The Rise of the Cemetery

Chapter 981: Zerg is coming

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It was the Drow Scout that returned the news, and they brought back three gray dwarves who were nearly half-crazy.

From the three gray dwarfs, they could not ask anything valuable. Because of these three terrified faces, the gray dwarves with dull eyes are no longer able to say anything other than murmuring "bugs".

This unexpected information also made Ms. Nadrum vigilant.

Since the Drow coalition attacked the surface, all major Drow cities began to tighten their defenses in order to prevent them from being attacked by unexpected enemies under empty forces. And the caravans that usually travel between major cities have become scarce, which makes the drow elves' information on the distant cities blurred and slow.

Under her strict supervision, a small team of 17 drow fighters, led by martial arts chief Li Mo, hurriedly set foot on the journey to the east. On the map of Drow, there is indeed a small city of gray dwarves 130 miles away from the east. Their relationship with the Drow elves in the city of Rila is not very good.

These three gray dwarves probably came from there!

The Scout team set off in the early evening, but before it was late at night, the Limowu technical leader who led the team fled back alone with a serious injury.

When Mother Nadrum saw Limo Wuchang again in the family hall, she was scared by the terrible injuries around him, and the black pearl-like crystal skin also exuded a layer of bean-sized sweat beads.

Limo, who was originally thin and lean, had no skin at the moment, and there were claw marks and bite marks all over the body. The fine gold chain armor he was wearing was destroyed beyond repair, and the deep scratches on it made Mother Nadron shocked.

She tried to touch the scratches on the Adamantite Chain Armor, one finger wide and the bottom smooth, which made her unable to think of some terrible creatures with strong arthropods.

With such a serious injury, it was already a great miracle that Martial Arts Chief Limo could escape alive. As soon as he entered the city, he had fallen into an unconscious coma. In order to know some distant information from his mouth, Mother Nadrun twisted her waist and danced her fingers like a lotus flower, blessing a "dark blessing" on Limo.

When the power from the spider **** slowly submerged into Limo's body, Mother Nadron suddenly froze, and then pulled out the gold dagger from her waist to pick up the armor and broken inside that barely fell on his body. lining.

Under the flare of the swaying and jumping torches, an egg-shaped slightly bulging meat wrapped slowly around Limo's chest and abdomen, as if there were some strange foreign objects digging underneath.

Poof, the dagger crossed, the meat pack split open smoothly, and the black, smelly blood inside splashed out.

Regardless of being filthy and dirty, Mother Nadrun guarded her right hand with divine power, plunged into the wound like lightning, and grabbed a black beetle constantly wriggling and struggling from inside.

As soon as the black beetle was exposed to the air, he kept struggling and screamed like a baby crying. The piercing sound waves swirled in the air, and there was a mysterious power indistinctly in it.

At the next moment, a sudden eruption of dazzling divine power overwhelmed this disturbing ghost thing.

"Damn, **** ..." Mother Nadron roared angrily: "Hurry up and let people reinforce the east gate. This is the enemy's sentry, and the location of our city has been exposed! ..."

However, at this time, the entire family resident shook, and the rustling sand and gravel fell from the walls and the ceiling. The sound of shouting was heard from afar, and the direction of listening was just to the east of Rila City.

Damn it, the enemy has come!

…………

A mysterious enemy appeared silently in the dark area.

They appeared mysteriously in the middle of the dark area, and from there they began to spread unscrupulously in all directions, and all the tunnels, tunnels, and tunnels could reach. Wherever they go, all underground creatures are killed, all underground plants are eaten up, and all rare mineral deposits are occupied.

For a time, the dark area was in chaos!

All the drow cities on the periphery are already certain that this is an unprecedented horror pest. Because every underground race that escaped from a circle of mysterious enemies is described upside down, creepy "bugs ... endless bugs ... bugs that can never be killed."

Several drow cities within the scope of the pest disaster have already lost contact, and no drow elves have escaped from inside. It can be seen that the worm disaster is very raging, and the progress is even faster, and it is so fast that there is no chance for the elves in the dark area to drow.

And after a more detailed inquiry, these peripheral drow elves are not calm.

There was a terrifying earthworm in the **** bug. They can easily dig through solid rock layers rich in a large number of metal components, making it customary to block the enemy's underground creatures with thick stone walls and tortuous tunnels and instantly lose all their dependence.

Without a solid bunker and a large number of organ traps, the "weak" race that drows like drow with agility and magic has finally fully exposed its flaws. In the face of the massive terror zerg rushing out of the wormhole in the city center, the drow elves have completely lost their will to resist, leaving only the madness desperate to escape the worm tide!

As a result, a large number of left-behind drow elves could only abandon the city, drove a long convoy of migration, rushed out of the ground, and rushed to the drow cities that were built on the surface.

And the scattered underground creatures also led the long-range brainworm alliance to all corners of the dark area. A war invisible to the smoke continued to erupt in the dark underground caves and corridors. In less than half a month, the insect plague swept through most of the dark areas, leaving countless rare and exotic extinctions deep in the dark.

By continuously absorbing the brain marrows of the underground creatures, the five brainworm commanders who came this time finally finally figured out the trend and distribution of the intricate and varied underground tunnels and tunnels in the dark area, and discovered dozens of them. A valuable entrance to the ground.

There is no shortage of exports to Klein mainland!

Of course, the underground movements cannot hide the supernatural magnates ’associations and several major church organizations. Soon, relevant information began to spread in the common human kingdom.

This time of the dark invasion has made the human kingdom without the protection of powerful forces full of feet and feet, and now it is heard that the terrible underground creatures are still chasing the more terrifying Ahn'Qiraj Zerg. The ants have begun to secretly contact Klein Continental, these important large forces and church organizations.

For a time, the political situation in the major countries was turbulent, and various rumors and gossips were flying all over the sky, making ordinary people and middle- and low-level aristocrats panicked. They began to look for external forces that could protect themselves.

However, in this terrible turbulent current, the necropolis hidden in the dark also unexpectedly faced great trouble!

This time facing the disaster, it turned out to be the most important main city of the entire cemetery system-the Undercity.

The construction of the Undercity is the shallow underground layer between the Kingdom of Seraion and the Principality of Novis. Since it is free from the intricate situation on the ground and far away from the deep battles in the dark area, it is also a good hiding place to settle down.

However, with the arrival of the Ahn'Qiraj Zerg, the entire dark area was exposed to the monitoring of brain worms. If they are interested in attacking Seraion and Novis, sooner or later the area where the Undercity is located will enter their vision.

Although for the sake of safety, the Undercity has actively sent troops to wipe out the once drow city-Rasmufir City, and transformed it into the first line of defense against possible underground attacks. However, this scale of defense is good for drow elves and underground creatures, but it can be used to defend the Ahn'Qiraj Zerg who can pass through the wall, which is not enough!

Moreover, the Undercity is the well-deserved main city of the entire cemetery. Once its location is exposed, I am afraid that in the future it will not be possible to continue to live in peace.

For a time, the atmosphere inside the necropolis was suddenly tense!

After countless consultations and discussions, everyone unanimously decided that it was necessary to send a group of expeditionary troops from the Undercity to go deeper into the ground and establish an outpost camp farther away from the Undercity. In this way, even if the power of the Zerg spreads, they can strive to block them out and delay the discovery of the Undercity.

The leader of this unit turned out to be a legendary cemetery hero who had recently been transformed by the cemetery master Li Xun, and the source of pain, Apche.

The source of pain, Apche, a legendary cemetery hero. He has a dark-colored atomized body and masters the original power to spread nightmares and fears into this world.

His existence is fear itself. The mortals who heard his voice would feel the darkest secret in their hearts whisper in their ears. He called out all the fears hidden in the soul, even if he couldn't sleep, it wouldn't help, because Upche would use his black blood that kept dripping to trap the enemy in nightmares.

As soon as the source of pain appears, all the souls will remember that terrible darkness and boundless fear!

And the abilities he possessed are even more frightening.

Weakness: Substantially weaken a target's ability to participate in combat and reduce his attack power.

Brain erosion: devouring an enemy's active energy and absorbing his life.

Nightmare: Put the target into a sudden sleep, the target takes 20 points / second damage. If the target unit is awakened by a normal attack during the nightmare, the unit that attacks it will be affected by the nightmare.

Demon's Mastery: Use dark magic to grab a target, give the caster vision, and cause huge damage. The target cannot move, attack, use skills or items. Requires continuous casting, the containment effect ignores magic immunity. During guidance, all enemies attacking Apche will be affected by nightmares.

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