Technology Bigshot

Chapter 343: : Super strong material]

What the **** is the Ubisoft boss’s report about your Comille’s stuff? Why is it so unreliable?

Last month Jingzheng's remarks aroused the audience's astonishment, which is really intriguing. But the last sentence made everyone look back and look forward to it. This is something that players love to hear, and the game media who came to the scene were even more glaring.

Last month, Jingzheng chose to be silent. The named Ubisoft CEO Jervis picked up the microphone. He was silent for a moment and suddenly said intriguingly: "To be honest, after many twists and turns, it's not easy to find a good owner. Don’t choose Vivendi if you live in peace, trust me! Experience it yourself!"

This remark immediately caused a burst of laughter in the audience, and the Vivendi Group lay down inexplicably.

Yevis made a joke and said: "Okay! It looks like everyone can't wait, so I now officially announce that after a series of screenings and considerations, Ubisoft's three works are "Split Cell 9: End" and " Assassin’s Creed 7: Gunsmoke and Ghost Recon 6: Phantom Light will be invested in production costs of 470 million U.S. dollars, 550 million U.S. dollars, and 430 million U.S. dollars, respectively. The production team size of each orthodox sequel will be It breaks through the 1,000-person level and is expected to be officially listed in three years."

"Mr. Last month, are you sure you want me to help? Isn't the cost cheap?" Yevis completely ignored the dumbfounded look of the players and the game media on the scene.

"Forget it, thank you for your kindness. I'll publish it myself." Last month Jingzheng picked up the microphone and smiled, looking at the silent audience with a faint smile, and said: "Commercial's work "Alloy The new orthodox sequel to the three series of "Equipment", "Football", and "Silent Hill" are officially approved. The production costs, excluding the publicity costs, are US$510 million, US$400 million, and US$480 million, respectively. The production team of the new work has reached the level of 1,000 people, and it is expected to be on the market in three years."

Immediately afterwards, R Star CEO Strauss pointed into the microphone and said: "On behalf of its company, I officially announced that three of the games are: "Max Payne" sequel, "GTA" sequel and "Wild Prostitutes" The sequel is officially approved. Excluding the publicity costs, the production costs are respectively 360 million US dollars, 670 million US dollars and 460 million US dollars in budget. The production team of each work is an unprecedented 1,000-person level, and it is expected to be officially listed in three years. !"

The off-site media reporters were frantically recording and filming, and many gamers were shocked by the series of news and speechless. Many people held their heads with hands, opened their mouths, stared eyes, and wanted to say something. But I don't know what to say, eyes full of incredible.

The last CEO, Matsuda Yosuke, the head of Square, said, "SE will also contribute three works, namely "Dragon Quest 11", "Final Fantasy 19", and "Tomb Raider 13". The three works have been confirmed and approved. Except for the publication costs, the production cost of the three works totals 1.6 billion U.S. dollars. Each work is also an unprecedented 1,000-person team. It is expected to be officially launched in three years!"

"My God, 12 super masterpieces, I remember that today is not April Fool's Day." The host on the stage opened his eyes and said in shock, the voice echoed throughout the forum.

"Nani!"

"Ah, Xiba~~"

"What—The—F???"

The players looked at each other and were shocked.

"Is it April Fool's Day?"

"It's October!"

When everyone was dumbfounded, Ubisoft CEO Jevis picked up the microphone and looked at the audience with a smile, and said: "A total of 5.73 billion U.S. dollars to create 12 works, yes you all heard right, this is the most authoritative and official News."

R Star boss Strauss added: “Are these 12 works AAA-level games? No! Super! This is an SSS-level game! Super large-scale production costs, super-large production team, super-large scale Content structure! This is not a 3A game, this is a 3S masterpiece, a super masterpiece!"

"It's obvious..." Ubisoft CEO Jevis took over the right to speak and continued: "The production cost budget of US$5.73 billion plus the publicity budget of US$2.5 billion, totaling a total budget of US$8.2 billion, averages The cost of this work is as high as US$685 million. The cost of one work can meet the production and publicity costs of two major Hollywood movies. As Mr. Strauss said, this is an SSS-level game masterpiece."

"According to the current unit price of 60 US dollars, it is more difficult to recover the investment cost of 685 million US dollars than to reach the sky, because sales must exceed 20 million copies as the bottom line. In other words, to make money, sales must exceed 2000. Wanfen. Is this crazy?" Yeves asked himself with a rich expression, and quickly replied: "Is it crazy? This is not the key. The key to the question is, how is the work? No doubt, The 12 3S-level works are unprecedented and unprecedented in terms of gameplay, graphics, production, content... everything related to them is unprecedented."

Yevis said: "In short, I can't think of a reason for a game produced at a cost of US$685 million. I can't think of a reason why it is not a masterpiece. Of course, You can predict that one of the works may be a commercial failure. After all, which game is not a phenomenon with 20 million copies sold? But the 12 works here have just kept their profits. If one work sells 19.999 million copies , Lost money, failed in business, but the failure in business still cannot conceal the fact that he has become a phenomenal work. 19.99 million players are playing the game we made, which is still a hugely successful work."

"You guys must think, you guys must be crazy! And they are all crazy! The matrix technology just bought you and you started to lose? Mr. Ren will definitely fire you!" Yevis pointed to the three present. A CEO said with an exaggerated expression. After a while, he calmed down and continued to perform a one-man show, saying: "In fact, this is Mr. Ren's idea. No one of our four companies can sell 2 billion. The US dollar cash flow is used to burn three SSS-level games, who will pay for us? This has to be reminded ~www.readwn.com~ As mentioned earlier, how important it is to find a good owner."

The Vivendi Group lay innocently again, crying in the toilet. Yevis seems to have a lot of resentment against him. He doesn't care what happens when Vivendi hears it. Now Ubisoft has no relationship with Vivendi anyway.

Yeves continued: “I’m here to announce another piece of news to you. Our parent company XlouS has wholly-owned the four major game development companies and completely abstained from voting rights. At the same time, each company took out 10% of the shares for equity. Incentives, the parent company invested US$2.3 billion in cash for our four major developers and Roberts Studios at the same time for a total of US$11.5 billion."

"It's all nonsense to say so much. In short, whether it is our game producers or players, we should thank Mr. Ren as a local tyrant. Why do we have to thank Mr. Ren? Because he told us not to We need to care about the **** sales and returns, worry about whether the company will be dragged down or even go bankrupt. We only need to devote ourselves wholeheartedly to build a boutique, even if the final sales are bleak, there is no need to worry, the parent company helps to pay the bill so that we have no worries. I feel extremely lucky to be able to leave Vivendi..."

Vivendi was shot three times in a row!

(To be continued) (To be continued.)

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