Chapter 416 413. Damn it! !

In fact, the material of water is difficult to make, but it is not impossible to make it. The chemical changes caused by being burned into ashes by fire, especially when the maple leaves are burned into ashes, there are still some fine leaf surfaces after the flame sings in the air. Context, this is the most difficult.

But in the promotional screens of this game, all of this is done very finely, making you stunned, from the burning of the leaves to the flying, leaving the veins, and then being blown away by the wind, the whole process is not In 5 seconds, everything is so natural, but it makes you feel the beauty of the extreme electronic craftsmanship. I have to say that Bomi's game production level has improved.

   "Too great, isn't it? This game is definitely made with X3 engine."

   "Yes, the X2 engine should not be able to do such a good performance, right?"

   "But Bomi has not announced the X3 engine. Will this game really be made by the X3 engine?"

   "Anyway, it looks amazing."

  ...

  In the distance is Jin Ge Iron Horse.

   Earthquake.

  On the top of the mountain, you can see a king flag rising from the distant horizon, on which the word "Qin" is written.

  The camera zooms in, and the headed general Yu Xuanang wears armor.

  In the middle of this man and horse is a tall carriage with a large wooden box behind it.

  The wooden box is dark and I don’t know what it contains.

   Then when a large number of army horses passed by this crimson maple forest in the canyon, a fire suddenly ignited.

"careful!"

  The general uttered a loud shout.

  At the same time, a black shadow on the top of the mountain jumped down from the sky.

  The light of the knife flashed across the screen.

   "I am an assassin."

   The narration rang, it was a girl's voice, the kind of Yu Jie full of wind, with a little coldness.

   "My name is Mo Chu."

  The scene cheered immediately.

   "Wow! It's the soul of an assassin!"

   "Is it finally here? Assassin's Soul·Moyu?!"

   "Fuck, I have been waiting for several years, and I feel that time is too tormented. Bomi's continuation is too slow, right?"

   "Yes, the Soul of the Assassin, which was released in 2006, is now in 2008."

   "I can only blame Bomi for being too lazy, isn't it supposed to have an Assassin series every year?"

   "But it looks like the picture quality is really good."

  ...

Last year, Bomi had already demonstrated "Shanhaijing·Wind of Flames" at the State Power Exhibition, but the completion of the Assassin's Soul was still relatively low at that time, so it did not show it. Now it happens to be a surprise in 2008. To the player.

The product quality of "Assassin's Soul: Ink Oil" should be the highest level in the world, because it is made with Bomi's latest X3 engine like "Shan Hai Jing: Wind of Flame". The wind is still a bit late, not to mention the polishing for so long, if the image quality and smoothness are not enough to satisfy the players, it will be useless.

  ...

  Dark clouds obscured the sun, and the sky thundered.

  It rained heavily in the sky.

  Several torches lit up in the distance.

  It’s just that the [people] holding torches look a little different from normal humans. Their skin is dry and yellow, their faces sunken, and there is no half-distraction in their eyes, just like a corpse without a soul.

  These people are wearing black leather armor, holding various weapons in their hands, and advancing obliquely toward the distance.

  At the end of the darkness, there seems to be something that makes them very jealous.

  In the darkness, a pair of eyes suddenly opened.

   "The assassin will live to death."

  Leiguang masterpiece, cut through the sky in the dark, illuminating the whole picture.

  She keeps a long pony tail, which hangs over her waist, and wears a mask on her face.

  The mask covers the part below the eyes, like a black mask, but in the mask, there is a weird figure like fangs, and overall, it looks a bit like the cleft girl in the island country’s legend.

   But even the audience at the scene still thought this assassin was very good-looking.

You can imagine what a beautiful face is hidden under this mask, but it is still very different from the previous Assassin’s Soul·Maple. Mo Yu’s eyes are a little more indifferent and overall The figure should be more explosive.

   Holding a sharp sword in her hand, she turned the long sword around to illuminate the enemy attacking ahead.

  Mo Yin's eyes dazzled, and he rushed out with the sword in his hand.

  The rain washes away, and the sword shines everywhere.

  A long shabby cloak was wrapped around her shoulders, which was lifted high with the movement, swinging in the air like a flag.

   "However, I have forgotten my direction."

   Click, the sword light flickered and shattered.

   "So I can only pursue death."

  ...

  The lens is rotated.

  Above the palace, the King of Qin stood and looked at the world.

  He said, "The assassin is a shadow, a shadow that cannot see the light."

   "Yes, the assassin is a shadow, a shadow that can't see the light."

   "But... the night is my world."

  In this CG promotional video, a series of cloud and water movements are shown.

  From elite monsters, to BOSS, to institutions, secret rooms...

   has been reflected.

  Especially the BOSS battle that lasted less than 20 seconds in the CG, which directly excited the audience below.

   "Wow, there is that smell. The smell of the assassin's soul."

   "Yeah, yeah, Assassin's Soul is definitely the best action game I have ever played. Whether it's the shock or the screen to the plot, it's a magical work in my mind."

   "I have always had a martial arts dream. I didn't expect it to be realized in the Soul of the Assassin. It is really lucky to be born in China."

   "This game looks even better than the previous maple. I can't wait to become an assassin."

  ...

   "The assassin is a shadow, and lives to death."

when!

  Gold and stone humming, the sound vibrates.

   "When the sword strikes, your only idea is to live!"

when!

  The long sword collided with a giant axe in the hands of a warrior who was several times higher than Mozu.

  Ink retreats, slid on the ground for a certain distance, then turned over and turned back, and quickly rushed under the opponent's body.

   "Live! Defeat your enemy at last!"

when!

  The sword light exploded, and the screen was dark.

  The corpses were everywhere, and a female assassin stood on the top of the mountain, and the rain poured down mercilessly from the sky.

  The distant night sky is lonely, as if telling endless stories.

  Mo Yu's eyes suddenly changed from sorrow, to firmness and bitterness.

"I am-"

   "Assassin's Soul·Mo Yu."

  ...

  The demo of "Assassin's Soul: Ink Loss" was over, and the players below stood up one after another to extend their high respect and endless applause to the game.

   "Great, it's finally here, I've been waiting for this game for a long time."

   "It's so cool. Although it only takes a few minutes, it's like watching a martial arts movie."

   "I know my assassin's heart is not extinguished, I can't wait to go back to be an assassin!"

  ...

"This is the second game made by our company using the X3 engine," Cao Yang explained on the stage. "The physical and chemical effects of the X3 engine will be more realistic. In terms of light, collision, and rendering, The performance of the X3 engine should be pretty good."

not bad?

  In addition to the players, there are many people in the industry who saw the screen of this game and were amazed:

  Waterfack? ! This is not bad, then there is no good game in the world.

  "The X3 engine is now being gradually improved. It is expected that we will open the X3 engine during the Spring Festival next year."

As soon as Cao Yang's words came out, there was an uproar below.

   "What?! Should the X3 engine be open source?"

"Fuck, you deserve to be Bomi. I feel that all the technologies are nothing to them. The X2 engine is open source, the Hongmeng system is open source, and now the X3 engine is also open source... Bomi is really a selfless company. And a great company."

The expressions on the faces of game makers are different. For a while, I don’t know whether to praise or oppose it. The open source of Bomi’s engine is a good thing for the entire industry, because the X engine related technology can improve the quality of the game. It has been greatly improved. As long as the company's art is strong enough and the design is not hindered, the quality of the game is basically guaranteed.

  Many Blizzard projects now use Bomi’s X2 engine.

However, the competition pressure brought by it is also great, which means that in the future, more small workshops will enter the game industry to grab food from the big guys, and there will be more and more new faces in the future, and the game will become more and more. Not easy to do.

  It turned out to be superior in game technology, but now it’s time to look for updated core competitiveness.

  For Cao Yang, after X3, the game engine has actually entered a bottleneck period. The development of the next-generation engine is not just a matter of software technology itself, but also depends on the development of hardware technology on the market.

  This technological breakthrough has to start from the chip manufacturing process. Now most of the chips are above 90 nanometers. After the EUV lithography machine comes out in 2012, there will be a more obvious improvement.

  But until after 2021, the chip manufacturing process has been upgraded to the nano-level below single digits, and it has almost reached the bottleneck period.

  So according to Cao Yang's estimation, the engine technology can be improved by a wave after the EUV lithography machine in 2012, and then slowly improved after 2021, which is just the second to third generation engine change.

  If Bitcoin still takes up the graphics card market, the speed of engine improvement in the future will also become slower and slower.

  Of course, if quantum computers can appear, the next generation of engines will undergo a qualitative change.

  At that time, it is estimated that even a pore on a human body can be made very fine. It is not too much to say that it is a completely virtual real world.

  ...

  After the demonstration of "Assassin's Soul: Ink Ink", the promotional video of "Mecha Girl" appeared on the big screen.

  When I saw the mech girl, the scene was in an uproar again.

  The biggest advantage of a girly-themed game is not the game itself, and outside the game, the peripherals of "Gun Girl" sell better than the game, and the peripherals made are very exquisite, which has been liked by countless young people.

  This time the "Mecha Girl" brought by Bomi has once again opened the eyes of the majority of players.

  These mech girls are not only good-looking, but also extremely powerful.

  In the game, the mecha girl can transform from an ordinary beautiful girl into a powerful mecha, allowing the male protagonist to enter into the mecha operation.

  Different mechas have different skills and combat characteristics. Some mechas are suitable for close combat, and some are suitable for long-range attacks.

  Some mechas are suitable for flying in the air, and some mechas are suitable for underground operations...

  In short, there are all kinds of mechas, and the girls are also distinctive, satisfying the fantasy of different players about women.

When the   Mecha girl appeared, the countless otakus below became crazy about it.

   "Mom! "Gun Girl" makes you feel the feeling of holding a girl with two hands. This time Bomi's "Mecha Girl" puts the male protagonist directly in it. Isn't this too shameful?"

   "Bomi really understands us. As soon as the mech girls came out, countless otakus added a large number of wives."

   "Hahaha, you LSPs, it's so dirty as soon as you speak, I really can't listen to it."

   "But the game is definitely to be played, right?"

   "That's for sure, haven't you seen the mecha girl's strike feeling so good? And it can also combine air combat and barrage games, where can I play such a fun game?"

  "Compared to games, I look forward to the mecha girl's surroundings. If there is a T-shirt, I will definitely buy one."

   "Are you promising? At least you have to buy a pillow?"

  ...

  So far, this year's two PC games of Bomi have been demonstrated.

  Ghost blowing lights should have been the highlight of Bomi. If it can be displayed at the Bomi State Power Exhibition, it will definitely arouse strong topics and discussions.

After all, this time CrystalDynamics company brought "Tomb Raider 8: Underworld", just to respond with "Ghost Blowing Lantern", both games are adventure themes, and both show a very rich underground world and 【 The Lost Civilization], everyone will more or less compare these two games.

  When the time comes, the effect of ghost blowing lights will explode, and the heat will rise all of a sudden.

  It’s just that the time for the project "Ghost Blowing Lantern" was a bit late. It was only started in October last year, and the amount of work in the process was large, and the art scene progress was relatively slow.

In order to be able to do a good job of blowing lights, the project team also specially went to the Taklimakan Desert for a 10-day collection. Now it can only be said that part of it has been completed. There is still a long way to go before it can be sold. If the production can be completed by the end of this year, it will be considered very fast. Of it.

   But Cao Yang is not in a hurry, waiting for "Ghost Blowing Lantern" to slowly do it, and doing it well is the kingly way.

  Next is the press conference on mobile games.

  Cao Yang demonstrated several mobile games that Bomi will release in the second half of this year.

  The first one is called "Plants vs. Zombies"

  "Plants vs. Zombies" is a very strategic game.

  Integrates elements such as real-time strategy, tower defense warfare, and card collection. Players control plants to resist attacks from zombies and protect this botanical garden. There are more than 40 kinds of plants that can be used in the game, and each scene can only choose up to 10 kinds of plants, which requires players to make choices based on their own game strategies.

Because it has successfully borrowed some elements of strategy games—collecting resources and using resources to build other units. Some players even apply StarCraft’s strategy to this game to illustrate when this game needs to develop "economy" and what Develop "forces" at the same time.

  This game requires players to have both the brain’s wisdom and the cerebellum’s response.

  After having the correct strategic thinking, it is necessary to rely on tactics to realize the strategy.

  The range of tactics includes a wide range of tactics. The collocation of plants, the battle formation, and when plants and zombies meet, whether to fight or defend are all within the scope of tactics.

  The correct tactics are the key to the victory of the player in the battle. To choose the correct tactics, you need to analyze the situation before making a decision. So to improve the level of tactics is also to improve the ability to analyze the situation.

   Terrible zombies are about to invade. Each type of zombies has different characteristics. For example, barrel zombies have strong resistance to attack, and miner zombies can dig tunnels to bypass plants planted on the soil surface.

  The way players defend against zombies is to plant plants.

  49 kinds of plants each have different functions. For example, the cherry bomb can kill all the zombies in a certain range, and the piranha can eat the zombie closest to it.

  Players can plant plants reasonably according to the weaknesses of different zombies, which is also the trick to victory. The game is divided into five game modes according to different playing methods: adventure mode, mini mode, puzzle mode, survival mode, and Zen Garden. In addition, obstacles such as night, rooftops, dense fog, and swimming pools add to the challenge. The game is almost endless.

  When plants appeared on the big screen and came in from the other side of the garden with the grotesque zombies, the players on the scene shouted:

  This game is too cute, right?

  And the displayed gameplay strategy also makes people have the urge to act immediately.

The second is called "QQ Farm", which is a casual game of planting and operating farms. You can get rewards by plowing the ground, planting different seeds, harvesting and selling through cultivation, and you can also steal from other people’s farms. A certain number of crops.

   Generally speaking, it is a very casual social game.

  It's just that the audience at the scene haven't seen the social mystery here.

  Only Cao Yang knew that the setting of stealing vegetables was enough to make the players of this game crazy.

The third is called "QQ Love Elimination". The elimination type game has a very early history, and it has been decades now. The love elimination game made by Bomi is just for the convenience of playing on mobile phones. At the same time It also allows more middle-aged and elderly hand-handicapped players to enjoy the happiness brought by smartphones through this game.

  ...

  So far, all the new games brought by Bomi this year have been demonstrated.

   "Fuck, what should I do, I really want to buy a Bomi mobile phone. The problem is that I can't buy it until now. I always sell it out of stock as soon as it comes out. What should I do if I am in a hurry?"

   "Yes, these games all look very interesting, and they can be easily carried on mobile phones, and they can be stopped at any time, which is too convenient."

  "Bomi, this **** company, can't you take care of people without smartphones?"

  "What do you think? The reason for making a mobile game and letting the smartphone platform monopolize it is for you to buy mobile phones."

   "Damn it! Who can give me a Bomi phone?"

  ...

  (End of this chapter)

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