The Rise of the Cemetery

Chapter 425: dilemma

Finil has been here for two days.

What made him feel incredible was that the undead force that caused serious interference with their plans was so different. Not to mention anything else, just talking about the precautions against his immediate territory, has reached the point where Fenier is so stupid.

The cave he now lives in is still a hundred miles away from the enemy's old nest, but it can no longer be arbitrarily moved.

Two days ago, according to the past habits, he just came here with a bunch of newly collected undead servants and swept straight ahead. However, it didn't take long for them to enter the front area, and they ran into the overwhelming corpse witch air cavalry, and the ground was smoky.

The mountain-like killing momentum made the 16th-level Dark Grand Master tremble, and struggled to resist the headless rat within less than a quarter of an hour, and even the newly collected undead servants were trapped in it.

This inexplicable first battle also gave Finier a wake up. This is definitely not the group of undead and chaotic ducks that he usually sees, but a group of undead with a complete command system.

This couldn't help but arouse his interest!

The light doesn't work but the dark.

After losing once, the Dark Master immediately changed his position, attempting to sneak in to see what was happening, but each time it was only less than 30 miles deep and was driven out by the other party ’s horrible corpse witch rider. . This is true even if he performs stealth and plays sneak sneak, as if the enemy has some means to detect mana fluctuations.

However, entering and exiting several times in a row also allowed Finil to gain a lot of intelligence.

Within a hundred miles of the enemy's nest, there is a large and dense monitoring network. There are rotting zombies and bone skeletons on the ground, and there are ghost squads in the sky. In addition to these mobile sentinels, every 5 miles, you can find a small undead stronghold, which contains either a dozen or two weird undeads similar to ghouls, or simply a ghost haunted house.

These small strongholds are like human skeletons, supporting this outermost monitoring net.

But it wasn't these sentinels and patrols that made Feinier's headaches the most, but the dark whistle hidden everywhere.

In this area, even an empty wilderness sweeping away nothing at a glance may lurking the enemy sentry. In a desolate dark corner, there may be scattered a group of white bones that have been eroded by the years and have been weathered, which was originally the most common scene in the undead world.

Finier, who had suffered a few losses, discovered that there was a faint soul fluctuation lurking in this white bone. These weathered bones turned out to be disguised by some of the lowest-ranking bone skeletons.

And some of the millennium dry trees remaining in the bleak wind breeze from time to time with one or two vague faces. After a week of inspection, they lurked into the dry tree again without any movement.

For the sentinels protruding from these enemies, the Dark Master had no way to do it. It's too easy to kill them. Just find them out, and a magical missile or fireball can make them change from false death to true death, but then you have to face a patrol from a nearby stronghold.

There is nothing terrible about the patrol team. With the strength of the 16th-level magi of Finier, it can be easily slaughtered. But after playing these watch dogs, the next thing to face is the corpse witch air rider and the undead cavalry team. Behind it, there is a small team with strange combinations but similar to human mercenaries.

Finil and some of them played against each other, but did not take half the advantage. The number of these undead teams is not large, and the levels are mostly between 11-14, but they are powerful and flexible. The division of labor in the team is even more clear. Not only is there a strong frontal stamped meat shield, but also a fierce fire caster, even the assassin arms that are always waiting for the raid around the war circle.

What is even more hateful is that these teams seem to have some special connection with each other. They often startled one of them. It has not been long before the other teams have started, and the other teams have started to gather around.

After suffering a big loss, Fenier escaped and no longer dared to personally commit a risk, but found a hidden place outside the defense net and began to test the omissions of the enemy defense net in various ways. Unfortunately, the undead sent by him, whether it be skeletons or zombies, or grievances, can't be mixed into the enemy. From this we can see that the enemy must have a strict set of protective means that can distinguish between the enemy and the enemy.

He tried again just now, driving a resentful soul to blur his body and intending to sneak in from high altitude, but unfortunately he was still halfway down and did not break through the last 50 miles.

Feeling depressed, Feinier couldn't help breaking his mouth and swearing, standing at the entrance of the cave and cursing the **** undead.

Utterly, a high-pitched "Dragon Yin" sounded in his spirit sea. Fenier was startled, pinched a few gestures, and activated several spell items on his body. In a blink of an eye, several spells such as "mental barrier", "avoidance detection", and "mental protection" were added to his body.

After all the means were put into use, Finier rolled his dry eyes and stared firmly at a huge dark shadow drilled from the dark clouds in the distant sky. Since he didn't dare to extend his spiritual power, he could only capture all the details of the other party with ordinary vision.

This is a dragon, undead dragon!

This is the first conclusion drawn by Finier.

It is by no means a normal bone dragon!

To be honest, most of the body of this undead dragon is covered in black dark ink shadows, which can only be judged from the huge bone wings exposed behind it and the sharp claws occasionally protruding black mist. This is definitely not the undead world The natural rebirth of the bone dragon, but some advanced creature of bone dragon.

Is it a ghost dragon? No, by no means.

There is a bone dragon in his soul space for Feinier, who is familiar with undead creatures and can no longer be familiar. This was his hard work for more than ten years, slaughtering a lot of high-level Warcraft, and then the "baby" bone dragon summoned with the pieced together bones. But compared with the undead dragon in front of him, Feinier dared to assert that if there were no 3 joints, his bone dragon would be unloaded by the other party.

The strange undead dragon in the sky seemed to be showing off the endless dragon power, digging in and out of the gloomy clouds, and from time to time issued a dragon song full of complacency.

After seeing it for a long time, Finier finally used his personal experience to roughly judge the level of this undead dragon-17 or 18.

Could this undead dragon be the lord of this behind-the-scenes force?

In such a remote corner of the undead world, 17th or 18th level is already a great person. Even the undead lord, controlled by the legendary lich "Pale Lord" Sazastan, is only 17th level, so the speculation of Finier is entirely reasonable.

At least Finier was convinced.

The undead dragon didn't stay in the sky, but Yaowuyangwei's inspection of the territory, just after a loud dragon chanted into the clouds and disappeared.

Finier pondered for a moment, daring not to stay here, and after erasing the traces in the cave, he hurried back.

...

The slight "buzzing" sound continues all the time, and the glare of the blue light is rippling in the magic circle, and the Youneng Pool has entered the stage of full operation.

This is a dark, dark coral jungle. The savage branches that grow wildly resemble the twisted and mutated body of a demon and a monster. With the turbulence of the sea currents, the mottled and ugly shadow is shaken.

The ghost battleship Terkanes lurked quietly in the depths of the reef. The dark and dark color of the ship's hull matched the surroundings very much. Coupled with the presence of the water cloud shield, it was not easily discovered by outsiders.

The sea area where it is now has more than 3270 nautical miles from Saldo Island, and it has entered the heart of the marine empire Patsel. In this position, it can no longer hunt and wander as brazenly as before. Several consecutive blockades and interceptions have already consumed nearly 96% of the energy reserves of Terkanes and caused extensive damage to its hull.

Forced, it can only kill itself in this dark sea and recover slowly!

This is the kingdom of the Hai nationality.

This simple sentence, only half a month ago, will only receive the sneering of Terkanes, but now, it has deeply experienced the essence of it with its own experience.

The sea tide warlock captured a few days ago was not directly transformed by Terkanes into the energy he needed, but was sent to a mysterious area in the cabin. There, all the memories in the brain of the Hai ethnic group will be carefully extracted to make it understand where they are? Who are you fighting?

The source of corpses stored on the ship has been completely exhausted, and the energy reserve has only increased to 41%, and even the banshee of the combat arms is only 1/5 of the heyday. Although the damage on the hull did not cause any damage to it, Tirkanes did not consume energy to repair them, but the resulting speed reduction was a bit terrible.

Taking advantage of the concealment of the water cloud shield, the ghost battleship Terkanes once easily escaped the pursuit of the Patsel Border Corps, and swaggered into the belly of the marine empire. But the later itinerary told it that this is the enemy's kingdom and the enemy's home field.

The deep sea area, rich in species and rich in fish, is the most ideal hunting area for ghost warships, but it is also filled with eyeliners and whistleblowers of the Hai tribe. Every time Tirkanes rushed into the school of fish and hunted wildly, a large group of sea warriors would flock in no time.

To be honest, the favorite prey of Terkanes is actually these sea warriors and casters from the news. Low-level marine creatures can only supply it with a reserve of ghost energy, and only these intelligent sea clan can provide the matrix it needs for evolution, and can be transformed into its servant, the wraith, in the ghost pool.

Even now that he has escaped from the dangerous battlefield and succeeded in hiding in a deep-sea coral jungle, Terkanes thought of a huge mouthpiece like a rotating winch that rushed to himself in the last war, covered with sharp serrations, Even its cold soul couldn't help but feel some kind of fear.

Taking advantage of the high-speed operation of its own Youneng Pool and Ghost Pool, Teerganez's thoughts could not help but drift to yesterday's encounter that made it fearless.

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