Restart the Gaming Era

Chapter 330: Propaganda warm up

"So ... what did the first game do?" Hu Bin asked.

"Action stand-alone game."

"Uh ..." Hu Bin was a little faint.

He is indeed a very experienced designer, but his experience is also limited to MMORPG, and it is a popular gold-plated MMORPG in Huaxia District, such as "Sword in the End of the World".

Although in terms of art style, modeling, project management, etc., this game has a lot in common with action stand-alone games, but in terms of gameplay, level design, numerical design, etc., there are still vast differences.

So Hu Bin was a little instinctual, worried that he could not do such a project.

Not to mention, few companies in Huaxia District dare to do action stand-alone games. Not to mention the companies in Huaxia District, there are very few companies in the world who dare to do action games.

This kind of project started when the studio was established.

Zhong Ming heard Hu Bin's hesitation and smiled: "What's wrong, don't you feel solid?"

"Well ... it's a little ... risky," Hu Bin said.

"This time it's mainly for me to design. You just have to fight. You don't need to do anything to do it. Don't worry." Zhong Ming laughed.

"Uh ..." Hu Bin still hesitated.

Zhong Ming said, "Director Hu, is n’t the lesson of Yi Jian Tian Ya enough? The game types you are familiar with are now outdated and unpopular. Do you want to continue to eat the old books? Maybe you think you are doing a minimally invasive There's still a chance for the new game of Yi Jian Tian Ya, but I'll tell you, no, this design concept is outdated. "

"Do you need money now? I don't think you should be short of money. But as a designer, you need good works, at least the experience of successful works. You went to Xinghua Mutual Entertainment, but also It's the same old way of repeating entertainment in Guangyi, but coming to me will definitely give you a lot of gains. "

Hu Bin did not speak, apparently was a bit moved by Zhong Ming.

Although Zhong Ming's words were very straightforward, the sentences he said were reasonable.

The failure of Yi Jian Tian Ya really made Hu Bin realize that the set he insisted on before was probably wrong. Although Yi Jian Tian Ya made a lot of money, he also gained a lot as a supervisor, but as a design Teacher, money is only the lowest level of demand. After achieving Hu Bin's level, the pursuit is not money anymore.

What he pursues is fame, successful game works, and leaving his own style in the game history of Huaxia District and even the entire world.

And this goal, Guangyi Huyu could not give him, Xinghua Huyu also couldn't give him.

What's more, the person who spoke these words to him was Zhong Ming.

If other people talked to him like that, it would probably arouse Hu Bin's resentment, who do you think you are? What do you know, come here to teach me with such a high profile?

But Zhong Ming is different.

If we collided with "Taigo Painting Volume" at that time, Hu Bin was still a little unconvinced, but then he couldn't help it.

The low-light studio followed by a masterpiece followed by one, from "Zodiac Guardian" to "Resident Evil" to "Xuanjia Project", one of the outstanding works of the low-light studio.

Looking at myself again, although I made a lot of "Yi Jian Tian Ya", although I made a lot of money, compared with Zhong Ming's side, I had no idea at all.

"Okay, let me think about it. Thank you Mr. Zhong for deserving me so much." Hu Bin said.

Zhong Ming smiled: "It's nothing, cooperate with each other. I think Director Hu is a designer with an idea, but Ruth chose the right one, so he won't take a detour."

Hu Bin also laughed: "Yes, then I will consider and give you a reply soon."

...

This is the first time that Hu Bin has talked to Zhong Ming. Don't say it was a phone call before. There are no indirect contacts.

Although Hu Bin also knew vaguely that Zhong Ming had worked in Lightwing Entertainment, after all, the two did not have much intersection. Later, Zhong Ming made one outstanding game after another, and the gap between the two was instantly opened.

The first impression Zhong Ming left on Hu Bin was confident, very confident.

This is a feeling of controlling everything, this characteristic is the first time that Hu Bin has seen in a designer.

Most designers, even if they are self-confident, often only have confidence in a certain field, or have self-confidence with reservations. Many designers can be very confident in their own areas of success, but it ’s terrible to be so confident in a field like Zhong Ming who has never sat before and that most designers in the world ca n’t do well. .

Hu Bin is too clear about the difficulty of action stand-alone games. It can be said that this kind of game is one of the most difficult games among all game types.

But from these words of Zhong Ming, Hu Bin probably heard what he meant: Regardless of Hu Bin coming or not, the Salary Studio will develop this game, and Zhong Ming is well-informed in terms of design. As for the project leader, it is not particularly important .

Of course, it is better for Hu Bin to come. If not, Zhong Ming can also find other candidates.

Hu Bin is very much in need of this cooperation opportunity. Joining Weiguang Studio will allow him to be exposed to the most advanced design concepts, and it will certainly not be bad in terms of treatment. Zhong Ming is not particularly needed, and it is the same for changing people. But even so, Zhong Ming gave Hu Bin the greatest respect, which moved Hu Bin more.

"An action game ... what kind of game would it be?" Hu Bin was very curious.

...

On September 10th, Weiguang Studio released a new promotional video, "Ink Cloud Smoke 2"!

As soon as this name appeared, it caused an uproar in the player community!

The iron powder of Weiguang Studio knows ~ www.readwn.com ~ Ink Cloud Smoke is one of the best Chinese style games. Although it is a horizontal version of the game, the sales are not particularly outstanding, but on major websites The score on the top has always been high, and it is also known as the best theme that can reflect "the game is the ninth art".

Now, "Ink Cloud Smoke" has ushered in a sequel, how can players not be surprised?

What's more, after seeing the promotional video, many players were surprised to find that "Ink Cloud Smoke 2" was so different from the previous one!

No longer a 2D horizontal game, but a real 3D game!

From the original linear level to the open world game!

In addition, the protagonist's skills seem to have increased, the worldview has been enriched, and the picture is still ink style, but from 2D to 3D, the expressiveness of the picture has been directly improved by several levels!

Although there is not much content in this promotional video, it is enough to excite all players!

Soon, the promotional film of "Ink Cloud Smoke 2" began to reach the top of the game area on major video sites, causing crazy discussions among players!

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