Samsara Paradise: vests everywhere

Chapter 82 The protagonist’s equipment record from level 3 to level 4

Equipment record:

【Dawn Bird】

Place of Origin: Reincarnation Paradise Reed

Quality: legendary

Category: Special weapons

Attack power: 170~200

Equipment requirements: Main attributes above 80 points, master solar system abilities.

Equipment effect 1

Core of Sun Flame (Passive): Fire damage is increased by 30%, and the power of solar system abilities is increased by 20%.

Equipment effect 2

Bright Light Gathering (Passive): Condensate flames into blades. The quality of the flame determines the sharpness of the weapon. The current Sun Flame core flame conversion: sharpness +25. Current increase in sun fire: sharpness +20.

Note: It can be blessed by its own fire ability.

Equipment effect 3

Rui Qi Floating Smoke (Passive): Energy conduction speed +100%, energy concentration +50%.

Equipment effect 4

Sword of Fire (Passive): Weapon damage is accompanied by an ignition effect. Enemies attacked by Dawn Bird will be in a burning state for 3 seconds. Enemies in this state will reduce damage by 10-20%.

Immortal Sun Flame: 0%

Tip: Use flames to nourish weapons to accumulate Immortal Sun Flame. After accumulating to full value, the weapon will transform into nirvana. The accumulation speed is related to the quality of the flame, and high-quality materials from the same source can also be smelted to accelerate accumulation.

Rating: 500

Introduction: When it is bright, it can form an image; when it is high, it can reach the sky; if it is visible, it must be recognized; if there is no darkness, it cannot be understood; when the sun sets in the west, it faces the east of the sea, and it illuminates all things without competing for its merit.

[Sun disc, turn into armor +5]

Origin: Fate/Apocrypha

Quality: legendary

Category: Light Armor

Durability: 200/200

Defense: 350 (increased by 50 points)

Equipment requirements: Power of the Sun, Karna’s approval (achieved)

Equipment Effect 1, Gods Retreat (Active): Releases the sun's rays to cover the body, which can reduce all hostile interference (physical attacks, magic, curses and other interference concepts), and the damage suffered is only one-tenth.

Note: It requires a large amount of energy supply, which consumes 30 mana points per second (reduced by 20 points). Using the power of the sun to supply the cost is halved.

Equipment effect 2, Glorious Warrior (passive): HP increased by 2800 points (increased by 800 points), body defense +50 (increased by 10 points), agility attribute +5 points, physical strength +5 points, strength +5 points, intelligence + 5 o'clock.

Note: Valid for real attribute bonuses.

Additional effect: Enhance the mastery of the power of the sun.

Perseverance: Maximum health increased by 5%, physical strength +5 points.

+5 strengthening effect: toughness +10

Rating: 523

Introduction: Understand the mercy of the gods.

[Trapped Demon Blood Feather]

Place of Origin: Devil's Castle

Quality: Golden Set (1/6)

Category: Cloak

Durability: 90/90

Equipment requirements: 80 points of agility and 80 points of physical strength.

Equipment effect 1: Imprison the demon (passive), gain 10% damage reduction effect.

Equipment effect 2: Feathering (active), consumes 200 mana, activates this skill, increases movement speed by 500%, lasts for 3 seconds, and has a cooling time of 12 hours.

Rating: 387

Synopsis: When the devil peeks into the depths of your heart, what does it find? die. As for whether he dies or you die, that depends on you.

【Ezio Belt】

Place of Origin: Liviak

Quality: gold

Category: Belt

Durability: 80/80

Equipment requirements: Strength above 80 points, agility above 80 points.

Equipment effect 1

No Man's Land (Passive): Every time a unit is killed, the agility attribute is temporarily increased by 1 point, lasting for 3 minutes, and can be stacked up to 5 times.

Equipment effect 2

Killing Art (Passive): Every time a unit is killed, the damage received will be reduced by 30% for the next 10 seconds. After killing the unit again, the duration is reset.

Rating: 399

Introduction: All things are false and all things are allowed.

[Wolf Academy Badge]

Origin: Kingdom of Sintra

Quality: legendary

Category: Badge

Durability: 80/80

Equipment requirements: Have the Hunter identity mark (the hunter holds the title of Weird Hunter and has met the conditions).

Equipment effect 1

Combat Signs (Active): You can use different signs to deal with enemies in battle. Each time a seal is used, 200 mana points are consumed; after a single use of a seal, the seal falls into a 10-minute cooldown; after all the seals are used, the cooldown time of this skill is 10 hours.

Yaro Sigil: Using the Sigil, you can step on the ground and release a magic trap there. Enemies who touch the magic trap will receive a 30% deceleration effect, lasting 20 seconds.

Seal of Quen: When faced with a damage higher than 20% of one's maximum health, releasing this sign can offset 90% of the damage and gain a shield equal to 10% of one's maximum health, which lasts for 5 seconds.

Derro Seal: After actively releasing the Derro Seal, the next attack will have a knockdown effect, and the damage will be increased by 200%.

Tani's Seal: Casting this seal lasts for 3 seconds, the attack is amplified, and the damage is increased by 150%. During the amplification time, the unit under attack will be unable to move for 3 seconds.

Equipment effect 2

Hunter's Kiss (Passive): Targets attacked by Combat Seal will be marked and locked until death.

Note: If you are not in the same world, it cannot be tracked, but the mark will not disappear until the target dies or the mark is destroyed by a higher-level force.

Rating: 528

Introduction: When the badge starts to tremble, it means that the hunter should hold on to the weapon in his hand.

【Blackbird Radar】

Place of Origin: Void Avila

Quality: gold

Type: Detection equipment

Durability: 90/90

Equipment requirements: 85 points of real intelligence.

Equipment effect 1

Radar warning (active): After consuming 80 mana points to activate, it lasts for 8 hours. When an enemy appears within a radius of 1,000 meters, a warning will be issued, and the user's movement speed will be increased by 10% within 10 seconds.

Equipment effect 2

Blackbird Gaze (Active): Can detect all types of enemies and obtain information about them. The completeness of the information is determined by the intelligence attributes of both parties.

Tip: Blackbird Gaze (Active) costs nothing.

Tip: The cooldown of Blackbird Gaze (active) is 5 minutes.

Rating: 379

Introduction: Even in the dark, there is no escape from the gaze.

【Eternal Guard】

Place of Origin: Cassing Tropp

Quality: legendary

Category: Bracelet

Durability: 100/100

Equipment requirements: Willpower 50 points or more.

Equipment effect 1

Guarding Wind (Passive): All attribute resistance +20.

Equipment effect 2

Dying (Passive): Damage taken -15%.

Equipment effect 3

Immobile (passive): When subject to a control effect, this effect will be triggered and the player will enter the domestic state for 3 seconds (cooling time 12 hours).

Rating: 511

Introduction: Don’t you believe in eternity? Do you think everything in the world will one day disappear? Come face to face with the history that will forever mark the glory of my kingdom.

【The Ring of Sorrow】

Origin: Kingdom of Cardoso

Quality: gold

Category: Ring

Durability: 70/70

Equipment requirements: Intelligence 80 points or above.

Equipment effect 1

Penetrating (Passive): Damage ignores 10% of the target unit's defense.

Equipment effect 2

Alas (active): Consumes 150 mana points, releases skills, and wails, causing all units within a 30-meter radius except itself to fall into a state of chaos for 1 to 3 seconds (cooling time: 8 hours).

Equipment effect 3

Wounded Bones (Passive): Attack damage increased by 10%.

Rating: 400

Introduction: I didn’t know that at the moment of death, staring at the sky would be so sad.

【dusty heart】

Origin: Under one person

Quality: dark purple

Category: Special equipment

Durability: 85/85

Defense: 20

Equipment requirements: Intelligence 60 points.

Equipment effect: Dust Heart, the efficiency of learning and researching mood auxiliary skills is increased by 50%

Rating: 219

Introduction: I have a bright pearl, which has been locked up by the dust for a long time; now the light is born when the dust is gone, shining through thousands of mountains and rivers.

【星月】

Place of Origin: Yueyingxing

Quality: legendary

Category: Necklace (the accessories are rare equipment)

Durability: 100/100

Equipment requirements: 85 points of real intelligence.

Equipment effect 1: Moon Halo (passive), health increased by 10%.

Equipment effect 2: Starlight redemption (passive), when an attack causes damage, there is a 10% probability of recovering 1% of mana per second, lasting 5 seconds.

Equipment effect 3: Moonlight redemption (passive), when receiving attack damage, there is a 10% probability of recovering 1% of health per second, lasting 5 seconds.

Rating: 476

Introduction: Stretching out your hands towards the stars and the moon, you can always think back to that unforgettable journey.

Price: Rare equipment, recommended to bind.

[Fighting Ghost +8]

Place of Origin: Samsara Paradise

Quality: light gold

Category: arm guards

Durability: 120/120

Equipment requirements: Strength 50, Agility 50.

Equipment effect: Will of the Strong (passive), for every 10% of blood lost, strength +1, agility +1. (When entering the near-death state, the bloodline will appear for 5 seconds!)

Tip: This effect allows the wearer to ignore the dying state (valid at level 3 and below).

Feather Crown: Each attack hit will increase the attack damage by 1%, lasting 2 seconds, and can be stacked up to 20 times.

+5 Additional effect: Strength judgment +5

+8 additional effect: physical strength +5

Rating: 310+

Introduction: I will become stronger than anyone else, even if I die!

【Eight-legged Divine Horse】

Place of Origin: Zhenhun Street

Quality: light gold

Category: short boots

Durability: 70/70

Equipment requirements: Agility 80 points.

Equipment effect 1

Divine Movement (Passive): Agility +1, movement speed increased by 5%.

Equipment effect 2

Charge (Active): The skill can be activated when charging forward, and the attack speed is increased by 10% (consuming 100 mana points, duration 12 seconds, cooling time 3 hours).

Rating: 303

Introduction: It has the spirit of being loyal to its master, loyal to its friends, and even more courageous and enterprising.

[Sun Bird (remnant)]

Place of Origin: Sun Star

Quality: gold

Category: Accessories

Durability: 80/? ? ?

Equipment binding: Lin Jiu

Note: This equipment can grow (progress: 10%)

Yangwu Golden Ring Effect 1: Nirvana in Fire (passive), fire resistance +90% (increased by 20%), wrapped in the power of the sun, restoring 50 health points per second (increased by 30 points).

Yangwu Golden Ring Effect 2: Sun Beloved (passive), freely mobilize the power of the sun around the body for your own use.

Yangwu Golden Ring Effect 3: Solar Fireworks (Active), consume more than 30 mana points to ignite the mobilized power of the sun and transform it into extremely aggressive solar fireworks (the damage caused is related to the mana consumption).

Note: Collect other remnant equipment and you can recast it completely, [Sun Bird].

Rating: 400+

Introduction: Twelve dazzling lights nourish the endless living creatures! The noble heaven and the souls burned by the fire of hell are destined to return to this rotating flame after hundreds of millions of years.

Price: Not tradable.

Independently developed skills: Apollo Fireball, Golden Elixir Fireball

[Liuku +6]

Origin: Under one person

Quality: purple

Category: Special props

Effect: Gather external energy to form a special liquid. Drinking once will permanently increase health by 200 points and mana by 90 points (cooling time is 10 natural days).

Rating: 145

Introduction: The little thief steals the pearl, the princes steal the country, and the saint steals the life of the world. As long as the saint does not die, thieves will not stop.

[Grey lamp]

Place of Origin: Dark City

quality:-

Category: Special props

Effect: Use the light of the lamp to illuminate the target before fighting a monster enemy. The enemy's strength will be increased by 10%. The reward obtained after killing the target will be increased by 20%.

Rating: None

Summary: The lights dim and the monsters get stronger.

[Capital punishment +12]

Origin: Fate/Apocrypha

Quality: light gold

Category: Special equipment

Durability: 130/130 (increased by 10 points)

Equipment requirements: Vlad III’s approval (achieved)

Equipment effect 1, Piercing Male (passive/active):

Passive: Gives the concept of piercing to attacks such as spears, spears, etc., and the penetration of this attack is greatly improved.

Active: Lock on a target within a radius of four kilometers (increased by 2 kilometers). The next hit will have a guaranteed puncture effect, and the cooling time is 12 hours (decreased by 12 hours).

Equipment effect 2, Death King: After an attack with the concept of piercing hits the target, it will cause penetrating continuous damage and generate thorn piles in the target's body.

+5 additional effect: penetration +10

+8 Additional effect: Penetration +15

+10 Additional effect: Penetration +18

+12 Nearby Effect: Penetration +20

Rating: 310

Introduction: My road is stained with blood. The cruelty that attacks me, the cruelty that I commit, turns this body into a murderous weapon.

[Ainkeni type three combat auxiliary device]

Origin: Void

Quality: gold

Category: Special equipment

Effect: Enhances cell activity and has a good effect on repairing hidden injuries on the user's body.

badge of honor

Place of Origin: Samsara Paradise

Quality: gold

Category: Special equipment

Durability: 50/50

Equipment effect: Increase the success rate of equipment enhancement by 5%.

Rating: 400 points.

Introduction: Feel the blessing from the goddess of luck.

【Death Relic】

Origin: Naruto

Quality: light gold

Category: Special equipment

Durability: 30/30 (cannot be repaired)

Equipment requirements: none

Equipment effect 1, I am lucky (passive): After the user equips it, the luck attribute is reduced by 10 to 20 points, with the lowest being reduced to 1 point.

Equipment Effect 2, Lose My Life (Active): The user can consume 50% of health, plus 10 points of durability, to transfer Effect 1 to a target. If the opponent dies during the world process, the durability will be restored; if the opponent does not die, the target's luck will be +1.

Tip: A world progress can only be used once.

Rating: 310

Introduction: This is simply a relic left by a deceased person, and it is not a cursed necklace.

【Military Power·Mask】

Place of Origin: Zhenhun Street

Quality: gold

Category: Special equipment

Durability: 90/90

Effect 1: Military power (passive), the morale of your own soldiers increases by 10%, and the morale of enemy soldiers decreases by 20%.

Effect 2: Green face (passive), the charm attribute is reduced by 50%.

Rating: 350

Introduction: Two masks, one made him famous in his military career, and the other led him to hell.

【Dead Knell】

Place of Origin: Zhenhun Street

Quality: gold

Category: Special equipment

Durability: 50/50

Effect 1: For whom it chimes (passive), when equipped, it will make sounds during battle, constantly guiding the enemy's emotions such as grief and sadness.

Effect 2: Song of the Undead (active), summons the undead, emits a sad song, and reduces the enemy's attack damage by 10% (duration 5 minutes, cooling time 12 hours).

Rating: 386

Summary: Death cannot see the secret.

【Red and white lanterns】

Origin: Mist Lord World

Quality: light gold

Type: special equipment

Durability: 50/50

Effect 1

Red Lantern (Active): When the red lantern lights up, it will form a miniature treacherous field with a radius of one meter to cover itself and hide its body.

Effect 2

White Lantern (Active): When lighting up the white lantern, you can create an illusion based on your own intelligence attributes.

Rating: 297

Introduction: Great joy means great sorrow; happiness is red but mourning is white.

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