Restart the Gaming Era

Chapter 381: One more ... Why is it dark?

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Lightwing mutual entertainment.

In the morning, Liu Yuxin ended one night of overtime and just came to the garage to drive home.

"These procedures are known every day, and the new version is completed in a hurry to work overnight."

Liu Yuxin lit a cigarette and complained, and he didn't know why his recent life was particularly unsatisfactory.

Perhaps it is because Lao Xie has recently stimulated him by sending various photos of leisurely tea drinking ...

"It's a different life. Why do I have to stare at the project until the early morning, and Lao Xie eats, drinks, and plays all day? I earn a lot more than me, shit."

Liu Yuxin choked the cigarette and sat in the car to drive home.

Although he stayed up all night, Liu Yuxin was a leader after all, he could sneak a nap in the office, sleep intermittently, and get up to check the work at the end of overtime in the morning. Eyes are closed all night long.

Therefore, many leaders who emphasize that they are also 996, in fact, their 996 and employees' 996 are not the same thing at all.

But even so, Liu Yuxin still felt that his old bones were falling apart, and he had to go home and rest in bed immediately.

Turning on the automatic driving mode, Liu Yushun opened the bracelet by hand and took a look at recent news and some industry news.

"Huh? Old Xie's" Ziqi "has been tested internally? This is too fast."

Liu Yuxin froze for a moment. He clearly remembers that some time ago, "Go Chess" just released a message at Alpha's developer conference. Has it entered the testing phase so soon?

In fact, what Liu Yuxin didn't know was that there was already a demo at the time of "Go Chess", and the original drafts of various pieces were also completed.

However, even according to the normal development time, the development time of "Ziqi" is much shorter than the project that Liu Yuxin is responsible for.

As for why ... don't ask, ask is the level gap.

"I chose it at this time, and I am really confident. I crashed with" Light of the Gods "and" Follower 2 "crazy. Hey, but people have the confidence to see how the quality of this game is."

Liu Yuxin was silent in his heart.

Other mobile game companies have basically avoided the dates of these two games deliberately. Although the "God of Light" mobile game has been scolded by many players, the signboard of "Mobile Game by Griffin Studio" Type out, other mobile game manufacturers still can only retreat.

Not to mention "Follower 2", Alpha's own son treatment, with this mobile game in, a lot of recommended positions have to be occupied, which is obviously very bad for other games.

If other companies publish games at this stall, Liu Yuxin will only be able to give them overkill at the place where the three incenses are gloating.

But Tianji Studio is not the same. It has the world-famous successful game "Guard of the City" as a prelude to it. "Ziqi" has gained a lot of weight at the developer conference of Alpha Company in the test phase of the character Recommended, a promotional video caused a lot of heat.

Tianji Studio is fully capable and has the confidence to publish "Go Chess" at this time. It is not them who should worry about it, but "Light of the Gods" and "Follower 2".

Of course, whoever dies or who lives depends on the quality of the game.

Liu Yuxin opened the bracelet, downloaded "Go Chess", while driving home, there were novice tutorials to play the game one by one.

"Ziqi" is a very difficult game to play. Its difficulty is not in operation, but in understanding the game mechanism.

For example, novice players often don't know much about the game's gold coin acquisition mechanism, don't know how to get it, and how to spend it. Secondly, I don't understand the lineup in the game, and I don't know which pieces should be taken at the current stage.

Which pieces are going to rise to Samsung? Which two stars are enough? Which are just pendants? Most novice players are indistinguishable.

These two points are basically the most influential factors for the novice player's gaming experience, and many novices are lost at this step.

Most of the players who stayed were slowly learning to watch videos online and watch the explanations of the great gods. Once these two points were learned, the game level could be steadily improved, and the fun of the game could be better experienced.

Therefore, this time "Ziqi" made a rich set of game mechanics introduction in the early stage, so that players can better understand the game mechanics and get on track quickly.

In the introduction of game mechanics, players will be explained about the mechanism of obtaining gold coins. In addition to fixed money each round, eating interest or eating a winning streak (straight loss) is also one of the ways to obtain additional economics.

In other words, players should not spend all their money every time, but accumulate around 50 coins to eat interest in the early stage. At the same time, they should decide according to their initial lineup strength, whether to sacrifice some interest to pursue a winning streak, or to simply eat fake matches Losing streak.

And there are also pay attention to spending money. The player's initial money is mainly used to buy key pieces that Baijiu received, or to upgrade the chess record at some special nodes, and the remaining money is saved for interest. Under normal circumstances, it will not cost much money to refresh the chess pieces, because the level of the chess record is low, and the probability of drawing high-quality chess pieces is also low.

The entire explanation of the economic system is completed during the game. Although the teaching process itself will inevitably be a bit boring, through the set battle scenes, players can still obtain a certain degree of interest.

After introducing the economic system, there is a special auxiliary system to guide players in lineup selection.

The principle of this auxiliary system is actually very simple, that is, each time the pieces are refreshed, the intelligent system will score the pieces based on the player's current lineup, strength, and availability. Annotated on the holographic projection.

Simple example:

If the player's current lineup is mainly made up of six fighters, then when a new fighter is refreshed, its "lineup score" will be much higher than other chess pieces.

Similarly, assuming there are no doomsday guards in the player's current lineup, the first time a rare piece with high attributes and powerful skills such as doomsday guard and tide hunter is refreshed, their "strength score" will also be high.

As for the "easy score", it will comprehensively consider the lineup of all players in the current scene. For example, everyone is playing the goblin lineup. The number of available goblin chess pieces is already very small, so their "easy score" will be very Low, some chess pieces that few people get, the easy to get score will be higher.

These three scores are from 1 to 100 points, and the score is dynamically calculated according to the current situation on the field. For example, in the early days of the game, when players only had one or two pieces, the "lineup score" of most pieces would be relatively low, but they could still be distinguished.

Of course, this whole set of scoring systems can't meet the needs of some veterans.

Many real masters are often accommodating in the process of playing "Ziqi". Sometimes the lineup of a game needs to be changed three or four times or more. Similar auxiliary mechanisms like this are not too much for them. Great significance.

It is because of the complex line-up of the game and the scoring mechanism that it is difficult to be absolutely accurate, so it is so fun.

Having said that, this auxiliary system is not prepared for masters, it is mainly to allow novice players to get started with the game faster and to select the pawns they really need. Relying on this auxiliary system will definitely not be a master, but it is always better than fumble.

Soon, Liu Yuxin ran through the entire novice tutorial and had a general understanding of the game's mechanics.

The novice tutorial is not short. Liu Yuxin looked up and found that he was almost home.

"Old Liu, you're back? Hurry up for breakfast, I should go to work." Liu Yuxin's wife has prepared meals. After two people have breakfast together, they go to work.

After Liu Yuxin finished eating, he cleaned up the dining table, and after a brief wash, he lay down in bed and prepared to sleep.

He was just about to take off the ring to sleep, and then turned to "Go Chess" again and again.

"Get some rest and sleep."

Liu Yuxin just finished the novice tutorial before, although there are also battles, but they are all played with the system AI, mainly to be familiar with the game mechanics. Liu Yuxin felt that he had almost understood how to play this game, so he wanted to start a formal game.

Turn on the holographic projection mode.

"Ziqi", start!

"Choose a general lineup direction in the early stage. I like mages, um, just choose mages."

"Well, this chess piece has such a high score? Then it looks terrific. Take it."

"I need this chess piece, but why is the Yide score a bit low? Forget it, just get it."

"... What's the situation of losing all the time? So now you just lose streak?"

"That's right, I won! Sure enough, it has been a lot better since the star was raised."

"Taking the fifth place, I feel that there are a lot of decision-making errors and room for improvement. And the key is that I am out of luck! Let's take a look again."

Liu Yuxin ended the first game and started the second one with interest.

Soon after, Liu Yuxin ended the second game, and started the third game indefinitely.

Soon, Liu Yuxin started the fourth with some pity ...

...

"Ha ha ha ha! I finally won the first place! Niubi!"

"Unknowingly I'm in the Cavaliers, I'm a genius."

"Okay, it's time to sleep."

"Ah? Why is it dark?"

Liu Yuxin had been playing in the bedroom before, because he was going to sleep, he closed the curtains and blocked the sunlight outside the window very tightly.

As a result, he left the bedroom and planned to go to the toilet. He went to the living room and glanced outside the balcony, and it was already dark!

Looking at the time again, it is almost six o'clock in the afternoon.

"I ... I played for ten hours? No, I feel like I played more than ten times?"

Liu Yuxin was stunned. He was going to go to bed with a hit, but he unknowingly played all day long!

"This game is poisonous !!!"

Liu Yuxin is about to vomit blood. How can this game kill time?

The key thing about this thing is that Liu Yuxin is the designer of the bracelet game. What kind of bracelet game has not been seen?

When he played "Guard of the City" before, although the game was relatively toxic, he could still control himself better. After playing for an hour or two a day, he could stop playing.

There is a box opening mechanism in "Guard of the City", and the randomness of the game is not so strong, so it is just good to play for an hour or two a day, and Liu Yuxin also knows the fascinating doorways, so he can resist The temptation is to analyze its design elements from the perspective of a designer.

But when it comes to "Go Chess", Liu Yuxin feels completely out of control! Can't stop at all!

When playing this game, he played with the attitude of a player completely, and was completely immersed in the game, and the time passed unconsciously!

And the most terrifying thing is that when he thinks of "Ziqi" now, he can't say exactly what the magic of this game is.

If you think about it carefully, this magic may come from two aspects, that is, the richness of the game content and randomness * determine the strength of the lineup. There are a variety of factors such as lineup matching, chess piece strength, and equipment. There is room for every play. The randomness is to ensure that each player's experience is completely different, and to make the player want to restart a game immediately after losing each time, hoping that their next luck will be better.

"It's over, old Xie this game, it's going to be hot again ..."

Liu Yuxin was lying on the bed, and fell asleep uneasily with the fatigue of lack of sleep and the jealousy of Lao Xie ...

...

On the Internet, the discussion of "Ziqi" also began to become hot!

"Zhiqi is so interesting, I can't stop it!"

"Go to sleep after you finish this ... oh ~ www.readwn.com ~ how is it dawning?"

"The toxicity of this game is really not so strong. It feels like my sleep has been completely killed ..."

"Which **** can give me a perfect lineup template? After playing for a day, I still feel my head cyanotic."

"There is no template for this game, you have to adapt! If you have prepared the template, you have to see if the dealer will give you a card."

"I feel like this game is similar to many card games. The key is not how to touch a good hand, but how to play a bad hand!"

"Don't say it, 100 million more!"

So far, players are still in the exploration stage of "Ziqi", and the optimal matching of various lineups has not yet been completely finalized, but this does not affect their love for this game.

Soon, the game "Ziqi Chess" became popular all over the network. Whether on the game platform or on the live broadcast platform, it has gained a high degree of attention!

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