The Wizard’s Way Home

Chapter 82: Go to sea

   The Orchid Sea is calm and the waves are calm, and the Orchid Sea, like a mirror, shines like the most beautiful sapphire in the world under the shining of the sun. Compared with the violent waves of the Alor Sea in the west of the Wizard Continent, Oran Sea is like a gentle girl. The good water environment not only brings abundant aquatic resources to Kurum, but also creates a prosperous sea trade. There is an endless stream of ships traveling between the two continents.

  Red Coral is one of them. At this time, the sail-covered Red Coral was driving on the sea level like a mirror surface, and the tall bow kept separating the sea surface, stirring up white waves. On the bow of the boat, a young man in a black cloak was holding a strange pointer in one hand and comparing it with the chart in the other. "Sure enough, I can find what I need in the direction of the turquoise island. It seems that this island is really worth visiting."

   Needless to say, this man in black is Kenan. Originally, when Kennan asked Richard to book a ferry ticket to Turquoise Island, the Red Coral was already full of passengers. However, due to Kenan's special status, the captain gave his room to Kenan as a guest room, and sent a clever waiter to take care of him at any time to avoid offending the "wizard apprentice" from Lilith's cottage. This is the effect of power.

   Kenan stood on the bow of the ship and watched the sea scenery of Wizard Continent for a while, and found that it was similar to the sea scenery he had seen before crossing. To be honest, if you see the scenery on the sea for the first time, you will definitely be shocked by the vastness and majesty of the sea. However, if you travel at sea for a long time, it will be very boring. Except for the endless sea or the endless sea, there is almost no change in sight. The distant sea horizon is like the end of the world that can never be reached. People whose skin is hot in strong sunlight may cause burns if they are not careful. The long and depressing life on board has also made seafarers accustomed to squandering their salaries as soon as they go ashore to release their accumulated bad emotions.

   Of course, Kenan’s physical strength will not be burned by the sun, but the unchanging scenery will be boring to see too much. And Kenan didn't have much time to waste. It's better to go back and read a few books when you have time to see the scenery.

   Kenan, who has been promoted to a wizard, has been able to continuously activate his brain overclocking for six to eight hours at this time. This is the result of his body's transformation to the wizard level. The mismatch of body and spirit is also a drawback of Kenan's promotion of wizards in the small world. However, after a period of time, these problems will naturally be resolved by time. The long-term overclocking of the brain has made Kenan feel an inexplicable pleasure when receiving new knowledge. Is this the legendary academic addiction? I can't go back and study it.

   Just as Kenan was about to return to the cabin, he suddenly saw four tall Naga warriors holding short-handled spears and guarding an elderly Naga priest with various shell decorations all over his body coming from across the aisle.

   Because the route of this ship is between the Coral Islands and the mainland of Kurum. Therefore, there are quite a lot of Naga people on board. Kenan didn't care when he saw it, so he turned sideways and let the other party pass first. When the elderly Naga passed by Kenan, the wish pointer in Kenan's arms suddenly shook slightly.

   Kenan's eyes trembled slightly. Kenan calmly returned to his room, took out the wish pointer, and found that the direction of the pointer still pointed to the direction of the turquoise island. "Interesting, it seems that there should be some treasure on the old Naga sacrifice to cover up the aura of the resentful spirit, otherwise it will not hide the search for the wish pointer. However, the grade should not be higher than the wish pointer. Otherwise, it will not He showed his feet when passing by Kenan."

   "It's really nowhere to be found after breaking through the iron shoes. It takes no effort. This journey is really getting more and more interesting." Kenan thought secretly.

  Because he doesn't know what level of the opponent is, and he doesn't know what counter-detection methods the opponent has. Kenan didn't have any tracking coordinates on the opponent. Even for the few naga fighters, Kenan didn't do anything about it. Anyway, they are all on the same boat, and the other party will not dive midway through the course for no reason and escape. So Kenan didn't worry about losing it, as long as he watched whether they disembarked when they docked. There is no need to stun snakes.

  After returning to the cabin, Kenan continued to watch the copy of the book he had brought from the academy, planning to build several first-level witchcraft models by himself. Yes, you read it right, just build it yourself.

   Wizard Continent has a very strange tradition, that is, the model of witchcraft during the apprenticeship is very comprehensive. As long as you want to learn, no one will set up obstacles. As long as you hand in the magic stone, you can learn all the witchcraft models.

   But when it comes to the wizarding stage, it is different. Except for a few more common witchcraft, most wizards will build their own witchcraft models according to their fighting style, instead of just copying the legacy left by their predecessors. Maybe they will learn from it, but they must have made changes to suit themselves. It can be said that on the Wizarding Continent, no two wizards have exactly the same witchcraft. Perhaps it is this tradition of constantly encouraging innovation that makes wizards shine after the Golden Age, and they can continue to develop and become the leader after other professionals have withered.

   During the voyage, Kenan tried to draw his first level-one witchcraft model, the fog of trickery. This is a half-hidden and half-auxiliary witchcraft. The main principle is to attract a large amount of water vapor to build a movable mist. This witchcraft can be used to hide the figure in some environments, and it can also enhance the power of Kenan's one-finger thunder witchcraft to a certain extent.

   Of course, this witchcraft is still very crude, it's just a test item. If the effect is good, Kenan also plans to add a series of witchcraft, attack witchcraft, curse witchcraft, etc. to the fog of trickery to build a large witchcraft array. In this way, Kenan's offensive and defensive methods can be greatly enriched. Kenan felt a little silly to stand in the distance while avoiding attacks and throwing the lightning chain as before, and wanted to make some changes.

   After all, the mysterious and magical fit Kenan's impression of wizards. It's a bit of a discount to throw offensive and defensive witchcraft like a turret mage.

   The boat went smoothly. Perhaps this route is very important, and the Kurum city-state often sends ships to cruise. The Red Coral successfully reached the first supply point of the trip, Turquoise Island.

   Kenan smiled when he saw the elderly Naga priest and the powerful Naga warriors getting off the boat. Fortunately, they and Kenan's destination are the same, otherwise Kenan would have to think of an excuse to follow the ship for a while. But since the other party disembarked, it saves Kenan a lot of things.

   Kenan bid farewell to the flattering captain and set foot on this magical island.

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