Netherworld Game Producer

Chapter 72 Is Escape 2 Normal Mode Difficulty Reasonable?

The hot girl on the roof is so powerful!

Leaps down from the air and unleashes the legendary falling attack.

In an instant, Chang Hao turned Xiao Tian, ​​who was still watching the ground carefully, into meat sauce.

Escape 2 has a new feature.

You can watch the CG before death, and the CG can choose to watch from various angles.

And it is not affected by the game field of view, and the picture is very clear.

This is a new feature added in Escape 2, the purpose is to let players who died inexplicably figure out the cause of death.

At this moment, Xiao Tian didn't understand how she died.

Suddenly, the screen goes black!

Then four large characters appeared on the screen.

you are dead...

Wang Defa! ?

what the hell.

The audience watching the live broadcast was also confused and did not understand at all.

Until Britney opens the death replay.

Seeing Sister Bakugan who jumped off the roof and smashed herself into meat sauce, she felt a little mixed in her heart.

Today, I really had a fight with Sister Bakugan...

After the live broadcast, she was stuck in the level of Sister Bakugan until the broadcast...

She also experienced all kinds of fancy killing methods of the blasted sister.

This time, Xiaotian was stuck at the level of Sister Bakugan, and the audience did not feel bored, but watched it with relish.

It's completely different from the previous Resident Evil stuck in front of two zombie dogs.

After all, although the two zombie dogs in Resident Evil have intelligent AI bonuses, they are different from human-type NPCs.

There is no way to use weapons or the like, and it has always been a double hard straight attack to kill Xiao Tian.

So, live streaming can look very boring.

But Sister Bakugan is different. As a humanoid NPC, she is not only very powerful, but also proficient in various methods of torture.

During Xiao Tian's live broadcast, she solved Xiao Tian in a different way every time.

The program effect is directly full.

Especially when you are completely unaware of how you died, watching the death replay.

Only then did I find that Sister Bakugan would always hide in a hidden corner, patiently waiting for Xiaotian to enter the Internet.

Then he quietly approached her and used the pickaxe in his hand to get rid of her.

The program effect is directly full.

Until the end of the live broadcast, she failed to pass the level of Sister Bakugan.

The difficulty of escape 2 normal mode is much more difficult than escape 1...

Silent all night.

On the second day of the third mother's escape page, there was an extra post on the top.

'On the rationality of Escape 2 difficulty. ’

This is a post written by a player who has cleared the normal mode of Escape 1 after watching the live broadcast of Sweetie.

The post is very long, the author did not segment it, and the dense text makes people numb.

The content is probably that the normal mode difficulty of Escape 2 has reached a perverted level.

The poster has speculated from Xiaotian's various sneak attacks that the intelligent AI of Escape 2 is much stronger than Escape 1.

It can even predict the player's actions.

Several of them were predicting Xiao Tian's actions.

Let Xiao Tian mistakenly think that she has successfully escaped Sister Bakugan.

Unexpectedly, the biggest surprise is still waiting behind.

The poster is very puzzled by this, is such a high difficulty reasonable?

Can the player actually clear the normal mode?

All kinds of questions have resonated with many players who watched Xiaotian's live broadcast yesterday.

The post was also pinned for this.

Li Wen also saw this post, Escape 2 does seem to be much more difficult than Escape 1 on the surface.

Because of the upgrade of the engine, the intelligence of the elite monsters has been improved a lot.

But, in fact, will the normal mode really be so difficult that all players cannot pass the level?

how is this possible.

The normal mode of Escape 2 is the same as Escape 1, which requires finding a breakthrough.

It is to find a way to clear the customs. Every NPC actually has a way to deal with it.

It's just that these methods are hidden in the game's files.

Players need to collect and learn about the weaknesses of each NPC through information.

In this way, you can pass the level of fine NPC.

This is not just relying on reckless, can pass.

You need to combine information and use your brain to pass the level.

His reference to the game's design ideas is the idea of ​​Miyazaki's old thief and many RPG games.

This is what he did in the normal mode of Escape 1, and the effect was very good.

Zhang Chunsheng also learned his design idea, which was also applied to Escape 2.

However, Zhang Chunsheng and Li Wen are different.

He prefers that players start playing in simple mode.

Collect information on every Elite or Hidden Tracker in Easy Mode.

Wait until the player feels the time is right to challenge the normal mode.

This is his design idea.

There is still a big difference between the two.

One is a producer who develops the game based on the normal mode.

One is the producer who develops the game based on the simple mode.

The production styles of the two seem to be similar, but they are actually completely different...

Although Li Wen only provided the script, he did not personally participate in the production of Escape 2.

However, he still knows the production process of Escape 2 very well, after all, as a boss.

What the employees are doing is a necessary skill!

So, he used his account to reply a sentence on this pinned post.

'Is there a possibility that the design of the game at the beginning is to let you play the simple mode first? ’

‘Maybe you can collect all the file information in simple mode first. ’

‘Understand the weaknesses of all monsters, and then challenge the normal mode? ’

Many players and posters were a little confused when they saw Li Wen's reply.

They were talking about Escape 2's somewhat hopeless normal mode difficulty.

The discussion is that Escape 2 makes the difficulty so difficult. Isn't this difficult for the sake of difficulty?

Thus ignoring the crucial matter of still being able to gather information in a simple mode.

Mainly because of the relationship between escape 1.

Although Escape 1 normal mode is also difficult, it is not as hard as Escape 2.

The hardest part of Escape 1 is not actually the NPC, but the atmosphere of the game.

When the fear is full, it is difficult for players to make normal judgments, and they often operate deformation.

Then it was killed by the NPC.

After the player is completely accustomed to the atmosphere of Escape 1, the game seems to become easier.

Combined with the strategies and strategies for each NPC on the game forum.

Players with good skills will slowly clear the normal mode.

Maybe it's because the players watched the live broadcast and didn't play it by themselves, so they ignored many key things.

So when Li Wen's reply appeared, the players who were discussing the difficulty more and more were stunned.

Inspired by his words!

This kind of thing is like a post that Li Wen saw back then.

It is about a group of academic tyrants, and a heated discussion caused by a question raised by a certain person.

If a drop of water falls from the sky, will it kill a person?

Then came the wonderful!

The people in the group began to calculate various formulas to describe the power of a drop of water when it fell.

When the discussion in the group reached its climax.

One of them said silently, Have you never been in the rain?

Then, the whole group fell silent.

In the end, the person who said this sentence was kicked out of the group...

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