The Witch of Zongwang: From Azeroth to the Classic of Mountains and Seas

Chapter 32 The secret hunting skills of ancient humans (first update!)

Under the invisible power, the magic ring shining with golden light was just like the body made of flesh and blood next to it.

In silence, gradually dissipated into the space...

It's not like Yi Xia hasn't considered keeping the ring.

Just thinking about it, Yi Xia figured out that with the dual benefits of skill points and spells, the equipment special effects were nothing.

Moreover, Yi Xia doesn't like wearing rings, jewelry and the like.

He found it a bit cumbersome.

Ever since he was young, he has only had one piece of jewelry on his wrist:

That is a watch drawn with a ballpoint pen.

After comprehensive consideration, Yi Xia decided to sacrifice the newly obtained ring.

As the sacrifice was completed, a new message appeared on Yi Xia's retina:

The sacrifice was successful! Based on your tribute, you obtained the ancient carvings (Human-Ancient Hunting/Light Gold)!

How to see golden light twice in one day?

Just sacrifice the previous one...

If you don't sacrifice a handful of +14, how can you get to +15? (convinced)

Yi Xia stared at the golden information that appeared in front of his eyes, and he found that he liked the color a little.

Ancient hunting?

Is it some kind of fighting skill or something?

After reading the prompt information carefully, Yi Xia secretly guessed.

Then, he focused his gaze on it.

Suddenly, information about the newly obtained magic items was directly refreshed on his retina:

Ancient Carvings and Paintings (Human-Ancient Hunting/Light Gold)

Type: Magic Item/Bloodline Item (Occupation/Race Limited)

Quality: light gold

Number of uses: 1/1 (cannot be repaired)

describe:

You can permanently consume the item's ancient power in an attempt to activate a bloodline power within you.

Please note: After use, the related structure of this item will suffer devastating damage and it will not be repaired or recharged.

Human-Ancient Hunting:

Type: blood-like ability/spell-like ability/swarm consciousness retroactive characteristics

Ability level: 1 (cannot be improved)

Ability effects:

The ancient blood is surging in your body.

The ancient heritage of hunting is woven into your flesh.

Those hairy, fleshy creatures will once again regain the fear they once dominated...

Ability effects:

The character's running speed is increased by the relevant professional level (for human-related occupations, the maximum limit is level 20, and each level increases by 20%), and the character's running physical consumption is reduced by 80%.

When the physical strength is exhausted, the character has a certain chance to resist the weakening effect and consume a certain amount of current health points to obtain rapid physical recovery.

ps: What do you think we relied on to survive when we were still shivering walking in this wilderness? ...sharp blade? Skilled skills? Precision machinery? The power of terror? ...The answer lies in your weak feet... - Incomplete Historical Records of Pan-Oriental Human Genealogy - Chapter 3 - How Humans Survive in Ancient Times

Looking at the prompt information refreshed on the retina, Yi Xia was slightly stunned, and then overjoyed.

This is much easier to use than the killing technique.

In a sense, it can directly run through his entire career.

Players at any level can understand the value of movement speed.

Just like lol's infinite firepower, no one will refuse a turtle that transcends light...

Although it is not an increase in basic movement speed, the percentage bonus is quite considerable.

Apart from the effect of some witch potions, Wu Jin does not have many skill bonuses in terms of movement speed.

Of course, normally, Wu Jin doesn't need it.

During the long years of its birth, Wu Jin has always been the leader or guide of its tribe.

Even though they have powerful branches that can fight in close combat, they still charge with the group.

There may be related bloodline abilities, but that cannot be counted in the plan of the witch profession itself.

It can be said that this permanent passive movement speed attribute is like equipping a cripple with a wheelchair.

Although it is unlikely to be able to compete with Scud professions such as monks that have a basic movement speed bonus, it is enough.

Yi Xia felt very satisfied. Sure enough, she could just sacrifice the magic equipment or something.

Compared with magic equipment that may not necessarily have satisfactory effects, Wu Jin's sacrifice still has a certain tendency.

Some clues about this can be seen from the fact that the war sacrifices of the later levels can directly choose the type of reward.

Yi Xia did not hesitate and directly chose to study.

As the primitive, ancient, stone-like ancient carvings in the item backpack gradually dimmed, Yi Xia felt a chill all over her body.

It's like opening the skylight, and the cool breeze blows in from outside, sweeping away the original heat.

But unlike the cold wind from the air conditioner, Goosebumps lost its chance to appear.

In a daze, Yi Xia had a strange and confusing feeling of being in the water.

He could even vaguely detect the airflow blowing across his body - not a feedback from the hair, but a more comprehensive, weak touch.

So, why was this thing left in Wu Jin’s war sacrifice reward list?

Yi Xia didn't understand, but he was happy.

The network reminds you that you have obtained a new non-professional skill: Human - Ancient Hunting.

Based on your version characteristics, you get an opportunity to freely choose spells.

Tips for newcomers to Zongwang: It has been detected that the character's challenge level is about to reach level 2. It is recommended that players upgrade their professional level, otherwise it may be difficult to challenge due to the real-time fluctuation mechanism of the difficulty of the weekly free copy.

Um?

Yi Xia stared at the new prompt information appearing on her retina.

Challenge level?

Yi Xia thought for a while, and his understanding of it was probably: a reference level that can represent actual combat effectiveness to a certain extent.

But it is definitely not the actual situation. Just like the explanation given by Zongwang, it is just a reference.

But is there a real-time fluctuation mechanism in the difficulty of the weekly free dungeon?

Yi Xia thought for a while and felt that it might be that some Zongwang players had been so aggressive in leveling up and gaining experience that Zongwang had made relevant supplementary updates.

In this regard, there are many related posts on the Zongwang player exchange forum.

It's probably about the content of a certain comprehensive network update, which is due to the unnatural operation of some big bosses.

Some of them made Yi Xia think that the other party must be a hardcore RPG player. Unfortunately, the other party entered the comprehensive network earlier than him...

Yi Xia studied the new prompt word for word for a while and found that it did not mean a reduction in profits.

This means that although the dungeon level changes with the challenge level, the benefits will not be reduced, and may even increase due to the difference between the character level and the dungeon level?

Yi Xia felt that he had an idea...

Then, Yi Xia took out a shovel, shoveled some soil and threw it into the backpack.

Well, the dirt in the Purgatory dungeon is not a bad treatment...

Then, Yi Xia chose to exit the copy...

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