paid game, even if it only cost one yuan, it would be a full 10 million.

"It's just the number of downloads..."

Opening a bottle of Coke, Chen Ba said while drinking: "To be honest, just watch the number of downloads of free games. It mainly depends on the average number of people online and the total number of active players."

Then there are billions of downloads of King Pesticide, even close to tens of billions. Is it possible that there are so many players?

No no no!

The download volume can be refreshed repeatedly, and one player can contribute several downloads, or even dozens of downloads, so this data is of little use.

In terms of core data, that is, the number of people online, "Time and Space Investigation" is still relatively average. After all, the online time is relatively short.

"About 400,000 to 600,000 people."

Yang Dong estimated a number and then said: "It's definitely not as good as those popular FPS online games, but it's not too unpopular. There are still quite a lot of people playing it."

"However, many of the number of people online are here for Bullet Turn and Bullet Time. As for how many people will be retained over time, it's hard to say..."

Except for a few evergreens, most FPS games are short-lived.

No joke!

After so many years, FPS players are still playing CF and CS, and you can find that it is really difficult to break out of other FPS games.

The last FPS online game to play Deus Ex was Riot Games’ Valorant! As for the last payment, it has to be traced back to PUBG...

It is difficult for "Time and Space Investigation" to become another FPS online game after PUBG and Valorant.

This is unrealistic!

Chen Ba didn't think so. He just needed to maintain the status quo and ensure that the game didn't become popular. As for whether it is hot or not, it all depends on fate.

"It's definitely not cool."

"After all, our game has two unique selling points in the world, which will definitely attract a group of players."

Lao Luo winked and said: "One is that there are no plug-ins, and the other is that you can experience bullet turning and bullet time in the game!"

"As long as these two points are present, I think "Time and Space Investigation" will not be too bad no matter how cool it is. After all, there is no better substitute."

"You're right."

Chen Ba nodded.

The games under Tianba Studio may not be so top-notch, not so outstanding and eye-catching, and may even be a bit bad.

But there is one thing that really makes players unable to give up, that is, it is difficult to find a substitute for Tianba games!

For example, "Star Emperor"...

Over the years, there have been games with graphics that surpass "Star Emperor", but the optimization of those games either relies on defense or is extremely conservative.

How can it be like "The Road to Immortality" in "Starry Sky Emperor", which pioneered the industry and directly turned a game into a graphics card evaluation software?

Where can I find a substitute for this kind of game?

"correct!"

Speaking of alternatives, Chen Ba seemed to have thought of something, and asked curiously: "What's going on with the magic animation Penguin made now?"

I haven’t paid attention to it for a long time.

The last time I heard news about "Magic Animation", it was a self-media editor who took dirty money to brag about magic animation and even said that "God's Grace Continent" is not worthy of giving it a shoe.

Then, this editor was scolded miserably by netizens.

There has been no movement for so long, and the publicity and distribution resources seem to have stopped. Chen Ba is curious, what is the current situation of this project? Is there a shutdown?

"Probably abandoned."

Huang Qing knew the Goose Factory quite well, so he said: "The internal competition in the Goose Factory is very fierce, and it has to achieve results if it is given resource support. If "Magic Animation" betrays this trust, it will naturally be beaten by the management. Cold palace."

"Pity."

Chen Ba shook his head and said, "I'm not having any fun now! I was thinking that when this crappy software would be updated, I would do the whole thing again!"

Not being given a chance to live a whole life is really disappointing.

Seriously speaking...

Chen Ba is actually quite worried. If a giant like Penguin really wants to do "Magic Animation" at all costs and is determined to overcome all difficulties, then it is really possible to catch up.

But Penguin himself chose to give up, so there is no need to worry.

It seems that the other party's creation of "Magic Animation" is just to test the waters. They think AI animation is promising and want to get a share of the pie.

As a result, I didn't get the cake, but it made me so embarrassed that I simply stopped making it.

Goose manufacturers have a big business, so they don’t need to worry too much about gains and losses in this field. After all, their core business is actually social networking. As long as we do this stably, we can make a comeback even if we lose everything in other areas.

It's like they play a game.

No matter what game it is, as long as it can access the two major traffic entrances of QQ and WeChat, there will never be a shortage of players. This is so enviable.

Chen Ba is also envious!

But when Penguin asked him to use it, he really didn't dare to use this traffic interface...

After all, he spent so many years and reluctantly created a "Tianba Account + Community + Nobug" system, which completely locked the players in.

If, in order to save trouble and convenience, the traffic entrance provided by Penguin is connected, then which player will use Tianba account to log in to the game in the future?

In the short term, it's nothing, but in the long term, this is undoubtedly a huge loss for Tianba Studio. After all, all the users it has cultivated for so long are gone.

So Chen Ba’s attitude was very firm.

No matter what game, you must use Tianba account to log in. In the login options, only email and phone are provided, and no third-party one-click login is allowed.

As a player, one-click login is really convenient and trouble-free, so that you don’t have to remember one account for each game.

But as a game producer with ambitions and ideals, Chen Ba could only accept the Tianba account to log in to his own game, and he couldn't even think about anything else.

There used to be a one-click login to the steam platform, but he later canceled it and focused on burning bridges...

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