Mage Joan

Chapter 3061: God's Domain Law

The last set of sacred seals that Qiao An parsed from the blood of "Mother of Monsters" Ekadna, called "Mythical Bat Wings Sacred Seals", enables the host to grow wings and gain flight capabilities. The maximum flight speed is equivalent to the speed of sound. , Can also cast the "myth flash technique" at will.

"Mythical Blinking Technique" is greatly optimized on the basis of the 3-level "Blinking Technique". The subject is no longer a random blinking technique, and can decide to stay in the spiritual or material world this round. In fact, it is closer to the "transfiguration spiritual body". ".

Ekadna has a lot of mythological spells. In addition to "mythic flash art," Qiao An feels it is necessary to copy three more-"mythical true knowledge", "mythical spell invalid enchantment" and "mythical regeneration art".

"Myth of True Knowledge" is the constant special effect of "Myth of Different Eyes Sacred Seal". In addition to the original functions of the 6th ring of "True Knowledge", it also has both "blind vision" and "perspective", covering almost all visual enhancements. Spell effect.

The 6th-level "Spell Invalid Enchantment" can reject up to 5th-level spells. Its mythological version greatly increases the upper limit of defense. Most magic and even mythological spells below the legend are excluded from this enchantment.

"Anti-Magic Field" cannot suppress "Mythology Spells Invalid Enchantment", "Splitting" may destroy the enchantment, but the probability is as low as that of destroying artifacts.

"Mythical Regeneration" can be effective on multiple subjects at the same time, healing all the subjects' disability at one time, and temporarily gaining "regeneration" physique for the subject, which lasts for 10 hours.

Joan transcribed these four mythological spells into the magic book, and then analyzed Ekadna's legendary magic.

Ignore those that have been mastered such as "Legendary Dispelling Technique", and finally selected four new spells.

The first is the "accidental resurrection technique" that saved Qiao An's life in the Battle of God's Domain. The energy consumption is 35 degrees.

The second legendary magic is the "Green Tide" that Ms. Valentina is best at, and Angel Boda, "Mother of the Demon Wolf" will also do this trick.

The "Green Tide" consumes 40 degrees of legendary mana and can instantly generate countless activated grasses, vines and trees within a 300-foot radius, which will overwhelm the entire area like a sea tide. In the next 24 hours, these will be activated. Plants cling to and envelop all hostile creatures in the area, causing 10 energy levels of damage per round, and even solid buildings will be destroyed.

Qiao An is very interested in "Green Tide".

Learning this legendary spell will help him to further study "activated plant clusters". In actual combat, it can replace "flying flowers in the sky" and quickly create rich vegetation to match the special ability "green will" of the prehistoric giant form. , Agility, and Constitution attributes are each increased by 20 points.

Next is the "Omen of Death" that almost killed Qiao Ann, also known as the "Legendary Death Finger".

The minimum energy consumption of this spell is 30 energy levels, and the upper limit is infinite. One finger kills the specified creature in the field of vision. Even if the opponent is immune to the death effect, it will suffer eclipse damage equivalent to the energy consumption.

"Omen of Death" can also be used to heal undead creatures, or to reawaken destroyed undead creatures, which is equivalent to a resurrection effect.

It is particularly important to note that the following legendary methods of protection against death, such as the "anti-death enchantment", have no effect on the "death spell".

Even if someone has a physique immune to eclipse damage, or takes drugs that resist eclipse damage, they cannot completely resist the "Omen of Death", reducing up to 25 energy levels of eclipse damage.

Ekadna’s last legendary spell is also a mythical spell, which is "God's Domain Spell", or "Mythic Creation Spell", which is more appropriate.

Only a demigod can comprehend the "God's Domain Art". It takes 70-level legendary magic power plus a 10-level "mythical power" to perform. It takes an hour to create a permanent demiplane at any location.

The maximum radius of the demiplane is the cast level × 1 mile, and the spell can be repeatedly cast and stacked to continuously expand the scale of the demiplane.

The caster can freely set the environment inside the demiplane, and almost any idea can be reflected, including factors such as light, atmosphere, temperature, hydrogeography, and natural ecology.

The caster can open the channel of the demiplane at any time to collect items and creatures, or drag up to 10 times the caster level of creatures in the field of vision into the demiplane, like a "dimension killing field".

So far, this magic is only equivalent to "dimensional killing field" plus "creation art".

The reason why it is called "God's Domain" is because the demiplane created in this way comes with "God's Domain Law". The owner of the God's Domain and his allies are strengthened in this small world, and the enemy is suppressed.

The specific strengthening and suppression effects are reflected by distorting the probability of independent events.

This is too abstract to say, you might as well use the simplest dice game as an analogy.

Under normal circumstances, a six-sided die is cast, and the mathematical expectation that the number of points is greater than or equal to 3 or less than 3 is also 50%.

If you roll two six-sided dice in a row, and only keep the result with the larger number of points, you can know through simple calculations that the mathematical expectation of the number of points> 3 is 75%.

This is the so-called "clap the best".

Conversely, if you roll two six-sided dice in a row, and only keep the result with a smaller number of points, the mathematical expectation that the number of points is less than or equal to 3 is also 75%.

This is the so-called "craps take the low".

If two people gamble with dice in God's Domain, the party favored by God's Domain Law will always "crap the best", and the other party will always "crap the low".

Obviously, such gambling is very unfair.

When fighting in God’s Domain, every time the opponent involves probability calculations, he is forced to bear the disadvantage of "crap the low", and the owner and allies of God’s Domain can enjoy the advantage of “crap the best”. This is the law of God’s Domain. Manifestation.

In addition, if a demigod is killed in his own God's Domain, even if he is killed by a high-level artifact, he can still spend 1 "mythical power" to automatically resurrect.

It is conceivable that unless the strength gap between the enemy and the enemy is too great, or if they have a "perfect aura of order" and other means to restrain the laws of God's Domain, once they are drawn into God's Domain, it will almost be a dead end.

After in-depth analysis of the configuration of "God's Domain Art", Qiao An felt cold sweat while transcribing. If he had known that the laws of God's Domain were so abnormal, he might not have the courage to single out "Mother of Monsters".

It seems that the most important thing in a fight is the word "reckless". Knowing the opponent too much is not necessarily a good thing.

Finally, Qiao An also analyzed two legendary super magic skills from the blood of the evil **** Ekadna-"2nd-level proficient super magic" and "spell eternal".

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