Restart the Gaming Era

Chapter 380: Fair play mobile game

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After the video, there are two additional lines of description:

"Absolute fair play strategy mobile game."

"The actual gameplay is based on the game."

There are still some differences between the actual game effects of "Ziqi" and those shown in the promotional videos. For example, the biggest difference is that this game is not a two-player battle, but an eight-player battle that alternates with each other.

The result of the game is not simply winning or losing, but the ranking, and the score is determined according to the final ranking.

However, the eight-player battle is difficult to show in the promotional video. Therefore, some sacrifices have been made to promote the program effect of the promotional video, mainly showing the battle process between the two players.

But in general, this promotional video shows all the highlights of self-checkers.

For example: gorgeous battle scenes and special effects in the holographic projection mode, strategic combinations of lineups, original gameplay, and so on.

Of course, the promotional video is a buyer's show, and it is definitely much better than the actual game screen. In reality, it is impossible to achieve such a large scene in the promotional video. At most, it is a small chess board projected on the player's hand. That's it.

After the release of this video, it sparked a lively discussion among players!

"The promotional video for" Ziqiqi "is here, so cool!"

"I think it should be a mobile game of the same level as" Guard of the City ", right? The picture quality is definitely not said, and it is absolutely trustworthy."

"The painting style is more realistic than before, and it looks more refined. I just don't know if it can have such a great effect in the small screen of the mobile game."

"Who understands exactly how this game is played?"

"I only saw these two men keep putting chess pieces on top of each other. They were too confused to play and didn't see clearly."

"It seems to refresh the chess pieces, make up the lineup, and then play? Probably so."

"Will it be too monotonous? There is no strategy in battle, no wonder it's called" Go Chess ". Anyway, in" City Guard ", you can still decide where you want to place the pieces!"

"But there are also lineups in this game. It feels more complicated than" Guards of the City ". It's hard to say what it is, we have to wait until the game comes out."

"Absolutely fair strategy competitive mobile game? The amount of information in this sentence is a little bit large. It is absolutely fair and it doesn't feel like the style of Tianji Studio ..."

"Think of" Guard of the City ", and" Zhou Qi "is not even rich in gold? Isn't it scientific?"

"And it's a competitive mobile game. Can this simple game mechanism really compete? I'm very doubtful ..."

"What's wrong? It is said that" Follow the Wind "is going to be competitive. Anyway, everything can compete and it's done."

The focus of the players' discussions has basically focused on the gameplay of this game.

After the promotional video of "Go Chess" came out, players basically have no doubt about the picture of this game.

The games launched by Tianji Studio, whether it is "Dawn Era" or "City Guard", the screen is second to none in all other mobile game manufacturers, and in terms of overall style control and model design, They are all unique and first-rate.

From the promotional video of "Ziqi Chess", the style of the game is slightly more realistic than "City Guard", and the fineness looks higher, and because different chess pieces strictly follow the grid Walking, they will not occupy each other, so the fighting scenes look more organized than "City War".

What worries players is how the game is played. After all, judging from the existing content, many players will mistakenly think that the game is a two-player battle, and the battle strategy looks relatively simple.

The promotional video did not show the game's strategy well. The main manifestation was that the male player used the warrior lineup to press the female player's elf in the early stage, and the female player took the claw druid and used the German The process by which Rui's fetters come back.

But such a strategy is obviously not enough to support a game that is enough for players to play for a year or two.

In fact, there are many more complicated strategies and fun in Auto Chess, but it is difficult to show it in the promotional video. But it doesn't matter. The main role of this promotional video is to attract players to play with beautiful graphics. As for the deep fun of the game, they will naturally understand after playing for a while.

In addition, players are also discussing another topic, which is the "absolute fair play strategy mobile game" emphasized at the end of the promotional video.

This sentence contains two key messages. One is that the game is absolutely fair, that is, there will be no increase in gold and combat power, which makes players very surprised. Because "Guard of the City" is a game of death from gold, and most of the players in Tianji Studio have also become accustomed to their fancy gold. Now I suddenly tell everyone that the new game does not need gold, and many people still think Very uncomfortable.

Even suddenly worrying about Tianji Studio's profitability.

The other point is "competitive" and "strategy". A mobile game that is rich in strategy is very simple, but it is very difficult to make a "competitive" game. Because this requires the game mechanism to have a good balance and deep strategic content, if the balance is poor, then the competitive process may be overly dependent on luck, the difference between masters and ordinary people is difficult to distinguish, "competitiveness "Naturally, there is no way to talk about it.

...

On April 30th, the mobile game "Light of the Gods" developed by Griffin Studio officially launched the alpha store, and won the top spot on the best-selling list on the day of launch!

The popularity of this game on the bracelet has also allowed the stock market of Griffin Studio, which has been falling, to stop falling, and even has an upward trend.

On the Internet and on the forums, players' scolding for the mobile game "Light of the Gods" continues, but this does not affect the rising sales data of the "Light of the Gods" on the alpha store, let alone the hand The discussion of "The Light of the Gods" on the forum was hot.

This weird phenomenon is actually very reasonable, because the scolding and playing are not the same people.

Basically, those who scold this game on the Internet are those old players in Gryphon Studios. They like to play console games, and the opponent ring games are very cold. They are looking forward to "The Light of the Gods 2" instead of "The Gods of the Gods." Mobile Edition of Light.

And those who spend in the "Light of the Gods" mobile game to help it successfully top the best-selling list are a large number of bracelet players. Compared to other games in the alpha store, the quality, gameplay, and content of The Light of the Gods is obviously much better than them, and of course, bracelet players are willing to pay for it.

The players who have been scolding before, apart from saying "Griffin Studio is a mobile game factory", have nothing to say.

The executives and designers of Griffon Studios were relieved. Fortunately, the mobile games made money, otherwise their pants would have to be lost.

Moreover, if you do n’t do it, you do n’t know. If you do it, you can make money with mobile games!

Of course, the mobile game version of "The Light of the Gods" produced by Griffin Studio also refers to the current design of many gold mobile games, such as opening boxes, mainly for profit.

The original "Light of the Gods" is a buy-out stand-alone game. At most, it is sold for one dl. There is no in-app purchase service, but the mobile version of the "Light of the Gods" is definitely impossible to buy out. System, so Griffon Studios is in accordance with the other gold mobile game routines, adding in-app purchase services to this game.

And the results were immediate. Although the group of console players scolded even harder, the profitability of the mobile game "The Light of the Gods" is indeed strong. From an input-output ratio perspective, this project is a huge profit!

And, after all, this is the first mobile game in Griffin Studios. It is normal to be scolded. When the next mobile game comes out, maybe players will slowly get used to it.

Looking at eqs, the "Mobile Games Factory" has become a stubborn, but the stock price of others is still rising, and the financial report is looking better every day.

...

At this time, "Ziqi" of Tianji Studio started to enter the final stage, and began the testing and tuning.

During the development process, the entire studio's employees also loved this game. When they weren't doing anything, they shouted a voice, and soon they could gather enough people to play a game.

Jia Jia couldn't help feeling, this gameplay was really interesting!

When he just got the design idea of ​​"Ziqi" from Zhong Ming, he still felt a bit lacking in his heart. He felt that the gameplay was too complicated and difficult for ordinary players to get started. However, after internal testing during this time, Jia Jia found that although the game was really difficult at first, once he understood the gameplay, he couldn't stop it!

Even the programmers in the studio were poisoned. Every day, they pulled the design team to play self-checking together. The bugs were not fixed, and the test team was so angry.

Now Jia Jia is also a master of self-playing chess. In his opinion, the fun of "self-playing chess" is indeed more than that of "City Guards". It is more strategic, addictive, and has better expressiveness.

Of course, "Ziqi" also has disadvantages, such as difficult to get started, long game time and so on. But these disadvantages are totally tolerable compared to the fun of this game.

Zhong Ming came to see the progress of "Ziqi" and expressed satisfaction.

"It should be okay to open beta on the 6th, right?" Zhong Ming asked.

Jia Jia nodded: "No problem, now it's just some finishing work. After internal testing, we will continue to collect player data and make balance adjustments."

Zhong Ming was assured of Jia Jia.

After the establishment of Tianji Studio, Jia Jia has been the chief designer here. At the beginning, he still needed an old Xie to take him, and now it is completely unnecessary. Jia Jia is already very familiar with the entire development process of a game, from research and development to publicity, and subsequent operations.

"After" Go Chess "is officially launched, you can focus all your energies on this game temporarily. The promotion of competitive games in" City Guard "is not bad. Popularity. The major anchors can also say hello in advance and let them try to broadcast it. "Zhong Ming exhorted.

After the Battle of the City Guards started, Tianji Studios once organized some competitions for the "City Guards", but the popularity of these games was not too high.

The reason is very simple, "City Guard" is not a fair game, and gold players have certain advantages. At the same time, there are differences in the play styles of different arenas. Players in the low segment can hardly learn any skills when watching the game.

But "Self-Playing Chess" is completely different ~ www.readwn.com ~ It is an absolutely fair game, fully equipped with the conditions for running competitive games, strategic, fair and ornamental.

For the next period of time, Tianji Studio does not need to develop new games any longer, as long as it maintains version updates and continuously promotes games to increase the popularity of the game.

...

On May 6th, "Ziqi Chess" officially launched internal beta!

A large number of players have already made reservations in the major bracelet malls before. After the game is open for download, a large number of players flood in!

And on major live broadcast sites, many anchors have begun to broadcast "Ziqi".

What's more interesting is that "Ziqiqi" supports holographic projection live broadcast on the low-light live broadcast platform. Players can watch the live broadcast on the full-view display. The effect is many times better than that of the bracelet. The screen size alone has increased. Great.

Of course, the video signal of the game can also be converted into a flat image, and viewers can also watch the live broadcast on a traditional flat display such as a computer, but the effect will be worse.

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