Number One Game Designer

Chapter 231: Lessons from history

In the last time and space, No Man's Sky is a game destined to stay in history-it has nothing to do with a good name or notoriety.

It has been seen by some junk manufacturers. As long as the advertisements and lies are done well, players may be tricked into paying the bill.

For example, the resulting last time and space is known as a replica of a domestic scam, a game called "Fantasy". It is a pity that the developer of this game learned the marketing of No Man's Sky, but did not learn the humility of No Man's Sky. After cheating money and becoming angry, the developer of "Fantasy" left a message in the community and said, "This is the first game to be killed by a fan." Then he took the money and ran away.

And in the world, No Man's Space is famous because it really teaches players a lesson. It tells players that it is better to wait for evaluation than to believe in the hype.

Western players are more accustomed to using this game and "Mass Effect: Andromeda" to make a comparison: When Mass Effect Andromeda turned into a bad work, EA took the money and closed the studio, and broke his own studio. The back road then runs successfully.

At the end of Andromeda, the official dug too many pits, and there are too many unexplained stories. It seemed that it was obviously to sell DLC, but now it seems that the following is gone, even though the Mass Effect series is one of EA’s signatures, but After ruining the word of mouth, EA didn't hesitate to cut it.

And the production team of No Man’s Sky has too many opportunities to directly take the money to stop the game, then disband the game studio, and re-establish one-but they did not do this, they have been enduring angry players in the community Endless verbal abuse and death threats, I insisted on patching the game for two years. Until Fang Xi crossed the road, this patched game was still one galaxy behind the official version of the first painting.

However, the attitude of the production team is obvious to all players. Threats have become encouragement, and verbal abuse has become support. Their follow-up treatment of No Man's Sky is also a lesson for game makers around the world. (Unfortunately, the domestically produced "Fantasy" did not learn the most important point.)

For Fang Xi, this game provides a romantic idea: One person, one ship is drifting in space, and Fang Xi even adds a more important thing in it. For him, one person, one ship and space drifting can only be regarded as a space opera. Well, what he really wants is the epic of space.

Wars, conspiracies, love, the continuation of races, the life and death of a planet, and the insignificance of oneself in the vastness of the universe are what Fang Xi wants, and it is also what Fang Xi wants to make Zhongmingniao Studio do it.

More than forty pages of drawings completely attracted Kirkl's attention. This old man who was arrogant and chattering at first has now been addicted to the world of the game conceived by Fang Xi.

Pointing to a huge galaxy painted by Fang Xi, with only a bright band of light and dots of light on it, all marked with planets.

"Can every planet be developed?" Kirkel pointed and asked.

"Theoretically, this is the case." Fang Xi is now accustomed to explaining this work:

"According to simple physics, planets in different environments can be rich in various resources. For example, the earth has a rich atmosphere and water sources. These are very rare for other planets. Similarly, pure metals may also exist in the universe. Planets can be used as mines, and civilizations built by silicon-based creatures are not impossible, you know, like Transformers."

Kirkel didn't comment, and moved on to the next one, which clearly showed that the forces of the three parties converge in the universe.

Rough steel, thick armor, and a flood of steel ready to flood the enemy's side.

The mind and the crystal, the karaoke and the secret method, Hongda's magnificent and extraordinary creations float up and down in the universe.

The fungus blanket and the carapace, the shadows accompany death, and the Zerg species representing evolution also occupy a side in the universe.

There is a line of small characters next to each faction indicating the characteristics, so Kirkl does not seem difficult to understand.

"Tripartite forces are contending for hegemony in the universe." After rubbing this page, Kirkel sighed:

"The sorrow and joy of the big powers and the joys and sorrows of the little people make me enthusiastic."

"So where should the player be? The savior who brings peace?"

Fang Xi shook his head. He never paid much attention to the political correctness:

"There is no peace, sir, there is no peace."

"This universe is enough for their tripartite forces to turn the world upside down. You want to be familiar with Hongyi's game routines,"

"We first create a complete world, and then throw players into this world for them to explore. This is our game."

"The creation of the world is our real top priority. A world that requires players to explore with passion, and a world that requires players to treat it as a real world is a fun world."

Kirkel is in awe. China has just accepted the rise of Hongyi and started to learn. However, for these foreigners, Hongyi once again repeats the same view as domestic developers:

This company is stepping on the rainbow **** of the goddess of luck!

After accepting Hongyi’s investment, Kirkel also studied the history of Hongyi’s development after get off work. The conclusion is that either the company has developed several new models to make it famous, or it is in Behind this seemingly accidental success is a mature team with its own perfect game philosophy.

And now it seems that my guess is very close, but what I did not expect is that this is not a team, but a person, a person who says in front of him that he wants to build a perfect world.

"Then the player..." Kirk had already guessed.

"Right." Fang Xi affirmed this guess.

"I know that traditional RPGs like to give players a standard protagonist setting.

Both parents are dead, the teacher is invincible, the blood is invincible, the blood is invincible, the power recognizes the master, the vengeance is sought, love and peace. "

"These are basically standard dramas, but this time, we let the players be ordinary people. We give them a world full of disputes and controversies, and then give them the opportunity to become heroes in this new world. It's mediocre, it all depends on their own choice."

"In this tribal warfare universe, they can fight for their own camp, they may also understand and admire the special culture of the enemy camp, or they may just want to be an artistic wanderer, avoid war, and run their own small A base. Or as a war merchant, dealing with the three clans, reselling supplies, filling his little desire for money."

"And to create such a realistic world is your next job."

"As for you 3D love game..."

Fang Xi frowned as he watched, and this game always felt full of slots.

"How do you want to sell?"

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