The Goddess Shines on America

Chapter 181: , I am a game planner

It's time for the meeting, and this time is the morning after Alice's visit to Electronic Arts. So long before this, the office had been talking lively about this situation.

"Actually I know what to say."

The triumphant Finnick sat at his desk and smiled at McJoney on the side: "Of course there is a beautiful girl who wants to become our big boss and play games with us."

McJeannie was drinking bitter black coffee. He only finished his work at eleven o’clock last night, and will start again at seven o’clock this morning. Without coffee, he can’t hold on: "And this beautiful girl is still a famous little director recently. Writer, do you want to add something like this?"

Everyone knows what Finnick is thinking. The programmer Aida not far away smiled: "But Finnick, Alice is a girl who has not yet gone to high school. If you target her, beware of crimes~!"

Everyone burst into laughter. Who didn’t know that Finnick’s dream was to get a beautiful boss and enjoy the life of a billionaire?

"I can wait!"

Facing the laughter of colleagues, Finnick exaggeratedly shrugged: "I am now twenty-four years old, and when she reaches eighteen, I will start pursuing it immediately! How about, do you gamble or gamble? "

As he said, he looked around very proudly, waiting for his radical method to cause some people to rush @chang @wind @wen @learn, w√ww.cf_wx.n≡et move.

Who knows, the contrast is quite big, the colleagues around are all quiet in an instant.

"Fennick, I'm afraid you are going to lose your bet."

A joking voice sounded not far away: "Come on guys, the staff meeting has started, let all the staff squeeze in the conference room!"

In addition to Chairman Hawkins, there is also Vice President Larry. At the same time, there is also a role that makes the entire staff's eyes brighter, that is, Alice, who is standing in front of the office with a straight face.

I saw that after Hawkins gave the order, she walked up to Finnick in two steps.

Then, show a smile that can make the flowers bloom.

"Do you want to soak me?"

The smile was very sweet, so it made everyone around me feel like they were paralyzed, but it was by no means that they were fascinated by Alice, but they were almost paralyzed.

"I, I can't do it if I was wrong..."

Finnick stood up hurriedly, with a smirk on his face: "It's a meeting. Didn't Tripp talk about it, it's a meeting, Alice!"

After simply scaring employees, it's time for a meeting.

Since its founding in 1982, Electronic Arts has actually moved home once. Although this building looks a bit empty at the moment, it is definitely prepared in advance for future expansion. So for the current forty people, this is definitely a place with plenty of space. Even the all-hands meeting is easy to open. Just find a big room and just squeeze it. After all, it means one or two school classes. .

Everyone looked at Hawkins eagerly, but at the same time they looked at Alice. No way, even Alice found out that the entire company, from the chairman to the cleaner, was not a single female creature. If a beautiful girl with **** like herself stops here, she really doesn't have a strong sense of presence.

"Presumably everyone knows what the first news I want to announce is."

After entering the house, he didn’t say much nonsense. Hawkins took the lead and said: "Our company was acquired, but it was not annexed by some financial crocodile or a giant company, but by Alice. This brain is full of ghost ideas. Young girl, I have enough capital to become the chairman of the board of directors!"

As soon as the high-pitched voice fell, the audience immediately rang out a cooperating applause!

"Awesome! Our company finally has girls!"

"I like this beginning! I like this beginning to death! If there is one, there will be two. Mom no longer has to worry that I can't find a girlfriend!"

"With Alice here, I'm so motivated to work, even the programming code has become a beauty!"

"Alice! Date me! I love you!"

Needless to say, Finnick must have called the last one.

In the face of such a group of young men and women whose average age is no more than twenty-five years old, especially in the face of many people’s somewhat fierce gaze, Alice has always been nervous and can't stand it: "Calm and calm, everyone. La……"

Calmness is not good, but it is still very fast to calm down, as long as Hawkins raises his hand.

"The change at the top of the company is that if everything remains the same, when Alice reaches 18 years old, she will be the chairman, and I will still be the CEO. For now, according to her suggestions, Alice is currently The role of game planner."

Game planning?

This is a term that makes everyone look at each other. To be honest, although everyone is an employee of a game company, some of them have worked in Electronic Arts for one, two, three or four years, but the word game planning is really the first time I hear it.

"In fact, up to now, the video game industry is still in its infancy."

Alice saw everyone’s doubts and continued: "The first computer in human history, Eniak covers an area of ​​1,800 square feet, has 30 consoles, weighs 30 tons, consumes 150 kilowatts of electricity, and costs 48. 10,000 US dollars. Contains 17,468 vacuum tubes, 7,200 crystal diodes, 1,500 relays, 70,000 resistors, 10,000 capacitors, 1,500 relays, and more than 6,000 switches. The computing performance is nothing more than each 5000 additions or 400 multiplications per second..."

Zhang mouth exposed a series of data that ordinary people would never remember. Looking at everyone's surprised expressions, Alice concluded: "But it's 200,000 times that of manual calculation."

Hearing a lot of laughter below, Alice also smiled slightly: "It's very fast. Although it's not as fast as the current computer, it's also amazing."

"but!"

Her volume rose again: "Everyone must be aware of Moore's Law. It has only been forty years since the birth of the computer. Let's see for yourself, what is the difference?"

"So in ten years? In twenty years? You know, Electronic Arts is in the Silicon Valley, Intel, HP, Dell, and IBM. It is completely conceivable how high the performance of computers will be in the future. Thing."

"So think about it, everyone, under such advanced computer conditions, how overwhelming changes will the computer game industry have?"

Talking quickly about a lot of words full of connotation and worthy of thinking, Alice kept saying: "I know how the current game companies make games. Most of them are the personal behavior of programmers. A few people can design a game that is very playable."

"But in fact, these games all have a high degree of similarity. Snake, Pac-Man, Tetris, Little Bee, they all belong to the same type of games... After all, have you ever thought about why? After Super Mario went on the market last year, will there be such a hot sales scene as it is now?"

The speed of speaking was too fast, which made it difficult for all the people who came into contact with Alice for the first time, so when she raised the last question, everyone could only focus on the word hot.

Indeed, everyone has to admit that Super Mario is really too successful.

The first appearance of Mario's game character actually dates back to Nintendo's "Donkey Kong". In 1981, when Nintendo began to enter the North American game market, in its first arcade game "Donkey Kong", the protagonist was the later Mario, but it was not even named at that time.

Due to the great success of Donkey Kong in the US market, Nintendo subsequently launched the sequel Donkey Kong JR. in 1982, and in this work, Mario's name was officially decided. According to official accounts, a warehouse worker at Nintendo's North American division was accidentally found to be very similar to the game character, and named Mario after him.

So in 1983, after the first two works, Nintendo launched the first "Mario Bros." under the name of Mario. From 1983 to 1985, he can be seen in almost every game of Nintendo, perhaps as a referee in a ball game, or as a hidden level protagonist, and even changed again in "House Breaker", from a plumber to a plumber. Demolition workers.

But this is no better than the "Super Mario Bros." released last year.

Obviously, the game was only launched in September last year, but after the catastrophe of Atari, the game market, which was judged by professionals that it could not be restored for 20 years, instantly reduced the time gap for several years!

Twenty years, for several years, if anyone wants to understand what this time gap means, just look at how popular the major stores selling video games are during this period. That kind of long line, as well as the crowd of young people in the street near the store during the sales period, is enough to make anyone who meets it will never forget.

"Yeah, it's too hot."

At the end of the silence, it was Larry, vice president of sales, who spoke first: "Then what do you want to tell everyone?"

"Just let programmers invent the ills of games."

Recalling the different understandings of the game between the old and new generations in the movie "Elemental Wars", Alice said: "The games on the market today are actually played logically. Whether it is Pac-Man or Snake, Or playing other games, the basic gameplay is to find the law of action between yourself and the enemy. It is a game that tests the hand-eye coordination and logical reasoning ability~www.readwn.com~ Then, she looked at Hawkins: " Take bees, for example. The movement of the bees is completely controlled by the program. As long as the player understands the internal logic, the clearance is a matter of minutes, right? "

Hawkins said: "Yes, so it is easy for us game developers to play our games to high scores. After all, we write our own programs and we all know what the gameplay is."

"Yes, so that's the difference."

Alice was pleased to see that when the topic reached this point, many programmers started to think.

"It's just some pure logic, there is almost no plot, and there are almost no conditions for players to give full play to their subjective initiative. They can only follow the settings of the game program step by step and follow the designer's rhythm step by step. It's the biggest difference!"

As she said, she raised her eyebrows, but her conversation suddenly changed: "So, as the performance of the computer gets better and better, the game will definitely not stay where it is now. This kind of focus is on logic and program code. At this time. Just need my position, the game planner appears." (To be continued.)

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