Restart the Gaming Era

Chapter 283: New peripherals

Zhong Ming also opened a set of peripherals next to Tang Ying. As soon as he stood on the universal treadmill, the ring screen around it slowly lowered to completely surround him.

Well, this is the "true immersive experience."

After that, a tutorial appeared on the big screen, very detailed.

After adjusting the bracket of the universal treadmill, it can be clamped on the waist, and the operation is very simple. Moreover, this telescopic bracket is very strong. Zhong Ming was a bit uncomfortable at first, but after getting familiar with it, I found that this bracket is helpful and allows my own The body was tilted about 60 degrees and then returned to normal, and the slight help made Zhong Ming very comfortable when turning and tilting.

The universal treadmill is stepped under the foot. Unlike Zhong Ming's imagination, a real treadmill is required, but as long as both feet step on a specific area on the base in a certain way.

Some specific actions in the game can be completed by this universal treadmill, such as:

Running: With the left foot in front and the right foot in the back, as long as one foot is stepped on the "running area" of the universal treadmill, the character in the game will automatically start running, just like pressing the w key on the keyboard. At the same time, according to the distribution of the player's left and right feet, the universal running machine determines where the player is moving at this time. For example, if the player's left foot is directly to his left, the character is translated to the left, which is equivalent to pressing a key.

The advantage of this approach is that it is not tiring.

If the game really allows players to run all the way, then many human bodies can not keep up, let alone run at a slow speed. If the same movement speed in the game, then the "run in reality will only run in the game" setting. It will look very useless. And this method of determining player movement through specific steps allows most players to play the game with less effort, which also guarantees their game duration.

Moreover, the base of the universal treadmill is obviously specially designed, the entire surface is slightly depressed, the outer circle is the moving area, and the inner circle is the standing area. Combined with the current orientation of the player, the player's position can be well positioned. mobile.

Sliding shovel: It is completed by moving + tilting the body. During the running process, the player can tilt the body to complete the operation.

Squat: This requires the player to actually squat. The stand will automatically adjust, and the same way is used to walk after squatting.

Shooting: The player was born with a long gun and a pistol, and these two guns are also hung on the simulator. These two guns are general models. There are some buttons on them. In addition to the buttons such as the conventional magazine changer and trigger button, there are also some buttons for special functions, such as using props.

Most of these keys are integrated in the place where the player presses better, such as near the thumb of the right hand, or the position touched by the left hand when holding a spear, which is used to complete some operations in the game, which is basically the same as the previous VR games The handles are similar. Picking things up and throwing things are done through these buttons.

There is also a small screen on the firearm simulator, which is used to simulate the scope, but this small screen will not be activated until the player obtains the corresponding scope in the game.

For example, the player obtains a double lens, which will activate this small screen after being mounted on the long gun. When aiming through the scope, the player will enlarge a small area in front of the muzzle. The actual experience is compared to the conventional Mouse and keyboard operations are closer to real sights.

Of course, real sights aren't as easy to use.

Zhong Ming found that this version of the game has a few changes compared to the previously played "Road of the Gun Gods", and cut a lot of things.

For example, the keyboard and mouse version of "Guns of the Gun" has the function of lying down. It is cancelled here. The height of the squat is also adjusted to the height of the player squatting on the universal treadmill, which is slightly higher than in ordinary games. Some Special props that require complex operations to use, etc., have all been modified, either changed to quick use or cut directly.

There is also a first-person and a third-person version of the "Guns of God" version of the keyboard and mouse version, which are all directly changed to the first person here.

Zhong Ming ran a bit in the training ground and hit a shuttle toward the target in front of him. What surprised him was that the firearm simulator in his hand would still simulate recoil, and this time the pressure gun did not pull the mouse down. Just fine, but really need to press the gun body.

Of course, the recoil is definitely far worse than the real gun, otherwise this game will be too hardcore, and the shoulders will be exhausted for two hours. This recoil is just a special kind of vibration. A vibration unit should be added to the firearm simulator. While simulating the actual recoil, the biggest role is to let the players drop their heads when firing.

"This simulator is awesome. It was developed by the company of" Guns of the Gun "?" Zhong Ming asked.

Tang Ying, who was also familiar with this new operation, replied: "No, it is said to be the latest product developed by an emerging technology company in the first zone, because" Guns of the Gods "is now the most popular fps game. So first look for "The Road to the God of Guns" to cooperate to open up the market. "

Zhong Ming probably understood that this should be about the same as some manufacturers of speed simulators who are looking for more popular racing games for cooperation.

It turned out to be a new product, and it hasn't been listed yet. No wonder it hasn't been found on the Internet before.

"How much does it cost?" Zhong Ming asked.

Tang Ying replied: "The specifics are not very clear. It is said that the cost control is very good this time. It is not easy to compress this equipment to about 15,000. But this is only the price of peripherals. , You have to have another mid-high computer. "

Fifteen thousand is already cheap.

Because some other simulators in this world, such as driving simulators, may cost tens of thousands of dollars.

For fifteen thousand, this price is basically similar to the price of some previous VR devices from Zhong Ming when they first came out. Www.readwn.com Million.

The key is that the experience of this device is much better than the vr device of Zhong Ming's previous life.

The large surround screen, ultra-high-definition has no mosaic trouble, the feel of the gun simulator is excellent, and the universal treadmill is relatively mature. The rigidity and comfort of the stand are good. But really immersed in the game will like this feeling.

At first Zhong Ming was not interested in similar things, but after playing for a while, I really felt that this gadget was very promising.

If Weiguang Studio has a hardware department, you can also consider developing a similar thing ...

Of course, you have to dig out Lin Xiaoguang first.

"Come, try a game?" Tang Ying probably already tried it out, and thought of experiencing it in actual combat.

Zhong Ming nodded: "Come on!"

(=)

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