My Virtual Game

Chapter 590: Change the battle mode

The combat mode, in fact, to put it simply, is the calculation method of damage.

When constructing the framework of the dream world, Qi Tian set up a calculation method. The total attack minus the total defense is the damage value caused.

Later, Qi Tian felt that this was a bit too monotonous, and modified it again to make it more complicated. The final damage was no longer a simple attack to reduce defense, but was related to the attack power and the strength used. Fatigue value, attack position, etc., are related to many factors.

This set of complex damage calculation methods originally felt pretty good for Qitian, and it was even more perfect than the actual damage calculation methods used in traditional online games.

However, after watching the battle today, Qi Tian suddenly discovered a problem.

The fantasy world is not a traditional online game, but a real virtual game. The two are incomparable. This calculation of damage that is applicable to traditional online games is placed in a highly realistic virtual game, which makes people feel... ...So fake.

For example, when Qi Tian was watching the battle before, I saw that an advanced player in the later stage of the day after tomorrow swiped a spear in his hand, only to gently draw the finger of a mortal player, and then the little mortal player was caught Seconds away.

You can hang up with a single stroke of your finger...

This is too fake, how can you kill your finger if your finger is injured? Even if the arm is cut off, it won't die?

The more Qi Tian thought about it, the more he felt that this combat mode was too fake, so he wanted to change it again to make him look less fake and close to reality. At least one expert touched his finger, so he wouldn't hang up directly.

"Close to reality, this is not difficult, just imitate reality...Well, how does a fight in reality lead to death? Fatal injury? Too much bleeding?"

Qi Tian thought about it for a while, and suddenly touched his palm: "Yes, it's these two, fatal injuries, and excessive bleeding."

He thought that, in reality, the direct injuries generally caused to the body can cause death, and only these two, fatal injuries, such as severe blows to the head, neck, heart and other parts, and the wounds that are not treated in time. Excessive blood loss can also cause death.

Generally speaking, those who only hurt their arms and legs will not cause death, and at most they will be disabled.

Qi Tian felt that the combat mode of the Fantasy World should be done in the same way. When fighting, only fatal injuries and excessive bleeding can cause people to die.

If the neck is cut, in the past, if a player’s blood volume was very thick, the defense was high, and the enemy’s attack power was too low, even if his throat was cut and the blood spurted like a fountain, it would still do nothing. No, it will only lose some more HP and will not die.

But now it doesn't work anymore. If the neck is wiped, it will inevitably die, at least not reaching the realm of refining the gods, or before condensing the soul.

Refining the gods is the last realm of the four realms of immortality. It can condense the soul into the soul, then the dependence on the flesh will not be so great, and the flesh will not die if it is destroyed.

But now that the innate players haven't appeared yet, talking about Lianxu is a bit far away.

Fatal injuries caused death.

Such a change in the combat mode also means that a little rookie in the early days of a mortal can wipe the neck of an innate realm master across the realm and kill him.

Of course, this prerequisite must be that he can wipe it out. The physical quality of the innate state is much stronger than that of the mortal state, and the reaction speed is much faster. If you don’t attack, face-to-face, the mortal state is still just in front of the mortal state. A dish.

Subsequently, Qi Tian made a small change.

In the past, players suffered physical injuries during battles, such as arm injuries, which would not affect the battle except for some pain.

But now it's changed. If an arm is injured, then this arm will be unable to exert force, and it will be severely injured or even scrapped. This is also true for other legs and feet. This is similar to the symptoms of actual arm injuries.

In short, the new combat mode is infinitely close to reality,

"But in this way, the vitality value seems to be useless." Qi Tian said with his chin in thought.

The vitality value represents the life of the player. When it is reduced to zero, it means that the life is over and death.

But now that the combat mode is changed to get closer to reality, this is a bit unreasonable. The bleeding death is not the blood flow value, but the ‘true’ blood, the blood flowed out of injury, the two are not the same concept.

"Vitality value, this is something that is only found in traditional online games. I am a tall virtual game...Forget it, don't give up this vitality value, get rid of it."

Qi Tian thought about it, and decided to cancel the setting of Qi and blood value. However, he did not cancel the jewelry equipment that increased the value of vitality.

Because it is difficult to explain to the players, they did not know how much effort and money they spent in order to get a good piece of jewelry and equipment, and suddenly canceled it for them, which is indeed somewhat unnatural.

In order to deal with this jewelry equipment, Qi Tian slightly modified the lower fatigue value attribute, turning it into an energy value.

In the past, the fatigue value was a fixed full value of 100, and it would not increase, but now the energy value can increase with the growth of the cultivation base, and the added attributes of the jewelry equipment have also become the energy value.

The higher the energy value, the more energetic. All of the player’s exercises need to consume energy. The more intense the exercise, the faster it will consume. For example, when the player was still fatigued before, the player would be tired after one or two battles. Therefore, this physical value It's a relatively important attribute.

Cancellation of qi and blood~www.ltnovel.com~ The functions of the herbal medicines for restoring qi and blood have to be changed. These Qitians were handed over to Ozawa, part of which was changed to restore energy, and the other part was changed to restore injury. For example, hemostatic grass, its effect is now really changed to hemostasis, which can quickly heal wounds.

Before the player was injured, it would be fine to wait for the blood value to recover, but now that the blood value is cancelled, the injury requires treatment, or use medicine to treat the injury, or go to the hospital to heal.

This is a trauma, and the movement cannot be recovered.

"Well, the defense value will also change." After solving the problem of qi and blood value, Qi Tian thought again.

Now the battle mode has been changed, and the death condition has been changed to fatal damage, which has nothing to do with the vitality value, and the defense value seems to have little effect.

Qi Tian changed the physical attributes of defense to represent the strength of the player’s body, and in a sense, it also represents the defense value. The stronger the physical, the harder it is to get injured. It also has the effect of strengthening the skin. To a certain extent, it can even defend against ordinary people. Of swords and guns.

PS: If you guys don't understand this mode, imagine the fantasy world as a real fantasy world. Injury is injury, death is death, and no more harm is digitized.

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