Chapter 56

It is not easy to build a virtual world. The first problem is the hardware. In the virtual reality, if the feelings and feedback obtained by people are closest to the reality, the larger the data needed to construct the entire virtual reality.

Let alone how to obtain such a huge amount of data, just finding a storage server that can store this huge amount of data is already a difficult challenge for people with insufficient financial resources.

But this is not a problem for Mark at all. After the company released its first product and became profitable, Mark first upgraded various equipment of his company.

The server cluster currently used by the Mark Research Center is not a traditional server array, but an entire cloud platform built on the basis of the universal material graphene. Through this cloud platform constructed with hundreds of billions of high-performance graphene nano-nodes, the servers in the computer room can be logically divided and invoked at will, and the load balancing of the calculation amount can be realized. At the same time, the superconducting graphene material has greatly improved. If you increase the computing speed and storage capacity of the server, the current performance can be said to be very close to the quantum computer envisioned by scientists.

In addition, the scenarios required for the virtual laboratory that Mark wants to build are not complicated. The main data is still in the experiment, and the specific data of the experimental materials in reality need to be called to ensure the accuracy of the results of the virtual experiment. , So even if the server performance is poor, Mark’s current needs can be fulfilled. This is why Mark calls a server in the server cluster.

The file size of the data volume is controlled by Mark, and there is no need to worry about hardware problems. The rest is the last and most difficult problem, which is the problem of data sources. Just typing the code on the computer, even if you He has the great ability to restore the appearance and color of real objects in the virtual world, but the touch, texture, weight, smell and temperature of the same item can not be created by simple tapping code (ajad). Come out, so that the source of these data has become the most difficult problem in building a virtual world.

However, although the blunt code and program cannot accurately reproduce the sensory experience of the real world in virtual reality, the code and program can quantify the collected data to deduce a series of other sensory data.

For example, Mark can upload all the memories he has experienced and experienced since childhood to the database through the brain-computer interface, and then analyze and classify the programs through the analysis and classification of the various objects that Mark has touched. And emotions, data quantification.

The reason for quantifying the data is that even though Mark has been exposed to all the substances in the world, when they are different due to the influence of their size and other factors, their weight and other aspects give people all the feelings. It’s totally different. But if the data is quantified, when Mark lifts a 10 kg weight in the virtual world, the system can call the quantitative data of Mark lifting a 1 kg weight and multiply it by 10 to be fed back to the brain to achieve Sensory accuracy. This is also true for all other feelings.

For example, the taste of rice wine is composed of rice taste and wine taste and the special smell of yeast after fermentation. If there is no rice wine data in the memory uploaded by Mark to the database, but there are rice, wine, and yeast data, then the system only needs to follow The program, according to the corresponding proportion of the quantitative data of the hit taste, can also reproduce the taste of rice wine in the virtual world.

And this idea of ​​Mark is completely feasible. Although the human brain has the difference between short-term memory and long-term memory due to the memory of everything, people can actually recall only a small part of all the things they have experienced in their lifetime.

But the inability to call does not mean that they do not exist. In fact, as long as the data is memorized into the brain, unless the brain is diseased or damaged, the memory data will never be lost.

Because the brain cells of our brain will not be renewed like other cells in the body. From our birth to death, our brain cells will not be replaced in our lifetime, but will only repair themselves, and we are stored in them. The memory of is constantly transferred among neurons. It can be said that our brain is like a hard disk. All memories that have existed will leave traces. The reason why we cannot recall some memories is because the location of the folder where they are placed has moved, so we cannot call them.

But using brain-computer interface technology to copy it out does not have this problem, because the machine does not care what the content is. The machine only knows that if it exists, then copy it out. As for the sorting and sorting, it will be handed over to other machines or The procedure is complete.



And what Mark is going to do now is the same, “How do you feel that you are doing more and more things when you are doing things that were simple projects? Now you have to compile a program to quantify sensory data, eh! Both! At this point, just type the code. If you give up, you will be completely lost…”

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The fifth update on the shelves, the end of the 5/5 burst update, it is really tiring, I feel that I don’t want to update the codeword in the future——

New books are on the shelves, “seeking flowers”, “seeking collections”, “seeking monthly tickets”, “seeking rewards”, all kinds of support are requested, thank you readers greatly! .

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