Starting from Zero

Vol 22 Chapter 241: Ready to burst in

Now that I know that the layer on the opponent's battleship was changed by the player using something, of course I would not wait outside silly, and flew directly to the nearest Holy Paladin battleship.

I'm not worried about how to find that core on a warship, because the thing on a warship is different from the situation on land. After all, "Zero" is just a game. Although the players in it are all kinds of hobbies, some hobbies are popular choices. In a naval battle, a battleship cannot be started with only one person, but most of the players definitely want to be captains or gunners, such as engine room, communication room, medical and even kitchen. It needs people. However, players who want to be a doctor or a cook on the ship are definitely rare, so most of the guild warships are used to operate the ship except the captain.

More orthodox guilds, for general battleships are equipped with three to ten players, as the ship's central commander, and other parts are usually responsible. If it is a cruiser, the personnel will be reduced to three to five, and the destroyer or frigate usually does not exceed three players, and the rest are all.

Our Frost Rose League has done a bit of exaggeration in this aspect. This is mainly because our guilds have more money than ordinary guilds, so there are more ships and fewer people. Because there are too many warships, and there are not enough people who like to play naval battles, and we don't want to relax the recruitment conditions for this, we can only arrange for each ship to have half the staffing of other guilds, like Battleships of this level usually do not have more than five players, and destroyers or cruisers are usually double formations, one is the captain, and the other is the two most important departments on the battleship anyway.

Of course, the most important reason why we dare to play this way is because our technology is good, the degree of automation of battleships is relatively high, and our guild itself is better than other guilds, so it will not be obvious to replace players. Fighting power declines. As for why our guild is more powerful, this is of course because our guild often robs.

Don't forget, it is also a resource, and it is a very high-value resource, because other resources are consumables, and they are gone. Only renewable resources can not only create value for the guild itself, but also can reproduce in the game, and this reproduction speed is very fast. At the same time, it will follow the genetic laws when it reproduces, that is, each descendant. , Only one level lower than his parents, and later he can quickly increase the level through training. That is to say, senior descendants are born higher than ordinary ranks and upgrade faster than others. This is an advantage.

Although other guild resources are not as exaggerated as ours, but because the players are not enough, they can only be configured in large quantities. After all, a large battleship requires hundreds of people to fully control it. If all players are used, even a guild with tens of thousands of people will probably not be able to sail a few ships.

Because the battleship is everywhere, I am so confident that I can find that kind of thing, because I only have one life, so I wo n’t be as hard-hearted as a player, so I can ask anything. (To be continued ...)

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